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New Jersey Area Game Masters


Event Descriptions



SYS: Iron Crown Enterprises
TITLE: ICE Card Game Demos
Players: 6
Rounds: 1
HOURS: 2
DESC: Come learn the basics of these ICE card games: Choose from Middle Earth CCG, FLUXX, or Orcs & Trolls! Presented by ICE Crown's Guard.


SYS: Rolemaster variant
TITLE: "Run Out the Guns" by ICE
Players: 8
Rounds: 1 or 2
HOURS: 4 each round
DESC: "Aarrrr, matey! Double-shot yer cannon and prepare to board! 'Tis a Spanish treasure galleon we're after this day, not some fish-haulin' barque!" No experience is required to play this beautifully researched and presented RPG, which comes complete in one boxed set. 'tis the 1660's: Jamaica's Port Royal is the most corrupt city on Earth, and privateers such as yourselves feel right at home. Presented by ICE Crown's Guard. Only percentage dice are required.

"Piracy on the 'igh Seas" details: Think you're a rough, tough seadog? Think you've braved all the terrors of the deep and stood up to the hottest lead shot man could fire? Think again, me bucko, because the Inquisition is in town and they're after you and your mates. Got the guts to go up against the black-robed priests? Yeah, I thought as much...

"Piracy Means Never Having to Say You're Sorry" details: That MonCon crew doesn't know when to give up. Maybe you can save their sinking ship and their worthless hides...or maybe you can join them at the bottom. Keep your wits about you, your weapons close at hand, and one eye on the ship's surgeon: The stories they're tellin' about him aren't pretty.


SYS: RUN OUT THE GUNS (Rolemaster variant) by ICE
TITLE: "A Proper English Invasion"
Players: Lots!
Rounds: 6 1st-round games plus a Sunday final
HOURS: ~4 each round
DESC: The word is spreading rapidly from the docks of Barbados to the worst pirate-havens of the Caribbean: The English will soon invade St. Lucia to take her fertile sugar plantations from the French. Crews both honorable and dastardly will descend on that sorry isle with a variety of intentions, mostly involving the quick removal of plunder. Will you get your share?
Play in any of the initial rounds and automatically advance to the final on Sunday. Lots of veterans from Origins past will be returning, so the mayhem will be grand indeed!
SYS: Middle Earth Role Playing (MERP)
TITLE: "Before the Storm" by Steve Hess
Players: 8
Rounds: 1
HOURS: 4
DESC: Come learn the basics of ICE's Middle Earth Role Playing, the only RPG set in J.R.R. Tolkien's seminal world of Middle Earth! Chances are that Tolkien was your first and best-loved fantasy world. Come home to Hobbits, the Shire, and the most elegant war between Light and Darkness ever conceived! Presented by ICE Crown's Guard. Only percentage dice are required.


SYS: Middle Earth Role Playing (MERP)
TITLE: "Inside Out" by Steve Hess
Players: 8
Rounds: 1
HOURS: 4
DESC: A diverse and seemingly-unconnected group of travelers seeks shelter from a violent storm in a ruined donjon somewhere in the eastern fringe of the Iron Hills. Suspicion turns to a kind of comraderie as bonds too close to be coincidence are revealed: The hidden Will of the Valar makes itself plain in the oddest ways. Now, what was that loud noise downstairs? Presented by ICE Crown's Guard. Only percentage dice are required.


SYS: Middle Earth Role Playing (MERP)
TITLE: "Withdrawn to Mordor" by Steve Hess
Players: 8
Rounds: 2
HOURS: 4
DESC: The Dark Lord has ordered his minions and agents to return to Mordor to prepare for the final stroke against the West. All those corrupted to His service have come to the Morannon to witness the final failure of the Dunedain. The death of the Witch-King at the gates of Minas Tirith was a blow, but it is rumored that one faithful servant may be granted the awesome power of the fallen Nazgul's ring! Even now Black Trolls surround the dregs of Gondor and Rohan on the slag-heaps. What could possibly go wrong? Players from the premininary rounds will advance to the final round. Presented by ICE Crown's Guard. Only percentage dice are required.


SYS: Middle Earth Role Playing (MERP)
TITLE: "The Last Domino" by Steve Hess
Players: 8
Rounds: 1
HOURS: 4
DESC: For all the Fridays you can remember, your circle of friends has gathered at the Prancing Pony for a card game. The fog off of the Barrow-downs is thick again tonight, and the fire will once again try to stave off the chill of another rainy late-winter's evening. If only your dreams hadn't been so vivid last night; if only you could forget the tiny voices asking, pleading, "Do you know what you have done? Do you know what you've begun?" Presented by ICE Crown's Guard. Only percentage dice are required.


SYS: Middle Earth Role Playing (MERP)
TITLE: "Blood for Blood" by Steve Hess
Players: 8
Rounds: 1
HOURS: 4
DESC: The survivors of the Grey Mountain colonies of Durin's Folk have gathered at Erebor and made a comfortable life for themselves. Still, thoughts of revenge against the Worms who drove your people from their halls of silver rumble constantly through the corridors of the Lonely Mountain. Rumor has it that King Thror's alchemist Balazar is organizing a discreet mission to the North. Do you have what it takes to face a scion of Glaurung, Father of Dragons? An all-Dwarf adventure presented by ICE Crown's Guard. Only percentage dice are required.


SYS: Middle Earth Collectible Card Game
TITLE: Middle Earth CCG Demonstration
Players: 2-6
Rounds: 1
HOURS: 2
DESC: Come learn the basics of ICE's Middle Earth Collectible Card Game, set in J.R.R. Tolkien's seminal world of Middle Earth! Chances are that Tolkien was your first and best-loved fantasy world. Play one of the five Wizards, assisting in the battle against Sauron, the Evil One. Gather resources to compete in the crusade against the Lord of the Rings, in the most elegant war between Light and Darkness ever conceived! Presented by ICE Crown's Guard.


SYS: Middle Earth Collectible Card Game
TITLE: Middle Earth CCG Lidless-Eye Demonstration
Players: 2-6
Rounds: 1
HOURS: 2
DESC: Choose on which side of the shadow you stand. Now that you know how to play a Wizard, come learn how to play a Ringwraith in ICE's Middle Earth: The Lidless-Eye Collectible Card Game, set in J.R.R. Tolkien's seminal world of Middle Earth! Play one of the nine Nazgul, commanding Orcs, Trolls and other evil servants of Sauron, in the most elegant war between Light and Darkness ever conceived! Presented by ICE Crown's Guard.


SYS: Middle Earth Collectible Card Game
TITLE: Middle Earth CCG Casual Deck Tournament
Players: 6-32
Rounds: at least 3
HOURS: 4
DESC: Play this fun event where you earn points for roleplaying, storytelling, sportsmanship, and the "theme" of your deck. Use your cards to bring out the full flavor of Middle Earth. Beginners often win a Casual Tournament over the more experienced players. Are you up to the challenge? This is a sanctioned event presented by ICE Crown's Guard.


SYS: Middle Earth Collectible Card Game
TITLE: Middle Earth CCG Sealed-Deck Tournament
Players: 6-32
Rounds: at least 3
HOURS: 4-5
DESC: Players will get one starter and three boosters to construct a deck. There will be no trading. All cards can be purchased from dealers on site. If no dealers are available, we will supply cards for purchase. Excellent opportunity for beginners to learn deck construction. Standard Council of Lorien rules apply for this tournament played swiss-style. This is a sanctioned event presented by ICE Crown's Guard.


SYS: Middle Earth Collectible Card Game
TITLE: Middle Earth CCG Lidless-Eye Sealed-Deck Tournament
Players: 6-32
Rounds: at least 3
HOURS: 4-5
DESC: Players will get one Lidless-Eye starter and three boosters to construct a deck. There will be no trading. All cards can be purchased from dealers on site. If no dealers are available, we will supply cards for purchase. Excellent opportunity for beginners to learn deck construction. Standard Council of Lorien rules apply for this tournament played swiss-style. This is a sanctioned event presented by ICE Crown's Guard.


SYS: Middle Earth Collectible Card Game
TITLE: Middle Earth CCG 1-Deck General Opponent Tournament
Players: 6-32
Rounds: at least 3
HOURS: 4
DESC: Bring your best constructed deck, Wizard or Ringwraith, and see who will control the destiny of Middle Earth! Standard Council of Lorien rules apply for this minimum 30/30 card single-deck tournament played swiss-style. This is a sanctioned event presented by ICE Crown's Guard.


SYS: Middle Earth Collectible Card Game
TITLE: Middle Earth CCG 2-Deck General Opponent Tournament
Players: 6-32
Rounds: at least 3
HOURS: 4-6
DESC: Bring your best constructed deck, Wizard or Ringwraith, and see who will control the destiny of Middle Earth! Players will go twice through their decks for a more complex and strategic game. Standard Council of Lorien rules apply for this minimum 30/30 card two-deck tournament played swiss-style. This is a sanctioned event presented by ICE Crown's Guard.


SYS: Middle Earth Collectible Card Game
TITLE: Middle Earth CCG Gates of Morning Tournament
Players: 6-32
Rounds: at least 3
HOURS: 4-6
DESC: GATES OF MORNING Tournament! Bring your best Wizard, Fallen-wizard, Balrog, Ringwraith, or Sauron constructed deck, and see who will control the destiny of Middle Earth! For this event, GATES OF MORNING is assumed to be in play at all times, so tune your deck accordingly! All other Council of Lorien rules apply. This is a sanctioned event presented by ICE Crown's Guard.


SYS: Middle Earth Collectible Card Game
TITLE: Middle Earth CCG Doors of Night Tournament
Players: 6-32
Rounds: at least 3
HOURS: 4-6
DESC: DOORS OF NIGHT Tournament! Bring your best Wizard, Fallen-wizard, Balrog, Ringwraith, or Sauron constructed deck, and see who will control the destiny of Middle Earth! For this event, DOORS OF NIGHT is assumed to be in play at all times, so tune your deck accordingly! All other Council of Lorien rules apply. This is a sanctioned event presented by ICE Crown's Guard.


SYS: Middle Earth Collectible Card Game
TITLE: Middle Earth CCG MONDO Sealed Deck Tournament
Players: 6-32
Rounds: at least 3
HOURS: 4-6
DESC: Players get TWO UL starters and FOUR boosters to construct a deck: choice of UL, Dragons, and/or Dark Minions! Trading of fixed sets is allowed to guarantee that everyone has two different sets. We will supply cards for purchase at $15. Excellent opportunity for beginners to learn deck construction. This is a sanctioned event presented by ICE Crown's Guard.


SYS: The Hobbit Adventure Boardgame
TITLE: The Hobbit Adventure Boardgame
Players: 2-4
Rounds: 1
HOURS: 2
DESC: Come learn to play ICE's The Hobbit Adventure Boardgame, set in J.R.R. Tolkien's Middle Earth! This fun, fast-moving fantasy boardgame is clever and easy to learn. Your Hobbit will journey across Middle Earth. Along the way, you'll explore sites, battle monsters, discover treasure, acquire actifacts and challenge your opponents with tricky riddles. Once you're strong enough, you'll journey North to Angmar to battle with a foul Dragon, hoping to be the first halfling to secure his great hoard. Presented by ICE Crown's Guard.


SYS: FLUXX
TITLE: FLUXX Demonstration
Players: 2-6
Rounds: 1
HOURS: 1
DESC: Come learn to play the hilarious new card game, FLUXX! 1 Deck, 84 Cards, Endless Possibilities! The card game with ever-changing rules. A perfectly simple games for 2 to 6 players. Simple? Fluxx has but one rule: "Draw one card and then play one card." But that can change instantly! You never know who'll win until, well, someone wins! The 2nd edition version of FLUXX is designed by Andrew Looney and published by ICE. Presented by ICE Crown's Guard.


SYS: FLUXX
TITLE: FLUXX Tournament
Players: 2-12
Rounds: 2
HOURS: 2
DESC: Come play the hilarious new card game, FLUXX! 1 Deck, 84 Cards, Endless Possibilities! The card game with ever-changing rules. A perfectly simple games for 2 to 6 players. Simple? Fluxx has but one rule: "Draw one card and then play one card." But that can change instantly! You never know who'll win until, well, someone wins! Presented by ICE Crown's Guard.


SYS: Pyramidis by ICE
TITLE: Pyramidis Demonstration
Players: 2-4
Rounds: 1
HOURS: 20-30 minutes
DESC: Come play a Strategy Game Worthy of the Pharaohs. Pyramidis is an easy to learn strategy board game. The first player to successfully maneuver 5 of 8 playing pieces to their home space is the winner. Step back in time and test your skills! Presented by ICE Crown's Guard.


SYS: Shark by ICE
TITLE: Shark Demonstration
Players: 2-6
Rounds: 1
HOURS: 1-2
DESC: Eat...Or Be Eaten! Come play an excellent abstract strategy board game. Players are cast as the financial sharks of the business world, and the goal is to make your fortune while bringing financial ruin to your opponents. Each turn, you must invest in the various markets; but as with all high risk ventures, chance plays an important role, and you must remember that the next roll of the dice could bring disaster if you are not careful. After all, when you swim with the sharks, it is eat or be eaten! Presented by ICE Crown's Guard.


SYS: Warlords Tradeable Card Game
TITLE: Warlords Demonstration
Players: 2-8
Rounds: 1
HOURS: 1-2
DESC: Come play the Warlords Trading Card Game, a joint venture between SSG and ICE, based on the computer game Warlords III. Strategy & Intrigue - Warlords TCG lets you assemble a staff of heroic followers, gather armies, and build citadels. As you venture out to explore territories, find treasure, or wage war, you have the opportunity to avoid or crush cruel beasts. Your challenge is to out-maneuver your opponents' warriors and armies with strength and guile, being the first to rise as the supreme Warlord. Warlords TCG is considered one of the best multi-player card games available! Presented by ICE Crown's Guard.


Steve & Sandy Hess
crownsguard@hotmail.com
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Middle-earth Collectible Card Game, Middle-earth Role Playing, and Rolemaster: The Standard System are produced and distributed by Iron Crown Enterprises (ICE), the exclusive worldwide licensee for fantasy role playing games and other adventure games based on J.R.R. Tolkien's The Lord of the Rings(TM) and The Hobbit. Copyright 1997 Tolkien Enterprises, a division of Elan Merchandising, Inc., Berkeley, CA. These, The Hobbit, and The Lord of the Rings, and all character and places therein, are trademark properties of Tolkien Enterprises. All characters and places derived from the works of J.R.R. Tolkien are common law trademarks used under license from Grafton Books (Harper Collins), publishing successors to Unwin Hyman, Ltd. and George Allen & Unwin, Ltd., London, UK. Fluxx 1st edition is produced and distributed by Looney Labs, Fluxx 2nd edition is produced and distributed by Iron Crown Enterprises (ICE) under a rights agreement with Looney Labs.
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