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The Potomac & Patuxent RailroadWashington DC
We make the Connections! |
Governing Rules
Rule No. 1 – The owner establishes the rules for his railroad.
Rule No. 2 – In case of disagreement with owner about operating procedures or equipment usage, see Rule No. 1.
Operating Rules
The Potomac & Patuxent Railroad subscribes to the Uniform Code of Operating Rules for Anachronistic Region Railroads.
- One or two freight cars may be moved into and out of industrial sidings without air and brake tests.
- Before three or more freight cars may be moved, air and brake tests must be conducted. (Delay equal to 30 scale seconds per car in string.)
- Unprotected grade crossings must be flagged. (Delay equal to 5 scale minutes for flagman; don’t forget to slow down after clearing crossing to pick up flagman.)
- Bobber cabooses (4-wheels, 2 axles) must never be between the locomotive and the freight cars when train is in motion.
- Switches/turnouts are assumed to be manual unless designated by rule book to be under the control of the dispatcher, tower operator, or yard master.
- A member of the train crew must be “in position” to throw a manual switch/turnout.
- Switches/turnouts must be returned to the main/through position before the train crew leaves the area unless instructed differently by rule book, train orders, dispatcher, or tower operator.
- Locomotives must come to a stop before changing directions.
- Trains operating outside yard limits must have cabooses for protection.
- When operating in double track or passing sidings, through trains should bear to the right (right-hand running) unless instructed differently by rule book, train orders, dispatcher, or tower operator.
The following rules are in addition to those published in the Uniform Code:
- Protected grade crossings may be blocked for no more than 10 scale minutes by a stationary car or train; unprotected grade crossings may be blocked for no more than 30 scale minutes by a stationary car or train.
- Trains operating in Uniontown may not pass Port Shepherd Yard Limit marker.
- Switchers operating in Benning Yard or Port Shepherd respectively may not pass yard limit markers.
- The switches/turnouts in Benning Yard and Shepherd Junction are tower controlled.
- Fast clock is 6:1; 1 hour = 10 minutes; 1 minute = 10 seconds.
- The DCC system relies on the last two digits of a locomotive’s number.
- Telephones for contacting the dispatcher are located at Shepherd Junction Tower, Twining City Freight House, Uniontown Station Agent, and Port Shepherd Yard Tower.