Characters
Story
Spells
G.F.
Walkthrough
Secrets
Movies
Music
Review


Characters
Story
Materia
Walkthrough
Secrets
Music
Review


FF6
Characters
Story
Espers
Walkthrough
Secrets
Music
Review

FF5
Characters
Story
Jobs
Walkthrough
Review


Characters
Story
Techniques
Walkthrough
Secrets
Music
Review


Characters
Story
Abilities
Deathblows
Walkthrough
Secrets
Music
Review


Story
P. Energy
Walkthrough
Review


Characters
Quest Mode
Move List


Story
Skills
Walkthrough
Review


Other


Home
Links
Special Thanks
Art Work
History
Mail Room
Mail Me


Xenogears Walkthrough
Disk 1
Disk 2
This is a complete walkthrough to Xenogears, including strategies to beating all the bosses. And all I did was change it to HTML format, so I take no credit for this.
Tora's Cabin:

You will awake in some guy's cabin(named Tora). After the talking, once you can control yourself, walk up(or down, I can't remember) the stairs for more talking. Eventually, Fei will get in a powered-up Weltall(called, originally, Weltall 2), and you'll have to fight Ramsas.

Boss: Ramsas

Pretty easy. For the first three rounds, you have an "infinity" attack level, so take advantage of it.

Then, there'll be some more scenes, then the Yugdrasil will combine with the red "ship" in the middle of Kisrev to form a huge gear, which will have to fight a giant enemy.

Boss: Hariken

Easy. You have 100,000 HP, so just do a bunch of Circle Button attacks, and it'll go down in no time.

Then, there'll be some more, long scenes, then another boss fight.

Boss: Sofal

The trick to this boss is not to kill all his flunkies, or else he'll start doing attacks which drain ALL of your HPs, killing you. So, kill three out of the four flunkies, then just hammer away at the big guy.

There will then be a cool anime scene(it's about time), then you'll be in a dungeon.

Anima Dungeon 1:

Although you can get in your gears here, you need to be in human form to get in the big building at the end of the bridge, plus you need to be in human form to get some of the treasures hidden behind walls.

In this place, you have to find a room with red sparks shooting out of the wall. If you search that, there will be some text. Next, go to a room close by that has two boxes in it. One of the boxes has an item you need. Take that item back to the red sparks, and the lights will come on. Then search the computer in that room to open up all the "A" doors.

If you proceed on through the place, you'll be in a room where, if you search a panel in the corner, you'll have to enter a password. The correct password is 0, 3, 2, 0. After entering the password, search a computer panel in this room to open up all the "B" doors.

If you go to the large circular room where the save spot is, you can now open the two "B" doors on the left and right sides. One of them leads back to the beginning of the dungeon, the other leads to a control room. In there, if you search the middle panel, you will activate the elevator(in the middle of the large circular room).

Take that elevator down, and you will reach four panels marked A-D. What you have to do is, go to each panel, choose the correct number, than search the little black box next to the "A" panel, and choose the third command to input it. The correct password is

A=2, B=4, C=8, and D=5.

Now you can take the elevator down another level. Go in the door down there and there will be a scene where Billy gets his new gear. Then your characters will walk out of the place, but you'll be confronted by Dominia, Tronu, Selafighter, and Kelbana, the 4 "Elements".

Boss: Elements

Since Kelbana will cure whoever is injured(including herself), it's best to take her out first, with a charged-up 28 AP attack, to kill her in one shot. Next you'll probably want to get rid of Selafighter, because she will suck out your characters' EP(if she hasn't done so already). You can also kill her in one powered-up 28 AP attack. Then I went for Tronu, who you probably won't be able to kill with a powered-up 28 AP attack, so you might just want to normally attack her. The game will force you to save Dominia for last, because if you attack her while there's still someone else left, she'll automatically heal herself. And once she is by herself, she'll get a lot harder. She'll go quicker, plus she'll have a powerful new attack that can do to some of your weaker guys around 250 damage. But you should win if you hang in there.

But it's not over yet. After you beat them, you'll go outside and get in your gears to fight their gears. But this time, their gears will combine into a huge gear.

Boss: G Elements

A somewhat difficult battle, you'll probably want to use Booster. You have so much fuel now it won't even matter. Don't even bother using Triangle or Circle Button attacks, as they'll be blocked for almost no damage(it's okay to use them in a combo, though). You might want to try using Fei's "System Id" technique, it will put Fei at infinity attack level for 3 rounds at a cost of 1000 fuel(and if you're Id, it's okay to do Triangle Button attacks, they won't be blocked).

After you defeat them, there'll be more long, long, scenes, then you'll be put in a cave.

Anima Dungeon 2:

At the beginning of the cave, there'll be the usual save and switch character spots, plus the friendly robot who you can buy new stuff from, or get your fuel refilled. There'll also be a long jump you can't make, and two treasures down in a pit.

Near the save spot is a rock. Push it out of the way(towards the direction of the pit), and it will reveal a tiny doorway that you need to get out of your gears to enter.

This is a puzzle room, if you search one of the pillars, Fei will say something. In fact, make sure you search ALL of the pillars in here, otherwise some of the puzzles won't work.

There's four wall scribbles in this room. They are all clues on the puzzles here. One of them says "South 4 steps, West 10 steps". Once you read that, just walk south 4 steps, then west 10 steps, and you hit a wall(actually, you'll probably hit the wall before your 10 steps are up, so just walk into the wall for the last few steps). That will cause a stone block to fall down. Push it into one of the three holes in the ground(and remember, this puzzle won't have worked unless you search the pillars first).

The next one is easy. Just constantly search the back of the western pillar until another stone block falls. But don't push it into one of the holes, at least not yet. You'll need to use that stone block, where it is, as a stepping stone to jump atop the middle pillar. Once on top of the middle pillar, jump straight up into the air. That will cause the final stone block to fall. Push them into the remaining holes.

Now, outside, you can make the impossible jump, because now there will be a middle ledge to jump onto. Jump across, and go to the next area.

In the next area, there will be an impassable lake the middle of the room, plus a tiny ledge on the side, that your gears can't go across. So, get out of your gears to go across the ledge into another little room.

In here, you will shortly find a room with three pits in it(if you look closely, you can make out where the pits are). If you fall into the third pit(the one at the far side of the room), and hug against the eastern wall, you fall through into a hidden passageway.

In the next room, spikes will begin to fall from the ceiling. Just stay in the center of the room, you'll be fine. Once the platform hits the ground, jump on the outer ledge of it, and let it carry you back up to the top of the room, where there's a door you can go into.

In this room, there's a pit in the middle of the room, and there's two switches right in front of the pit. The two switches either raise or drain the water level. Now, when you enter the room, the pit is full, and it has a volume of 10. Whenever you raise or lower the water level, you do that in increments of 3. However there are switches on the left and right side of the room that let you toggle the amount raised an lowered between 3 or 7. Your goal is to make the water have a volume of 5.

To do that, with a full tank, lower the water by 7 to get 3. Then add by 3 to get 6, then add by 3 again to get 9. Then, lower the water by 7 to get 2, and then add by 3 to get 5. That will cause the lake outside to drain, and you can go on with the dungeon.

There will be another chamber with a save spot, and another door you need to get out of your gears to enter. If you go in that door, you'll run down a hallway, then you'll watch a scene where Rico gets a new gear. Then your characters will start to leave the place, but you'll get attacked by Hamar.

Boss: Hamar

Pretty easy. The one thing to remember is, once he turns red, you'll have to run away from battle. If you don't, he'll blow up, and you'll die.

There will be a few more scenes, then you'll be in the Yugdrasil.

Yugdrasil:

Follow Elie downstairs, and go in the first room to talk to her. There will be a lot more scenes, and then eventually you'll go to some mechanical place and have to fight another boss.

Boss: Deus

You have to let this boss hurt himself, because if you attack him, he'll cure for 16,000 HP. Every so often, he'll do a powerful attack on everyone, including himself. So constantly charge your fuel, and cure when needed. After he takes a bit of damage, he'll sort of kneel over. At this time, I attacked him, and he died(but maybe I just got lucky, so don't get mad at me if you do the same, and he doesn't die but instead cures himself).

There will be many long scenes, eventually you'll be in another mechanical-looking place.

Mechanical Place:

This isn't really a dungeon, but in the entrance you can still save and change your characters, plus if you go out to the little side door, you can find a robot who will sell you stuff, and refill your fuel if needed.

But where you have to go is through a big door. Do so, and you'll have to fight Ramsas one final time.

Boss: Ramsas

At the beginning of the battle, Ramsas will reduce everybody's HP to 1. You have to cure yourself, then make sure you can kill him quickly before he does it again(because there's another battle after this one). You definitely want to use Booster here, and use Fei's System Id. If you just can't kill him before he does it again, then make sure you have a weak cure equipped(such as Frame HP 30), so that you won't waste that much fuel having to cure for a second time. After he's dead, you'll soon fight another boss.

Boss: Opiomolpus(Myan)

Undoubtedly the hardest boss in the game so far. She only has about 25,000 HPs, but she's very, very tough(especially since you probably took a beating in the last battle). Every time you attack her, her defense and magic power go up(even if you miss). And every few rounds, she'll unleash a devastating magic attack. Depending on how much you attacked her in the previous few rounds, the spell will do different damage. At least after she does her attack, her defense and magic power go back to their normal levels. If you can get in 4 or 5 System Id attacks, you can win(plus maybe a combo or two from your supporting characters). That means having at least 2000 fuel in reserve. What it's best to do is, just use 1 System Id attack, then charge your fuel for the next 2 turns. Remember, when you have infinity attack level, you'll regain 300 fuel every time you charge, so you'll have regained 600 fuel. Hopefully that will give you enough to use Id again, and that plus a few other attacks will do her in. One thing you'll want to watch out for, is if even one of your guys is killed off, she'll turn vicious, attacking every round until everyone's dead. One thing that will help win this battle is if you have equipped the Z 80/25 Armor for your gears, as that's the best one available that defends against magic.

If you do manage to beat her, there will be some more scenes. You will get a chance to save your game, do so, because there will be more scenes for a while. Then, after all those scenes are over, you will be given the chance to save your game again, plus change your characters, signaling that it's time for another boss fight.

Boss: Id

Not that difficult, compared to the last fight. Just keep attacking him. I used the Circle Button attacks, and he never dodged once. You may need to cure once or twice, though.

After he's killed, there'll be more long, long, scenes(what a surprise). After a while, Fei will get a new gear(called "Xenogears", yes even with the "s" on the end, making it seem someone plural), and have to fight Graaf in his gear in a one-on-one battle.

Boss: Graaf

You'll want to put on Booster, you have more than enough fuel to make it even matter anymore. For some reason, he usually blocks your Triangle and Circle Button attacks, making them do little or no damage. So just use Square, it should do 2000. And, don't even bother charging up to attack level 2, as level 1 does almost as much damage. With this in mind, he should go down pretty quickly.

Then there will be an insane amount of scenes, with some cool FMV.

Eventually, you'll be in a town, which is actually a crashed- down Shebat. If you go into this place, you can find Zefar, and talk to her for a scene. If you leave, you'll see that you'll finally be on the world map again! But is has been changed. You can also now freely fly around in the Yugdrasil, and if you go down to the Yugdrasil's gear shop, you'll see that they're selling new stuff.

Optional Stuff:

The end dungeon is the dot on that island in the western middle of the map. But before you go there, there's some optional stuff you can do first.

Kisrev's Battling Arena:

Besides the crashed-down Shebat, Kisrev is the only city you can go into. But there's only one part you can go into, and that's the Battling Arena. You can go back her to fight those action battles from earlier in the game(actually, you could do that back on Disc One as soon as you could fly).

You can choose 2 modes. Mode 1 is where you can just mess around, where you can practice, and or just play battles, where you can choose any gear to fight with. You'll also have the options to make it Player One vs. Computer, Player One vs. Player Two, or Computer vs. Computer. You can set the difficulty and the match count.

Mode 2 is more like a tournament, and here you can win BPs(Battle Points), and trade them in for rare items and such(like in Final Fantasy 7).

Also, in the center of Kisrev's map, you can buy stuff from the blue crystal.

Tora's Hut:

On the long skinny continent on the eastern side of the world map, you can find Tora's hut in the middle of a forest(you have to get out of your gears to enter). Inside, you can talk to Tora, and he'll give you some items.

The Underground City:

Around the middle of the map, there's a large, empty continent. Actually, it's not totally empty. There's a lighthouse on a peninsula sticking out of the northwestern side. If you go in, you'll take an elevator down to an underground city.

As you're wandering through the streets, if Fei ever says something, that means you can get out of your gear and go inside a nearby building. In one of the buildings you can search a computer for a cool scene, in another you can buy some new gear stuff from BigJoe. In one part of the city, there's a hole you can drop into in the middle of the street, but you'll have to get out of your gears(Fei will say something when you approach it).

If you go through there, you'll eventually be in a big area, and you can see a scene there(you may need Emerda in your party, because the scene involves her). After the scene, Emerda will change from a child to a full-grown woman. As far as I know, that's all you can do in this place.

Sandman's Desert:

East of the end dungeon, there's a small desert isle with a desert and some ruins on it. The only place you can land is in the grass.

Once you enter, you'll encounter some Sandmen, and they'll tell you to leave. Answer no to fight them. Then you'll be able to move around freely in here.

What you have to do in here, is walk away from the camera all the way until you hit the wall. Then, move to the right, almost all the way, but don't exit off to the right(if you do that, the screen will just repeat itself). What you have to do is, instead of exiting to the right, head towards the camera until you go off the screen, and then you'll be in a desert clearing.

Once in here, if you head north, you'll get back to where you were. If you go any other direction, though, the screen will repeat. Honestly, I have no idea what to do at this part. If anyone knows what to do, email me! You'll get credit in my guide. Hopefully, by the time I update this, I'll know the solution(whether someone tells me or if I manage to figure it out by myself).

Other Optional Stuff:

As far as I know, that's all you can do. Since Elie's permanently gone from the party, you have an open spot for another character, so maybe you can get someone to join? Who knows. You can also go back into the two dungeons earlier in Disc Two, but I don't think you can do anything there. Is there anything else??

The Final Dungeon:

When you first get in here and jump down into the maze section, you can hit select to look at a map of the place. The lighter blue parts mean high elevation, and the dark blue parts are low elevation.

Your goal is to get to the upper-right hand corner of the map, that's where the door to the next area is. You'll have to find a place where you can either walk up a ramp up jump up ledges to get to the higher elevation(don't worry, there's quite a few of them).

Once you go through that door, you'll have to jump down into a pit. While falling down the pit, you'll have to dodge beams of light. Nothing too hard, though.

You'll then be in a new section, where you can again hit select to look at a map of the place. Again, the light blue is a higher elevation than the dark blue. You will also notice on the map the existence of eight doors around the perimeter of this place. They lead to the tunnel system of this place, that also has it's own map.

Basically, you need to get to the red pod in the center of the map. To do that, first take the tunnel system so that you'll come out at the top middle of the map, so you can get to the pod right north of the red dot. Unlike most of the pods here, this one isn't an elevator, instead, jump on top of the pod, and walk into the beam of light to rotate the direction of the red pod.

In fact, whenever you see an "outline" of a platform on a map, with a faint circle around it, that means that you can rotate the platform by physically pushing the bar on top to the side.

Anyway, your next step is to make your way to the pod the far right middle of the map, there will be another switch, this one will rotate the pod that's adjacent to the red pod, now you have created a bridge to reach the red pod. The bridge is connected to an exit from the tunnel system(I got there by entering the tunnel system from the right middle, then, looking at the map of the tunnels, I exited in the upper-right.

Once you get to the red dot on the map, you'll jump down another one of those tunnels where you have to dodge beams of light. Once you're through the tunnel, you'll be back at the place where you had to fight Ramsas and Myan in their gears not long ago. Again, if you take the passage way off to the side from this place, you can talk to a robot, who'll let you buy new stuff, and you can also choose to leave this dungeon.

You have to again go through the big door just like before, except this time you'll come to a big green pit in the ground that your characters will jump in, leading to the last boss.

The Final Confrontation:

All of your characters will be here, and there will be a huge organic thing in the center of the room. There are also four big globes of light circling the center. Each of these four is a boss. You don't have to kill all of the four globes, before you go fight the main boss in the center, but whenever you kill one of the four minibosses, the main boss will lose an attack(some of those attacks can be very annoying). There's also a blue change character spot in here, so you can fight the minibosses with your weaker guys, and save your best characters for the guy in the middle.

Boss 1: Metatron(looks like a robot)

This is without a doubt the hardest of the four, he has powerful spread attacks as well as a special move where he gets in 5-10 attacks in one round, which can seriously mess your party up. I generally fought this guy last, and even brought in some of my best characters, as well.

Boss 2: Halroot(looks like a vortex)

Pretty easy. He has a few high-powered attacks, but rarely uses them. He also has a pretty crappy evade rate(although he WILL dodge Maria's Circle Button attack).

Boss 3: ThunderRufon(looks like a bunch of spinning red diamonds)

Not too hard, except for the fact that after every one of your attacks, he will counterattack(but he usually misses).

Boss 4: Marloot(looks like a flat golden phoenix on the ground)

This guy can be hard, especially if you fight him as the third or fourth guy. But, you'll probably want to fight him as the third guy, especially if you're using all of your second-best characters, because after the first they'll be pretty drained, and you won't want to use them anymore. The reason that makes them a good choice for this boss is because he can drain your fuel, so if you go into this battle having a lot of fuel, you'll come out with virtually none, however if you go into this battle with not much fuel, you won't come out much worse, either. What I did was, I quickly got down to zero fuel. Whenever that happened, I just charged my fuel a few times, then attacked. Oh yeah, you can't do combos on this guy, either, and since he tends to block Circle Button attacks(especially later on in the battle), it's best to use Triangle Button attacks. One good thing is since you can't use combos, your attack level will quickly rise, and unless you have someone who has an infinity attack level, it will stay high, so you can recharge fuel quicker.

Anyhow, once all four are dead, pray that you have your best 3 characters at either full strength(which is almost impossible, since it's hard not to use at least one of them for at least one of the four battles), or hopefully at least your best guy at full strength. Then, head for the center, for the final battle(almost).

Boss: Deus

Very difficult, there's a few attacks that do a lot of damage. Plus, once the hands fly off(which happens at the beginning of the battle if you killed the four minibosses), every time you attack, the bosses hands will counterattack. But hang in there, and you'll win.

But you're not done yet. After a few short scenes, Fei(in his gear) will have to fight a one-on-one battle.

Final Boss: Erovoros

Not that hard, but don't get cocky or anything because she CAN kill you. You're definitely going to want to put on Booster, so you can get in attacks quicker. In fact, with Booster, you shouldn't have to cure more than once(if at all). Her most powerful attack does 7000 damage, so make sure that your HP doesn't fall below that number. All in all, not that hard a battle, considering that you get all your stats refilled before the battle.

When she goes down, it's time to sit back and watch the cool anime ending. You deserve praise if you can make it through this game.
1