NAME | DESCRIPTION | ORBS | USED BY | RECCOMENDATIONS |
Auto-Reflect | Automatically casts Reflect in battle. | 15 | All | Use when you don't have to cure and the enemy uses magic |
Auto-Float | Automatically casts Float in battle. | 6 | All | Use when fighting earth enemies |
Auto-Haste | Automatically casts Haste in battle. | 9 | All | Very useful- automatically doubles your speed |
Auto-Regen | Automatically casts Regen in battle. | 10 | All | You'll rarely have to use healing magic and items with this equipped |
Auto-Life | Automatically casts Life in battle. | 12 | All | Only activates once per battle |
HP+20% | Increases HP by 20% | 8 | Z, S, F, A | Use it whenever you have enough orbs |
Accuracy+ | Raises physical attack accuracy | 2 | Z, S, F, A | Useful when you have extra orbs to fill |
Distract | Lowers enemy's physical attack accuracy | 5 | Z, S, F | Too many orbs to be worth it |
Long Reach | Back row attacks like front row. | 16 | Z, S, F, A | About as useful as the Long Reach materia in FF7 |
MP Attack | Uses own MP to raise attack pwr. | 5 | Z, S, F, A | Use it on Steiner (or anyone else who isn't likely to use much MP), because that's the best use for his MP. |
Bird Killer | Deals lethal damage to flying enemies. | 3 | Z, S, F, A | Use when there are a lot of birds in the area |
Bug Killer | Deals lethal damage to insects. | 2 | Z, S, F, A | Use when there are a lot of bugs in the area |
Stone Killer | Deals lethal damage to stone enemies. | 4 | Z, S, F, A | Use when there are a lot of stone monsters in the area |
Undead Killer | Deals lethal damage to undead enemies. | 2 | Z, S, F, A | Use when there are a lot of undead monsters in the area |
Devil Killer | Deals lethal damage to demons. | 2 | Z, S, F, A | Use when there are a lot of demons in the area |
Beast Killer | Deals lethal damage to beasts. | 4 | Z, S, F, A | Use when there are a lot of beasts in the area |
Man Eater | Deals lethal damage to humans. | 2 | Z, S, F, A | Use when there are a lot of humans in the area |
Master Thief | Steal better items. | 5 | Z | Always use it unless you don't like to steal |
Steal Gil | Steal gil along with items. | 3 | Z | Use it if you need more gil |
Add Status | Add weapon status effect (add ST when you attack) | 3 | All | Use it when your weapon has a status effect you want to put unto the enemy |
Gamble Defense | Raises defense occasionally. | 1 | Z, Q, A | Use it when you have an extra orb |
High Tide | Allows you to trance faster. | 8 | All | Best for Zidane, Garnet, Quina, and Vivi |
Counter | Counterattacks when physically attacked. | 8 | Z, Q, S, F, A | Use when you have a good weapon and a lot of enemies use physical attacks |
Protect Girls | You take damage in place of a girl. | 4 | Z | Stuipd, especially if you have Freya in your party |
Eye 4 Eye | Raises Counter activation rate. | 5 | Z, S, F, A | Only use it if you have counter equipped |
Body Temp | Prevents Freeze and Heat. | 4 | All | Use it when a lot of enemies use freeze and heat. |
Alert | Prevents back attacks. | 4 | Z, S, A | Not that useful, but it's good if you have extra orbs |
Level Up | Characters level up faster. | 7 | All | I usually use this, especially for characters whose levels are behind |
Ability Up | Characters learn abilities faster. | 3 | All | Always use this unless you aren't learning many abilities |
Flee-Gil | Recieve gil even when running from battle. | 3 | Z, A | Use it when you feel like a greedy coward |
Insomniac | Prevents sleep. | 5 | All | Use it when a lot of enemies use sleep. |
Antibody | Prevents poison and venom. | 4 | All | Use it when a lot of enemies use poison and venom. |
Bright Eyes | Prevents darkness. | 4 | All | Use it when a lot of enemies use blind. |
Restore HP | Restores HP automatically when near death. | 8 | Z, S, F, A | Not that great |
Jelly | Prevents petrify and gradual petrify. | 4 | All | Use it when a lot of enemies use petrify. |
Auto-Potion | Automatically uses a potion when damaged | 3 | All | Good when you first get it, but it eats up your potions |
Locomotion | Prevents stop. | 4 | All | Use it when a lot of enemies use stop. |
Clear-Headed | Prevents confusion. | 5 | All | Use it when a lot of enemies use confuse. |
Mug | Damages enemy when you steal. | 3 | Z | Always use it if you do a lot of stealing |
Bandit | Raises success rate of steal | 5 | Z | Always use it if you do a lot of stealing |
Healer | Restores target's HP. | 2 | G, E, Q, V | Like a healing staff |
Chemist | Doubles the potency of medicinal items. | 4 | G, S, F | Use it with auto-potion |
Reflect-Null | Nullifies enemies' reflect status | 7 | G, E, V | Useful on main enemies with reflect if you're Vivi |
Concentrate | Raises the strength of spells. | 10 | G, E | Good. Makes magic stronger |
Half MP | Cuts MP use in half in battle. | 11 | G, Q, E, V | Saves ethers. Good for summoners. |
Loudmouth | Prevents silence | 4 | G, E, Q, V | Use it when a lot of enemies use silence. |
Boost | Raises strength of eidolons | 12 | G | Use it if you summon eidolons a lot |
Odin's Sword | Attacks with eidolon Odin | 5 | G | Instead of killing all enemies, Odin deals damage to all enemies |
MP+10% | Raises MP by 10% | 4 | Q, F | Good for Quina |
Millionaire | Recieve more gil after battle | 5 | Q | Good if you want more gil |
Absorb MP | Absorbs MP used by enemy. | 6 | Q | Use it on regular fights when you want to save up MP for a boss |
Guardian Mog | Mog protects with unseen forces. | 3 | E | I've never noticed any effects |
MP+20% | Increases MP by 20% | 8 | V, G, E | You need more MP! |
Reflectx2 | Doubles the strength of spells by using Reflect | 17 | V | I've never used it |
Magic Elem Null | Nullifies magic element | 13 | V | I've never used it |
Return Magic | Returns magic used by enemy | 9 | V, A | Use it when you're battling enemies who use magic. |
HP+10% | Increases HP by 10% | 4 | S, F, A | Use it if you need more HP. |
Cover | Take damage in place of an ally | 6 | S | Use HP bonuses and counterattacks with this |
Initiative | Raises the chance of first strike | 5 | F | It's self-explanatory |