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In
the summer of 1983, two new Spectrum games called Jetpac and Pssst
appeared quietly in the shops, it took only a few weeks for the name
of Ultimate to become a household word. The boast “arcade
quality graphics” was certainly nearest to being the truth for
any game of the time considering the Spectrum’s display limitations;
the amount of gameplay and sheer fun to be had from either game was
all the more astonishing for the fact that they were each packed into
only 16K of memory.
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© 1998 Cameron Knight Ltd. |