Integrated Technology
What is Integrated Technology? TTI 1O (Grade 9)
Integrated Technology introduces the student to both the designing and the building of a product. In this process, the student will be developing a product to perform a particular task. Students will have the opportunity to explore different areas of design and gain an understanding of the skills required to produce the product. Skill areas range from basic hand tools to the latest AutoCAD programmes for computers.
Do I need to know something about hand tools or computers?
This course has been created to introduce the students to the full range of hand tools and computer software used in CAD drawings.
Why would I want to take this course?
This course exposes the student to many different technical and academic
directions for possible future employment. The planning and building of a product will give the student a feel for what is involved in the process and if it is a direction they would like to investigate in greater detail.
Why take this course now?
It is important, in grade 9, to start exploring as many different job possibilities as possible. This course allows the student hands-on experience in many different areas. Students can also develop an understanding of the difference between the technical and the academic needs of industry today.
Academic Students do not need to learn hand tools?
YES, University will not require academic students to use trade tools. However, students with a good understanding of trade tools and procedures have an advantage over other designers who do not have the experience of what the tradesperson will have to go through to produce or service the product.
Fun and Competition:
If they wish, students can enter two different competitions while in the course. These competitions are fun and exciting. The winners in the competitions will receive an award and title as either the Weight Lifting or Cyborg Champs of the school. There are two categories for the robotic weight lifting: Vertical Lift and Swing Lift categories.
Are you interested in the future?
Then come and discover your potential in integrated design, and how it can
affect your future!
Communication Technology
(Multi Media Level 1)
TGJ 2O (Grade 10)
What is it about?
Introduction to Multimedia introduces the student to the latest tools and equipment in the Communication industry. Students will explore their potential skills and creative abilities in five main areas.
What will be studied?
1. Information Display & Environments: Students will plan and produce environments for information displays on the classroom bulletin boards as well as our digital bulletin board and the tech display windows. Students will work with presentation software like Powerpoint and Photoshop. In groups, students will take on the responsibility of managing and planning the digital bulletin board.
2. Graphic Design and Production: Using CorelDraw, students will explore the power of this draw programme used in the graphic arts industry. Students will re-create a well-known off-the-shelf package or label and promotional materials for the digital bulletin board. Students will study systems, terminology, basic window parts and purposes, purposes and functions for different peripherals, basic components of the computer and future directions, etc.
3. Short Audio-Video Production: Using video cameras, the students will work through a tutorial and at the end they will create a short production. Students will work in groups and will be required to do acting, directing, editing or filming.
4. Image Production and Processes: Adobe PhotoShop is used by the students to create and manipulate digital images. Scanners and digital cameras are also explored as input devices for images to be used in PhotoShop. Students will create modified digital images for promotional materials to be used on the digital bulletin board. Students will use Adobe PageMaker to create layouts.
5. Short Animation: Students will use the Adobe PhotoShop animation feature to create a short animation. Students will create a 2D animation to be used on the MGCI digital bulletin board. The animation will be burned onto a CD Rom.
Why are graphics important?
The computer has created a whole new world of graphics accessible to most people today. This new communication technology is important in creating support graphics and presentations to promote your ideas or concepts. It doesnt matter what field you choose - you will have the need for graphics and/or presentations. This course allows you to develop a solid understanding of this media and the ability to present your ideas and concepts in an interesting and an exciting way.
3D ANIMATION AUDIOVIDEO PHOTOSHOP
MultiMedia Level 2
What is it about? TGJ 3MW / 3EW (Grade 11)
Multimedia Level 2 will introduce the student to the multimedia side of industry today. Students will examine systems, raster images, digital cameras, video editing software/equipment and 3D animation software. Students will be required to develop their concepts for use in either the schools TV studio, electronic bulletin board or display cases.
What will be studied?
1. Systems: This section deals with different systems, terminology and history of the computer, video and cameras.
2. PhotoShop: Students will examine the different features and tools in PhotoShop which are important for creating graphics for Video, textures and graphics for 3D animations. PhotoShop is one of the most important software programmes in use throughout the movie and animation industry.
3. Videography: Students will use digital video camera and a non-linear editing software to create a video production. The unit will be looking at the different steps in making a production, creating a script and storyboards, lighting, blue screen and more...
4. 3D Animation: Maxons Cinema 4D XL will introduce the student to 3D animations. They will learn the skills and knowledge needed to create a simple animation. This animation package is a popular software programme and is used extensively in the industry.
What is important about this course?
This new technology is exploding with many exciting job opportunities. Students will have an opportunity to see where this training may lead in regards to future employment. It also allows the student to better understand
this media which they are exposed to everyday.
Students will have the opportunity to compete in competitions. This is a great way to start building a portfolio for post-secondary education.
3D ANIMATION OR WEB PUBLISHING
PROJET-DRIVEN COURSES NO EXAM
MultiMedia Animation/Web L3
TGJ 4MW / 4EW (Grade 12)
Students will choose between Animation or Web Publishing. The course will be Project-Driven. Students final evaluation will be based on their final project.
What is the Animation course about?
This course is a 3D Animation production class. Students will be using Maxons Cinema 4D XL. The software will give the students experience working with professional animation a programme and working on a mini-production. As the students work through the course, they will gain an understanding of the complexity and the demands prevalent in the computer industry today. It is important that the student have the grade 11 experience in 3D Animation. The animation course is an exciting and fascinating course which is fun and demanding.
What will be studied?
The focus on the course is to develop an animated production with a story line and a sound track. Students will work through the three different steps: Pre- Production, Production and Post-Production to develop their animation in teams of one or two.
Pre-Production: Students will develop a story, script, storyboard, characters
and props for their animation.
Production: Each student will be assigned sections of the story to model and animate.
Post-Production: Student will create the credits, assemble the rendered sequences, add the sound track(s) and any voice over. Once everything is completed, the students will burn the animation to CD Rom.
What is Web Publishing course about?
This course is meant to provide students who took the grade 11 MultiMedia course and wish to continue web development to the next level. Students will work with the high-end editors to create sites. Students will also compare and develop animated web graphics in both frame and time sequencing software to be used with their web creations.
What will be studied?
Adobes PhotoShop, Macromedias Flash and Dreamweaver will be explored by completing given exercises. Students will create a specialized sites and will be required to develop page sections forthe MGCI web site and the Adult Learning Network for publishing on the Toronto District School Board web site.
No coding knowledge is required for the WEB or animation course.
Competitions: All animation and web sites are aimed for competition which could be at the school, board or provincial level..
PRINT AND WEB PUBLISHING
Art & Design Level #1 Advertising
TDJ 3MT / 3ET (Grade 11)
Purpose: Concentrating on applied art, design and layout as it relates to advertising agencies and design studios, and to enhance the skill and knowledge levels of the students in the main areas below.
What is it about?
Publishing Technology has had major changes in the last 10 years. This courses will show the students what the publishing industry has under gone, what is happening today and why it is happening. Students will have the opportunity to use the same current industrial software the professionals are using.
What will be studied?
1. Systems & General Publishing Knowledge: This section deals with different systems, terminology and history of the printing industry.
2. Art, Design and Layout: The course will be looking at the applied side of art, design and layout. Also, we will be learning the different types of layout methods and setups used in the industry. Students will be asked to create rough layouts, then work the rough layout through to the finished artwork which will be suitable for print or web publication.
3. Print Publishing: Using Adobe Illustrator/CorelDraw, students will explore the power of this draw programme used in the Graphic Arts industry to develop graphic illustrations and logos. For the second part of the print unit the students will be using a layout programme PageMaker/InDesign. With the layout programme students will be assembling their designs. The designs will range from retail ads, packagin, form design, and corporate identification.
4. Web Publishing: Students will develop 2D animations with sound for use on the Internet and/or MultiMedia presentations. For the second part of the web unit the students will be exploring the three methods of creating html pages (raw coding, low-end editors and high-end editors). No coding knowledge is required for the web publishing section.
Why are graphics important?
Everyone needs to show off or demonstrate their ideas no matter what profession they enter. The better one can present their ideas, the better the chance they will have to succeed in the future. This is an ideal course to develop the skills required to promote your ideas and concepts.l course to develop the skills required to promote your ideas and concepts.
PROJET-DRIVEN COURSES NO EXAM
Art & Design Level #2 Advertising
TDJ 4MT / 4ET (Grade 12)
Purpose: Exploring what Adverising Agencies and Design Studios are all about. The focus will be on applied art, creativity and the work ethic that reflects the workplace.
What is it about?
Establishing an environment in the classroom that best reflects agencies and studios. Second is to pushing the creative limit in as many of the main areas as one would deal with in the workplace. While working through the main areas students will be creating samples for their portfolio.
What will be studied?
1. Systems & General Publishing Knowledge: This section deals with different systems, terminology and history of the publishing industry.
2. Exploring Creativity: This is the key component which everything revolves around. Creativity is similiar to a water tap, when you turn the tap on you get water flowing out, however, creativity does not always flow out when you turn the tap on. We will be exploring different techniques which can help keep that creativity flowing.
3. Adobe Illustrator: Using Adobe Illustartor students will explore the power of this important draw programme used in the graphic arts industry. Students will develop an understanding for the discipline required to create and design (.eps) graphics suitable for a publication.
4. Adobe PhotoShop: Using Adobe PhotoShop the leading raster software for the industry, students will develop the skills required to create or manipulate images for publishing. We will be looking at cropping and close cropping of images, colour correcting, mode changes, masking, scanning, resolution adjustments and the variety of industrial file formats, advantages and limitations as well as reasons for exporting.
5. Adobe InDesign: InDesign will be used to learn the different types of layout methods and setups used in the industry. Students will be asked to create layouts as a rough comp and then work them through to the finished artwork on the computer which will be suitable for publication.
6: Adobe Acrobat: This is one of the fastest growing pieces of software in both the business and graphic areas today. We will be creating and optimizing (Distiller) these files for industrial use.
The concept is only half the way. Being able to quickly and effeciently put the concept together is what will give the power to get the ideas across effectively. No matter where you go after high school this course will help you present your idea quickly and efficiently.
The next level in design and publishing is Graphic Arts (TGJ 4MT) where
students create industrial samples for their portfolio.
Graphic Arts Publishing
TGJ 3MG / 3EG (Grade 11)
Purpose: Is to give students a solid understanding of the process and problems as they work through the first design right up to the finished product. Priority is given to creating industrial samples for their portfolios, evaluating process and pricing.
What will be studied?
1. Creativity (writing and designing): The applied side of art and how it works is studied. What creativity really is and how the industry looks at art and design will be examined. We will examine copywriting, promotional writing, support writing and the details on finding and researching technical manuals and tutorials used in industry.
2. Promotion (sales and shop management): Expectations and directions are looked at in this area. Dealing with sales executives and production managers and understanding their crucial role in the print and production areas will be examined. Simulated situations will be set up to give the students an understanding of these vocations.
3. Processing (neg. production, stripping and printing): The processes in printing will be studied so the student can get a grasp of the complete picture of this huge industry. Each area will be examined as we will look at the different entry levels, the future of print publishing versus web publishing, and the knowledge and skills required when designing print materials.
The skills and knowledge in creating graphics and print materials to promote your concepts and ideas are invaluable no matter what career directions you take. It has been proven over and over again in industry that the better you can present your concepts and ideas, the greater your chances are in being successful.
PROJET-DRIVEN COURSES NO EXAM
Graphic Arts Publishing
TGJ 4MG / 4EG (Grade 12)
Purpose: To give students a solid understanding of the process and problems as they work with digital files right up to the finished product. A major portion of this course will allow students to focus on producing industrial samples for their portfolios, evaluating processes and pricing.
What is it about?
This course will be looking at the three basic entry levels into the publishing industry: Creative (writing and designing), Production (sales and shop management) and Processing (neg. production, assembly and printing). Each of these three have many different entry points which will be explored. Level two in publishing technology will introduce the students to both the skills and knowledge required for entry level positions.
What will be studied?
1. Creativity (writing and working with digital files): Creativity and how industry look at applied art and design will be examined. Copywriting, promotional writing, support writing and details on finding and researching technical manuals and tutorials used in industry will be examined.
2. Promotions (sales and management): How to deal with sales executives and production managers. The understanding of their crutial role in print and publishing areas will be examined. Simulated situations will be set up to give students a better understanding of these vocations.
3. Processing (prepress and film/CTP production): The process in printing will be thoroughly examined. Students will be able to get a grasp a complete picture of this huge industry. The future of print publishing versus web publishing will be examined as well as the knowledge and skills required when designing and outputting print materials. Each area will be examined as we look at the many different entry levels associated with the Graphic Arts industry.
The skills and knowledge in creating graphics and print materials to promote your concepts and ideas are invaluable no matter what career directions you take. It has been proven over and over again in industry that the better you can present your concepts and ideas, the greater your chances are in being successful.
Computer-Aided Drafting & Design
TDJ 3MD / 3ED (Grade 11)
This Computer-Aided Drafting course is designed for Grade 11 students looking for a career path in a subject area which requires a CAD program.
TDJ 3MD is for a University and College credit.
This is an introductory course which will prepare students going to University or College with CAD skills giving them an advantage when taking University and College courses. Many University and Colleges require students to have the basics in a CAD program before taking certain courses.
TDJ 3ED is for workplace credit.
This is a great course for students interested in going directly into a work place position after high school. The Technology Department will be working with the Co-op Department to give these students workplace experience in the industry before leaving high school.
This course is designed to develop students skills with Computer Aided Drafting (CAD) software. The focus of study will be on becoming familiar with AutoCAD (2000 LT) through various exercises and problem-solving techniques. Artistic talent is not required. However, basic computer skills are recommended.
What is Important About this Course?
While students are learning basic technical drawing skills on the computer, they will also be increasing their general technical knowledge. An understanding of this graphic program is important for anyone who intends to work in the industry. Experience in AutoCAD could lead to possible careers in manufacturing, engineering, architecture and building, and construction to name a few. Even in everyday life, knowledge of technical drawing is helpful in understanding house plans, assembly of products, maintenance and operating instructions for many manufactured products - even plans and specifications for hobbies.
Computer-Aided Drafting & Design
TDJ 4MD / 4ED (Grade 12)
This Computer-Aided Drafting....
TDJ 4MD ...
TDJ 4ED
What is Important About this Course?
Transportation Technology
TTJ 2O (Grade10)
What is Transportation Technology?
Transportation Technology introduces the student to the transportion of people and goods. In this course you will increase your knowledge about all forms of technology, how each form will effect our environment and how you, the consumer, influence this industry. The student will have the opportunity to experience how products are designed, manufactured and then assembled. Students will also be exploring alternative sources of power and modes of transportation which are important in our social and economical environment.
What will I be learning?
This program has been designed to enable students to build projects and to learn service procedures related to different modes of transportation. Students will have the opportunity to learn about the following areas of study: support systems for transporting people and products; measurement systems and methods; the analysis, design, and manufacture of a system to convert and to make practical use of energy; the function of major vehicle system components; the impact of transportation systems on the environment; communication skills, and transportation-related careers. This program will benefit students who will be operating a motor vehicle, and will provide students with a base foundation of automotive practices and principles.
Transportation Technology
Car Ownership (Grade 11)
TTJ 3CP is for a College credit.
Small Engines prepare students...
Automotive Transportation Leve 1 Automotive (Grade 11)
In these two grade eleven courses in Transportation the student can gain valuable credits or start an apprenticeship in the auto industry. These Transportation courses will give valuable skills and knowledge that you will take and apply in your everyday life.
TTJ 3CT is for a College credit.
The Transportation Technology program places an emphasis on technical writing and vehicle design to prepare students for entry into College and/ or University Engineering programs. This program provides students with a hands-on application of vehicle design practices. Students will gain practical experience by participating in a wide range of applied projects.
TTJ 3ET is for workplace credit.
The Transportation Technology Workplace program has been designed to prepare students for an apprenticeship or industry-related occupations; for example, Auto Mechanic, Motorcycle Mechanic, Small Engine Mechanic, Mill Wright, Welder, etc. Students have the opportunity to participate in hands-on applied projects, and work in teams on specific projects related to the course of study.
Automotive Transportation Level 2 Automotive (Grade 12)
In these two grade twelve courses in Transportation the student can gain valuable credits or start an apprenticeship in the auto industry. These Transportation courses will give valuable skills and knowledge that you will take and be able to apply in your everyday life.
TTJ 4CT is for a College credit.
This Transportation Technology program is a continuation of the Grade 11 program. This course provides students with an in-depth exploration of the technical design and application of current automotive industry vehicle systems. This program prepares students for College and/or University Engineering programs. The student will have the opportunity to gain hands-on experience and a working knowledge of transportation technology. Projects are designed to enable students to work together, and to develop necessary skills to be successful when working in teams.
TTJ 4ET is for workplace credit.
The Transportation Technology Workplace program has been designed to prepare students for an apprenticeship or industry-related occupation; for example, Auto Mechanic, Motorcycle Mechanic, Small Engine Mechanic, Mill Wright, Welder, etc. Students have the opportunity to participate in hands-on applied projects, and work in teams on specific projects related to the course of study.
Automotive Transportation Leve 1
Small Engines (Grade 11)
TTJ 3CT is for a College credit.
Small Engines prepare students...
TTJ 3ET is for workplace credit.
Small Engines prepare students...
Automotive Transportation Leve 2
Small Engines (Grade 12)
TTJ 4CT is for a College credit.
Small Engines prepare students...
TTJ 4ET is for workplace credit.
Small Engines prepare students...
Food Preparation & Hospitality
TFH 3E1 & TFT 3C1 (Grade 11)
What is it about?
This course...
What will be studied?
1. Unit Block:
2. Unit Block:
3. Unit Block:
4. Unit Block:
What is important about this course?
This Course.....
Food Preparation & Hospitality
TFH 4E1 & TFT 4C1 (Grade 12)
What is it about?
This course...
What will be studied?
1. Unit Block:
2. Unit Block:
3. Unit Block:
4. Unit Block:
What is important about this course?
|