Career Options


"I don' fink you wanna do thad"

Street Muscle/Guard

 

OK, so someone needs a strong arm and a closed mouth. Take 1 level of brawling (1d6 HA for 5 points) as your first skill, then roll a d6 and let's see how you do:

 

 


 

"I'll get it open - just give me a minute!"

Thief

 

Things just have a habit of sticking to your fingers. Fortunately, you try not to let it upset you or other people. Take either Sleight of Hand or Lockpick as your first skill (for 3 points), then roll a d6:

 

 


 

"A spot of thievery here, a bit of violence there - it's a living"

Footpad

 

A sort of jack-of-all trades of the criminal sort, you do what you can to get by. A little mugging, a bit of simple theft, the occasional extortion. Take FAM: Common Melee weapons (for 2 points) as your first skill, then roll a d6

 

 


 

"Avast, me hearties!" or "Get 'em lads!"

Pirate/Bandit

 

You disdain cracking open windows and sneaking about in the dark (well, most of the time). You prefer to do your thievery over a good, honest blade - and preferably backed by a score of stalwart companions. Take either FAM: common melee weapons or one specified melee weapon and one missile weapon (for 2 points) as your first skill, then roll a d6:

 

 


 

"Now if you gentlemen will look over here..."

Entertainer

 

You are (continually) surprised that people associate you with criminal riff-raff. You're simply trying to make an honest living. And you have no idea how that valuable brooch ended up in your pouch! Take either PS: Muscian based on CHA, or Sleight of Hand (for 3 points) as your first skill, then roll a d6:

 

 


 

"This won't hurt a bit. At least, it won't hurt me a bit."

Assassin

 

When someone's just gotta go - you're the guy they call. Maybe it's a quiet blade in a back alley, maybe it's poison in the larder. Hey - nothing personal! It's just business. Take FAM:Common Melee weapons (for 2 points) as your first skill, then roll a d6:

 

 


 

"Pay no attention to the man behind the curtain!"

Spy

 

People like to know what other people are up to. Fortunately, they will often pay quite a lot of money to know what certain people are up to. Even more fortunately, you're just the person to find out. Take either Shadowing or Stealth (for 3 points) as your first skill, then roll a d6

 

 


 "Never mind where I got it. Feel the quality of that!"

Smuggler

 

The authorities might call you a smuggler. You prefer to think of yourself as a merchant in the expanding realm of international trade. You merely have a healthy disregard for the pointless restrictions fostered by stuffy old guilds and border guards. Take AK: Border Regions (for 2 points) as your first skill, then roll a d6:

 


To the Character Archive

To Herolinks

To the Frontpage

1