================================================================= STREET FIGHTER OVERPOWER CHARACTERS AND SPECIALS By Ed Hrzic ================================================================= ----------------------------------------------------------------- Okay. So with "X-Men vs. Street Fighter" out, why shouldn't the SF crew be in OverPower? Well, here there are. PLEASE comment on these write-ups, as I know that they are either too powerful, or just the opposite. ----------------------------------------------------------------- Character stats listed as: ----------------------------------------------------------------- ENERGY / FIGHTING / STRENGTH / INTELLECT Key: ----------------------------------------------------------------- [OPD] -- One per deck specials Akuma -- 5 / 6 / 6 / 4: Cannot be spectrum KO'd by Intellect. ADVANCING DRAGON PUNCHES [OPD] -- Acts as a level 8 Strength attack. AIR FIREBALL BARRAGE -- Acts as a level 7 Energy attack. GOURYUKEN (Dragon Punch) -- Acts as a level 6 Strength attack. GOUHADOKEN (Fireball) -- Acts as a level 5 Energy attack. RAGING DEMON -- Acts as a level 7 Energy attack. Cannot be avoided. SHINKUUHADOKEN (Mega Fireball) [OPD] -- Acts as a level 9 Energy attack. TATSUMAKI ZANKUU KYAKU (Hurricane Kick) -- Acts as a level 4 Energy attack. May make 1 additional Energy attack against same hero. Bison -- 6 / 5 / 5 / 6 FIREBALL -- Acts as a level 5 Energy attack. KNEE PRESS -- Acts as a level 4 Fighting attack. KNEE-PRESS NIGHTMARE -- Acts as a level 6 Fighting attack. May combine with one Fighting card as a single attack. PLOT OF WORLD DOMINATION -- Acts as a level 6 Intellect attack. PSYCHO CRUSHER [OPD] -- Acts as a level 9 Energy attack. STOMP -- Acts as a level 5 Strength attack. Cammy -- 3 / 6 / 3 / 4 -- May have dupl. Cannon Drill specials CANNON DRILL -- Acts as a level 5 Fighting attack. CANNON SPIKE -- Acts as a level 4 Strength attack. ELBOW CRUSH -- Acts as a level 4 Energy attack. May make up to 2 additional Fighting attacks against same hero. LOCK-ON [OPD] -- Acts as a level 9 Strength Attack. SPIN-DRIVE SMASHER -- Acts as a level 6 Fighting attack. If successful, also acts as a level 5 Strength attack. FOLLOWING ORDERS -- All Cammy specials are doubled when determining Venture total for this battle. Charlie -- 4 / 5 / 5 / 5: +1 damage if Energy attacks succeed. ATTACK BARRAGE -- Acts as a level 7 Fighting attack. MILITARY ASSISTANCE -- Switch one hit from current battle with one hit from Charlie's permanent record. SHOCKWAVE -- Acts as a level 5 Strength attack. SHOCKWAVE BARRAGE [OPD] -- Acts as a level 8 Strength attack. SONIC BOOM -- Acts as a level 4 Energy attack. SONIC BOOM BARRAGE [OPD] -- Acts as a level 9 Energy attack. Chun Li -- 3 / 6 / 4 / 5 -- May have dupl. Wind Kick specials. ADVANCING WIND KICKS [OPD] -- Acts as a level 8 Fighting attack. FLURRY RISING KICK -- Acts as a level 7 Strength attack. KIKOKEN -- Acts as a level 4 Energy attack. RISING KICK -- Acts as a level 4 Strength attack. SHINKUUKIKOKEN (Mega Fireball) [OPD] -- Acts as a level 9 Energy attack. WIND KICK -- Acts as a level 3 Fighting attack. May make up to 2 additional Fighting attacks against the same hero. Dhalsim -- 7 / 5 / 4 / 6: +2 when defending against Intellect MEDITATION -- Opponent is -4 to Venture total for this battle. YOGA BURN [OPD] -- Acts as a level 9 Energy attack. YOGA FIRE -- Acts as a level 4 Energy attack. YOGA FLAME -- Acts as a level 5 Energy attack. May make 1 additional Energy attack against same hero. YOGA TELEPORT -- Avoid 1 attack. YOGA THROWS [OPD] -- Acts as a level 8 Strength attack. Ken -- 6 / 6 / 5 / 4: May have duplicated Enshoryukens. BERSERK -- Ken gains +2 to actions when attacking for the rest of the battle. ENSHORYUKEN -- Acts as a level 6 Energy attack. May make 1 additonal Energy attack against same hero. HADOKEN -- Acts as a level 5 Energy attack. SHINRYUKEN [OPD] -- Acts as a level 10 Energy attack. SHORYUREPPA -- Acts as a level 7 Strength attack. May make 1 additional Strength attack against same hero. TASTUMAKI SENPUU KYAKU -- Acts as a level 3 Fighting attack. May make up to 2 additional Fighting attacks against same hero. Ryu -- 6 / 5 / 6 / 5: +2 to actions while defending HADOKEN -- Acts as a level 5 Energy attack. SHINKUUHADOKEN [OPD] -- Acts as a level 10 Energy attack. SHORYUKEN -- Acts as a level 6 Strength attack. TATSUMAKI SENPUU KYAKU -- Acts as a level 5 Fighting attack. VACCUUM HURRICANE KICK [OPD] -- Acts as a level 8 Fighting attack. WANDERING WARRIOR -- +3 to Venture total for this battle. Zangief -- 1 / 5 / 7 / 4: May have dupl. Burning Fist specials. ARMAGEDDON BUSTER [OPD] -- Acts as a level 11 Strength attack. Zangief cannot attack for remainder of battle. BURNING FIST -- Acts as a level 3 Energy attack that may be used to defend against Energy attacks. LOVE OF MOTHER RUSSIA -- Remove 1 hit from Zangief's permanent record. SPINNING LARIAT -- Acts as a level 5 Fighting attack that may be used to defend against Energy attacks. May make 1 additional Fighting attack against same hero. SPINNING PILE DRIVER -- Acts as a level 7 Strength attack. =================================================================