<-- Spells
DK Spells
Healing Spells

We have but one healing spell, but frankly
it's one of the better healing spells around.



Spell Name: Regenerate
Skill Used: Occult.Spells.Healing [minimum: 100]
Gp Cost: 250
Usage: cast regenerate [target]

This spell regenerates your health at an accelerated rate.
This spell allows you to recover from wounds at an unbelieveable rate. Injuries that might incapacitate or kill another person will merely inconvenience you, due to your knowledge of death, and hence, your power over it.

Another one of the three best spells of the DKs that makes the DKs such a fierce fighting force. This spell speeds up your hps regeneration. Regenerate worked by speeding up your "heartbeats" in the mud and used to have the side effect of also vastly increasing your sps :) However, I believe this has changed. There were problems with that way of regenerate (it added melee hits in combat :) Note: Overmaxxing healing does nothing for you. Regenerate depends almost solely on alignment and intelligence.



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This page recreated 24 December 1999.
This page modified 24 December 1999.
Created by Vireyda

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