LEFT ARM

CRITICAL HIT TABLE

RIGHT ARM
          HEAD      
  1. Shoulder         1. Shoulder
  2. Upper Arm Actuator   1. Life Support   2. Upper Arm Actuator
1 3. Lower Arm Actuator   2. Sensors 1 3. Lower Arm Actuator
  4. Hand Actuator   3. Cockpit   4. Hand Actuator
  5. Endo Steel   4. ________   5. Endo Steel
  6. Endo Steel   5. Sensors   6. Endo Steel
        6. Life Support      
  1. Endo Steel         1. Endo Steel
  2. Endo Steel         2. Endo Steel
2 3. Endo Steel       2 3. Endo Steel
  4. __________         4. Endo Steel
  5. __________         5. __________
  6. __________         6. __________
                 
LEFT TORSO               RIGHT TORSO
                 
  1. Engine         1. Engine
  2. Engine         2. Engine
1 3. Engine       1 3. Engine
  4. Endo Steel CENTER TORSO   4. MRM-40
  5. Endo Steel         5. MRM-40
  6. Endo Steel   1. Engine   6. MRM-40
        2. Engine      
  1. ERPPC 1 3. Engine   1. MRM-40
  2. ERPPC   4. Gyro   2. MRM-40
2 3. ERPPC   5. Gyro 2 3. MRM-40
  4. _________   6. Gyro   4. MRM-40
  5. _________         5. Ammo MRM-40
  6. _________   1. Gyro   6. Ammo MRM-40
        2. Engine      
LEFT LEG 2 3. Engine RIGHT LEG
        4. Engine      
  1. Hip   5. ________   1. Hip
  2. Upper Leg Actuator   6. ________   2. Upper Leg Actuator
  3. Lower Leg Actuator         3. Lower Leg Actuator
  4. Foot Actuator     Engine Hits ¡ ¡ ¡   4. Foot Actuator
  5. Jump Jet        Gyro Hits ¡ ¡     5. Jump Jet
  6. Jump Jet     Sensor Hits ¡ ¡     6. Jump Jet

BATTLETECH is a trademark of FASA Corporation.

MECH DATA
Type:
Kazan
Tonnage: 100 tons
Movement Points:
  Walking: 4
  Running: 6
  Jumping: 4
WEAPONS INVENTORY
  #   Type     Loc.
1   MRM-40   RT
1   ERPPC   LT
__   _____________________   ______
__   _____________________   ______
__   _____________________   ______
__   _____________________   ______
__   _____________________   ______
__   _____________________   ______
__   _____________________   ______
__   _____________________   ______
AMMO:
AutoCannon Rounds _______________
M.G. Rounds _______________
S.R.M. Packs _______________
   Missiles per pack _______________
M.R.M. Packs 2
   Missiles per pack 240 (6) OOOOOO OOOOOO
TOTAL HEAT SINKS
  ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡ ¡
  ¡ ¡ ¡ ¡ ¡ ¡        
                     
WARRIOR DATA
Name:
_______________________________________
Gunnery Skill:
_________________________________
Piloting Skill:
_________________________________
Hits Taken:
(Consciousness Number)
 1st  2nd  3rd 4th 5th    6th
 (3)  (5)  (7) (10) (11) (Dead)
      Heat Scale
  30   Shutdown
  29    
  28   Ammo Explosion, avoid on 8+
  27    
  26   Shutdown, avoid on 10+
  25   -5 Movement Points
  24   -4 Modifier to Fire
  23   Ammo Explosion, avoid on 6+
  22   Shutdown, avoid on 8+
  21    
  20   -4 Movement Points
  19   Ammo Explosion, avoid on 4+
  18   Shutdown, avoid on 6+
  17   -3 Modifier to Fire
  16    
  15   -3 Movement Points
  14   Shutdown, avoid on 4+
  13   -2 Modifier to Fire
  12    
  11    
  10   -2 Movement Points
  9    
  8   -1 Modifier to Fire
  7    
  6    
  5   -1 Movement Points
  4    
  3    
  2    
  1    

Mech designed by Jason Caesar



Ishitandai MechWyrksto the Ishitandai MechWyrks | Koichi's Mech Bayto Koichi's Mech Bay

Copyright © 1997-2001 by Koichi Ishitandai, Kioshi Ishitandai, and Jason Caesar. All rights reserved.

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