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hits since october 2001
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-Expertgamer64 -www.perfectlydark.com
Videos -Expertgamer64 for uploading -BlueDogGreen for hosting
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Simulants
Knowing the simulants isn't important to success, but knowing how to perform against them is. This page brings a rundown of each simulant on the opposing team, and most importantly, JoSim.
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YELLOW |
humans josim |
1P: CassSim, BlondeSim
2P: CassSim, TrentSim, BlondeSim
3P: CassSim, TrentSim, BlondeSim (x2)
4P: CassSim, TrentSim, BlondeSim (x3)
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Cassandra
Cassandra, my worst nightmare. Maybe it's just me, and everybody else who I've talked to, but she is incredibly better than any other simulant you will face in this challenge. Her quick spurts of bullets normally all hit, a usual gun she likes to hold seems to be double magsecs, also double maulers. The magsecs, those are lethal. Three round burst, 1 from each gun, half the time you are dead before you can get a shot off. Keep away from Cassandra at long distances, she enjoys that the most. If you want to run, take her out first, you'll regret it later. Also her amazingly skinny body makes for a nearly impossible target, even with autoaim. Speaking of which, it doesn't do much on her. The key for her is to get the head, and you need to do it fast enough so that she's dead in a clip, or less. Basically, you want to avoid this simulant as best as possible, if possible at all.
Blonde
MrBlonde, you'll learn to love him, especially once the player difficulty goes up and you see more of him instead of Cassandra. Lets start with the accuracy, and that is lower than the average DarkSim. For some reason, he misses many shots. He prefers double falcon2 scopes, double magsecs, I rarely see him with other guns, although be prepared. Conversly, his accuracy goes down while yours goes up. You may wonder how, and that is because he is 7 feet tall, 3 feet wide. Well not really, but if you haven't noticed he's huge, from all angles. If you are crouching, autoaim sticks to this boy like a rock, and even the least accurate guns will hit him. I'd like to note this is the only simulant that you can consistantly kill with a magnum, easily with 2. He'll come barraging around corners, missing his first shots, and you will sometimes barely be hit, no matter the gun you have. Compare that to Cassandra when you're hit before you see her! The hill situation, he is many times the first to a hill, and sticks to it. I have never seen him leave a hill under any circumstances, unfortunately. But don't back down from a fight from this guy, because you'll win. If you can't wait for a fight, then don't, this time it wont come back to haunt you!
Trent
Trent Easton, he in my opinion is the second hardest character, in that his aim is right up there with Cassandras. He is, however, a much easier target, with a wider body, although much shorter. His weaponry often includes magnums, and doesn't seem to be very stable in holding the hills. Very often he is seen running out of a hill to grab the nearest magnum at the instant the gun spawns, and sometimes can't even make it back in time. It is a good idea to leave magnums laying around for him, you don't need them anyway. Also, don't underestimate the power of his magnums! This guy can aim, and 3 magnum shots from a DarkSim can take just seconds, and can be lethal. I'd say however that it is safe to run from him, if you have somewhere to go fast to get ready for him. Going toward him, on the other hand is a good idea as well, especially when he's in a hill. If you know you can't take a hill, atleast don't let them get maximum points. Go toward the hill, and more often than not you'll see good 'ol Trent leaving the hill. Not for a magnum this time, but for you! Yes, Trent leaves the hill to get you, and is an easy picking if you camp correctly. Overall, Trent is not consistant, and can't be underestimated. Probably the hardest to predict, but that comes later.
JoSim
JoSim's basic role in your quest for completion on challenge 30 is to get you points. She's not there to get kills, to help you in attacks, she is simply getting you points. Some may say she's completely random, but if you know how to herd JoSim, mixed with some luck, you'll need nearly half the hills to beat this challenge.
- Keeping JoSim alive
There is nothing you can do really, except if you know she's following, don't pass up the sim. Maybe if you know a sim is about to get between you and JoSim, go out of your way to kill that simulant. But basically, there is nothing you can do but hope. The surest way is to keep the simulants dead as long as you can.
- Getting JoSim into the hills
Hold A, press Z twice to access the command menu
Some may think there is nothing you can do about it, but there sure is. Put JoSim on protect as soon as you can, and she'll tag along your path. If say, she is closer to the next hill than you, or is actually in it, that is when you want to put josim on hold hill. If you and josim are both in a hill, put JoSim on hold, and back to protect once you get the hill. If you know you are going to die, and you want JoSim to atleast be on her way to the next hill, stick her back to hold hill so she is on her way, instead of sitting on your dead body. When you respawn, depending on location, put her protect or keep her on hold hill.
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- Reader Comments
Some say that I'm giving JoSim too much credit. Well yeah, I guess I am. She's a normalsim, and starts to play the part of luck. I'd say a good ratio is 2 hills to 1 hill with her. Or 1/2 the time she's with you. I've been lucky enough to have her in *all* hills on a 1 player game, while at worst on my 3 player victory (funny, horrible luck the one time I win) she was in 2/11 hills!
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