GRAPHIC SOURCES (47 files)
1svga.zip, 343 112 bytes - A great package with many good routines for handeling grapics in pascal.
3drot.zip, 636 bytes - Rotate a bunch of stars around with the keyboard.
3dstars.zip, 699 bytes - Stars are scrolling towards you on the screen in 320*200 mcga mode.
3dwave.zip, 1 712 bytes - Very cool 3d-waves (like water).
circle.zip, 341 bytes - A procedure for drawing a circle.
cplasma.zip, 15 536 bytes - A really cool plasma thing with lots of options.
degif.zip, 10 485 bytes - Decodes and views a gif picture.
demostu2.zip, 103 409 bytes - A bunch of great demos by Bjarke Viksoe
demostu3.zip, 98 636 bytes - Another bunch of great demos by Bjarke Viksoe
fade.zip, 743 bytes - Procedures for fading out and in.
fire.zip, 2 172 bytes - A really cool fire routine.
fire2.zip, 3 762 bytes - Fire code with alot of options.
firecube.zip, 18 781 bytes - Cool, burning and rotating cube.
floor.zip, 1 055 bytes - Navigate around on a floor.
fract.zip, 2 481 bytes - Draws up a 3D-fractal land which you can navigate around in.
fractal.zip, 2 119 bytes - Draws some fractals, some classics and some new ones you've maybe never seen.
gifview.zip, 24 996 bytes - View a gif picture.
graphic.zip, 3 261 bytes - A simple MCGA 320x200x256 unit with source.
hscroll.zip, 48 900 bytes - Great hardware horizontal-scoller in MCGA-mode.
klavier.zip, 526 bytes - Draws a piano klavier, very nice.
line.zip, 879 bytes - Procedure that draws a line.
ml_vectb.zip, 73 731 bytes - 3d Vector balls, real-time 3d morphing with full pascalsource.
phong.zip, 2 819 bytes - Phongmapping stuff, draws a phong.
pixeltun.zip, 7 179 bytes - A cool pixeltunnel in 320*200 mode.
plasma.zip, 2 208 bytes - This is a very cool plasma tunnel which you can "walk" around in with the keyboard.
plasma2.zip, 1 886 bytes - Another plasma routine.
pxdtut3.zip, 22 251 bytes - A 3d-engine that rotates a cube.
ray.zip, 1 989 bytes - Walk around in a raycasted landscape.
raydoor.zip, 66 258 bytes - A great ray-casting doom/wolf 3d-engine with animated doors.
rot10.zip, 2 426 bytes - Rotate a "ball" of dots.
snapshot.zip, 16 025 bytes - Memory resistant program to make screencaptures of 320x200x256 screens.
scroll.zip, 871 bytes - Smooth vertical graphic scroller.
show_pcx.zip, 15 203 bytes - View a pcx-image on the screen.
sinmap.zip, 689 bytes - A sinus-curve waving flag.
sprites.zip, 43 010 bytes - Lots of sprites bouncing around on the screen.
tbmp.zip, 2 250 bytes - Shows a bmp (16 or 256 color).
tf_texmp.zip, 34 831 bytes - How to do Texture mapping.
trnsvect.zip, 4 465 bytes - Rotates a transparent cube.
vesagrap.zip, 1 060 bytes - A unit for using VESA 640*480*256 mode.
vesa122.zip, 17 419 bytes - A simple vesa-unit for all purpose.
vgadraw.zip, 1 805 bytes - A _very_ basic vga draw program.
vgascroll.zip, 282 738 bytes - Some different scrollers in MCGA.
vgautil.zip, 9 280 bytes - A complete unit with MANY procedures for various vga handling.
vrays.zip, 66 256 bytes - Great looking raytracing, like doom, with moving doors etc.
water.zip, 3 669 bytes - VERY cool water routine, download if you want to see spectacular graphics.
wolfdoom.zip, 46 675 bytes - A very goodlooking wolfenstein/doom thing.
ugraf12.zip, 127 159 bytes - Really good unit with support for most vesa-modes, 13h and some more.
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