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Anything that can go wrong will go
wrong.
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It is impossible to make anything
foolproof because fools are so ingenious.
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If everything seems to be going well,
you have obviously overlooked something.
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Left to themselves, things tend to go
from bad to worse.
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Murphy's Law of Research:
Enough research will tend to support your theory.
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Murphy's Law of Copiers:
The legibility of a copy is inversely proportional to its
importance.
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Murphy's Law of the Open Road:
When there is a very long road upon which there is a one-way
bridge placed at random, and there are only two cars on that road,
it follows that: (1) the two cars are going in opposite
directions, and (2) they will always meet at the bridge.
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Murphy's Law of Thermodynamics:
Things get worse under pressure.
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Murphy's Constant:
Matter will be damaged in direct proportion to its value.
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Rule of Accuracy:
When working toward the solution of a problem, it always helps if
you know the answer.
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Anybody can win -- unless there
happens to be a second entry.
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Airplane Law:
When the plane you are on is late, the plane you want to transfer
to is on time.
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The theory is supported as long as
the funds are.
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Nothing is as easy as it looks.
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If there is a possibility of several
things going wrong, the one that will cause the most damage will
be the one to go wrong. Corollary: If there is a worse time for
something to go wrong, it will happen then.
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If you perceive that there are four
possible ways in which a procedure can go wrong, and circumvent
these, then a fifth way, unprepared for, will promptly develop.
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Nature always sides with the hidden
flaw.
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Whenever you set out to do something,
something else must be done first.
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Every solution breeds new problems.
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Enough research will tend to support
your theory.
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You cannot successfully determine
beforehand which side of the bread to butter.
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The chance of the bread falling with
the buttered side down is directly proportional to the cost of the
carpet.
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You never run out of things that can
go wrong.
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Murphy's law of war:
No battle plan ever survives contact with the enemy.
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Murphy's law of war:
Friendly fire ain't.
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Murphy's law of war:
The most dangerous thing in the combat zone is an officer with a
map.
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Murphy's law of war:
The buddy system is essential to your survival; it gives the enemy
somebody else to shoot at.
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Murphy's law of war:
Incoming fire has the right of way.
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Murphy's law of war:
If your advance is going well, you are walking into an ambush.
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Murphy's law of war:
If you really need an officer in a hurry, take a nap.
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Murphy's law of war:
The only thing more accurate than incoming enemy fire is incoming
friendly fire.
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Murphy's law of war:
There is nothing more satisfying that having someone take a shot
at you, and miss.
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Murphy's law of war:
If your sergeant can see you, so can the enemy.
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After you have divided people into
even groups, someone will walk in late making it impossible to
redivide them into even groups.
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In the first few miles of any long
road trip a large bug will accidentally attach itself to your
windshield in the driver's line of sight.
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You can never tell which way the
train went by looking at the track.
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Murphy's law of technology:
If builders built buildings the way programmers wrote programs,
then the first woodpecker that came along would destroy
civilization.
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Murphy's law of technology:
The attention span of a computer is only as long as it electrical
cord.
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Murphy's law of technology:
All great discoveries are made by mistake.
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Nothing ever gets built on schedule
or within budget.
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A meeting is an event at which the
minutes are kept and the hours are lost.
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A failure will not appear till a unit
has passed final inspection.
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New systems generate new problems.
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Murphy's law of technology:
Any given program, when running, is obsolete.
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Murphy's law of technology:
A computer makes as many mistakes in two seconds as 20 men working
20 years make.
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The primary function of the design
engineer is to make things difficult for the fabricator and
impossible for the serviceman.
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Murphy's law of technology:
Any circuit design must contain at least one part which is
obsolete, two parts which are unobtainable and three parts which
are still under development.
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If mathematically you end up with the
incorrect answer, try multiplying by the page number.
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If you can't understand it, it is
intuitively obvious.
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If it's not in the computer, it
doesn't exist.
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If an experiment works, something has
gone wrong.
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When all else fails, read the
instructions.
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Any instrument when dropped will roll
into the least accessible corner.
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Any simple theory will be worded in
the most complicated way.
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Success always occurs in private, and
failure in full view.
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Exceptions prove the rule ... and
wreck the budget.
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If at first you don't succeed,
destroy all evidence that you tried.