Caller


Primary Abilities - abilities in which the class MUST HAVE.
Secondary Abilities - the player gets a new one every time the character's job class gains a level.  These can be used when  your character is a different job class, but only one at a time.
! - An ability preceded by an exclamation need to be selected in battle to use.


Primary Abilities - !Call - Cast any Call spell

Secondary Abilities -
    Level 1 - !Call lvl. 1 - Cast up to level one call magic regardless of class (Chocobo, Sylph, Remora)
    Level 2 - !Call lvl. 2 - Cast up to level two call magic regardless of class (Shiva, Ramuh, Ifrit)
    Level 3 - !Call lvl. 3 - Cast up to level three call magic regardless of class (Titan, Golem, ?)
    Level 4 - !Call lvl. 4 - Cast up to level four call magic regardless of class (Garnet, Syldra, Odin)
    Level 5 - !Call lvl. 5 - Cast up to level five call magic regardless of class (Pheonix, Leviathan, Bahamut)
    Level 6 - !Summon - Cast a random Call spell without using MP





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