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A Brief History of Dondra the
Game
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Dondra: A New Beginning was first sold by Spectrum Holobyte in 1987 and was made available for the IBM PC, Commodore 62 and Apple II computers with EGA 16 color graphics. It was packaged in a blue box with a hologram of a woman on a bird similar to the title graphic used in the animated feature Heavy Metal. In 1988, the company, MicroIllusions purchased the publishing rights to Dondra and planned to release an enhanced version featuring 256 color graphics, already present on the Apple IIGS and Atari ST and available to newer PC machines. It wasn't until 1990, that MicroIllusions either went out of business or sold the rights to Miles Computing, Inc. It was under Miles Computing that Dondra was released for one last time. Since the game was released under two lables, Sean Barger, the game's creator decided to change the look and name of the game because he didn't want people to think it was the same game. Under the name Questmaster: The Prism of Heheutotol, the hologram was replaced by a new cover featuring the Questmaster riding his bird of glory over the hordes of Colnar. The world of Dondra was also changed to Ardnod (Dondra backwards). The new game also featured enhanced 256 color graphics. The original graphics, located in a shoebox full of diskettes, was lost by a messenger service and the graphics from the IIGS version were used on the PC and algorithmicall scaled down for the EGA and CGA versions. The 256 color version for the PC was the first game ever to feature this color depth. Special thanks to Sean Barger and Brian Rice in providing some history on the legacy of this epic adventure game which should be noted as a influential game which helped propel computer adventure games into their current form today. Thanks guys! |
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