Since May '99
アトランティックシティ・ブラックジャック必勝法
HOW TO BEAT ATLANTIC CITY BLACKJACK
Copyright 1991, Michael Hall
日本語訳&html化 Twentye-one@geocities.com
Part 2: 戦略表について
Description
This article describes basic and High-Low strategy tables for Atlantic
City rules with four or more decks. The strategy information was taken
from Stanford Wong's book, "Professional Blackjack". The tables tell
you the mathematically best play given a certain circumstance -
whether to surrender, split, double-down, hit, or stand.
Rationale
I made these tables for myself, because I was unsatisfied with
any I could find in published books. I am very satisfied with the
result, so I thought I would share it with y'all. You may wish to
modify the tables for your particular situation (different counting
system, different casino rules, etc.) If so, you'll need to get the
troff source from me, or else you can use the "Do Your Own Strategy"
blank chart that is included.
Caveats
I do not guarantee that these tables are correct. If you find any
mistakes, or have any suggestions, please let me know, and I will
repost if necessary. Also, note that Wong computed his numbers for 4
decks, and he assumes 4 decks = 6 decks = 8 decks for purposes of
strategy adjustments. If anyone has High-Low strategy numbers that have
*proved* to be more accurate for 6 or 8 decks, then let me know.
How to print the tables
In a subsequent article, you'll find the Postscript gobble-dee-gook
that hopefully can be understood by your printer. However, it's
uuencoded and compressed. Save the article to a file. "uudecode"
the file. "uncompress" the resulting file, high-low.ps.Z ("uudecode"
and "uncompress" are UNIX programs that you hopefully have. There is
no need to strip out the article header before running uudecode. If
everything works, then you should wind up with a file named high-low.ps
that has "%!PS-Adobe-1.0" as its first line.) Send high-low.ps to a
printer that understands Postscript. (This includes the popular
Apple Laserwriter II printer and many others.) There will be a few
semi-blank pages, because the original text formatter, troff, is
brain-damaged. What you want are the pages with the tables for
"High-Low", "Basic Strategy", and "Do Your Own Strategy".
How to use the Do Your Own Strategy table
Use the Do Your Own Strategy table for memory recall practice or to
devise a table with a different set of strategy adjustment numbers,
perhaps for a counting system other than High-Low.
How to read the Basic Strategy table
Cross index your hand with the dealer's face-up card. If there is an
"X", it means "yes, do the corresponding decision" - conversely,
a blank means "no, *don't* do the corresponding decision." Read from
the bottom up. First see if you should surrender (if this option is
available), then split, then double, then stand. If nothing applies,
then hit.
For example, suppose you have two 8's, and the dealer has a 10
showing. If you are playing at the Claridge (or Trump Plaza), you
first see if you should late surrender, but cross indexing 8-8 with 10
under late surrender shows that you should not. You then check splitting
- the table shows that you always split 8's, since there are X's all the way
across. However, if you split 8's and get another hand of 8's, then
you cannot resplit. You then look up to see if you should double - of
course not - and then you look up to see if you should stand; 8-8
versus 10 is blank, so you don't stand and instead you take a hit.
How to read the High-Low Strategy table
Cross index as with the basic strategy table. Follow the basic
strategy, except in these cases:
1) If there is a positive number in the box and the true count is greater
than it, it means "override basic strategy, so yes, do the corresponding
action."
2) If there is a negative number in the box and the true count is lower
than it means "override basic strategy, so no, *don't* do the corresponding
action."
To conform to the above and to avoid confusion, zeros are noted as
positive or negative. The somewhat counterintuitive use of a "Stand"
decision as opposed to a "Hit" decision is again to conform to the
above and to avoid confusion in the long run.
This all sounds complicated, but it's simple once you get used to it.
For example, using the previous example, you would deviate from basic
strategy and surrender 8-8 against 10 if the running count were
positive (greater than +0). You would always split 8's, but you would
deviate from basic strategy and stand on hard 16 when the running
count were positive.
How to highlight the High-Low Strategy table
I highly recommended that you use a highlighting pen to indicate
basic strategy on the High-Low Strategy tables. Overlay your High-Low
printed page on top of your Basic Strategy page. Press down so you can
the X's through the High-Low page. Highlight everywhere an X shows
through. Note that there is a basic strategy X everywhere there is a
negative High-Low Strategy number, and there is a basic strategy blank
everywhere there is a positive High-Low Strategy number (this would
not be true for some ranges of counts larger than -1 to +6.)
Still confused?
You can send e-mail to hall@rocky.bellcore.com if you have any
questions on these charts.
Twenty-one@geocities.com
Last modified: Wed May 12 22:54:15 JST 1999
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