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Alchemy & Herbs

HERB

AREA TREATED

NOTES

Jadice Flower

External Limb

Most   potent dried

Yelith Root

Internal Limb

Most potent as root

Plovik Leaf

External Chest

Most   potent  dried

Ithor Moss

Internal   Chest

Best as a potion

Nilos Grass

External Abdomen

Most potent as salve

Muljin Sap

Internal Abdomen

Most potent as found

Hulnik Grass

External Back

Most   potent  dried

Junliar Stem

Internal Back

Most potent as stem

Nemoih Root

External Head

Most potent as root

Blocil Berries

Internal Head

Best as a potion

Eghmok Moss

Internal Head

Best as a potion

Georin Grass

External Neck

Most potent as salve

Riolur Leaf

Internal Neck

Most potent dried

Sufil Sap

External Eye

Most potent as found

Jadice Pollen

External Limb Scars

Purchased only

Nuloe Stem

Internal Limb Scars

Purchased only

Genich Stem

External Body Scars

Purchased only

Ojhenick Potion

Internal Body Scars

Purchased only

Qun Pollen

Ext. Head & Eye Scars

Purchased only

Hulij Elixir

Int. Head & Eye Scars

Purchased only

Cebi Root

All External Scars

Purchased only

Hisan Salve

All Internal Scars

Purchased only

Lavender

Raises Vitality

Most potent as found

Chamomile

Decreases Fatigue

Used in a cleric ritual

Blue Flower

Helps Harness Recovery

 

Red Flower

Decreases Fatigue

 

Sage

 

Used in a cleric ritual

Golden Apple

Raises Vitality

Better than lavender

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Catalysts

Listed   Strongest  to  Weakest

Dracon   Crystals:  Purchased at Alchemist's Shop.  Crush once in mortar with pestle, then break into 2 pieces, if desired.  Use one piece of powder to make a potion, salve, solution or tea.

Tukai Stones:  Purchased at Alchemist's Shop.  Crush once in mortar with pestle, then break into 2 pieces, if desired.  Use one piece of powder to make a potion, salve, solution or tea.

Seolarn Weed:  Foraged.  Crush into pulp for making potions, salves, solutions or teas.

Glaysker Flower:  Foraged.  Crush into pulp for making potions, salves, solutions or teas.

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Reactions

Roots become potions
Mosses become potions
Flowers become potions
Saps become mashes
Leaves become teas
Stems become solutions
Grasses become salves

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Tools

Wayerd Pyramid:  Use outside during the day under a clear sky.  Place item in Pyramid, close Pyramid, set it down, then wait 30 hums.  If it does not hum, it is not working.  You can place more than one of the same item in the Pyramid for drying.

Ulonchai Bucket:  Used to freeze items.  Use the frozen items to break apart, which will help with Mechanical Lore skill.

Portable Stove:  Place stove on the ground.  Put charcoal in stove, put item in jar, place jar on stove, light charcoal with flint, close stove.  Wait until smoke stops or charcoal goes out.  To light charcoal, you need black flint.  Strike the flint with a bladed weapon, knife, etc, to light the charcoal.

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Making potions and Salves

To make a potion or salve, first crush the herb into a powder/pulp.  Then crush catalyst into powder/pulp, if not already done.  Place herb, catalyst and water into a jar, then mix pulp with mixing stick.  If you use another type of closeable container, place items in container and shake ONCE.

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To Use an Herb

In it's natural state, you eat it.  If it is a pulp, you either rub it or eat it.  If salve, you either rub it or eat it.  If a mash, either rub it or drink it.  If a potion, you can only drink it.  For treating deaders, you must apply the herb to the deader, or feed herb to the deader.  Use only pulps or salves on deaders.

Note:  If you mix ithor pulp, water and a catalyst, you will not get Ithor Potion.  You will end up with Nilos Salve.  I am not clear as to why this happens.

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*Many thanks to Micwolf, who did the research on this, and from who's webpage I obtained this information*

The Lunar Eclipse
Guide To Elanthia
Moon Mage Spell List
Scroll Spells
Moon Mage Guild Guide
Athaya's Personal History

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