GO AWAY, TOYWIZ AND UNDERHANDED EBAY SELLERS, LIKE THE FREAKISH PEOPLE THAT YOU ARE. THESE TRANSLATIONS ARE *NOT* HERE FOR YOU TO STEAL. DO YOUR OWN DAMN TRANSLATIONS. GO AWAY, TOYWIZ AND UNDERHANDED EBAY SELLERS, LIKE THE FREAKISH PEOPLE THAT YOU ARE. THESE TRANSLATIONS ARE *NOT* HERE FOR YOU TO STEAL. DO YOUR OWN DAMN TRANSLATIONS. GO AWAY, TOYWIZ AND UNDERHANDED EBAY SELLERS, LIKE THE FREAKISH PEOPLE THAT YOU ARE. THESE TRANSLATIONS ARE *NOT* HERE FOR YOU TO STEAL. DO YOUR OWN DAMN TRANSLATIONS. GO AWAY, TOYWIZ AND UNDERHANDED EBAY SELLERS, LIKE THE FREAKISH PEOPLE THAT YOU ARE. THESE TRANSLATIONS ARE *NOT* HERE FOR YOU TO STEAL. DO YOUR OWN DAMN TRANSLATIONS. GO AWAY, TOYWIZ AND UNDERHANDED EBAY SELLERS, LIKE THE FREAKISH PEOPLE THAT YOU ARE. THESE TRANSLATIONS ARE *NOT* HERE FOR YOU TO STEAL. DO YOUR OWN DAMN TRANSLATIONS. ------------------------------------------------------------------ YU-GI-OH! : OFFICIAL CARD GAME : DUEL MONSTERS RISE OF DESTINY (RDS) v1.5, Updated: November 15, 2004 By Edo (ehrzic@yahoo.com) http://www.stormpages.com/edhrzic/Yugioh.htm Yu-Gi-Oh! is a trademark and copyright of Kazuki Takahashi and Studio Dice. This file is (c) 2004 Edward T. Hrzic III. All rights reserved. ------------------------------------------------------------------ ---------------| What is this file? This file is a series of translations for the Duel Monsters card game. In it are the translations for the "Pharaoh's Inheritance" (309) set that was released in Japan. ---------------| A Word To The Wise As if you didn't already know, no, I am NOT a native speaker of Japanese. Thus, mistakes ARE made in some of the translations. This means that cards in this file are subject to change without notice, to make sure that an effect is correctly interpreted. ---------------| What to do with it? You may download and print this file out for your OWN, PERSONAL USE, AND NOTHING ELSE! This includes reformatting it, and putting it on your own home page. YOU CANNOT PUT THIS DOCUMENT ON *****ANY***** WEB PAGES, AND YOU CANNOT LINK TO IT! If you wish to post individual translations for pure comparative purposes, then you may do so, but you MUST INDICATE WHERE IT CAME FROM, AND GIVE MY URL! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! Have I made myself clear? AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! AND DO *****NOT***** STEAL MY STUFF AND CLAIM THAT YOU DID IT! I am being DOUBLY clear? ---------------| History v1.5 (November 15, 2004) - Corrected RDS-JP055 v1.4 (September 2, 2004) - Various minor word cleanups. ---------------| Spoiler List Monsters' statistics are written in the following way, for easy reference: Main Type/Sub-Type/Level/Attack strength/Defense strength ==========| RISE OF DESTINY GO AWAY, TOYWIZ AND UNDERHANDED EBAY SELLERS, LIKE THE FREAKISH PEOPLE THAT YOU ARE. THESE TRANSLATIONS ARE *NOT* HERE FOR YOU TO STEAL. DO YOUR OWN DAMN TRANSLATIONS. GO AWAY, TOYWIZ AND UNDERHANDED EBAY SELLERS, LIKE THE FREAKISH PEOPLE THAT YOU ARE. THESE TRANSLATIONS ARE *NOT* HERE FOR YOU TO STEAL. DO YOUR OWN DAMN TRANSLATIONS. GO AWAY, TOYWIZ AND UNDERHANDED EBAY SELLERS, LIKE THE FREAKISH PEOPLE THAT YOU ARE. THESE TRANSLATIONS ARE *NOT* HERE FOR YOU TO STEAL. DO YOUR OWN DAMN TRANSLATIONS. GO AWAY, TOYWIZ AND UNDERHANDED EBAY SELLERS, LIKE THE FREAKISH PEOPLE THAT YOU ARE. THESE TRANSLATIONS ARE *NOT* HERE FOR YOU TO STEAL. DO YOUR OWN DAMN TRANSLATIONS. GO AWAY, TOYWIZ AND UNDERHANDED EBAY SELLERS, LIKE THE FREAKISH PEOPLE THAT YOU ARE. THESE TRANSLATIONS ARE *NOT* HERE FOR YOU TO STEAL. DO YOUR OWN DAMN TRANSLATIONS. Released May 27th, 2004 Card Composition: Ultimate Rare: ?? Secret Rare: ? Monster Cards: ? Ultra Rare: ? Effect: ?? Super Rare: ? Fusion: ? Rare: ?? Magic Cards: ?? Normal Rare: ?? Trap Cards: ?? Normal: ?? RDS-JP001 ANDROID TREEMAN 18 ("INPACHI") Fire/Machine/5/500/2500 RDS-JP002 MIGHTY GUARD Earth/Machine/4/500/1200 RDS-JP003 MAGIC FREIGHT CAR BOKOICHI Dark/Machine/2/500/500 RDS-JP004 HARPY GIRL Air/Bird/2/500/500 RDS-JP005 THE CREATOR Light/Electric/8/2300/3000 Choose 1 Monster from your Cemetery. Send 1 card from your hand to the Cemetery, and Special Summon the chosen Monster. You can use this effect only 1 time per turn. This card can't be Special Summoned from a Cemetery. ULTRA RARE / ULTIMATE RARE RDS-JP006 AVATAR OF THE CREATOR Light/Warrior/4/1600/1500 You can sacrifice this card to Special Summon 1 [The Creator] from your hand. RDS-JP007 ULTIMATE INSECT LV3 Air/Insect/3/1400/900 If this card was Special Summoned by the effect of an [Ultimate Insect LV1], while this card is on the Field, reduce the attack strength of all of your opponent's Monsters by 300. During your Standby Phase, you can send this face-up card to the Cemetery to Special Summon 1 [Ultimate Insect LV5] from your hand or deck (excluding the turn this card is Normal Summoned, Special Summoned or Reversed). RARE RDS-JP008 MYSTIC SWORDMAN LV6 Earth/Warrior/6/2300/1700 If this card is Normal Summoned, it can only be played in face- down defense mode. If this card attacks a face-down defense mode Monster, don't go to Damage Calculation, and destroy that face- down defense mode Monster as it is. You can have Monsters destroyed by this effect not go to the Cemetery, and instead put it on top of your opponent's deck. ULTRA RARE / ULTIMATE RARE RDS-JP009 SILENT SWORDMAN LV3 Light/Warrior/3/1000/1000 Negate the effects of your opponent's Magic that target this card. During your Standby Phase, you can send this face-up card to the Cemetery to Special Summon 1 [Silent Swordman LV5] from your hand or deck. (Excluding the turn this card is Normal Summoned, Special Summoned or Reversed.) ULTRA RARE / ULTIMATE RARE RDS-JP010 PENGUIN NIGHTMARE Water/Water/4/900/800 When this card is Reversed, return 1 Monster on your opponent's Field to its owner's hand. While this card is face-up on the Field, increase the attack strength of Water Main-Type Monsters on your Field by 200. RDS-JP011 SUPER SUPPORT, MECHA HEAVY WEAPON Dark/Machine - Union/3/500/500 Once during your Main Phase, you can treat this card as an Equipment card and Equip it on one of your face-up Machine Sub- Type Monsters on the Field, or remove it from being an Equipped, and return it in face-up attack mode. While this card is treated as an Equipment card by this effect, increase the Equipped Monster's attack and defense strengths by 500. (A Monster can only have 1 Union Monster Equipped on it at a time. If the Equipped Monster would be destroyed, destroy this card instead.) RDS-JP012 PERFECT MACHINE KING Earth/Machine/8/2700/1500 Increase this card's attack strength by 500 for each Machine Sub- Type Monster on the Field, other than this card. ULTRA RARE / ULTIMATE RARE RDS-JP013 ELEMENT MAGICIAN Light/Magic User/4/1500/1200 This card gains the following effects, if the appropriate Main- Type Monster is on the Field. - Water Main-Type: Control of this card cann't change. - Air Main-Type: If this card destroys an oopponent's Monster as a result of Battle, it can continue to attack 1 more time. RDS-JP014 ELEMENT ZAURUS Dark/Dinosaur/4/1500/1200 This card gains the following effects, if the appropriate Main- Type Monster is on the Field. - Fire Main-Type: Increase this card's attaack strength by 500. - Earth Main-Type: The effects of Effect Moonsters destroyed by this card are negated. RDS-JP015 MONSTROUS BIRD OF THE VALLEY OF MISTS Air/Bird/6/2400/1400 When this card is send to the Cemetery from your hand, return this card to your deck and shuffle. RDS-JP016 ONE-SHOT DEADLY SAMURAI Air/Warrior/4/1200/1200 When this card Battles, before Damage Calculation, guess heads or tails in a coin toss. If correct, destroy your opponent's Monster by this effect. RDS-JP017 HARPY LADY 1 Air/Bird/4/1300/1400 This card's name is treated as [Harpy Lady]. While this card is on the Field, increase the attack strength of Air Main-Type Monsters by 300. RDS-JP018 HARPY LADY 2 Air/Bird/4/1300/1400 This card's name is treated as [Harpy Lady]. The effects of Reverse Effect Monsters destroyed by this card as a result of Battle are negated. RDS-JP019 HARPY LADY 3 Air/Bird/4/1300/1400 This card's name is treated as [Harpy Lady]. Your opponent's Monsters that this card Battles can't declare an attack for 2 turns, counting your opponent's turns. RDS-JP020 SNEAKY FIRE SPIRIT Fire/Fire/3/100/200 This card can attack the opposing player directly. Each time it's successful in a direct attack, increase this card's attack strength by 1000. RDS-JP021 FIRE EMPEROR TESTAROS Fire/Fire/6/2400/1000 If this card is successfully Sacrifice Summoned, your opponent discards 1 card from his or her hand at random to the Cemetery. If the discarded card was a Monster card, do 100 points of damage to your opponent's Life times the Monster's Level. SUPER RARE / ULTIMATE RARE RDS-JP022 EAGLE EYE Air/Bird/3/1300/1200 When this card is successfully Normal Summoned, Trap cards can't be activated. RDS-JP023 THE MAGNIFICENT INFILTRATOR Earth/Warrior/3/1300/1200 When this card is successfully Normal Summoned, Trap cards can't be activated. RDS-JP024 FLAMES OF AGRESSION Fire/Fire/3/1300/1200 When this card is successfully Normal Summoned, Trap cards can't be activated. RDS-JP025 CONCEALED APPROACH DEVIL MANTA Water/Fish/3/1300/1200 When this card is successfully Normal Summoned, Trap cards can't be activated. RDS-JP026 BLACK WARRIOR WEREWOLF Dark/Animal Warrior/4/1600/600 While this card is face-up on your Field, your opponent can't activate Trap cards during the Battle Phase. RDS-JP027 MIRAGE DRAGON Light/Dragon/4/1600/600 While this card is face-up on your Field, your opponent can't activate Trap cards during the Battle Phase. RDS-JP028 EXPLOSIVE MASS GAIA SOUL Fire/Fire/4/2000/0 You can sacrifice up to 2 Fire Sub-Type Monsters on your Field. If you sacrifice for this effect, this Monster's attack strength is increased by 1000 times the number sacrificed. When this card attacks a defense mode Monster, if this card's attack strength is greater than the defense mode Monster's defense strength, do Battle Damage to your opponent equal to the difference. During the End Phase, destroy this card. RARE RDS-JP029 FOX FIRE Fire/Fire/2/300/200 During the End Phase of a turn in which this face-up card was destroyed as a result of Battle, Special Summon this card to your Field from the Cemetery. This card can't be sacrifice for a Sacrifice Summon. RDS-JP030 IMMENSE BATTLESHIP BIG CORE Dark/Machine/6/2300/1100 When this card is Normal Summoned, put 3 counters on it. This card can't be destroyed as a result of Battle. When this card Battles, at the end of the Damage Step, remove 1 counter from this card. If there are no counters when this card Battles, destroy this card at the end of the Damage Step. SUPER RARE / ULTIMATE RARE RDS-JP031 TRANSFORMABLE MECHANICAL BEAST GUNNER DRAGON Dark/Machine/7/2800/2000 You can Normal Summon this card without sacrifices. In that case, this card's base attack and defense strengths are halved. RARE RDS-JP032 MAGIC LOCOMOTIVE DEKOICHI Dark/Machine/4/1400/1000 Reverse: Draw 1 card. If a [Magical Freight Car Bokoichi] is face-up on your Field, draw cards equal to the number of them. RARE RDS-JP033 TRAP DISARMING A-TEAM Fire/Machine/2/300/400 You can also use this effect during your opponent's turn. When your opponent activates a Trap card, you can sacrifice this face- up card to negate the activation of that Trap card, and destroy it. RARE RDS-JP034 SHIFTING LIFE FORM HORMUNCULUS Light/Plant/4/1800/1600 You can change this card's Sub-Type. You can use this effect only once per turn. RDS-JP0035 DRAGON KNIGHT OF THE DARK WORLD, DARK SWORD Dark/Warrior/6/2200/1500 Fusion: [Dark World Warrior Dark Sword] + [Black Dragon] When this card does Battle Damage to your opponent, choose up to 3 Monster cards in your opponent's Cemetery and remove them from the game. RARE RDS-JP036 KING MOKEMOKE Light/Angel/6/300/100 Fusion: [Mokemoke] + [Mokemoke] + [Mokemoke] When this card is removed from the Field, you can Special Summon as many [Mokemoke] from your Cemetery as possible. RDS-JP037 REPEATING MAGIC Instant Magic You can activate this card when you activate a Normal Magic card. Discard all of your hand to the Cemetery. This card's Effect becomes the same as that Normal Magic card. RARE RDS-JP038 HARPY HUNTING AREA Field Magic When a [Harpy Lady] or [Harpy Lady Triplets] is Normal Summoned or Special Summoned, destroy 1 Magic or Trap card on the Field. Increase the attack and defense strengths of all Bird Sub-Type Monsters on the Field by 200. RDS-JP039 TRIANGLE ECSTACY SPARK Normal Magic Until this turn's End Phase, the attack strength of [Harpy Lady Triplets] becomes 2700, the opposing player can't activate Trap cards, and the effects of Trap cards on your opponent's Field are negated. SUPER RARE / ULTIMATE RARE RDS-JP040 NECKLACE OF GIFTS AND PLUNDER Equipment Magic When the Equipped Monster is destroyed and send to the Cemetery as a result of Battle while on your Field, choose 1 of the following effects and activate it. - Draw 1 card from your deck. - Discard 1 card at random from your opponeent's hand to the Cemetery. RARE RDS-JP041 MACHINE REPLICATION FACTORY Normal Magic Choose 1 Machine Sub-Type Monster on your Field with an attack strength of 500 or less and activate. You can Special Summon up to 2 cards of the same name from your deck. RARE RDS-JP042 FLINT Equipment Magic The Monster Equipped with this card can't change its mode, can't declare an attack, and its attack strength is reduced by 300. If the Equipped Monster is destroyed, choose 1 Monster on the Field, and Equip that Monster with this card. RARE RDS-JP043 ANGERED MOKEMOKE Permanent Magic When a [Mokemoke] is face-up on your Field, if an Angel Sub-Type Monster on your Field is destroyed, until this turn's End Phase, the attack strength of [Mokemoke] on your Field become 3000. RDS-JP044 SPIN Normal Magic Discard 1 card from your hand. Put 1 Monster on the Field on top of its owner's deck. RDS-JP045 REBIRTH OF THE DEAD Normal Magic Discard 1 card from your hand. Put 1 Monster card in your Cemetery into your hand. SUPER RARE / ULTIMATE RARE RDS-JP046 BATTERING GIANT SPEAR Equipment Magic If the Equipped Monster attacks a face-down defense mode Monster, increase the Equipped Monster's attack strength by 1500. RDS-JP047 TRIFLING MATTERS Permanent Magic Return 1 Level 7 or higher Monster from your hand to your deck, and after shuffling, draw 1 card. This effect can only be used once per turn. RDS-JP048 EVIL ENERGY EXPLOSION Instant Magic Discard 1 card from your hand. Destroy all face-up Permanent Trap cards on the Field. RDS-JP049 GUILLOTINE Normal Trap You can activate this card when a Monster on your opponent's Field changes from face-up attack mode to face-up defense mode. Destroy all defense mode Monsters on your opponent's Field. SUPER RARE / ULTIMATE RARE RDS-JP051 HEAVENLY PUNISHMENT Counter Trap Discard 1 card from your hand. Negate the activation and effect of an Effect Monster, and destroy that Monster. SUPER RARE / ULTIMATE RARE RDS-JP051 SHIN TSUEN FU Permanent Trap Choose 2 Set Magic or Trap cards on the Field and activate. While this card is on the Field, the chosen Magic or Trap cards can't be activated. RDS-JP052 RAREMETAL CONVERSION, MAGIC REFLEX ARMOR Permanent Trap Increase the attack strength of 1 Machine Sub-Type Monster on the Field by 500. Once, negate the effect of a Magic card that targets that Monster. If the selected Monster is removed from the Field, destroy this card. RARE RDS-JP053 RESULT OF KOZAKKII'S RESEARCH Normal Trap Look at the top 3 cards of your deck, and return those cards in any order that you wish. RDS-JP054 MIND HACK Pay 500 Life Points. Look at your opponent's hand and all Set cards on your opponent's Field. RDS-JP055 WEATHERING VOLCANO Normal Trap You can activate this card if there are Air, Water, Fire and Earth Main-Type Monsters all on the Field. Choose 1 of the following effects and use it. - Destroy all Monsters on your opponent's FField. - Destroy all Magic and Trap cards on your opponent's Field. - Discard 2 cards from your opponent's handd at random. - Draw 2 cards. RDS-JP056 CHAIN BURST Permanent Magic Do 1000 damage to the player that activates a Trap card. RARE RDS-JP057 PIKERU'S MAGIC RING Normal Trap Until this turn's End Phase, damage done by card effects to this card's controller becomes 0. SUPER RARE / ULTIMATE RARE RDS-JP058 CLEANSE MAGIC Normal Trap Discard 1 card from your hand. Destroy all face-up Permanent Magic cards on the Field. RDS-JP059 ASTRAL BARRIER Permanent Trap If an opponent's Monster attacks a Monster on your Field, you can make that attack a direct attack to your Life Points. RDS-JP060 COVER FIRE Normal Trap If an opponent's Monster attacks a Monster on your Field, you can activate this card during the Damage Step. Increase the attack strength of your Monster that was attacked by the attack strength of another face-up Monster on your Field. RARE GO AWAY, TOYWIZ AND UNDERHANDED EBAY SELLERS, LIKE THE FREAKISH PEOPLE THAT YOU ARE. THESE TRANSLATIONS ARE *NOT* HERE FOR YOU TO STEAL. DO YOUR OWN DAMN TRANSLATIONS. GO AWAY, TOYWIZ AND UNDERHANDED EBAY SELLERS, LIKE THE FREAKISH PEOPLE THAT YOU ARE. THESE TRANSLATIONS ARE *NOT* HERE FOR YOU TO STEAL. DO YOUR OWN DAMN TRANSLATIONS. GO AWAY, TOYWIZ AND UNDERHANDED EBAY SELLERS, LIKE THE FREAKISH PEOPLE THAT YOU ARE. THESE TRANSLATIONS ARE *NOT* HERE FOR YOU TO STEAL. DO YOUR OWN DAMN TRANSLATIONS. GO AWAY, TOYWIZ AND UNDERHANDED EBAY SELLERS, LIKE THE FREAKISH PEOPLE THAT YOU ARE. THESE TRANSLATIONS ARE *NOT* HERE FOR YOU TO STEAL. DO YOUR OWN DAMN TRANSLATIONS. GO AWAY, TOYWIZ AND UNDERHANDED EBAY SELLERS, LIKE THE FREAKISH PEOPLE THAT YOU ARE. THESE TRANSLATIONS ARE *NOT* HERE FOR YOU TO STEAL. DO YOUR OWN DAMN TRANSLATIONS. ------------------------------------------------------------------ Fin.