----------------------------------------------------------------- THE YAMABUKI CITY GYM Natsume [Sabrina] v2.1, by Edo (hrzic@hawaii.edu) Last updated: 99/08/17 http://www.geocities.com/TimesSquare/Alley/2247/Poke.htm ----------------------------------------------------------------- DISCLAIMER: This spoilers and information within this file are not the last word on the translations of these cards. I make mistakes, so some of this information may be incorrect. ----------| I. What is it? The Yamabuki City Gym is the fifth fixed starter deck for the Pokemon TCG in the Gym Expansion, for the trainer Sabrina. All of the cards in this deck deal with Psychic Pokemon. ----------| II. History v2.1: Sixth release of this file: - Changed names to English - Format changes ----------| III. What's in the Box? Inside of the box, you get: - Sixty-four (64) cards - The "Pre-Rule Book" (that you are supposed to read before the main rule book; it gives you information on the deck that you bought, plus some other information about the game itself) - The "Main Rule Book" (i.e., that contain the rules) - A Pokemon coin (purple with a Alakazam on it) Name Card Type Pokemon Number ----------------------------------------------------------------- Sabrina's Abra (x2) Psychic PKMN No. 063 Sabrina's Abra (x2) Psychic PKMN No. 063 Sabrina's Kadabra (x2) Psychic PKMN No. 064 Sabrina's Alakazam Psychic PKMN No. 065 Sabrina's Gastly (x2) Psychic PKMN No. 092 Sabrina's Gastly (x2) Psychic PKMN No. 092 Sabrina's Haunter (x2) Psychic PKMN No. 093 Sabrina's Gengar Psychic PKMN No. 094 Sabrina's Hypno (x2) Psychic PKMN No. 096 Sabrina's Hypno Psychic PKMN No. 097 Sabrina's Mr. Mime (x2) Psychic PKMN No. 122 Sabrina's Jynx (x2) Psychic PKMN No. 124 Sabrina's Porygon (x2) Colorless PKMN No. 137 Sabrina Trainer No number Yamabuki City Gym Trainer No number Sabrina's ESP Trainer No number Warp Point (x2) Trainer No number Sabrina's Eyes (x2) Trainer No number PlusPower Trainer No number Pokemon Center Trainer No number Defender Trainer No number Master Ball Trainer No number Energy Retrieval Trainer No number Potion Trainer No number Full Heal Trainer No number Double Colorless Energy Energy No number Psychic Energy (x26) Energy No number ----------| IV. Spoiler of the Cards Sabrina Type: Trainer Effect: Choose 1 Sabrina Pokemon on your Bench. Move all Energy cards attached to that Pokemon to another Sabrina Pokemon on your Bench. Picture: Sabrina (Foil card) Sabrina's Abra Type: Basic Psychic Pokemon LV.12 HP 40 C: Pound: 10 PC: Synchro Wave: 40 Effect: Both the Attacking and the Defending Pokemon must have the same number of Energy cards attached in order to use this attack. Retreat P Weakness Sabrina's Abra Type: Basic Psychic Pokemon LV.18 HP 50 P: Clairvoyance Effect: Look at your opponent's hand. P: Quick Attack: 10+ Effect: Flip a coin. If heads, this attack does 20 more damage. -C Retreat P Weakness Sabrina's Kadabra Type: Stage 1 Psychic Pokemon (Evolves from Sabrina's Keeshi) LV.41 HP 70 P: Lifedown Effect: Flip a coin. If heads, put damage counters on the Defending Pokemon so that it only has 10 HP remaining. PCC: Psycho Shot: 30 -C Retreat P Weakness Sabrina's Alakazam Type: Stage 2 Psychic Pokemon (Evolves from Sabrina's Kadabra) LV.44 HP 80 [Pokemon Power] Psycho Link Effect: This Pokemon can use the attack's of any of your other Psychic Pokemon. If this Pokemon is Asleep, Confused or Paralyzed, you can't use this Power. PCCC: Mega Burn: 60 Effect: During your next turn, this Pokemon cannot use Mega Burn. -CCC Retreat P Weakness Sabrina's Gastly Type: Basic Psychic Pokemon LV.9 HP 30 P: Down Lick: 10 Effect: Flip a coin. If heads, the Defending Pokemon is now Paralyzed. PP: Sudden Disappearance: 30 Effect: Return all attached Energy cards attached to Sabrina's Gastly to your hand. Retreat Weakness F Resistance (Damage -30) Sabrina's Gastly Type: Basic Psychic Pokemon LV.16 HP 50 PC: (Matowari) Stick: 20 Effect: During your opponent's next turn, the Defending Pokemon can't retreat. -C Retreat Weakness F Resistance (Damage -30) Sabrina's Haunter Type: Stage 1 Psychic Pokemon (Evolves from Sabrina's Gastly) LV.29 HP 70 PP: Nightmare: 20 Effect: The opponent is now asleep. PPP: Attack from the Shadows Effect: Flip a coin. If heads, choose 1 of the opponent's Benched Pokemon. This attack does 30 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) Retreat Weakness F Resistance (Damage -30) Nastume's Gengar Type: Stage 2 Psychic Pokemon (Evolves from Sabrina's Gastlyto) LV.42 HP 90 PP: Dark Body: 20 Effect: Until the end of your opponent's next turn, each Pokemon Power does nothing. PPP: Shadow (Shibari): 40 Effect: During your opponent's next turn, the Defending Pokemon can't retreat. -CC Retreat Weakness F Resistance (Damage -30) Sabrina's Drowzee Type: Basic Psychic Pokemon LV.18 HP 50 P: Energy Support Effect: Search your deck for a Basic Energy card and attach it to 1 of your Benched Pokemon. Shuffle your deck afterward. PC: Mindshock: 20 Effect: This attack's damage ignores the Defending Pokemon's Weakness and Resistance. -C Retreat P Weakness Sabrina's Hypno Type: Stage 1 Psychic Pokemon LV.31 HP 70 P: Revive Effect: Choose a basic Pokemon from your opponent's discard pile and put it on his or her bench. Put damage counters on it equal to half of its HP (rounding up). PP: Pendulum Slow: 20x Effect: Flip a coin for each damage counter on the Defending Pokemon. This attack does 20 damage times the number of heads. -CC Retreat P Weakness Sabrina's Mr. Mime Type: Basic Psychic Pokemon LV.30 HP 60 PC: Magic Darts Effect: Choose 1 of the opponent's Benched Pokemon. Flip 3 coins. This attack does 10 damage times the number of heads to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) -C Retreat P Weakness Sabrina's Jynx Type: Basic Psychic Pokemon LV.20 HP 60 P: Good-Night Kiss: 10 Effect: The Defending Pokemon is now Asleep. PC: Wake-Up Kiss: 20 Effect: If the Defending Pokemon is Asleep, it is no longer Asleep. -C Retreat P Weakness Sabrina's Porygon Type: Basic Colorless Pokemon LV.37 HP 40 C: Point: 10 CC: Barrier Attack: 20 Effect: During your opponent's next turn, this card takes 10 less damage from attacks. -C Retreat F Weakness P Resistance (Damage -30) TRAINERS Yamabuki City Gym Type: Trainer (Stadium Card) Effect: During each player's turn, that player may return a an Energy card attached to one of his or her Sabrina Pokemon to his or her hand. (This stadium card stays in play for the entire game. If another stadium card is played, this card is discarded.) Picture: A Gym No number Sabrina's ESP Type: Trainer Effect: Attach this card to 1 of your Sabrina Pokemon. At the end of your turn, discard this card. If the attached Sabrina Pokemon attacks and that card text refers to flipping coins, you may flip all of the coins again, and apply the result again. Picture: Sabrina, looking over her shoulder, with Pokemon floating around her. No number Warp Point Type: Trainer Effect: Each player chooses 1 of his or her Benched Pokemon, and switches it with his or her Active Pokemon. Picture: Two Oddishes on a yellowish checkerboard. No number Sabrina's Eyes Type: Trainer Effect: Each player, individually, counts the number of cards in his or her hand, then returns them to his or her deck. Afterward, each player shuffles his or her deck well. Then each player draws a number of cards that they had in their hand previously. Picture: Sabrina holding a Pokeball up. No number Master Ball Type: Trainer Effect: Look at 7 cards from the top of your deck. Choose a Basic Pokemon or Evolution card from there, show it to your opponent, and put it into your hand. Shuffle your deck afterward. Picture: A Pokeball. No number ----------------------------------------------------------------- Fin.