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|
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| Villagers
| Military Unit (Infantry,
Archers, Cavalry,
Siege Weapons, Others)
|
| Boats (Fishing, Trade,
Transport, War)
| Buildings (Technology, Non-Technology)
|
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|

|
|
 |
Academy |
|
Age |
Prerequisites |
Upgrade
Cost |
Cost |
Hit
Points |
Attack |
Bronze |
TownCenter
> Barracks
> Stable |
- |
200
wood |
350 |
- |
Armor |
Piercing
Armor |
Range |
Speed |
Upgrade
of |
Train
at |
- |
- |
- |
- |
- |
- |
|
|
|

|
|
 |
Archery Range |
|
Age |
Prerequisites |
Upgrade
Cost |
Cost |
Hit
Points |
Attack |
Bronze |
TownCenter
> Barracks |
- |
150
wood |
350 |
- |
Armor |
Piercing
Armor |
Range |
Speed |
Upgrade
of |
Train
at |
- |
- |
- |
- |
- |
- |
|
|
|

|
|
 |
Barracks |
|
Age |
Prerequisites |
Upgrade
Cost |
Cost |
Hit
Points |
Attack |
Stone |
TownCenter |
- |
125
wood |
350 |
- |
Armor |
Piercing
Armor |
Range |
Speed |
Upgrade
of |
Train
at |
- |
- |
- |
- |
- |
- |
|
|
|

|
|
 |
Dock |
|
Age |
Prerequisites |
Upgrade
Cost |
Cost |
Hit
Points |
Attack |
Stone |
TownCenter |
- |
100
wood |
350 |
- |
Armor |
Piercing
Armor |
Range |
Speed |
Upgrade
of |
Train
at |
- |
- |
- |
- |
- |
- |
|
|
|

|
|
 |
Government Center |
|
Age |
Prerequisites |
Upgrade
Cost |
Cost |
Hit
Points |
Attack |
Bronze |
TownCenter
> Granary
> Market |
- |
175
wood |
350 |
- |
Armor |
Piercing
Armor |
Range |
Speed |
Upgrade
of |
Train
at |
- |
- |
- |
- |
- |
- |
|
|
|

|
|
 |
Granary |
|
Age |
Prerequisites |
Upgrade
Cost |
Cost |
Hit
Points |
Attack |
Bronze |
TownCenter |
- |
120
wood |
350 |
- |
Armor |
Piercing
Armor |
Range |
Speed |
Upgrade
of |
Train
at |
- |
- |
- |
- |
- |
- |
|
|
|

|
|
 |
Market |
|
Age |
Prerequisites |
Upgrade
Cost |
Cost |
Hit
Points |
Attack |
Bronze |
TownCenter
> Granary |
- |
150
wood |
350 |
- |
Armor |
Piercing
Armor |
Range |
Speed |
Upgrade
of |
Train
at |
- |
- |
- |
- |
- |
- |
|
|
|

|
|
 |
Siege Workshop |
|
Age |
Prerequisites |
Upgrade
Cost |
Cost |
Hit
Points |
Attack |
Bronze |
TownCenter
> Barracks
> Archery Range |
- |
200
wood |
350 |
- |
Armor |
Piercing
Armor |
Range |
Speed |
Upgrade
of |
Train
at |
- |
- |
- |
- |
- |
- |
|
|
|

|
|
 |
Stable |
|
Age |
Prerequisites |
Upgrade
Cost |
Cost |
Hit
Points |
Attack |
Tool |
TownCenter
> Barracks |
- |
150
wood |
350 |
- |
Armor |
Piercing
Armor |
Range |
Speed |
Upgrade
of |
Train
at |
- |
- |
- |
- |
- |
- |
|
|
|

|
|
 |
Storage
Pit |
|
Age |
Prerequisites |
Upgrade
Cost |
Cost |
Hit
Points |
Attack |
Stone |
TownCenter |
- |
120
wood |
350 |
- |
Armor |
Piercing
Armor |
Range |
Speed |
Upgrade
of |
Train
at |
- |
- |
- |
- |
- |
- |
|
|
|

|
|
 |
Temple |
|
Age |
Prerequisites |
Upgrade
Cost |
Cost |
Hit
Points |
Attack |
Bronze |
TownCenter
> Granary
> Market |
- |
200
wood |
350 |
- |
Armor |
Piercing
Armor |
Range |
Speed |
Upgrade
of |
Train
at |
- |
- |
- |
- |
- |
- |
|
|
|

|
|
 |
Town
Center |
|
Age |
Prerequisites |
Upgrade
Cost |
Cost |
Hit
Points |
Attack |
Stone |
TownCenter
> Granary
> Market
> Government Center |
- |
200
wood |
600 |
- |
Armor |
Piercing
Armor |
Range |
Speed |
Upgrade
of |
Train
at |
- |
- |
- |
- |
- |
- |
|
|
|

|
|
| Villagers
| Military Unit (Infantry,
Archers, Cavalry,
Siege Weapons, Others)
|
| Boats (Fishing, Trade,
Transport, War)
| Buildings (Technology, Non-Technology)
|
|
|

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