Top 15 quotes from Scott Evans' Nightfall Compiled by Skyle (with some input from Scott Evans) 15. "I won't go into all the history, but I've known him for a long time. He indeed has the 'long range view' he talks about, but it's in scheming and deviousness that he uses it. He wants to take over Castle Grimwood and all the surrounding area, and I think he's working with the sliths to do it. You heard the Baron is leaving them alone?" Later, "Perhaps I should not be so slanderous. I merely meant that he has a quiet craftiness about him that reminds me of certain reptiles. Nothing more." He smiles placatingly. 14. A large wave sweeps into the cavern from the ocean and knocks all of you into the water. Laden as you are with heavy armor, weapons, and equipment, you sink like a bunch of rocks and rapidly drown. On the plus side, you notice some very beautiful coral formations on the submerged cavern floor before you take gallons of sea water into your lungs. Finally, one tremendous wave comes rushing in, and you are swept off into the water. You notice a few pretty fish before your armor and weapons drag you to the bottom for good. 13. Suddenly a big boulder comes careening and bouncing down the cliff and onto the path in front of you. You barely have time to jump out of the way and let it roll down the path. Looking up, you see a nephil, one of the cat-people, perched on a ledge. "You will turrrn arround now," he says. "We do not know you, and if you prroceed furrrther, you will become a lump on the path for us to step overrr when we pass by." You decide to turn back. 12. "You guys must be scientists yourselves. I can tell by your gargantuan intellects and lightning-quick reasoning." 11. Look: Looking through the bars, you see a prisoner. He has dark hair and a dark complexion, and his clothing, though somewhat dirty and ragged now, looks to be colorful and of high quality. You suspect that he's not from around here. Name: "Oh, hello," he says, looking up. He slowly stands up, using the wall for support. He eyes you with curiosity. "I am merely called Angelo." Job: He sits back down, facing the side wall. "SEE the amazing Angelo travel innocently, minding his own business! WATCH as he gets jailed for no reason at all! MARVEL as he languishes under the indecision of his captors!" He looks back at you. 10. Your silver key opens this door quite effectively. So effectively, in fact, that you'd almost suspect that some devious locksmith had purposely designed this key and this lock to specifically work TOGETHER, as implausible as that sounds. 9. Someone has put a small cache back here for safe keeping. They must feel that even their devoutly religious companions can still succumb to temptation from time to time. One thing for certain is that temptations like this find little resistance in your own party. The cache consists of a number of valuable gems, and you pocket them all. 8. A series of messages for a lever: There is a large metal lever protruding from the floor here. Would you like to pull it? Are you sure? It could be dangerous. Perhaps you're being a bit hasty. Okay, you asked for it. The lever slides smoothly over to the opposite position. You neither see nor hear any other effects of your lever-pulling activities. 7. Interesting. This chest has a whole bunch of itty bitty holes on all sides. It might be trapped. Then again, it could just be someone's kitty carrier. Disarm? It wasn't a kitty carrier. Dozens of sharp needles fly out of the holes, pointed ends first. 6. Neither landscape architects nor interior decorators have been by to work on this place since you were last here. The farmhouse is still empty. No one has absentmindedly dropped treasure while briefly stopping here. 5. You take the berries. You just deprived some helpless woodland animal of a day's foraging material. They'll grow back, of course, but Bambi could be dead by then. I hope you're happy. The holly hasn't grown back yet. You do see a few starving bunny rabbits nearby, crawling around, too weak from hunger to flee any predators that might come along. 4. There is a spiral staircase leading down into the city here. Unfortunately, it has been filled up with rubble and debris. You'll have to find another way down (assuming that's where you want to go, which it may not even be, in which case having it. . .blocked with rubble isn't really much of an inconvenience, and in fact reading this message could be the real inconvenience, since it told you something that was irrelevant to what you really wanted, which was in fact something different). There is a steep spiral staircase leading down here. Even if you've been at the bottom already, you really don't know what might be waiting down there: gold? monsters? booby traps?? demons?? Magical treasures?? A HORRIBLE DESTINY??? Climb down? You reach the bottom. You don't find any of those things I mentioned . . . THIS time. There is a narrow spiral staircase winding upwards here. Do you DARE ascend to the top? (I mean, I suppose I could give you an option to climb halfway up, get scared, and then come back down, but it's not really worth the trouble.) Some stairs. They go down. You know the drill. You behold before you . . . a stairway, rising to unseen heights above, taking you to a higher place. Its solid stone steps follow each other steadily, inevitably upward, symbols of the steps we all must take to achieve our ambitions, to . . . (excuse me) to reach our lofty goals, to take our bodies, our minds, and our souls to those farthest reaches that we can aspire to, those heavenly pinnacles of fulfillment and self-realization that elude us so very, very often, until . . . finally, through countless trials, troubles, and tribulations, one day, very soon, yet possibly very far in the future, we arrive to find our fate, we climb that mountain, reach for that farthest star, find the end of every rainbow! THIS is the stairway that lies before you! THIS is the destiny that can be yours!! WILL YOU CLIMB IT??? You reach the top. It didn't take you QUITE as high as you had been led to believe, but it's a nice little stone room, at any rate. "First floor, housewares, appliances, power tools, menswear. Going up?" "Second floor, hosiery, lingerie, children's clothing, everybody off." 3. "Just what I said. Stuff. I got stuff. Lots of stuff. If I'm not sellin' stuff, I'm buyin' stuff. Stuff for all your contingencies. Over here I've got some of your standard stuff, while my assistant Marna over there has some more unusual stuff. Marna's also the one to see if you want to sell some of your own stuff." "We've got all sorts of stuff. Since I'm studying to be a sage, Grogan has me handling the unusual stuff, while he sells the more common things. I've got a rather odd assortment of stuff you can purchase at the moment. If you don't see anything you like, just check back in a few days. Also, you can sell me just about anything you don't want anymore." 2. The simple wooden gate on this stone fence is all that separates a patch of clean healthy grass from sod covered with chicken droppings. It is a fine line indeed. What do you think this is, a petting zoo? You're at the entrance to a sheep pen, for crying out loud. I don't know what you think you're going to find. Oh, yes. Surely these cows, sagacious bovines that they are, must hold some secrets or possess some artifacts that will ensure your victory over these power-hungry cultists. Search well, and watch your step. 1. Look: This hideous demonic creature is busily stamping forms, giving out other forms, finding mistakes the students have made on still other forms, and giving those students new forms and telling them to come back Tuesday after three-fifteen. Name: "Oh, hello," it says cheerfully, "I'm Grashnashnablarg. What can I do for you?" The student at the head of the line starts to protest, but a display of Grashnashnablarg's teeth silences him. Job: "Well, I used to viciously torture damned souls in the nameless nether regions, but I've always liked the fresh air up here. So this job really gives me the best of both worlds."