Primary Abilities - abilities in which the class MUST HAVE.
Secondary Abilities - the player gets a new one every time the
character's job class gains a level. These can be used when your
character is a different job class, but only one at a time.
! - An ability preceded by an exclamation need to be selected
in battle to use.
Primary Abilities - !Black - Cast all black magic
Secondary Abilities -
- Level 1 - !Black lvl. 1 - Cast up to level one
black magic regardless of class (Fire, Ice, Bolt)
- Level 2 - !Black lvl. 2 - Cast up to level two
black magic regardless of class (Poisn, Sleep, Toad)
- Level 3 - !Black lvl. 3 - Cast up to level three
black magic regardless of class (Fire2, Ice 2, Bolt2)
- Level 4 - !Black lvl. 4 - Cast up to level four
black magic regardless of class (Drain, Break, Bio)
- Level 5 - !Black lvl. 5 - Cast up to level five
black magic regardless of class (Fire3, Ice 3, Bolt3)
- Level 6 - !Black lvl. 6 - Cast up to level six
black magic regardless of class (Flare, Death, Aspil)
- Level 7 - MP up 30% - Maximum MP up 30%