The History of the Game
by Bill Emerson, 3D Storyteller

History I  |  History II  |  History III  | History IV  |  History V
History VI  |  History VII  |  History VIII  | History IX | History X

Well, as requested, here's a write up of the Werewolf game up to present.  The guidelines for this document come from Kelly's request:

"Just a basic list, in order, of what we have done so far.  You know--who
we've met, where we've been, how much ass we've whupped--just the basics.
Also, a few notes on important things each of us has managed to do."

    So, here we go.  I'm trying to remember which events happened in which actual game session, but I could be off a bit, so take that part of the history with a grain of salt.



Pre-sessions

    Walks escapes from the Traverse City zoo and meets Runs Far In the Moonlight, of the Silent Striders, who takes her to the Sept of Gaia's Strength and gives her a name.  Walks meets Zephyr at Dawn, Bite of Frost and Frostrunner.
    Kyla undergoes the first change while being harassed by some classmates.  She doesn't quite kill one and is taken away by Grace, a woman who identifies herself as "a Witch."  Grace is a representative of a group of Black Fury Kinfolk who run a women's college.  Kyla is "accepted" to the college on a field hockey scholarship, but is instead sent to the Sept of Gaia's Strength.
    Manny experiences the Firsting when he's jumped by a Fomor.  Bravely, he runs home in a Fox Frenzy to find his Grandmother waiting for him.  She explains what's going on (sort of), gives him a magic jewel, and sends him to the Sept of Gaia's Strength.
    Jarryd changes while on the family farm.  His family, overjoyed that one of them was Chosen by Gaia, happily ship him off to the war to (you guessed it) the Sept of Gaia's Strength.
 

Session One

    The new Garou are briefly introduced to each other and sent on their Rite of Passage.  They assist three spirits in defeating a Bane by getting them to work together.  As they return to the Sept, they are met by a host of spirits who offer to be their totem.  They choose Hyperion.  Kyla becomes the alpha of the pack and they start to interact with the others in the Sept.
 

Session Two

    Teenagers in Belleville are getting killed while parking in secluded areas around the lake (studying no doubt).  The Pack investigates, as does Frostrunner.  Frostrunner is killed by a pack of Spirals who are following a bane (who is acting out the "Hook" urban legend) in the hopes of gaining its favor.  The Pack kills the Spirals and, later, the Fomor that contains the Bane.  Unfortunately, the Bane escapes during the only time Walks ever got fewer than three successes on a Sidestepping roll.
    The Pack gets its Renown sung for at the following Moot, to the annoyance of Raphael Trask. Trask commits one of the Classic Blunders and goads Kyla into challenging him.  Kyla channels the spirit of Janna Full of Rage and beats Trask like a rented mule.
    Cry of Winds announces that he has taken over Frostrunner's pack.
 

Session Three

    Madonna Backhand invites the Pack to come along to a Glass Walker Moot.  "They throw good parties and there's someone I want to introduce you to."  The pack heads over, meets a Walker and his Kinfolk girlfriend, then goes to the Moot.  During the revel, Manny gets lucky and Kyla is crowned "Queen of the Mosh" by the local Bone Gnawers.
    Walks sits in on spirit raising with some of the Glass Walker Theurges and gets a talen containing a Glass Elemental.  The Pack is introduced, in passing, to some of the elders of the Ann Arbor Sept by Madonna.
    On the way home, the Pack ambushes some Brujah who are ambushing a woman in a parking structure. Walks uses the talen, Kyla teaches a vampire to fly and Manny runs the poor bugger down through the streets while Jarryd and Kyla mop up.
 

Session Four

    Walks rallies the pack to go to Traverse City and break the wolves out of the exhibit she broke out of during her prelude.  Slipping back to ShadowRun mode for a while, the Pack manages to hustle the pack of wolves into an area claimed by a group of Red Talons.  But not before Kyla nearly goes ballistic at the taunting of a Gurahl.
    Somewhere in here, the Pack attains second rank.
 

Session Five

    Madonna asks Kyla to help her with a little errand that's "Right up your Pack's alley."  Namely to get a pathstone for a new caern that's been established in Grand Rapids.  The Pack journeys to the AEtherial Realm and visits Hyperion's home.  They do a little favor for Phoebe and take a Pathstone back to Grand Rapids.
    The Pack meets the pack known as Alpha Ganka Pylon.
 

Session Six

    The Grand Rapids Caern calls the Pack back to help out with a little vampire problem.  The Pack meets a wraith, several clans of vamps, and a ghouled crocodile.  They finally track the leeches down to a farm house well outside of town.  Kyla invokes Kiss of Helios and burns the place down around the vampires' ears (and her own).  "No one screws with my mind," she was heard to say.
    At the conclusion of the bug hunt, the Pack is given the (say it with me now) Lens of Future Sight, a semi-ancient fetish mirror that has been broken.  Only one shard of the mirror remains, and with it a weak echo of the spirit.  After figuring out what it is and what it needs, the Pack decides to go a-questing.
 

Session Seven

    Walks invokes the Rite of the Questing Stone to find some pieces of the mirror.  It leads the pack to lands held by the Red Talons (from session four).  The Talons are underjoyed to see the Pack again and are not about to let them snoop around their Caern.  Walks isn't sure there IS a Caern there, but is pretty sure that part of the mirror was there.
    The Talons tells the Pack to come back the next night, as THEY will look for this mirror shard.  The pack went off to wait.  The pack decides to wait in the Umbra, but when they sidestep, they are transported not to the Umbra, but to... Missouri?
    It seems that a group of Verbena were calling out to Gaia for help through ritual magic at the same time the Pack was sidestepping and diverted the Pack.  The Verbena explain that some evil, nasty Mages have taken over their Node, killed most of their pals, are lousy tippers, and are attempting to strip mine the Gnosis out of the Node.  The Pack decides not to eat the Verbena, rather to aid them in kicking the Technocrats out of the Verbena's home.
    The Pack discovers that the Verbena are in possession of a piece of the mirror, whose name Kyla has already forgotten, and after beating up the Technos, the Pack is returned to Michigan with their first piece of the mirror.  Unfortunately, they've missed their appointment with the Red Talons.  That night, Walks has a prophetic dream about her pack.

On to The History of the Game, Part II


Sept of Gaia's Strength
Elders | Children of the Sun | Wyvern’s Claw | History
NPC Packs | Hallowed Heroes | Kinfolk & Allies | Neighboring Septs
Credits | ©1999 White Wolf Publishing Inc. All Rights Reserved
1