Race | Power | Might | Agility | Wisdom | Psyche | Constitution | Armo | DP | PP |
Gigantes |
0 |
Special Abilities | Description |
Gnome, Common |
Dark;Light | 3d10+6 | 4d10+18 | 5d10+33 | 3d10+12 | 3d10+8 | 0 | 3d10+8 | 3d10+9 |
Special Abilities | Description |
Usually short and white haired with pointy ears and large |
noses. The gnomes are usually recluses staying away from |
all other races with exception of the dwarves from time to |
time |
Gnome, Forest |
Nature | 3d10+7 | 4d10+19 | 5d10+35 | 3d10+12 | 3d10+8 | 0 | 3d10+8 | 3d10+10 |
Special Abilities | Description |
Blending: Forest | shy & elusive, shun contact w/ other races, speak: own, elf, |
treant & animal (basic), pas without trace & hidein woods |
(90%), save bonus as gnome (rock) PHB 22, prefer traps & |
missiles, AC -4 vs M & L creatures,+1 to hit & dmg vs orcs, |
lizardmen, troglodytes or creatures dmg forest, disguised |
villages, guardians of woods |
Gnome, Rock |
Nature | 3d10+18 | 4d10+17 | 5d10+31 | 3d10+13 | 3d10+10 | 0 | 3d10+10 | 3d10+8 |
Special Abilities | Description |
Infravision | cousin of dwarf, can be fighter, priest, thief, illusionist or |
multiclass, speak: own, kobold, goblin, halfling, dwarfor |
common, infravision 60', special abilities PHB 22 & 20 |
(table 7 & 8), use small weapons, typ armor studdedleather |
w/sm shield, leader: chain mail or plate, use magic items, |
minors & jewelers, lair is underground |
Gnome, Spriggan |
Dark;Light | 3d10+10 | 4d10+18 | 5d10+31 | 3d10+14 | 3d10+9 | 0 | 3d10+9 | 0 |
Special Abilities | Description |
Affect normal fire | ugly, stink, can affect normal fire, shatter or scare (save -2) |
Scare | instead of fighting, change from S to L (12') at will,giant: |
Growth: up to 12' | AC 5, MV 15, HD 8+4, THACO 11, +7 dmg & cannot |
perform magic, 8th lvl thief abilities, backstab x3S only, |
steal from travelers & small towns, fear large organized |
groups of (demi)humans will avoid |
Page 16 of 36 |