----------------------------------------------------------------- YU-GI-OH! : OFFICIAL CARD GAME : DUEL MONSTERS SPOILER FOR BOOSTER CHRONICLE v1.0, Updated: May 14, 2002 By Edo (edo_hrzic@hotmail.com) http://www.stormpages.com/edhrzic/Yugioh.htm or http://www.geocities.com/TimesSquare/Alley/2247/Yugioh.htm Yu-Gi-Oh! is a trademark and copyright of Kazuki Takahashi and Studio Dice. This file is (c) 2002 Edward T. Hrzic III. All rights reserved. ------------------------------------------------------------------ ---------------| What is this file? This file is a series of translations for the Duel Monsters card game. In it are the translations for the Booster Chronicle series that were released in Japan. ---------------| What to do with it? You may download and print this file out for your OWN, PERSONAL USE, AND NOTHING ELSE! This includes reformatting it, and putting it on your own home page. If you wish to post individual translations for pure comparative purposes, then you may do so, but you MUST INDICATE WHERE IT CAME FROM, AND GIVE MY URL! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! 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Have I made myself clear? ---------------| Spoiler List Monsters' statistics are written in the following way, for easy reference: Main Type/Sub-Type/Level/Attack strength/Defense strength Released August 30th, 2001 Card Composition: Secret Rare: 1 Monsters 38 Ultra Rare: 3 Effect 19 Super Rare: 6 Fusion 7 Rare: 11 Magic 13 Normal: 60 Trap 4 BC-00 GENERAL OF IMPENETRABLE DEFENSES Type: Effect Monster Dark/Warrior/6/1550/2500 Effect: When this Monster is Summoned or Reverse Summoned, change it to defense mode. This Monster may attack while it is in defense mode. (Damage is done as normal.) Secret Rare BC-01 ELEKIDZ Type: Normal Monster Light/Electric/3/1000/500 BC-02 BLOOD-SUCKING FLEA Type: Normal Monster Earth/Insect/4/1500/1200 BC-03 LIGHT OF ELVES Type: Equipment Magic Effect: Increase a Light Main-Type Monster's attack strength by 400 and reduced its defense strength by 200. BC-04 STEEL SHELL Type: Equipment Magic Effect: Increase a Water Main-Type Monster's attack strength by 400 and reduced its defense strength by 200. BC-05 ANGEL'S BLOOD Type: Normal Magic Effect: Gain 800 Life Points. BC-06 LIGHT THAT REVEALS THE DARKNESS Type: Normal Magic Effect: Turn all of your opponent's face down Monsters face up. Rare BC-07 BEAN SOLDIER Type: Normal Monster Earth/Plant/4/1400/1300 BC-08 EASTER ISLAND STATUE Type: Normal Monster Earth/Rock/4/1100/1400 BC-09 DEAD SHARK Type: Normal Monster Dark/Undead/3/1100/700 BC-10 FISH WARRIOR Type: Normal Monster Water/Fish/4/1250/900 BC-11 WYVERN Type: Normal Monster Air/Bird/4/1200/1000 BC-12 OSHIRO HERO Type: Normal Monster Earth/Warrior/3/1250/700 BC-13 FRIENDSHIP Type: Normal Monster Light/Angel/4/1300/1100 BC-14 BLUE POTION Type: Normal Magic Effect: Gain 400 Life Points. BC-15 LIGHTNING BOLT Type: Normal Magic Effect: Do 300 damage to your opponent. BC-16 BURNING SPEAR Type: Equipment Magic Effect: Increase a Fire Main-Type Monster's attack strength by 400 and reduced its defense strength by 200. BC-17 AIR FAN Type: Equipment Magic Effect: Increase an Air Main-Type Monster's attack strength by 400 and reduced its defense strength by 200. BC-18 VILE WORM BEAST Type: Effect Monster Earth/Animal/1400/700 Effect: Return this card to your hand at the end of the turn in which the card is summoned. BC-19 HERCULES BEETLE Type: Normal Monster Earth/Insect/5/1500/2000 BC-20 TIGER AXE Type: Normal Monster Earth/Animal Warrior/4/1300/1100 BC-21 AXE RAIDER Type: Normal Monster Earth/Warrior/4/1700/1150 Ultra Rare / Parallel Rare BC-22 SPIRIT OF THE BOOKS - HAWK BISHOP Type: Normal Monster Air/Bird/4/1400/1200 BC-23 SAINT BIRD Type: Normal Monster Air/Bird/4/1500/1100 BC-24 JUDGEMENT THE HAND Type: Normal Monster Earth/Warrior/3/1400/700 BC-25 BEAUTIFUL SLAYER Type: Normal Monster Earth/Warrior/4/1600/800 BC-26 DWELLER OF THE FOREST - UDAN Type: Effect Monster Earth/Warrior/3/900/1200 Effect: Increase this Monster's attack strength by 100 for each face up Plant Sub-Type Monster on the Field. BC-27 MACHINE SOLDIER FROM THE DEMON REALM Type: Normal Monster Dark/Machine/4/1400/1200 BC-28 SOUND MAIDEN Type: Normal Monster Earth/Warrior/3/1200/900 BC-29 MECHA HUNTER Type: Normal Monster Dark/Machine/4/1850/800 Super Rare BC-30 SEAZAREON Type: Normal Monster Water/Water/4/1800/800 BC-31 COCKROACH KNIGHT Type: Effect Monster Earth/Insect/3/800/900 Effect: When this card is put into a Cemetery, put it on top of your deck. BC-32 PINCER ALPHA Type: Normal Monster Earth/Insect/4/1250/1000 BC-33 TURTLE BIRD Type: Normal Monster Water/Water/6/1900/1700 BC-34 GEMINI ELF Type: Normal Monster Earth/Magic User/4/1900/900 Ultra Rare / Parallel Rare BC-35 PINCER HERCULES Type: Fusion Monster Earth/Insect/5/1900/1700 Effect: [Pincer Alpha] + [Hercules Beetle] BC-36 PATROL ROBO Type: Effect Monster Earth/Machine/3/1100/900 Effect: If this card is face up, during your Standby Phase, you may look at 1 of your opponent's Set cards on the Field. BC-37 TAKUHI Type: Normal Monster Air/Bird/4/1450/1000 BC-38 THE HOURGLASS OF COURAGE Type: Effect Monster Light/Angel/4/1100/1200 Effect: When this Monster is Summoned or Reverse Summoned, this Monster's attack and defense strengths are halved until the end of your next turn. After that, its attack strength is doubled. BC-39 SLAYER ON THE BATTLEFIELD Type: Fusion Monster Earth/Warrior/6/1900/1700 Effect: [Sound Maiden] + [Beautiful Slayer] BC-40 FAERIE OF THE SPRING Type: Normal Monster Water/Water/4/1600/1100 BC-41 MOONLIGHT MAIDEN Type: Normal Monster Light/Magic User/4/1500/1300 BC-42 QUEEN OF AUTUMN Type: Normal Monster Earth/Plant/5/1800/1500 BC-43 WHITE HOLE Type: Normal Trap Effect: Activate when your opponent activates a [Black Hole]. Your Monsters are not destroyed by that [Black Hole]'s effect. BC-44 ANGEL'S GIFT Type: Normal Magic Effect: Draw 3 cards, then discard 2 cards from your hand. Super Rare BC-45 CALL FROM THE GRAVE Type: Normal Trap Effect: Activate when your opponent activates a [Raise Dead]. That [Raise Dead]'s effect is negated. BC-46 TWO-HEADED KING REX Type: Normal Monster Earth/Dinosaur/5/1600/1200 Ultra Rare / Parallel Rare BC-47 GARZAS Type: Normal Monster Fire/Animal Warrior/5/1800/1500 BC-48 LEVIATHAN Type: Normal Monster Water/Water Dragon/5/1800/1500 BC-49 CORPSE-EATING DRAGON Type: Normal Monster Earth/Dinosaur/4/1600/1200 BC-50 DRAGON ZOMBIE Type: Normal Monster Dark/Undead/3/1600/0 BC-51 GODDESS OF THE TRUTHFUL EYE Type: Effect Monster Light/Angel/4/1200/1000 Effect: This monster may be substituted for 1 monster during a fusion. No other fusion substitution monsters may be used in that fusion. Rare BC-52 LAMP DEMON Type: Normal Monster Dark/Demon/4/1400/1200 BC-53 THE BEAST KING OF THE SWAMP Type: Effect Monster Water/Water/4/1000/1100 Effect: This monster may be substituted for 1 monster during a fusion. No other fusion substitution monsters may be used in that fusion. Rare BC-54 GOD OF DESTRUCTION - VASAGO Type: Effect Monster Dark/Demon/3/1100/900 Effect: This monster may be substituted for 1 monster during a fusion. No other fusion substitution monsters may be used in that fusion. Rare BC-55 PARROT DRAGON Type: Normal Monster Air/Dragon/5/2000/1300 BC-56 BULL DEMON Type: Normal Monster Dark/Demon/6/2150/1950 BC-57 MONSTER EYE Type: Effect Monster Dark/Demon/1/250/350 Effect: Pay 1000 Life Points. Put 1 [Fusion] card from your Cemetery into your hand. BC-58 MACHINE KING Type: Effect Monster Earth/Machine/6/2200/2000 Effect: Increase this Monster's attack strength by 100 for each face up Machine Sub-Type Monster on the Field. Rare BC-59 DEVIL FRANKEN Dark/Machine/2/700/500 Effect: Pay 5000 Life Points. Special Summon a Fusion Monster from your Fusion deck in face-up attack mode. Super Rare BC-60 SKY DRAGON Type: Normal Monster Air/Dragon/6/1900/1800 BC-61 KAISER DRAGON Type: Fusion Monster Light/Dragon/7/2300/2000 Effect: [Wall Guardian Dragon] + [Faerie Dragon] BC-62 WATER MAGICIAN Type: Normal Monster Water/Water/4/1400/1000 BC-63 WING EAGLE Type: Normal Monster Air/Bird/5/1800/1500 BC-64 CRIMSON BIRD Type: Fusion Monster Fire/Bird/6/2300/1800 Effect: [Saint Bird] + [Sly Hunter] BC-65 SOUL HUNTER Type: Fusion Monster Dark/Demon/6/2200/1800 Effect: [Lamp Demon] + [Swordsman From Another Dimension] BC-66 NEEDLE BALL Type: Effect Monster Dark/Demon/2/750/700 Effect: Reverse: You may pay 2000 Life Points to do 1000 damage to your opponent. BC-67 DRAGON KILLER Type: Effect Monster Dark/Demon/6/2000/2100 Effect: When this Monster is Summoned or Reverse Summoned, destroy 1 face up Dragon Sub-Type Monster on the Field. Rare BC-68 BRACHIOREIDOS Type: Fusion Monster Water/Dinosaur/6/2200/2000 Effect: [Two-Headed King Rex] + [Corpse-Eating Dragon] BC-69 NEEDLE WORM Type: Effect Monster Earth/Insect/2/750/600 Effect: Reverse: Discard the top 5 cards of your opponent's deck. Rare BC-70 DOPPELGANGER Type: Effect Monster Dark/Warrior/3/650/900 Effect: Reverse: You must destroy 2 face down Magic and/or Trap cards on the Field. Rare BC-71 METAMOL POT Type: Effect Monster Earth/Rock/2/700/900 Effect: Reverse: Each player discards his or her hand, then draws 5 cards. Super Rare BC-72 PENGUIN SOLDIER Type: Effect Monster Water/Water/2/750/500 Effect: Reverse: Return up to 2 Monsters on the Field to their owner's hands. Super Rare BC-73 WATER FIGHTER BAGROSS Type: Fusion Monster Water/Water/5/1850/1300 Effect: [Flying Fighter - Bagross] + [Warrior That Protects the Sea] BC-74 ILLUSION SHEEP Type: Effect Monster Earth/Animal/3/1150/900 Effect: This monster may be substituted for 1 monster during a fusion. No other fusion substitution monsters may be used in that fusion. Rare BC-75 IMPERIAL CONTROL Type: Permanent Trap Effect: While this card is face up on the Field, all Trap cards other than this one are negated. Super Rare BC-76 WITCH HUNT Type: Normal Magic Effect: Destroy all face up Magic User Sub-Type Monsters on the Field. BC-77 DEMON WARD Type: Normal Magic Effect: Destroy all face up Demon Sub-Type Monsters on the Field. Rare BC-78 MAGIC THORNS Type: Permanent Trap Effect: Whenever a card is discarded from your opponent's hand to his or her Cemetery, do 500 damage to your opponent for each card discarded. Rare BC-79 REVOLUTION Type: Normal Magic Effect: Do 200 damage to your opponent for each card in his or her hand. BC-80 MASTER OF FUSION Type: Normal Magic Effect: Put 1 [Fusion] card from your deck into your hand. Shuffle your deck afterward. ------------------------------------------------------------------ Fin.