By Paul Lydiate
Probably more than you'd think. Is it hopping between planets or been located in orbit around one? If so, the race probably doesn't have penetrating scanners yet - so is not a JoAT. Conversely, if it is travelling in straight lines and not stopping at planets, the owning race probably is a JoAT.
How fast is it going? If it's travelling at warp 8 or 9, it is probably fitted with a Fuel Mizer engine, so the owning race probably has Improved Fuel Efficiency and Propulsion Research at 2 or more. If it is going slower than this - when higher speeds would get it there faster - then it is probably fitted with standard engines.
Most importantly, what is it's mass? This is probably the most telling attribute - but note it while you can see it as the information will not appear in the 'enemy ships' section of your ship design screens afterwards. Knowing the mass, you can make a very good guess as to the ship's whole configuration - as the following table demonstrates:
Table of Scout Mass:
Engine Type | Scanner Type | Fuel Tank | Beam Wpn | Alpha Torpedo |
Quick Jump 5 | Bat | 17 | 15 | 39 |
Quick Jump 5 | Rhino | 20 | 18 | 42 |
Quick Jump 5 | Mole | 17 | 15 | 39 |
Quick Jump 5 | Possum | 18 | 16 | 40 |
Fuel Miser | Bat | 19 | 17 | 41 |
Fuel Miser | Rhino | 22 | 20 | 44 |
Fuel Miser | Mole | 19 | 17 | 41 |
Fuel Miser | Possum | 20 | 18 | 42 |
Long Hump 6 | Bat | 22 | 20 | 44 |
Long Hump 6 | Rhino | 25 | 23 | 47 |
Long Hump 6 | Mole | 22 | 20 | 44 |
Long Hump 6 | Possum | 23 | 21 | 45 |
Daddy Long 7 | Bat | 26 | 24 | 48 |
Daddy Long 7 | Rhino | 29 | 27 | 51 |
Daddy Long 7 | Mole | 26 | 24 | 48 |
Daddy Long 7 | Possum | 27 | 25 | 49 |
The start scouts of the various PRTs appear in the table below. Be warned that these don't take into account cheap research fields which start at three (which can throw out the configurations).
PRT | Scout | Engine/Scanner |
AR | Smaugarian Peeping Tom | QJ5 / Bat |
CA | Smaugarian Peeping Tom | QJ5 / Bat |
HE | Smaugarian Peeping Tom | QJ5 / Bat |
IS | Smaugarian Peeping Tom | QJ5 / Bat |
IT | Smaugarian Peeping Tom | DDL7 / Bat |
JoaT | Long Range Scout | LH6 / Rhino |
PP | Long Range Scout | QJ5 / Bat |
SD | Smaugarian Peeping Tom | QJ5 / Bat |
SS | Smaugarian Peeping Tom | QJ5 / Possum |
WM | any* | QJ5 / Bat |
* (Note: the Armed Probe WMs start with is not a good long range scouting vessel)
Finally, what is the fleet number? If this is one of the ships which the race began with, it can tell you something more about it's PRT as shown in the table below. The table also shows the starting tech of the various PRTs (but again, does not take into account any expensive research fields which might start at 3, which can give some extra vessels to some PRTs):
(note: "SPT" means "Smaugarian Peeping Tom"
AR: -- Energy 1
Knowing a race's PRT is a great advantage in any negotiations with them - especially if they don't know what ours is. Consequently, it makes sense to determine the PRTs of our neighbours whilst masking our own from them where possible.
Some races have unique ships which immediately give away their PRT: SD Minelayers, CA Orbital Adjustors, the heavier colony ships of AR races, HE Spore Clouds etc. Others are more difficult to determine.
So far as masking our own PRT - at least in the early stages - is concerned, scrapping our tell-tale vessels (the minerals will come in handy, and a CA Change of Heart with QJ5 engines, for example, isn't going to get anywhere in time to be of much use) and/or building new scouts which mask it (standard Smaugarian Peeping Toms if you are WM, JoAT or PP, for example) will certainly help.
Information is Power. Try to ensure that you have it and your potential enemies don't.
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This page was created on September 28, 1999