Cinder
Special Moves
- Flaming Palm:B,B,1
- Red Outline:HCB+2 (immune to all projectile)
- Invisibility:HCB+3
- Flame Torpedo:F,F,aHA (ground/midair)
- Flame Torpedo:CB,F,aHA
- Flame Stream:F,F,aLA
- Flip Kick:F,QCT+aLA
Shadow Moves (w/flashing line)
- Invis. Teleport Front:HCB+1
- Invis. Teleport Back:H1,HCB+R1
Transition Moves
- Flame Torpedo to Diagonal Flame Torpedo:F,F,3,B,B,3 (midair)
Other Moves
- Air Combo:JF,6,CF,B+2 (midair)
- Air Juggle:CB,F+3 (1 hit, juggle)
- Air Juggle:F,F,3 (1 hit, juggle)
- Air Juggle:CB,F+3 (3 hit, juggle, w/flashing line)
- Air Juggle:F,F,3 (3 hit, juggle, w/flashing line)
- Combo Breaker:F,QCT+aLA
- Retaliation:F,QCT+aLA
Finish Moves
The first three moves can be done when the background turns red.
The last two moves can be done when opponent's second life bar is
flashing red.
- Lava Pool:B,B,B,2 (1 to 4 persons away)
- Meltdown:HCT+4 (1 person away)
- Humiliation:B,B,B,6 (anywhere, can only do if you still have your
first life bar
- UltimateMD:HCB+5 (during combo)
- Ultra Combo:F,F,3 (during combo)
Useful Info.
Downward Flame Torpedo
Do the (midair) Flame Torpedo with butons 1/2 and Cinder will fly
diagonally downward.
Reverse Flame Torpedo
Do the (midair) Flame Torpedo and fly over the opponent's head.
After you have flown over the opponent press B,3 adn Cinder will do
another (midair) Flame Torpedo in the opposite direction
Unblockable Flip Kick
The Flip Kick (F,QCT+5/6) is unblockable when opponent is getting
up. You must time the Flip Kick so that the second half of the kick
hits the opponent as they are getting up.
Infinite Air Juggle
It is possible for Cinder to juggle his opponent an Unlimited amount
of times. After knocking the opponent into the air, press F,F,1 then
F,QCT+5. Cinder will perform a Quadruple Flip Kick. Immediately after
you land, repeat this process again.