SIDENOTE 1 A reverse righthander
is a right handed pitcher who does better vs left handed hitters ;a
reverse lefthander is a left handed pitcher who does better vs right
handed hitters.
Graphic A1
Graphic A2
Graphic A3
Graphic A4
Graphic B1
Graphic B2
Graphic B3
Graphic B4
Graphic B5
COMPUTER
MANAGERS (CM)
This page will cover
the computer manager (CM) system used in the ASBL. The ASBL provides owners
with many options on how to set up their CM from week to week. Hopefully
after a while you'll find the option that is best for you and your team.
DEFAULT
CM (DCM)
A default setting for
a team's CM will be used whenever a team doesn't send in a weekly CM.
A DCM has to be tuned in at the start of the season The default CM setting
should include the following:
pre-set lineups vs. left handers and right
handers (make the #1 preset vs LH and the #2 preset vs RH)
a pitching rotation
a twenty-five active player roster (all players
on a roster can be made eligible in Sept)
substitutes & manager tendencies (optional)
SuperHal settings & player settings (optional).
If you want,you can include
in your preset lineups a lineup vs reverse right handers and reverse left
handers (see sidenote 1 to read what a reverse RH and reverse LH lineups
are; also see graphic A1 to see an example of a preset lineup that contains
reverse RH and LH lineups). The following is an example on how to send
a DCM:
After setting your default CM to your liking,
under the team menu select export computer manager as shown in graphic
A2 on the sidebar to the left.
A window will now appear prompting you to enter
a password, as shown in Graphic A3 on the sidebar to the left. Leave
it at 0 to enter no password and click ok.
Now you will be asked to save your file. You
should save it as your city's team abbreviation followed by the abbreviation
'def' for default and then followed by the suffix of 'mgr,' as shown
in graphic A4 on the sidebar to the left.
Then attach the file to e-mail. The subject
of your email should include your team's city name or abbreviation followed
by the abbreviation DCM, as in the following Knoxville example: KNO
DCM.
Then send it to the commissioner, which is
currently me at LawsonBoy@aol.com, and you're all done.
Throughout the season
you can change your DCM as many times as you like.When changes occur to
your team via a trade or free agent transaction, the commissioner will
make changes to your DCM.These changes will remain until a new DCM is
turned in by you. Two last notes on DCMs. One, you'll always receive all
the teams latest DCMs when the weekly roster files are sent. And two,
be aware that if you assign a starting pitcher on your pitching sheet
who hasn't been pitching on a regular basis and you are planning on using
your DCM that week, you should make sure that pitcher is called up on
your DCM. It is very easy to forget and you could be penalized for it.
To see what the penalties are read rule
8
WEEKLY
COMPUTER MANAGER (WCM)
Weekly CMs are turned
in each Wednesday by 11:59 pm est for GMs who want to tailor their CMs
to matchup against specific opponents. Each week owners have three choices
they can make regarding CMs: the first is turn in two WCMs ,one for each
of the two series played; the second is turn in one WCM for both series
played; and the third is don't turn in any WCM and let the DCM manage.
All three choices are perfectally acceptable. Below is an explantion on
some of the fetaures of the three options as well as how to send them.
Option #1Turing in two WCMs ,one for
each series .The main benefit of turning in two WCMs is that lineups
can be different for all 6 games. In so doing you would name each preset
lineup by what number game it is in the week, just as graphic B1 shows
on the sidebar to the left. The second WCM should then have preset lineups
for games 4-6. Another benefit is the ability to have more control of
who to call up. Let's say there is a player you want called up from
the minors for the first series, but you want him back in the minors
for the second series.Turning in two WCMs would be the only way you
could do this. And one last benefit I can think of is you can change
manager tendacies, super hal, substitutes and player settings for each
series played in the week.
The way you would turn in two WCMs is the following.
After setting your WCM for your first series, export your CM just as
you would do your default CM, but when asked what to save it as save
it as your team's city abbreviation followed by the abbreviation 'Ser1'
for series 1 and then followed by the suffix 'mgr.,' as shown in graphic
B2 on the sidebar to the left. Next, go and make changes to your WCM
for series two. When it's time to export it do everything the same as
you did for the series 1 WCM, but when it comes time to save it replace
'Ser1' with 'Ser2' (i.e, KNOSer2.mgr). Then place both files in a folder
and name that folder with your team's city abbreviation and the week
number (i.e., KNOWK1). Zip or stuff the folder and attach the compressed
file to an e-mail and name your e-mail by your team's city abbreviations
and the abbreviation WCM (i.e, KNOwcm). Then send it to the commissioner.
Please be aware that all pitchers assigned to start in the week should
be made eligible on the WCMs you send. It is very easy to forget and
you could be penalized for it. To see what the penalties are read rule
8
Option #2Turning in one WCM for both
series. This opton allows for one WCM to cover both series. You
may not have as many choices as you do when sending in two WCMs, but
you can still have up to five preset lineups. So let's say that one
week a GM wants to keep manager settings and minor league players the
same for both series, but has five different lineups he wants to use.
Having five different lineups means that two games will share the same
preset lineup.To save himself from going through the extra work of sending
in two CMs,he can use one preset lineup in one WCM to cover both games.Graphic
B3 on the sidebar to the left shows an example of one WCM that has preset
lineups that share the same game. Here's another scenario as to why
a GM might want to use this option. Let's say a GM wanted to use a vs.lefty,
vs.righty lineup for most of his games except for one. Graphic B4 on
the sidebar shows how he would do this using one WCM. Also, it is pefectally
fine for an owner to send in one WCM with lineups that are just vs.lh/vs.rh
or reverse rh/lh.
The way you would turn in one WCM is the following.
After you have changed your WCM for the week, export the WCM and save
it as your team's city abbreviation, the week it is, and the 'mgr' suffix,
as shown in graphic B5 on the sidebar to the left. Then attach it to
e-mail and name your e-mail after your team's city abbreviation and
the abbreviations WCM (i.e., KNOwcm). Then send it to the commissioner.Please
be aware that all pitchers assigned to start in the week should be made
eligible on the WCM you send. It is very easy to forget and you could
be penalized for it. To see what the penalties are read rule
8
Option #3Don't send in a WCM and let
your default CM manage.This is a great option to use when you plan
to be away for a long period of time or are just to busy to work on
a WCM. Please be aware that if you assign a starting pitcher on your
pitching sheet who hasn't been pitching on a regular basis, you should
make sure that pitcher is called up on your DCM. It is very easy to
forget and you could be penalized for it. To see what the penalties
are read rule 8.