----------------------------------------------------------------- YU-GI-OH! : OFFICIAL CARD GAME : DUEL MONSTERS SPOILER FOR PEGASUS J. CRAWFORD STRUCTURE DECK v1.3, Updated: May 3, 2002 By Edo (edo_hrzic@hotmail.com) http://www.stormpages.com/edhrzic/Yugioh.htm OR http://www.geocities.com/TimesSquare/Alley/2247/Yugioh.htm Yu-Gi-Oh! is a trademark and copyright of Kazuki Takahashi and Studio Dice. This file is (c) 2002 Edward T. Hrzic III. All rights reserved. ------------------------------------------------------------------ ---------------| What is this file? This file is a series of translations for the Duel Monsters card game. In it are the translations for the cards that appeared in the Pegasus J, Crawford Structure Deck. ---------------| What to do with it? You may download and print this file out for your OWN, PERSONAL USE, AND NOTHING ELSE! This includes reformatting it, and putting it on your own home page. 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Have I made myself clear? ---------------| History v1.3 (May 3, 2002) - Corrected Toon Gemini Elf - Corrected Toon Dragon Egger - Corrected some card-numbering problemss ---------------| Spoiler List Monsters' statistics are written in the following way, for easy reference: Main Type/Sub-Type/Level/Attack strength/Defense strength =====| SPOILER 55 Cards Ultra Rare: 2 Super Rare: 1 Normal: 52 PE-01 BOW-DRAWING MERMAID Type: Normal Monster Water/Water/4/1400/1500 PE-02 WICKED GOD OF A THOUSAND EYES Type: Normal Monster Dark/Magic User/1/0/0 PE-03 ILLUSIONIST NO FACE Type: Normal Monster Dark/Magic User/5/1200/2200 PE-04 PARROT DRAGON Type: Normal Monster Air/Dragon/5/2000/1300 PE-05 DARK RABBIT Type: Normal Monster Dark/Animal/4/1100/1500 PE-06 HOLY DOLL Type: Normal Monster Light/Magic User/4/1600/1000 PE-07 TOON ALLIGATOR Type: Normal Monster Water/Reptile/4/800/1600 PE-08 TOON GOBLIN STRIKE TEAM Type: Effect Monster - Toon Earth/Warrior/4/2300/0 Effect: This Monster cannot attack the turn it is Summoned. If your [Toon World] is destroyed, so is this card. If you have a [Toon World] on the Field and your opponent controls no Toon Monsters, this card may attack your opponent directly. If this card attacks, it changed to defense mode at the end of the Battle Phase, and cannot be changed during your next turn. PE-09 TOON CANNON SOLDIER Type: Effect Monster - Toon Dark/Machine/4/1400/1300 Effect: This Monster cannot attack the turn it is Summoned. If your [Toon World] is destroyed, so is this card. If you have a [Toon World] on the Field and your opponent controls no Toon Monsters, this card may attack your opponent directly. You may sacrifice 1 of your Monsters on the Field to do 500 damage to your opponent. Ultra Rare PE-10 TOON GEMINI ELF Type: Effect Monster - Toon Earth/Magic User/4/1900/900 Effect: This Monster cannot attack the turn it is Summoned. If your [Toon World] is destroyed, so is this card. If you have a [Toon World] on the Field and your opponent controls no Toon Monsters, this card may attack your opponent directly. If this Monster does damage to your opponent, he or she discards 1 card from his or her hand at random. Ultra Rare PE-11 TOON MASKED AUTOMATON Type: Effect Monster - Toon Dark/Magic User/4/900/1400 Effect: This Monster cannot attack the turn it is Summoned. If your [Toon World] is destroyed, so is this card. If you have a [Toon World] on the Field and your opponent controls no Toon Monsters, this card may attack your opponent directly. If this Monster does damage to your opponent, draw 1 card. PE-12 TOON DEMON Type: Effect Monster - Toon Dark/Demon/6/2500/1200 Effect: You must have a [Toon World] in play to summon this monster. This monster cannot attack during the turn it is summoned. You must pay 500 Life Points to attack with this monster. If your [Toon World] is destroyed, so it this card. If your opponent does not control any Toon monsters, this card may attack your opponent directly. This Monster must attack your opponent's Toon Monsters, if he or she has any. PE-13 TOON MERMAID Type: Effect Monster - Toon Water/Water/4/1400/1500 Effect: You must have a [Toon World] in play to summon this monster. This monster cannot attack during the turn it is summoned. You must pay 500 Life Points to attack with this monster. If your [Toon World] is destroyed, so it this card. If your opponent does not control any Toon monsters, this card may attack your opponent directly. This Monster must attack your opponent's Toon Monsters, if he or she has any. PE-14 BLUE EYES TOON DRAGON Type: Effect Monster - Toon Light/Dragon/8/3000/2500 Effect: You must have a [Toon World] in play to summon this monster. This monster cannot attack during the turn it is summoned. You must pay 500 Life Points to attack with this monster. If your [Toon World] is destroyed, so it this card. If your opponent does not control any Toon monsters, this card may attack your opponent directly. This Monster must attack your opponent's Toon Monsters, if he or she has any. PE-15 CRITTER Type: Effect Monster Dark/Demon/3/1000/600 Effect: When this card is put into your Cemetery from the Field, you may search your deck for a Monster with an attack strength of 1500 or less and put it into your hand. PE-16 BLACK FOREST WITCH Type: Effect Monster Dark/Magic User/4/1100/1200 Effect: When this card is put into your Cemetery from the Field, you may search your deck for a Monster with a defense strength of 1500 or less and put it into your hand. PE-17 SAINT MAGICIAN Type: Effect Monster Light/Magci User/1/300/400 Effect: Reverse: Return 1 Magic card from your Cemetery to your hand. PE-18 SENJU GOD Type: Effect Monster Light/Angel/4/1400/1000 Effect: When you summon this monster or summon it face down, you may search your deck for 1 Ritual Monster and put it into your hand. PE-19 KILLER TOMATO Dark/Plant/4/1400/1100 Effect: If this card is put into your Cemetery from the Field during battle, you may summon a Dark Main-Type monster with an attack strength of 1500 or less from your deck to the Field (you must sacrifice monsters to summon a level 5 or higher monster). PE-20 TIME BOMBER Type: Effect Monster Fire/Fire/2/200/1000 Effect: Reverse: During your Standby Phase, sacrifice this monster. Destroy all of your monsters, and do damage to your opponent equal to half the total of the destroyed monsters' attack strengths. PE-21 SONIC BIRD Type: Effect Monster Air/Bird/4/1400/1000 Effect: When you summon this monster or summon it face down, you may search your deck for 1 Ritual Magic card and put it into your hand. PE-22 SACRIFICE Type: Ritual Effect Monster Dark/Magic User/1/0/0 Effect: (Must be summoned by the [Ritual of Illusions] Magic card.) Gain the attack and defense statistics of 1 of your opponent's monsters. While this monster has an absorbed monster, and a monster attacks it, the damage is also done to the attacking player. You can only use this effect once per turn, and the chosen monster becomes an Equipment card to [Sacrifice]. PE-23 THEFT Type: Equipment Magic Effect: Gain control of 1 of your opponent's monsters. During your opponent Standby Phase, he or she gains 1000 Life Points. PE-24 TOON WORLD Type: Permanent Magic Effect: You must pay 1000 Life Points to activate this card. NOTE: There are two in the Pegasus Structure deck. NOTE: Yes, it is different than the one from Pharaoh's Servant. The old one is going to be the same as this new one. PE-25 THUNDER BOLT Type: Normal Magic Effect: Destroy all of your opponent's Monsters on the Field. PE-26 TEMPEST Type: Normal Magic Effect: Destroy all Magic and Trap cards on the Field. PE-27 CROSS SOUL Type: Normal Magic Effect: You do not have a Battle Phase during the turn in which you play this card. You may sacrifice 1 of your opponent's Monsters in place of 1 of yours. PE-28 CHANGE OF HEART Type: Normal Magic Effect: Gain control of 1 of your opponent's Monsters until the end of the turn. PE-29 BROKEN EARTH Type: Normal Magic Effect: Destroy your opponent's face up Monster on the Field with the lowest attack strength. PE-30 RAISE DEAD Type: Normal Magic Card Effect: Put a monster from your Cemetery or your opponent's Cemetery on the Field under your control. (It can be any mode, but must be face up.) PE-31 FUSION Type: Normal Magic Card Effect: Fuse 2 or more specific monsters together. PE-32 MASTER OF FUSION Type: Normal Magic Card Effect: Put 1 [Fusion] card from your deck into your hand. Shuffle your deck afterward. PE-33 HURRICANE Type: Normal Magic Card Effect: Return all Magic and Trap cards to their owner's hands. PE-34 IRON CAGE OF NIGHTMARES Type: Normal Magic Effect: Monsters cannot attack and cannot be attacked for 2 turns. At the end of the second turn, destroy this card. PE-35 RITUAL OF ILLUSIONS Type: Ritual Magic Effect: Used to summon a [Sacrifice]. Sacrifice monsters from your hand and/or in play with total levels of 1 or more, or you cannot summon a [sacrifice]. PE-36 FIELD OF BITTER SOULS Type: Permanent Magic Effect: Monsters cannot attack during the turn in which they are Summoned (including Reverse Summons and Special Summons). PE-37 TOON INDEX Type: Normal Magic Effect: Search your deck for 1 card with Toon in its name, and put it into your hand. Super Rare PE-38 TOON DEFENSE Type: Permanent Trap Effect: Whenever a level 4 or less Toon Monster is attacked, that Toon's controlled may choose to receive the attack directly instead. PE-39 VASE OF GREED Type: Normal Trap Effect: Draw 1 card. PE-40 THOUSAND EYES SACRIFICE Type: Fusion Monster Dark/Magic User/1/0/0 Effect: [Sacrifice] + [Wicked God of A Thousand Eyes] When this card is on the Field, other Monsters cannot attack nor change their modes. Once during your turn, you may absorb 1 of your opponent's Monsters, gaining the attack and defense strengths of that Monster. You can only absorb 1 Monster at a time, and it becomes an Equipment card on this Monster. PE-41 DRAGON EGGER Type: Normal Monster Fire/Dragon/7/2200/2600 PE-42 TOON DRAGON EGGER Type: Effect Monster Fire/Dragon/7/2200/2600 Effect: You must have a [Toon World] in play to summon this monster. This monster cannot attack during the turn it is summoned. You must pay 500 Life Points to attack with this monster. If your [Toon World] is destroyed, so it this card. If your opponent does not control any Toon monsters, this card may attack your opponent directly. This Monster must attack your opponent's Toon Monsters, if he or she has any. PE-43 ILLUSIONARY SUMMONER Type: Effect Monster Light/Magic User/3/800/900 Effect: Reverse: Sacrifice 1 other Monster. Special Summon a Fusion Monster from your Fusion Deck. Destroy that Fusion Monster at the end of the turn. PE-44 DARK EYES ILLUSIONIST Type: Effect Monster Dark/Magic User/2/0/1400 Effect: Reverse: While this Monster is on the Field, 1 of your opponent's Monsters can't attack. PE-45 DREAM CLOWN Type: Effect Monster Earth/Warrior/3/1200/900 Effect: When this Monster changes from attack mode to defense mode, destroy 1 Monster. PE-46 JAR DEMON Type: Effect Monster Fire/Fire/3/200/1800 Effect: Reverse: Destroy the [Dragon-Sealing Jar], and all Dragon Sub-Type Monsters change to attack mode. PE-47 FUSION CANCEL Type: Instant Magic Effect: Return 1 Fusion monster on the Field to the Fusion deck. At this time, if the monsters uses in that Fusion monster are in the Cemetery, Special Summon them to the Field. PE-48 WORM HOLE Type: Normal Magic Effect: One of your Monsters on the Field is removed from the Field until your next Standby Phase. (That slot is still considered full.) PE-49 SHINE CASTLE Type: Equipment Magic Card Effect: Increase the equipped Light Main-Type Monster's attack strength by 700. PE-50 EYE OF TRUTH Type: Permanent Trap Card Effect: While this card is face up on the Field, your opponent plays with his or her hand revealed. During your opponent's Standby Phase, if your opponent has any Magic card in his or her hand, your opponent gains 1000 Life Points. PE-51 DRAGON-SEALING JAR Type: Permanent Trap Effect: While this card is on the Field, all Dragons change to defense mode and cannot change their modes. PE-52 ILL PREDICTION Type: Permanent Trap Effect: During your Standby Phase, choose 1 card from your opponent's hand and guess whether it is a Monster, Magic or Trap card. If you are correct, do 700 damage to your opponent. PE-53 LIFE ABSORBER Type: Permanent Trap Effect: During your Standby Phase, restore half the amount of Life Points you paid during your previous turn. PE-54 FORCEFIELD Type: Counter Trap Effect: Negate a Magic card that targets 1 Monster, and destroy it. PE-55 FAIR PLAY Type: Permanent Trap Effect: During a player's turn, he or she must play with his or hand open. ------------------------------------------------------------------ Fin.