----------------------------------------------------------------- POKEMON CARD NEO 2 v2.0, by Edo (hrzic@hawaii.edu) Last updated: 00/08/25 http://www.geocities.com/TimesSquare/Alley/2247/Poke.htm No part of this document may be reproduced in any form without express, written consent of the author. ----------------------------------------------------------------- DISCLAIMER: This spoilers and information within this file are not the last word on the translations of these cards. I make mistakes, so some of this information may be incorrect. ----------| HISTORY v2.0: Third release (00/08/25) - Changed some formatting - Finished Annoon U's Pokemon Power, UNDO v1.5: Second release (00/08/16) - Added all Annoons A, D, F, I, M and U, and the note for including Annoons in your deck - Added Meriipu - Added Nokocchi - Added Fotoresu's "High Speed Spin" - Added Kapoeraa's "Triple Kick" - Added Bangirasu - Corrected Annoon M's Pokemon Power - Corrected Pupurin's Pokemon Power - Finished Ringuma's "Head Press" - Finished Scyther's "Double Claw" - Finished rarities of several cards ----------| A SHORT NOTE No, you may not use this file on your site. Please don't ask to do so. I like hits on my site, too. Also, please DON'T send me any information on the cards that are/were not on this list and whatnot. When I have the option, I will do what I can. Thank you for your cooperation. ----------| DO NOT STEAL MY TRANSLATIONS! I have powerful friends within the Pokemon TCG community that can make it EXTREMELY difficult for you concerning Pokemon on Internet if I found out that you have stolen my translations (read: placed them on another site without my permission, and/or rewrite them to call your own work [plagiarism]). So, don't even THINK about it. You are free to download and print out this file for your own reference - that's what it's here for. Just don't do anything ELSE with it. Thank you for your cooperation. ----------| NEW POKEMON NEO RULES BABY POKEMON RULE: All Baby Pokemon have the following ability: (If your opponent attacks this Pokemon while it is your Active Pokemon, your opponent flips a coin. If tails, that attack does nothing.) Yes, you can start the game with either a Baby Pokemon or a Basic Pokemon. And, yes, you can play either a Baby Pokemon or a Basic Pokemon during your turn. Remember, it is called a "Baby Pokemon Rule", not "Baby Pokemon Power"! This avoids confusion in whether or not Fossil Muk/Spread the Sticky Gas can affect the Baby Rule (which it can't). EVIL AND STEEL ENERGY CARDS: As stated in the Pokemon Card Neo rule book, these two Energy cards ARE NOT Basic Energy cards! End of story! No more debate, wondering, or thinking! They ARE NOT BASIC ENERGY CARDS! POKEMON CARD NEO PROMOTIONAL CARDS: Pokemon Card Neo Promotional Cards (such as those that appeared in the Premium Card File, Korokoro Comics and Pokemon Card Trainers' Magazine) are located in my promotional card spoiler, since those cards do not exist in a set - and are promotional cards, after all. ----------| POKEMON CARD NEO LIST Total Cards in the Set: 55 --------------------------------- Ultra Rare Holo Cards (URH): 01 Rare Hologram Cards (RH): 19 Uncommon Cards (U): 18 Common Cards (C): 17 Card Name Type Number ----------------------------------------------------------------- Caterpie (LV.16) Grass Pokemon No. 010 (C) Metapod (LV.23) Grass Pokemon No. 011 (U) Butterfree (LV.38) Grass Pokemon No. 012 (RH) Kakuna (LV.22) Grass Pokemon No. 014 (U) Beedrill (LV.36) Grass Pokemon No. 015 (RH) Dark Raichu (LV.31) Lightning Pokemon No. 026 (URH) Poliwag (LV.14) Water Pokemon No. 060 (C) Poliwhirl (LV.35) Water Pokemon No. 061 (U) Poliwrath (LV.45) Fighting Pokemon No. 062 (RH) Magnemite (LV.16) Steel Pokemon No. 081 (RH) Scyther (LV.24) Grass Pokemon No. 123 (U) Eevee (LV.14) Colorless Pokemon No. 133 (U) Omanyte (LV.21) Fighting Pokemon No. 138 (C) Omastar (LV.29) Fighting Pokemon No. 139 (U) Kabuto (LV.21) Water Pokemon No. 140 (C) Kabutops (LV.42) Water Pokemon No. 141 (RH) Otachi (LV.18) Colorless Pokemon No. 161 (C) Itomaru (LV.19) Grass Pokemon No. 167 (C) Pupurin (LV.6) Colorless Pokemon No. 174 (U) Neiti (LV.13) Psychic Pokemon No. 177 (C) Neitio (LV.38) Psychic Pokemon No. 178 (U) Meriipu (LV.18) Lightning Pokemon No. 179 (C) Nyoroton (LV.53) Water Pokemon No. 186 (RH) Hanekko (LV.8) Grass Pokemon No. 187 (C) Yanyanma (LV.32) Grass Pokemon No. 193 (RH) Upaa (LV.17) Water Pokemon No. 194 (C) Eefi (LV.45) Psychic Pokemon No. 196 (RH) Burakkii (LV.40) Evil Pokemon No. 197 (RH) Annoon A (LV.15) Psychic Pokemon No. 201 (RH) Annoon D (LV.??) Psychic Pokemon No. 201 (U) Annoon F (LV.??) Psychic Pokemon No. 201 (U) Annoon I (LV.10) Psychic Pokemon No. 201 (C) Annoon M (LV.14) Psychic Pokemon No. 201 (U) Annoon U (LV.16) Psychic Pokemon No. 201 (U) Soonansu (LV.46) Psychic Pokemon No. 202 (RH) Kunegidama (LV.15) Grass Pokemon No. 204 (C) Fotoresu (LV.80) Steel Pokemon No. 205 (RH) Nokocchi (LV.9) Colorless Pokemon No. 206 (C) Hassamu (LV.43) Steel Pokemon No. 212 (RH) Himeguma (LV.12) Colorless Pokemon No. 216 (C) Ringuma (LV.47) Colorless Pokemon No. 217 (RH) Saniigo (LV.27) Water Pokemon No. 222 (U) Derubiru (LV.15) Evil Pokemon No. 228 (U) Derubiru (LV.22) Fire Pokemon No. 228 (RH) Herugaa (LV.37) Evil Pokemon No. 229 (RH) Dooburu (LV.27) Colorless Pokemon No. 235 (RH) Barukii (LV.7) Fighting Pokemon No. 236 (U) Kapoeraa (LV.31) Fighting Pokemon No. 237 (RH) Yoogirasu (LV.10) Fighting Pokemon No. 246 (C) Sanagirasu (LV.32) Fighting Pokemon No. 247 (U) Bangirasu (LV.54) Evil Pokemon No. 248 (RH) Ancient Puzzle Trainer No number (C) Energy Arc Trainer No number (C) Evolution Egg Trainer No number (U) Hyper Devolution Spray Trainer No number (U) ----------| POKEMON CARD NEO SPOILERS POKEMON Caterpie Type: Basic Grass Pokemon LV.16, HP 50 C: Smash Tackle: 20 Effect: This Pokemon does 10 damage to itself. -C Retreat R Weakness (No) Resistance No. 010 (Common) Metapod Type: Stage 1 Grass Pokemon (Evolves from Caterpie) LV.23, HP 70 CC: Harden Effect: During your opponent's next turn, whenever 20 or less damage is done to this Pokemon (after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen.) GG: Metamorphosis Effect: Flip a coin. If heads, remove all damage counters from this Pokemon. Afterward, search your deck for an Evolution card that evolve from Metapod, and attach it to this Pokemon. Shuffle your deck afterward. -CC Retreat R Weakness (No) Resistance No. 011 (Uncommon) Butterfree Type: Stage 2 Grass Pokemon (Evolves from Metapod) LV.38, HP 80 GC: Miracle Pollen: 20 Effect: Flip a coin. If heads, choose Asleep, Confused, Paralyzed or Poisoned. The Defending Pokemon now becomes that status ailment. GGC: Hyper Reverse Effect: This attack does 10 damage times the number of Energy attached to the Defending Pokemon. Remove an equal amount of damage counters from this Pokemon. (No) Retreat R Weakness F Resistance (Damage -30) No. 012 (Rare Hologram) Kakuna Type: Stage 1 Grass Pokemon (Evolves from Weedle) LV.22, HP 70 GG: Spread Poison Effect: During your opponent's next turn, if damage is done to this Pokemon by an attack (even if this Pokemon is Knocked Out), the Attacking Pokemon is now Poisoned, and this attack does 10 damage to each of your opponent's Benched Pokemon (Don't apply Weakness and Resistance). -CC Retreat R Weakness (No) Resistance No. 014 (Uncommon) Beedrill Type: Stage 2 Grass Pokemon (Evolves from Kakuna) LV.36, HP 80 G: Cutting Poison: 10 Effect: Flip a coin. If heads, the Defending Pokemon is now Poisoned. It now takes 30 Poison damage instead of 10 after each player's turn (even if it was already Poisoned). GGC: Pin Missile: 20x Effect: Flip 4 coins. This attack does 20 damage times the number of heads. (No) Retreat R Weakness F Resistance (Damage -30) No. 015 (Rare Hologram) Dark Raichu [Identical to the English Team Rocket version]. No. 026 (Ultra Rare Hologram) Poliwag Type: Basic Water Pokemon LV.14, HP 40 C: Roll: 10 W: Hypnosis Effect: This Defending Pokemon is now Asleep. -C Retreat G Weakness (No) Resistance No. 060 (Common) Poliwhirl Type: Stage 1 Water Pokemon (Evolves from Poliwag) LV.35, HP 70 C: (Haradaiko) Effect: Put 3 damage counters on this Pokemon. Then search your deck for 2 W Energy cards and attached them to this Pokemon. Shuffle your deck afterward. WWC: Water Gun: 30+ Effect: This attack does 10 more damage for each W Energy attached to this Pokemon but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. -C Retreat G Weakness (No) Resistance No. 061 (Uncommon) Poliwrath Type: Stage 2 Fighting Pokemon (Evolves from Poliwhirl) LV.45, HP 90 FC: (Dotsuku): 30 FFCC: Submission: 70 Effect: This Pokemon does 20 damage to itself. -CC Retreat P Weakness (No) Resistance No. 062 (Rare Hologram) Magnemite Type: Basic Steel Pokemon LV.16, HP 40 C: Lock On Effect: During your next turn, if this Pokemon used Thunder Sound, both coins must be tails for the attack to do nothing. LC: Thunder Sound: 50 Effect: The Defending Pokemon is now Paralyzed. Flip 2 coins, if either is tails, this attack does nothing. -C Retreat R Weakness G Resistance (Damage -30) No. 081 (Rare Hologram) Scyther Type: Basic Grass Pokemon LV.24, HP 60 GG: Power Slash: 10+ Effect: Flip 4 coins. If 1 is heads, this attack does 10 more damage; if 2 are heads, this attack does 20 more damage; if 3 are heads, this attack does 40 more damage; if 4 are heads, this attack does 80 more damage. -C Retreat R Weakness F Resistance (Damage -30) No. 123 (Uncommon) Eevee Type: Basic Colorless Pokemon LV.14, HP 50 [Pokemon Power] Energy Evolution Effect: Once during your turn, before your attack, you may flip a coin. If heads, choose 1 type of Energy attached to this Pokemon, and search your deck for an Evolution card of that type that Evolves from this Pokemon. Attach that card to this Pokemon. Shuffle your deck afterward. This power can't be used if this Pokemon is Asleep, Confused or Paralyzed. C: (Ketobasu): 10 -C Retreat F Weakness P Resistance (Damage -30) No. 133 (Uncommon) Omanyte Type: Stage 1 Fighting Pokemon (Evolves from Mysterious Fossil) LV.21, HP 50 [Pokemon Power] Fossil Revival Effect: Once during your turn (before your attack), you may flip a coin. If heads, search your deck for an Evolution card that can be evolved from a Mysterious Fossil, and put it on your Bench. (An evolution card played in this way is considered a Basic Pokemon.) This power can't be used if this Pokemon is Asleep, Confused or Paralyzed, or your Bench is full. W: Wrap: 10 Effect: Flip a coin. If heads, the Defending Pokemon is now Paralyzed. -C Retreat G Weakness No. 138 (Common) Omastar Type: Stage 1 Fighting Pokemon (Evolves from Omanyte) LV.29, HP 80 W: (Shimeageru): 10+ Effect: Flip a coin. If heads, this attack does 20 more damage and the Defending Pokemon is now Paralyzed. WWW: Thorn MAX: 20+ Effect: Flip 1 coin for each W Energy attached to this Pokemon. This attack does 20 more damage times the number of heads. -CC Retreat G Weakness (No) Resistance No. 139 (Uncommon) Kabuto Type: Stage 1 Water Pokemon (Evolves from Mysterious Fossil) LV.21, HP 50 [Pokemon Power] Family Revival Effect: Once during your turn (before your attack), you may flip a coin. If heads, search your deck for a card named Kabuto and put it on your Bench. (A Kabuto played in this way is considered a Basic Pokemon). This power can't be used if this Pokemon is Asleep, Confused or Paralyzed, or your Bench is full. FC: Combine Power: 10+ Effect: Flip a coin. If heads, this attack does 10 more damage times the number of Omanyte, Omastar, Kabuto and Kabutops in play. -C Retreat G Weakness (No) Resistance No. 140 (Common) Kabutops Type: Stage 2 Water Pokemon (Evolves from Kabuto) LV.42, HP 90 C: Slash: 20 F: Hydro Cutter: 40x Effect: Flip a coin for each Energy card attached to this Pokemon. This attack does 40 damage times the number of heads. You cannot flip more than 3 coins in this way. -CC Retreat G Weakness (No) Resistance No. 141 (Rare Hologram) Otachi Type: Basic Colorless Pokemon LV.18, HP 50 C: Search Effect: Look at your opponent's hand. CC: Tackle: 20 -C Retreat F Weakness P Resistance (Damage -30) No. 161 (Common) Itomaru Type: Basic Grass Pokemon LV.19, HP 50 GC: Poison Sting: 20 Effect: Flip a coin. If heads, the Defending Pokemon is now Poisoned. -C Retreat R Weakness (No) Resistance No. 167 (Common) Pupurin Type: Colorless Baby Pokemon LV.6, HP 30 [Standard Baby Rule.] [Pokemon Power] (Jittomiru) Effect: Choose 1 of your opponent's Benched Pokemon with a Pokemon Power. Until the end of the turn, that Pokemon Power stops working. (No) Retreat (No) Weakness (No) Resistance No. 174 (Uncommon) Neiti Type: Basic Psychic Pokemon LV.13, HP 40 P: Confuse Ray: 10 Effect: Flip a coin. If heads, the Defending Pokemon is now Confused. -C Retreat P Weakness F Resistance (Damage -30) No. 177 (Common) Neitio Type: Basic Psychic Pokemon LV.38, HP 70 P: Energy Cycle Effect: You can't use this attack unless your opponent has a Benched Pokemon. Choose 1 Energy card attached to the Defending Pokemon, and attach it to 1 of your opponent's Benched Pokemon. PPC: Super Psy: 50 -C Retreat P Weakness F Resistance (Damage -30) No. 178 (Uncommon) Meriipu Type: Basic Lightning Pokemon LV.??, HP 50 LC: Thunder Jolt: 30 Effect: Flip a coin. If tails, this Pokemon does 10 damage to itself. -C Retreat F Weakness (No) Resistance (Damage -30) No. 179 (Common) Nyoroton Type: Stage 2 Water Pokemon LV.53, HP 100 [Pokemon Power] Call Home Song Effect: You can only use this Power if you have a combination of least 3 Poliwag, Poliwhirl, Poliwrath and Nyorotons in play. This Pokemon's attacks do 40 more damage. This power can't be used if this Pokemon is Asleep, Confused or Paralyzed. WWCC: Double Slap: 40x Effect: Flip 2 coins. This attack does 40 damage times the number of heads. -CCC Retreat G Weakness (No) Resistance No. 186 (Rare Hologram) Hanekko Type: Basic Grass Pokemon LV.8, HP 30 G: Rolling Tackle: 20 -(No) Retreat R Weakness F Resistance (Damage -30) No. 187 (Common) Yanyanma Type: Basic Grass Pokemon LV.32, HP 60 G: Shockwave Effect: Flip a coin. If heads, this attack does 10 damage to each of your opponent's Pokemon (Don't apply Weakness and Resistance.) Afterward, if your opponent has any Benched Pokemon, he or she chooses 1 of them and switches it with the Defending Pokemon. GGG: Swift: 30 Effect: This damage ignores the Defending Pokemon's Weakness, Resistance, Pokemon Powers and other effects. (No) Retreat R Weakness F Resistance No. 193 (Rare Hologram) Upaa Type: Basic Water Pokemon LV.17, HP 50 W: (Nurunuru) Effect: During your opponent's next turn, if damage is done to this Pokemon by an attack, your opponent flips a coin. If tails, that attack does no damage. (Other effects are unchanged.) CC: Tail Attack: 20 -C Retreat G Weakness L Resistance (Damage -30) No. 194 (Common) Eefi Type: Stage 1 Psychic Pokemon (Evolves from Eevee) LV.45, HP 80 CC: Bite: 20 PPC: Psychic: 30+ Effect: This attack does 10 more damage for each Energy card attached to the Defending Pokemon. (No) Retreat P Weakness (No) Resistance No 196 (Rare Hologram)) Burakkii Type: Stage 1 Evil Pokemon (Evolves from Eevee) LV.40, HP 80 CC: Bite: 20 EEC: Cheat Effect: Choose 1 of your opponent's Pokemon and this attack does 30 damage to it (don't apply Weakness, Resistance, Pokemon Powers or other effects). (No) Retreat (No) Weakness P Resistance (Damage -30) No. 197 (Rare Hologram) Annoon A [You can only have up to 4 Annoons in your deck.] Type: Basic Psychic Pokemon LV.??, HP 40 [Pokemon Power] ANGER Effect: You may use this power only when one of your Annon Pokemon uses its Awakening Power. That attack does 10 more damage for each damage counter on this Pokemon. If another Annoon A is using ANGER, you cannot use this Power. P: Awakening Power: 10 -C Retreat P Weakness (No) Resistance No. 201 (Rare Hologram) Annoon D [You can only have up to 4 Annoons in your deck.] Type: Basic Psychic Pokemon LV.??, HP 40 [Pokemon Power] DARK df Effect: Whenever damage is done to 1 of your Annoon Pokemon by an Evil Pokemon, that damage is reduced by 30. If another Annoon Pokemon is using DARK df, you can't use this Power. P: Awakening Power: 10 -C Retreat P Weakness (No) Resistance No. 201 (Uncommon) Annoon F [You can only have up to 4 Annoons in your deck.] Type: Basic Psychic Pokemon LV.??, HP 40 [Pokemon Power] FIND Effect: Once during your turn (before your attack), if this Pokemon and Annoon Pokemon [I], [N] and [D] are on your Bench, you may search your deck for a Trainer card, show it to your opponent, then put it into your hand. Shuffle your deck afterward. P: Awakening Power: 10 -C Retreat P Weakness (No) Resistance No. 201 (Uncommon) Annoon I [You can only have up to 4 Annoons in your deck.] Type: Basic Psychic Pokemon LV.10, HP 40 [Pokemon Power] INCREASE Effect: This Power is used once when this Pokemon is played from your hand. Search your deck for a Pokemon named Annoon, and put it on your Bench. Shuffle your deck afterward. If your Bench is full, you can't use this Power. P: Awakening Power: 10 -C Retreat P Weakness (No) Resistance No. 201 (Common) Annoon M [You can only have up to 4 Annoons in your deck.] Type: Basic Psychic Pokemon LV.14, HP 40 [Pokemon Power] METAL df Effect: Whenever damage is done to your Annoon Pokemon by a Steel Pokemon, that damage is reduced by 30. If another of your Annoon M Pokemon is already using METAL df, you can't use this Power. P: Awakening Power: 10 -C Retreat P Weakness (No) Resistance No. 201 (Common) Annoon U [You can only have up to 4 Annoons in your deck.] Type: Basic Psychic Pokemon LV.16, HP 40 [Pokemon Power] UNDO Effect: Once per game during your turn (before your attack), if this Pokemon and Annoon Pokemon [N], [E] and [O] are on your Bench, return your Active Pokemon and all cards attached to it to your hand. P: Awakening Power: 10 -C Retreat P Weakness (No) Resistance No. 201 (Uncommon) Soonansu Type: Basic Psychic Pokemon LV.46, HP 90 P: Counter Effect: During your opponent's next turn, if damage is done to this Pokemon by an attack, flip a coin. If heads, this attack does the same damage to the Pokemon that did damage to it. (Other effects of that attack don't happen.) -CCC Retreat P Weakness (No) Resistance No. 202 (Rare Hologram) Kunegidama Type: Basic Grass Pokemon LV.15, HP 40 G: Sudden Explosion: 40 Effect: This Pokemon does 40 damage to itself. This attack does 10 damage to each Pokemon on each player's Bench (Don't apply Weakness and Resistance). Flip a coin. If tails, this attack does nothing. -CC Retreat R Weakness (No) Resistance No. 204 (Common) Fotoresu Type: Stage 1 Steel Pokemon (Evolves from Kunegidama) LV.40, HP 80 [Pokemon Power] (Makibishi) Effect: Whenever your opponent Retreats his or her Active Pokemon, this Power does 10 damage to that Pokemon. This power stops working if this Pokemon is Asleep, Confused or Paralyzed. SCC: High Speed Spin: 50 Effect: If your opponent has any Benched Pokemon, he or she chooses 1 of them and switches it with the Defending Pokemon. If you have any Benched Pokemon, choose 1 of them and switch it with this Pokemon. (Do the damage before switching Pokemon.) -CCC Retreat R Weakness G Resistance No. 205 (Rare Hologram) Nokocchi Type: Basic Colorless Pokemon LV.9, HP 30 C: Snake Charm: 10 Effect: Flip a coin. If heads, the Defending Pokemon is now Paralyzed. (No) Retreat F Weakness P Resistance (Damage -30) No. 206 (Common) Hassamu Type: Stage 1 Steel Pokemon (Evolves from Scyther) LV.42, HP 80 S: (Mineuchi) Effect: This attack does damage equal to the half of the Defending Pokemon's remaining HP (round up). CCC: Double Claw: 20+ Effect: Flip 2 coins. This attack does 20 more damage for each heads. -CC Retreat R Weakness G Resistance (Damage -30) No. 212 (Rare Hologram) Himeguma Type: Basic Colorless Pokemon LV.12, HP 40 C: Scratch: 10 CC: Rest Effect: Remove all damage counters from this Pokemon, then this Pokemon is Asleep. -C Retreat F Weakness P Resistance (Damage -30) No. 216 (Common) Ringuma Type: Stage 1 Colorless Pokemon (Evolves from Himeguma) LV.47, HP 80 CC: Head Press: 20 Effect: The Defending Pokemon is now Paralyzed. Flip a coin. If tails, this attack does nothing. CCCC: Double Lariat: 40x Effect: Flip 2 coins. This attack does 40 damage times the number of heads. -CCC Retreat F Weakness P Resistance (Damage -30) No. 217 (Rare Hologram) Saniigo Type: Basic Water Pokemon LV.27, HP 50 W: Recover Effect: Discard 1 W Energy card attached to this Pokemon in order to remove all damage counters from it. FF: Thorn Cannon: 30x Effect: Flip 2 coins. This attack does 30 damage times the number of heads. -C Retreat G Weakness (No) Resistance No. 222 (Uncommon) Derubiru Type: Basic Evil Pokemon LV.15, HP 40 C: Bite: 10 EC: (Goudatsu): 20 Effect: Before damage is done, discard all Trainer cards attach to the Defending Pokemon. -C Retreat (No) Weakness P Resistance (Damage -30) No. 228 (Uncommon) Derubiru Type: Basic Fire Pokemon LV.22, HP 50 R: Smog: 10 Effect: Flip a coin. If heads, the Defending Pokemon is now Poisoned. RR: Gather Flames: 20 Effect: Choose 1 R Energy card in your discard pile and attach it to this Pokemon. -C Retreat W Weakness No. 228 (Rare Hologram) Herugaa Type: Stage 1 Evil Pokemon (Evolves from Derubiru) LV.37, HP 70 ECC: Jaw Smash: 30 Effect: During your opponent's next turn, and your next turn, damage done by attacks of the Defending Pokemon and this Pokemon are increased by 20. RRC: Flamethrower: 50 Effect: Discard 1 R Energy card attached to this Pokemon in order to use this attack. -C Retreat (No) Weakness P Resistance (Damage -30) No. 229 (Rare Hologram) Dooburu Type: Basic Colorless Pokemon LV.27, HP 50 CC: Sketch Effect: This attack copies the attack that the Defending Pokemon used during your opponent's last turn except for its Energy costs and anything else required in order to that attack, such as discarding Energy cards. (No matter what type that Pokemon is, this Pokemon's type is still Colorless.) If the Defending Pokemon didn't attack during your opponent's last turn, you can't use this attack. -C Retreat F Weakness P Resistance (Damage -30) No. 235 (Rare Hologram) Barukii Type: Baby Fighting Pokemon (Evolves into Hitmonchan, Hitmonlee, or Kapoeraa) LV.7, HP 30 [Standard Baby Rule.] C: Smash Punch: 30 Effect: Flip a coin. If tails, this attack does nothing. (No) Retreat (No) Weakness (No) Resistance No. 236 (Uncommon) Kapoeraa Type: Basic Fighting Pokemon LV.31, HP 60 F: Abandonment Effect: Flip a coin. If heads, during your opponent's next turn, prevent all damage and effects by attacks done to this Pokemon. FFF: Triple Kick: 30x Effect: Flip 3 coins. This attack does 30 damage times the number of heads. -C Retreat P Weakness (No) Resistance No. 237 (Rare Hologram) Yoogirasu Type: Basic Fighting Pokemon LV.10, HP 40 C: Bite: 10 -C Retreat G Weakness L Resistance (Damage -30) No. 246 (Common) Sanagirasu Type: Stage 1 Fighting Pokemon (Evolves from Yoogirasu) LV.32, HP 70 CC: Rocket Headbutt: 20 FF: Sandstorm Effect: This attack does 10 damage to each Pokemon (yours and your opponent's) that is not a Fighting Pokemon. (Don't apply Weakness and Resistance.) -C Retreat G Weakness L Resistance (Damage -30) No. 247 (Uncommon) Bangirasu Type: Stage 2 Evil Pokemon (Evolves from Sanagirasu) LV.54, HP 100 CCC: Slam: 30x Effect: Flip 2 coins. This attack does 30 damage times the number of heads. EECC: (Nagitaosu): 50 Effect: Flip a coin for each Pokemon on each player's Bench. If heads, this attack does 30 damage to that Pokemon (don't apply Weakness and Resistance). No. 248 (Rare Hologram) TRAINERS Ancient Puzzle Type: Trainer Effect: Search your deck for a Pokemon named Annoon, and put it on your Bench. Shuffle your deck afterward. You can't play this card if your Bench is full. No number (Common) Energy Arc Type: Trainer Effect: Flip 2 coins. Search your deck for a number of Basic Energy cards equal to the number of heads, show them to your opponent, then put them into your hand. Shuffle your deck afterward. No number (Common) Evolution Egg Type: Trainer Effect: Flip a coin. If heads, search your deck for an Evolution card that Evolves from a Mysterious Fossil, and put it on your Bench. An Evolution card played in this way is considered a Basic Pokemon. You can't play this card if your Bench is full. No number (Uncommon) Hyper Devolution Spray Type: Trainer Effect: Choose 1 of your Evolved Pokemon and return the top Evolution card to your hand. (You cannot evolve that Pokemon during this turn.) No number (Uncommon) ----------------------------------------------------------------- Fin.