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The Bene Gesserit OOC. (Adapted from Dune)
The three galaxies have long known of the existence of a cult of women known as the Bene Gesserit. All that is known about them is that they hate AI's and are trying to bread a perfect being. They only seam to medal in human affairs but no one knows quit how far their influence reaches. At the age of nine or 10 a child who might be trained in the Ways of the Bene Gesserit is tested to prove her, or the occasional him, is human. Sorry no alien races. If they pass, they are then trained for the next 10 plus years in martial arts and control over body and mind. If they do not pass the test, they die. To become a Bene Gesserit is to become one with mind and body, as such they are able to overcome fear, pain, and READ other people this is not Psionic just the simple reading of the body. From this they can determine a persons' state of mind or even what they are thinking sometimes. While giving this information away about them selves to no one. While most do not have psionics, the genes, they have raise their chance of being a major Psionic to 50% with no chance of minor. But the following conditions apply. First they do not lose skills but; Second they must choose 8 from either the Healing or Sensitive categories. OCC Requirements: IQ of 15, ME of 15, and PE of 15. OCC Skills: Math Basic (+20%) Math Advanced language and Literacy native (98%) Language Bene Gesserit finger (98%) Language and Literacy one other (98%) Radio: basic Cryptography Escape Artist Detect Ambush Detect concealment Intelligence Concealment First Aid Pathology Hand to Hand : Martial Arts Gymnastics Boxing Anthropology (+20) Chemistry Computer operations WP 3 ancient of choice WP 2 modern of choice THE VOICE new skill described later Subconscious Inference (+20%) SEE RIFTER 1 The bene Gesserit also get 4 secondary skills from the list below and 2 more at leavels 3 and 6. 1 more at leave 10 and 14. Communications Any Domestic Any +10% Electrical Basic Electronics only Espionage any Mechanical Basic only Medical Any Military None Physical Any except acrobatics Pilot any Pilot related any Rogue Any(+10%) Science Any Technical Any Weapon proficiencies ANY Wilderness Identify Plants ants and fruits only.(+20%) The bene Gesserit also get 4 secondary skills from the list above without the bonus listed. Other Bonuses: +8 to save vs horror factor; +6 to save vs drugs toxins and gasses; +10% to save versus coma death; +2 vs psionics; +1d4*5 sdc; add 1d4 +1 to IQ, MA, ME, PS, PP, and PE add 1d20 to spd. The voice by using this ability the Witch as they are called can cause a persons body to act before his mind has time to respond. For this power to work the Sister must have listened to the person that they intend to use it on speak for at least 2 minutes. Commands must be simple such as: Sit, Stop , Save his life, Marry Me, get this ECT..... The base chance for this to work is 50% plus 5 per level. If how ever the Sister tries it on some one who has psionics or is an Bene Gesserit, AND makes the role for it to work, the victim makes a savings through to resist at a -1 to save. THE NEGA MAGI The Nega Magi is a person who just can't get his magic right or so some would say. The premis is the same as that of a normal magic used except every thing works the other way around. O.C.C. Abilities
ALL OTHER SKILLS (occ, occ related, secondary) ARE THE SAME AS A LEY LINE WALKER |