|
        
|

|
|
|
| Villagers
| Military Unit (Infantry,
Archers, Cavalry,
Siege Weapons, Others)
|
| Boats (Fishing, Trade,
Transport, War)
| Buildings (Technology, Non-Technology)
|
|
|

|
|
 |
Farm |
|
Age |
Prerequisites |
Upgrade
Cost |
Cost |
Hit
Points |
Attack |
Tool |
TownCenter
> Granary
> Market |
- |
75
wood |
50 |
- |
Armor |
Piercing
Armor |
Range |
Speed |
Upgrade
of |
Train
at |
- |
- |
- |
- |
- |
- |
|
|
|

|
|
 |
House |
|
Age |
Prerequisites |
Upgrade
Cost |
Cost |
Hit
Points |
Attack |
Stone |
TownCenter |
- |
30
wood |
75 |
- |
Armor |
Piercing
Armor |
Range |
Speed |
Upgrade
of |
Train
at |
- |
- |
- |
- |
- |
- |
|
|
|

|
|
 |
Wonder |
|
Age |
Prerequisites |
Upgrade
Cost |
Cost |
Hit
Points |
Attack |
Iron |
Advance to the Iron
Age |
- |
1000
wood 1000 stone 1000 gold |
500 |
- |
Armor |
Piercing
Armor |
Range |
Speed |
Upgrade
of |
Train
at |
- |
- |
- |
- |
- |
- |
|
|
|

|
|
 |
Small
Wall |
|
Age |
Prerequisites |
Research
Cost |
Cost |
Hit
Points |
Attack |
Tool |
TownCenter
> Granary, research Small Wall |
50
food |
5
stone |
200 |
- |
Armor |
Piercing
Armor |
Range |
Speed |
Upgrade
of |
Upgrade
at |
- |
- |
- |
- |
- |
Granary |
|
|
|

|
|
 |
Medium
Wall |
|
Age |
Prerequisites |
Upgrade
Cost |
Cost |
Hit
Points |
Attack |
Bronze |
TownCenter
> Granary, research Small Wall, upgrade to Medium Wall |
180
food 100 stone |
5
stone |
300 |
- |
Armor |
Piercing
Armor |
Range |
Speed |
Upgrade
of |
Upgrade
at |
- |
- |
- |
- |
Small
Wall |
Granary |
|
|
|

|
|
 |
Fortification |
|
Age |
Prerequisites |
Upgrade
Cost |
Cost |
Hit
Points |
Attack |
Iron |
TownCenter
> Granary, research Small Wall, upgrade to Medium Wall, upgrade to Fortification |
300
food 175 stone |
5
stone |
400 |
- |
Armor |
Piercing
Armor |
Range |
Speed |
Upgrade
of |
Upgrade
at |
- |
- |
- |
- |
Medium
Wall |
Granary |
|
|
|

|
|
 |
Watch
Tower |
|
Age |
Prerequisites |
Research
Cost |
Cost |
Hit
Points |
Attack |
Tool |
TownCenter
> Granary, research Watch Tower |
50
food |
150
stone |
100 |
3 |
Armor |
Piercing
Armor |
Range |
Speed |
Upgrade
of |
Upgrade
at |
- |
- |
5 |
- |
- |
Granary |
|
|
|

|
|
 |
Sentry
Tower |
|
Age |
Prerequisites |
Upgrade
Cost |
Cost |
Hit
Points |
Attack |
Bronze |
TownCenter
> Granary, research Watch Tower, upgrade to Sentry Tower |
120
food
50 stone |
150
stone |
150 |
4 |
Armor |
Piercing
Armor |
Range |
Speed |
Upgrade
of |
Upgrade
at |
- |
- |
6 |
- |
Watch
Tower |
Granary |
|
|
|

|
|
 |
Guard
Tower |
|
Age |
Prerequisites |
Upgrade
Cost |
Cost |
Hit
Points |
Attack |
Iron |
TownCenter
> Granary, research Watch Tower, upgrade to Sentry Tower, upgrade to Guard
Tower |
300
food
100 stone |
150
stone |
200 |
6 |
Armor |
Piercing
Armor |
Range |
Speed |
Upgrade
of |
Research
at |
- |
- |
7 |
- |
Sentry
Tower |
Granary |
|
|
|

|
|
 |
Ballista Tower |
|
Age |
Prerequisites |
Upgrade
Cost |
Cost |
Hit
Points |
Attack |
Iron |
TownCenter
> Granary, research Watch Tower, upgrade to Sentry Tower, upgrade to Guard
Tower, research Ballistics, upgrade to Ballista Tower |
1800
food
750 stone |
150
stone |
200 |
20 |
Armor |
Piercing
Armor |
Range |
Speed |
Upgrade
of |
Research
at |
- |
- |
7 |
- |
Guard
Tower |
Granary |
|
|
|

|
|
| Villagers
| Military Unit (Infantry,
Archers, Cavalry,
Siege Weapons, Others)
|
| Boats (Fishing, Trade,
Transport, War)
| Buildings (Technology, Non-Technology)
|
|
|

|
|
|
|