----------------------------------------------------------------- POKEMON GYM GYM EXPANSION 2 CHALLENGE FROM THE DARKNESS v4.0, by Edo (hrzic@hawaii.edu) Last updated: 99/12/12 http://www.geocities.com/TimesSquare/Alley/2247/Poke.htm No part of this document may be reproduced in any form without express written consent of the author. ----------------------------------------------------------------- DISCLAIMER: This spoilers and information within this file are not the last word on the translations of these cards. I make mistakes, so some of this information may be incorrect. ----------| I. What is it? The Gym Expansion II is the sixth set for the Pokemon Trading Card Game. It comes in packs of 10. And just like the Gym I expansion, you get two rares (one of which is a hologram card), three uncommons, and five commons. HOW TO USE GYM LEADERS' POKEMON Gym Leaders' Pokemon (Misty's, Blaine's, Koga's, etc.) are a little bit different than the normal Pokemon that you have encountered from the previous five sets, and must be treated so. Gym Leaders' Pokemon can ONLY evolve INTO Gym Leaders' Pokemon, and can ONLY be evolved FROM Gym Leaders'. For example, Blaine's Charmander can ONLY evolve into Blaine's Charmeleon, which can ONLY evolve into Blaine's Charizard. For the purposes of including Gym Leaders' Pokemon in a deck, they do NOT count as the same card of the non-Leader equivalent. For example, Magikarp and Giovanni's Magikarp AREN'T the same card. Thus, you can include up to four of EACH in your deck. ----------| II. History v4.0: Tenth release of this file: - It's done! No more cards to translate! ----------| III. Card List (INCOMPLETE!) Name Card Type Pokemon Number ----------------------------------------------------------------- Erika's Ivysaur (L.22) Grass PKMN No. 002 (U) Erika's Venusaur (L.44) Grass PKMN No. 003 (RH) Blaine's Charmander (L.16) Fire PKMN No. 004 (C) Blaine's Charmeleon (L.29) Fire PKMN No. 005 (U) Blaine's Charizard (L.50) Fire PKMN No. 006 (RH) Koga's Weedle (L.13) Grass PKMN No. 013 (C) Koga's Kakuna (L.21) Grass PKMN No. 014 (U) Koga's Beedrill (L.34) Grass PKMN No. 015 (RH) Koga's Pidgey (L.9) Colorless PKMN No. 016 (U) Koga's Pidgey (L.15) Colorless PKMN No. 016 (C) Koga's Pidgeotto (L.34) Colorless PKMN No. 017 (R) Koga's Ekans (L.17) Grass PKMN No. 023 (C) Koga's Arbok (L.44) Grass PKMN No. 024 (R) Lt. Surge's Raichu (L.38) Lightning PKMN No. 026 (RH) Giovanni's Nidoran (F) (L.11) Grass PKMN No. 029 (C) Giovanni's Nidorina (L.35) Grass PKMN No. 030 (U) Giovanni's Nidoqueen (L.51) Grass PKMN No. 031 (R) Giovanni's Nidoran (M) (L.14) Grass PKMN No. 032 (C) Giovanni's Nidorino (L.32) Grass PKMN No. 033 (U) Giovanni's Nidoking (L.58) Grass PKMN No. 034 (RH) Blaine's Vulpix (L.9) Fire PKMN No. 037 (C) Blaine's Ninetails (L.27) Fire PKMN No. 038 (R) Koga's Zubat (L.14) Grass PKMN No. 041 (C) Koga's Golbat (L.27) Grass PKMN No. 042 (U) Sabrina's Venonat (L.13) Grass PKMN No. 048 (C) Sabrina's Venomoth (L.24) Grass PKMN No. 049 (R) Brock's Dugtrio (L.27) Fighting PKMN No. 051 (R) Giovanni's Meowth (L.12) Colorless PKMN No. 052 (U) Giovanni's Meowth (L.17) Colorless PKMN No. 052 (C) Giovanni's Persian (L.23) Colorless PKMN No. 053 (RH) Sabrina's Psyduck (L.16) Water PKMN No. 054 (C) Sabrina's Golduck (L.33) Water PKMN No. 055 (R) Blaine's Mankey (L.14) Fighting PKMN No. 056 (C) Blaine's Growlithe (L.15) Fire PKMN No. 058 (C) Blaine's Arcanine (L.42) Fire PKMN No. 059 (RH) Misty's Poliwrath (L.43) Water PKMN No. 062 (R) Sabrina's Abra (L.11) Psychic PKMN No. 063 (C) Sabrina's Kadabra (L.41) Psychic PKMN No. 064 (U) Sabrina's Alakazam (L.44) Psychic PKMN No. 065 (RH) Giovanni's Machop (L.18) Fighting PKMN No. 066 (C) Giovanni's Machoke (L.36) Fighting PKMN No. 067 (U) Giovanni's Machamp (L.50) Fighting PKMN No. 068 (RH) Blaine's Ponyta (L.13) Fire PKMN No. 077 (C) Blaine's Rapidash (L.31) Fire PKMN No. 078 (U) Sabrina's Slowpoke (L.15) Psychic PKMN No. 079 (C) Sabrina's Slowbro (L.29) Psychic PKMN No. 080 (U) Imakuni?'s Doduo (L.15) Colorless PKMN No. 084 (UR) Blaine's Doduo (L.17) Colorless PKMN No. 084 (C) Koga's Grimer (L.19) Grass PKMN No. 088 (C) Koga's Muk (L.38) Grass PKMN No. 089 (R) Sabrina's Gastly (L.10) Psychic PKMN No. 092 (U) Sabrina's Haunter (L.20) Psychic PKMN No. 093 (U) Sabrina's Gengar (L.39) Psychic PKMN No. 094 (RH) Sabrina's Drowzee (L.15) Psychic PKMN No. 096 (C) Sabrina's Hypno (L.31) Psychic PKMN No. 097 (U) Koga's Koffing (L.10) Grass PKMN No. 109 (C) Koga's Koffing (L.15) Grass PKMN No. 109 (U) Koga's Weezing (L.31) Grass PKMN No. 110 (U) Blaine's Rhyhorn (L.26) Fighting PKMN No. 111 (C) ____'s Chansey (L.38) Colorless PKMN No. 113 (UU) Koga's Tangela (L.16) Grass PKMN No. 114 (C) Blaine's Kangashkan (L.36) Colorless PKMN No. 115 (U) Sabrina's Mr. Mime (L.20) Psychic PKMN No. 122 (C) Sabrina's Jynx (L.21) Psychic PKMN No. 124 (U) Blaine's Magmar (L.29) Fire PKMN No. 126 (U) Giovanni's Pinsir (L.27) Grass PKMN No. 127 (R) Blaine's Tauros (L.34) Colorless PKMN No. 128 (C) Giovanni's Magikarp (L.9) Water PKMN No. 129 (C) Giovanni's Gyarados (L.40) Water PKMN No. 130 (RH) Koga's Ditto (L.12) Colorless PKMN No. 132 (RH) Sabrina's Porygon (L.17) Colorless PKMN No. 137 (C) Team Rocket's Snorlax(L.40) Colorless PKMN No. 143 (R) Team Rocket's Zapdos (L.34) Lightning PKMN No. 145 (RH) Blaine's Moltres (L.44) Fire PKMN No. 146 (RH) Team Rocket's Mewtwo (L.35) Psychic PKMN No. 150 (RH) Blaine Trainer No number (R) Blaine's Gamble Trainer No number (C) Blaine's Last Resort Trainer No number (U) Blaine's Quiz #3 Trainer No number (U) Giovanni Trainer No number (RH) Giovanni's Last Resort Trainer No number (R) Guren Town Gym Trainer No number (U) Invisible Wall Trainer No number (C) Koga Trainer No number (R) Koga's Abnormal Body Skill Trainer No number (U) Sabrina Trainer No number (R) Sabrina's ESP Trainer No number (U) Sabrina's Eyes Trainer No number (C) Sabrina's Psychic Control Trainer No number (U) Sekichiku City Gym Trainer No number (U) Team Rocket Member Trainer No number (U) Team Rocket's Experiment Trainer No number (U) Team Rocket's Explosive Gym Trainer No number (U) Tickle Machine Trainer No number (U) Tokiwa City Gym Trainer No number (R) Trash Exchange Trainer No number (C) Yamabuki City Gym Trainer No number (U) Warp Point Trainer No number (C) C = Common, U = Uncommon, R = Rare, RH = Rare Hologram UU = Ultra Uncommon, UR = Ultra Rare ----------| IV. Spoiler of the Cards POKEMON Erica's Ivysaur Type: Stage 1 Grass Pokemon (Evolves from Erika's Bulbasaur) LV.22 HP 60 [Pokemon Power] Relaxing Scent Effect: While this Pokemon is your Active Pokemon, damage done by each player's Active Pokemon by attacks is reduced by half (round up). (Damage to Pokemon on the Bench is also reduced by half). This power stops working while this Pokemon is Asleep, Confused or Paralyzed. GGG: Double Razor Leaf: 40x Effect: Flip 2 coins. This attack does 40 damage times the number of heads. -CC Retreat R Weakness No. 002 (Uncommon) Erica's Venusaur Type: Stage 2 Grass Pokemon (Evolves from Erika's Ivysaur) LV.45 HP 90 G: Growth Effect: Flip a coin. If heads, attach up to 2 G Energy cards from your hand to this Pokemon. GGGG: Wide Solar Beam: 20 Effect: Choose up to 2 of your opponent's Benched Pokemon. This attack does 20 damage to each of those Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) -CC Retreat R Weakness No. 003 (Rare Hologram) Blaine's Charmander Type: Basic Fire Pokemon LV.16 HP 50 R: Mirror: 10 Effect: Choose 1 Energy card attached to this Pokemon and the Defending Pokemon, and discard them. CC: Slash: 20 -C Retreat W Weakness No. 004 (Common) Blaine's Charmeleon Type: Stage 1 Fire Pokemon (Evolves from Blaine's Charmander) LV.29 HP 70 RR: Fire Claw: 30 RRR: Fire Sweep Effect: Flip 3 coins. For each heads, choose 1 R Energy card attached to this Pokemon and discard it. If you can't discard, this attack does nothing. This attack does 10 damage times the number of heads to the Defending Pokemon and to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) -CC Retreat W Weakness No. 005 (Uncommon) Blaine's Charizard Type: Stage 2 Fire Pokemon (Evolves from Blaine's Charmeleon) LV.50 HP 100 R: Fire Breath: 20+ Effect: Discard all R Energy attached to this Pokemon not used to pay for this attack's Energy cost. This attack does 20 more damage for each R Energy discarded in this way. RR: Flame Flight Effect: Flip a coin. If heads, choose 1 of your opponent's Pokemon. This attack does 40 damage to that Pokemon. (Don't apply Weakness and Resistance.) -CCC Retreat W Weakness F Resistance (Damage -30) No. 006 (Rare Hologram) Koga's Weedle Type: Basic Grass Pokemon LV.13 HP 40 C: Tingle Sting: 10 GC: Dangerous Needle: 10 Effect: Flip a coin. If heads, the Defending Pokemon is now Poisoned; if tails, the Defending Pokemon is now Paralyzed. -C Retreat R Weakness No. 013 (Common) Koga's Kakuna Type: Stage 1 Grass Pokemon (Evolves from Koga's Weedle) LV.21 HP 60 [Pokemon Power] Metamorphosis Effect: Once during your turn (before your attack), you may flip a coin. If heads, search your deck for a Koga's Beedrill, and put that card on top of this one as if it just Evolved. Shuffle your deck afterward. This Power can't be used if this Pokemon is Asleep, Confused or Paralyzed. G: Toxic Liquid Effect: Flip a coin. If heads, the Defending Pokemon is now Poisoned. It now takes 20 poison damage instead of 10 at the end of each player's turn. -CC Retreat R Weakness No. 014 (Uncommon) Koga's Beedrill Type: Stage 2 Grass Pokemon (Evolves from Koga's Kakuna) LV.34 HP 80 GG: Nerve Poison: 20 Effect: Flip a coin. If heads, the Defending Pokemon is now Poisoned and Paralyzed. CCC: Super Needle: 70 Effect: Flip a coin. If tails, this attack does nothing. Either way, you can't use this attack again as long as this Pokemon stays in play (even putting this Pokemon on your Bench won't let you use it again). Retreat R Weakness F Resistance (Damage -30) No. 015 (Rare Hologram) Koga's Pidgey Type: Basic Colorless Pokemon LV.9 HP 40 C: Calling Effect: Shuffle this Pokemon and all cards attached to it into your deck. (Replace it with a Benched Pokemon as normal.) Search your deck for a Pokemon that is not named Koga's Pidgey, show it to your opponent, then put it into your hand. Shuffle your deck afterward. CC: Wing Attack: 20 -C Retreat L Weakness F Resistance (Damage -30) No. 016 (Uncommon) Koga's Pidgey Type: Basic Colorless Pokemon LV.15 HP 50 C: Peck: 10 CCC: Sand Attack: 20 Effect: If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. -C Retreat L Weakness F Resistance (Damage -30) No. 016 (Common) Koga's Pidgeotto Type: Stage 1 Colorless Pokemon (Evolves from Koga's Pidgey) LV.34 HP 60 CCC: Quick Turn: 30x Effect: Flip 2 coins. This attack does 30 damage times the number of heads. CCCC: Agility: 10+ Effect: Flip a coin. If heads, this attack does 30 more damage, and during your opponent's next turn, prevent all effects of attacks, including damage, done to this Pokemon. Retreat L Weakness F Resistance (Damage -30) No. 017 (Rare) Koga's Ekans Type: Basic Grass Pokemon LV.17 HP 50 G: Sudden Poison: 10 Effect: Flip 2 coins. If both are heads, the Defending Pokemon is now Poisoned and Confused. -C Retreat P Weakness No. 023 (Common) Koga's Arbok Type: Stage 1 Grass Pokemon (Evolves from Koga's Ekans) LV.44 HP 90 G: Poison Storage Effect: This Pokemon is now Poisoned. GG: Poison Power: 20 Effect: If this Pokemon is Poisoned, this attack does 40 damage instead and the Defending Pokemon is now Poisoned. -CC Retreat P Weakness No. 024 (Rare) Lt. Surge's Raichu Type: Stage 1 Lightning Pokemon (Evolves from Lt. Surge's Pikachu) LV.38 HP 80 LL: Baribari: 20+ Effect: Flip a coin. If heads, this attack does 30 more damage, and discard all L Energy cards attached to this Pokemon. LLCC: Thunder Tackle: 40 Effect: Flip a coin. If heads, this Defending Pokemon is now Paralyzed. If tails, this Pokemon does 20 damage to itself. -CC Retreat F Weakness No. 026 (Rare Hologram) Giovanni's Nidoran (F) Type: Basic Grass Pokemon LV.11 HP 50 G: Thrust: 20 Effect: Flip a coin. If tails, this attack does nothing. CC: Double-edge: 30 Effect: This Pokemon does 20 damage to itself. -C Retreat P Weakness No. 029 (Common) Giovanni's Nidorina Type: Stage 1 Grass Pokemon (Evolves from Giovanni's Nidoran (F)) LV.35 HP 80 GC: Poison Needle Tackle: 30 Effect: This Pokemon does 20 damage to itself. Flip a coin. If heads, the Defending Pokemon is now Poisoned. GCC: Body Slam: 20 Effect: Flip a coin. If heads, the Defending Pokemon is now Paralyzed. -CC Retreat P Weakness No. 030 (Uncommon) Giovanni's Nidoqueen Type: Stage 2 Grass Pokemon (Evolves from Giovanni's Nidorina) LV.51 HP 100 GGC: Mega Kick: 40 GGCC: Lovely Surprise: 50 Effect: Flip a coin. If tails, this attack does nothing. If you have a Giovanni's Nidoking on your Bench, this attack does 100 damage instead. -CCC Retreat P Weakness No. 031 (Rare) Giovanni's Nidoran (M) Type: Basic Grass Pokemon LV.14 HP 40 C: Double Kick: 10x Effect: Flip 2 coins. This attack does 10 damage times the number of heads. G: Momentary Rage: 30 Effect: You can't use this attack unless there are 2 or more damage counters on this Pokemon. -C Retreat P Weakness No. 032 (Common) Giovanni's Nidorino Type: Stage 1 Grass Pokemon (Evolves from Giovanni's Nidoran (M)) LV.32 HP 70 GCC: Horn Rage: 20+ Effect: If the Defending Pokemon has any damage counters on it, this attack does 20 more damage. -CC Retreat P Weakness No. 033 (Uncommon) Giovanni's Nidoking Type: Stage 2 Grass Pokemon (Evolves from Giovanni's Nidorino) LV.58 HP 120 G: Intimidate Effect: If the Defending Pokemon is a Pokemon with a maximum of 50 HP or less, until the end of your opponent's next turn, that Pokemon can't attack. (Benching either Pokemon ends this effect.) GGGC: Rolling Attack: 40+ Effect: Flip a coin. If heads, this attack does 30 more damage. -CCC Retreat P Weakness No. 034 (Rare Hologram) Blaine's Vulpix Type: Basic Fire Pokemon LV.9 HP 40 [Pokemon Power] Natural Healing Effect: Once during your turn (before your attack), you may remove 1 damage counter from this Pokemon. You can't use this power is this Pokemon is Asleep, Confused or Paralyzed. RCC: Delusion Tail: 20 Effect: Flip a coin. If heads, the Defending Pokemon is now Confused. -C Retreat W Weakness No. 037 (Common) Blaine's Ninetails Type: Stage 1 Fire Pokemon (Evolves from Blaine's Vulpix) LV.27 HP 60 [Pokemon Power] Fire Recovery Effect: Whenever you attach a R Energy card to this Pokemon, remove 1 damage counter from this Pokemon. This Power stops working while this Pokemon is Asleep, Confused or Paralyzed. RR: Offensive Heat: 50 Effect: Flip a coin. If tails, discard all R Energy cards attached to this Pokemon. -C Retreat W Weakness No. 038 (Rare) Koga's Zubat Type: Basic Grass Pokemon LV.14 HP 40 GC: Group Attack: 10x Effect: This attack does 10 damage times the number of Koga's Zubats you have in play. If you wish, before damage is done, you may search your deck for as many Koga's Zubat as you wish and put them on your Bench. Shuffle your deck afterward. Retreat P Weakness F Resistance (Damage -30) No. 041 (Common) Koga's Golbat Type: Stage 1 Grass Pokemon (Evolves from Koga's Zubat) LV.27 HP 60 CC: Bite: 20 GGG: Cruel Ray: 30 Effect: Flip a coin. If heads, the Defending Pokemon is now Confused. Retreat P Weakness F Resistance (Damage -30) No. 042 (Uncommon) Sabrina's Venonat Type: Basic Grass Pokemon LV.13 HP 40 G: Poison Touch Effect: The Defending Pokemon is now Poisoned. PC: Destruction Beam: 20 Effect: Flip a coin. If heads, choose 1 Energy card attached to the Defending Pokemon and discard it. -C Retreat R Weakness No. 048 (Common) Sabrina's Venomoth Type: Stage 1 Grass Pokemon (Evolves from Sabrina's Venonat) LV.24 HP 60 G: Recovery Powder Effect: Flip 3 coins. For each heads, remove 1 damage counter from this Pokemon and each of your Benched Pokemon. P: Hallucination Ray: 10 Effect: Flip 2 coins. If at least 1 is heads, the Defending Pokemon is now Confused. Retreat R Weakness F Resistance (Damage -30) No. 049 (Rare) Brock's Dugtrio Type: Stage 1 Fighting Pokemon (Evolves from Brock's Diglett) LV.27 HP 60 F: Hide in a Hole Effect: During your opponent's next turn, damage done to this Pokemon by attacks is reduced by 20. (Other effects of attacks are received as is.) FFC: Drill Hole: 60 Effect: This Pokemon must have used "Hide in a Hole" on your previous turn in order to use this attack. -C Retreat G Weakness L Resistance (Damage -30) No. 051 (Rare) Giovanni's Meowth Type: Basic Colorless Pokemon LV.12 HP 40 C: Apparent Help Effect: Flip a coin. If heads, look at the top card of your opponent's deck. If it is a Trainer card, discard it. Otherwise, return that card to the top of your opponent's deck. CC: Doubleswipe: 20x Effect: Flip 2 coins. This attack does 20 damage times the number of heads. -C Retreat F Weakness P Resistance (Damage -30) No. 052 (Uncommon) Giovanni's Meowth Type: Basic Colorless Pokemon LV.17 HP 50 C: Cat Flea Effect: Flip a coin. If heads, the Defending Pokemon is now Confused. CCC: Cat Kick: 30 -CC Retreat F Weakness P Resistance (Damage -30) No. 052 (Common) Giovanni's Persian Type: Stage 1 Colorless Pokemon (Evolves from Giovanni's Meowth) LV.23 HP 60 [Pokemon Power] Call Boss Effect: This power is used once when this Pokemon is played from your hand. Search your deck for a card named Giovanni, show it to your opponent, then put it into your hand. Shuffle your deck afterward. CCC: Slow Attack: 20+ Effect: Flip a coin. If heads, this attack does 20 more damage. Retreat F Weakness P Resistance (Damage -30) No. 053 (Rare Hologram) Sabrina's Psyduck Type: Basic Water Pokemon LV.16 HP 50 C: Scratch: 10 P: Unreliable Psychic: 20 Effect: Flip a coin. If heads, the Defending Pokemon is now Confused. If tails, this attack does no damage, and this Pokemon is now Confused. -C Retreat L Weakness No. 054 (Common) Sabrina's Golduck Type: Stage 1 Water Pokemon (Evolves from Sabrina's Psyduck) LV.33 HP 70 PP: Damage Shift Effect: Remove 1 damage counter from this Pokemon and each of your Benched Pokemon, and put all of those damage counters on the Defending Pokemon. WCC: Water Shot: 20+ Effect: Flip a coin. If heads, this attack does 20 more damage. -CC Retreat L Weakness No. 055 (Rare) Blaine's Mankey Type: Basic Fighting Pokemon LV.14 HP 40 C: Evil Prank Effect: Flip a coin. If heads, choose 1 card in your opponent's discard pile, and put it on top of his or her deck. F: Fury Swipes: 10x Effect: Flip 3 coins. This attack does 10 damage times the number of heads. Retreat P Weakness No. 056 (Common) Blaine's Growlithe Type: Basic Fire Pokemon LV.15 HP 50 RR: Burn Spread: 20 Effect: This attack does 10 damage to each of your opponent's Benched Grass Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon). -C Retreat W Weakness No. 058 (Common) Blaine's Arcanine Type: Stage 1 Fire Pokemon (Evolves from Blaine's Growlithe) LV.42 HP 90 RCC: Heat Tackle: 40 Effect: This Pokemon does 10 damage to itself. RRRR: Flare Storm: 120 Effect: You must discard 3 R Energy cards from this Pokemon in order to use this attack. -CCC Retreat W Weakness No. 059 (Rare Hologram) Misty's Poliwrath Type: Stage 2 Water Pokemon LV.43 HP 90 WWCC: Water Ring: 30 Effect: This attack does 10 damage to each Pokemon on each player's Bench that is not a Water Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) -CCC Retreat G Weakness No. 062 (Rare) Sabrina's Abra Type: Basic Psychic Pokemon LV.11 HP 40 P: Energy Loop: 20 Effect: Choose 1 P Energy card attached to this Pokemon, and return it to your hand. Retreat P Weakness No. 063 (Common) Sabrina's Kadabra Type: Stage 1 Psychic Pokemon (Evolves Sabrina's Abra) LV.41 HP 70 P: Life Down Effect: Flip a coin. If heads, put enough damage counters on the Defending Pokemon so that it has only 10 HP remaining. PCC: Psyshot: 30 -C Retreat P Weakness No. 064 (Uncommon) Sabrina's Alakazam Type: Stage 2 Psychic Pokemon (Evolves from Sabrina's Kadabra) LV.44 HP 80 [Pokemon Power] Psylink Effect: This Pokemon can use the attacks of any of your other Psychic Pokemon. This power stops working when this Pokemon is Asleep, Confused or Paralyzed. PCCC: Mega Burn: 60 Effect: During your next turn, this Pokemon cannot use Mega Burn. -CCC Retreat P Weakness No. 065 (Rare Hologram) Giovanni's Machop Type: Basic Fighting Pokemon LV.18 HP 50 C: Chop: 10 FF: Raging Super Punch: 20x Effect: Flip a coin. If heads, this attack does 20 damage times the number of damage counters on this Pokemon. -C Retreat P Weakness No. 066 (Common) Giovanni's Machoke Type: Stage 1 Fighting Pokemon (Evolves from Giovanni's Machop) LV.36 HP 80 F: Gambit: 60 Effect: Flip a coin. If tails, this attack does no damage, and this Pokemon does 100 damage to itself. FFC: Full Nelson: 20+ Effect: Flip a coin. If heads, this attack does 20 more damage, and the Defending Pokemon is now Paralyzed. -CC Retreat P Weakness No. 067 (Uncommon) Giovanni's Machamp Type: Stage 2 Fighting Pokemon (Evolves from Giovanni's Machoke) LV.50 HP 100 [Pokemon Power] Willpower Effect: This power is only used when this Pokemon is Knocked Out. Flip a coin. If heads, this Pokemon is not Knocked Out, and put damage counters on it until it has only 10 HP remaining. This power stops working when this Pokemon is Asleep, Confused or Paralyzed. FFFC: Hurricane Punch: 30x Effect: Flip 4 coins. This attack does 30 damage times the number of heads. -CCC Retreat P Weakness No. 068 (Rare Hologram) Blaine's Ponyta Type: Basic Fire Pokemon LV.13 HP 50 CC: Rear Kick: 20 Effect: Flip a coin. If heads, choose 1 of your Benched Pokemon and switch it with this Pokemon. -C Retreat W Weakness No. 077 (Common) Blaine's Rapidash Type: Stage 1 Fire Pokemon (Evolves from Blaine's Ponyta) LV.31 HP 70 R: Fire Mane: 20 RCC: Trample: 30+ Effect: Flip a coin. If heads, this attack does 10 more damage, and does 10 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) Retreat W Weakness No. 078 (Uncommon) Sabrina's Slowpoke Type: Basic Psychic Pokemon LV.15 HP 50 PC: Drowsy Attack: 30 Effect: After doing damage, this Pokemon is now Asleep. -C Retreat P Weakness No. 079 (Common) Sabrina's Slowbro Type: Stage 1 Psychic Pokemon (Evolves from Sabrina's Slowpoke) LV.29 HP 70 P: Catnap Effect: Flip a coin. If heads, remove 3 damage counters from this Pokemon, and it is now Asleep (after doing damage). PCC: Super Headbutt: 40 Effect: During your next turn, this Pokemon cannot use Super Headbutt. -CC Retreat P Weakness No. 080 (Uncommon) Imakuni?'s Doduo Type: Basic Colorless Pokemon LV.15 HP 50 [Pokemon Power] Run Away Effect: When this card retreats, throw it away. If why, it's because it ran away. Throw it with a snap so that it flies well! CC: Harmonize: 30 Effect: The instant that this attack is used, you must begin to sing a song. (While the song is being sung, the game continues). When the song is finished, the this attack does 30 damage to the Defending Pokemon. Retreat L Weakness F Resistance (Damage -30) (RED TEXT: This card cannot be used in official tournament play.) No. 084 (Ultra Rare) Blaine's Doduo Type: Basic Colorless Pokemon LV.17 HP 50 C: Kick Attack: 20 Effect: Flip a coin. If tails, this attack does nothing. CC: Revenge: 10x Effect: This attack does 10 damage times the number of damage counters on this Pokemon. Retreat L Weakness F Resistance (Damage -30) No. 084 (Common) Koga's Grimer Type: Basic Grass Pokemon LV.19 HP 50 G: Sludge Hand Effect: Flip a coin. If heads, choose 1 of your opponent's Benched Pokemon, and switch it with the Defending Pokemon. The new Defending Pokemon is now Poisoned. GC: Sludge Throw: 20 -C Retreat P Weakness No. 088 (Common) Koga's Muk Type: Stage 1 Grass Pokemon (Evolves from Koga's Grimer) LV.38 HP 80 [Pokemon Power] Foul Liquid Effect: Whenever an attack does damage to this Pokemon (even if this Pokemon is Knocked Out), flip a coin. If heads, choose 1 Energy card attached to the Attacking Pokemon and discard it. This power stops working when this Pokemon is Asleep, Confused or Paralyzed. GGC: Sludge Whirlpool: 40 -CCC Retreat P Weakness No. 089 (Rare) Sabrina's Gastly Type: Basic Psychic Pokemon LV.10 HP 40 [Pokemon Power] Gas Body Effect: This Pokemon's maximum HP is increased by 10 for each P Energy card attached to this Pokemon. This power works even while this Pokemon is Asleep, Confused or Paralyzed. PP: Gas Cloud: 30 -C Retreat Weakness F Resistance (damage -30) No. 093 (Uncommon) Sabrina's Haunter Type: Stage 1 Psychic Pokemon (Evolves from Sabrina's Gastly) LV.20 HP 50 PP: Night Spirits: 30x Effect: Flip a coin for each of your own Sabrina's Gastly, Sabrina's Haunter and Sabrina's Gengar. This attack does 30 damage times the number of heads. Retreat Weakness F Resistance (Damage -30) No. 093 (Uncommon) Sabrina's Gengar Type: Stage 2 Psychic Pokemon (Evolves from Sabrina's Haunter) LV.39 HP 40 P: Damage Increase Effect: Put 1 damage counter on each of your opponent's Pokemon that has a damage counter on it. PPP: Dark Voice: 40 Effect: If the Defending Pokemon is not Knocked Out, flip 2 coins. If both are heads, shuffle the Defending Pokemon and all attached cards into its owner's deck. -C Retreat Weakness F Resistance (Damage -30) No. 094 (Rare Hologram) Sabrina's Drowzee Type: Basic Psychic Pokemon LV.15 HP 50 P: Perplexed Effect: Flip a coin. If heads, until the end of your opponent's next turn, the Defending Pokemon can't attack. CC: Headbutt: 20 -C Retreat P Weakness No. 096 (Common) Sabrina's Hypno Type: Basic Psychic Pokemon LV.31 HP 70 P: Revive Effect: Choose a Basic Pokemon from your discard pile or your opponent's discard pile, and put it on that player's Bench. Put damage counters on that Pokemon equal to half of that Pokemon's HP (round down). PP: Pendulum Curse: 20x Effect: Flip a coin for each damage counter on the Defending Pokemon. This attack does 20 damage times the number of heads. -CC Retreat P Weakness No. 97 (Uncommon) Koga's Koffing Type: Basic Grass Pokemon LV.10 HP 40 G: Spreading Gas: 10 Effect: Flip a coin. If heads, this attack does 10 damage to each Pokemon on each player's Bench. (Don't apply Weakness and Resistance for Benched Pokemon.) -C Retreat P Weakness No. 109 (Common) Koga's Koffing Type: Basic Grass Pokemon LV.15 HP 50 G: Smokescreen: 10 Effect: If the Defending Pokemon tries to attack with during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. GC: Nightfall Cloud Gas: 30 Effect: Flip a coin. If heads, after damage is done, shuffle this Pokemon and all cards attached to it into your deck. -C Retreat P Weakness No. 109 (Uncommon) Koga's Weezing Type: Stage 1 Grass Pokemon (Evolves from Koga's Koffing) LV.31 HP 70 GG: Sudden Explosion: 10+ Effect: Flip a coin. If heads, this attack does 30 more damage, and this Pokemon does 30 damage to itself. GGC: Toxic Gas: 20 Effect: Flip a coin. If heads, the Defending Pokemon is now Poisoned. That Pokemon now receives 20 poison damage instead of 10 and the end of each player's turn. -CC Retreat P Weakness No. 110 (Uncommon) Blaine's Ryhorn Type: Basic Fighting Pokemon LV.26 HP 60 F: Horn Attack: 30 Effect: Flip a coin. If tails, this attack does nothing. CCC: Charge: 20 Effect: Flip a coin. If heads, choose 1 of your opponent's Benched Pokemon. This attack does 20 damage to each of those Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon). -CC Retreat G Weakness L Resistance (Damage -30) No. 111 (Common) ____'s Chansey (Write your name here) Type: Basic Colorless Pokemon LV.38 HP 90 C: Lucky Egg Effect: Flip a coin. If heads, draw 2 cards; if tails, choose 2 cards in your hand and shuffle them into your deck. CCC: Lucky Punch: 10+ Effect: Flip a coin. If heads, this attack does 30 more damage. -C Retreat F Weakness P Resistance (Damage -30) (RED TEXT: This card cannot be used in official tournament play.) No. 113 (Ultra Uncommon) Koga's Tangela Type: Basic Grass Pokemon LV.16 HP 50 G: Sleep Powder: 10 Effect: The Defending Pokemon is now Asleep. GC: Vine Search Effect: Flip a coin. If heads, draw 2 cards. -CC Retreat R Weakness No. 114 (Common) Blaine's Kangashkan Type: Basic Colorless Pokemon LV.36 HP 80 C: Kid Punch: 10 Effect: Flip a coin. If heads, this attack does nothing. CCC: Family Punch: 30+ Effect: Flip a coin. If heads, this attack does 10 more damage. -CCC Retreat F Weakness P Resistance (Damage -30) No. 115 (Uncommon) Sabrina's Mr. Mime Type: Basic Psychic Pokemon LV.20 HP 50 C: Magic Trick Effect: Choose up to 3 cards in your hand, and shuffle them into your deck. Then, search your deck for the same number of Basic Energy cards, show them to your opponent, then put them into your hand. Shuffle your deck afterward. PC: Slap: 20 -C Retreat P Weakness No. 122 (Common) Sabrina's Jynx Type: Basic Psychic Pokemon LV.21 HP 60 P: Good Act Effect: Choose 1 of your opponent's Pokemon, and remove any number of damage counters from it. Then, draw an equal number of cards. PC: Stick: 20 Effect: Flip a coin. If heads, the Defending Pokemon cannot Retreat during your opponent's next turn. -C Retreat P Weakness No. 124 (Uncommon) Blaine's Magmar Type: Basic Fire Pokemon LV.29 HP 60 R: Blow Fire: 10+ Effect: Flip a coin. If heads, this attack does 10 more damage. RRR: Magma Breath: 20x Effect: Discard the top 5 cards of your deck. This attack does 20 damage times the number of R Energy cards discarded in this way. -CC Retreat W Weakness No. 126 (Uncommon) Giovanni's Pinsir Type: Basic Grass Pokemon LV.27 HP 70 GC: Power Pinch: 10+ Effect: Flip a coin. If heads, this attack does 20 more damage. GCC: Back Throw: 40 Effect: Flip a coin. If tails, choose 1 of your own Benched Pokemon. This attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) -CC Retreat R Weakness No. 127 (Rare) Blaine's Tauros Type: Basic Colorless Pokemon LV.34 HP 70 C: Three Tails: 10x Effect: Flip 3 coins. This attack does 10 damage times the number of heads. CCC: Total Rush: 20x Effect: Flip 4 coins. This attack does 20 damage times the number of heads. This Pokemon does 20 damage to itself for each tails. -CC Retreat F Weakness P Resistance (Damage -30) No. 128 (Common) Giovanni's Magikarp Type: Basic Water Pokemon LV.9 HP 30 W: Dragon Memory: 40 Effect: Flip a coin. If tails, this attack does nothing. Either way, you can't use this attack again as long as this Pokemon stays in play (even putting this Pokemon on your Bench won't let you use it again). WC: Splash Roll: 10x Effect: Flip 3 coins. This attack does 10 damage times the number of heads. -C Retreat L Weakness No. 129 (Common) Giovanni's Gyarados Type: Stage 1 Water Pokemon (Evolves from Giovanni's Magikarp) LV.40 HP 90 W: Call Storm Effect: Flip 2 coins. If both are heads, this attack does 20 damage to each Pokemon in play. (Don't apply Weakness and Resistance.) WWCC: Dragon Hurricane: 40 Effect: If the Defending Pokemon is not Knocked Out, choose 1 of your opponent's Benched Pokemon and switch it with the Defending Pokemon. -CCC Retreat G Weakness F Resistance (Damage -30) No. 130 (Rare Hologram) Koga's Ditto Type: Basic Psychic Pokemon LV.12 HP 40 C: Might Effect: Flip a coin. If heads, this Pokemon's maximum HP becomes 80. (Benching this Pokemon ends this effect.) C: Tackle: 10 Effect: If this Pokemon is affected by "Might", this attack does 30 damage instead. -C Retreat F Weakness P Resistance (Damage -30) No. 132 (Rare Hologram) Sabrina's Porygon Type: Basic Colorless Pokemon LV.17 HP 40 C: Point: 10 CC: Barrier Attack: 20 Effect: During your opponent's next turn, damage done to this Pokemon by attacks is reduced by 10. -C Retreat F Weakness P Resistance (Damage -30) No. 137 (Common) Team Rocket's Snorlax Type: Basic Colorless Pokemon LV.40 HP 90 [Pokemon Power] Crankiness Effect: While this Pokemon is Asleep, if a Pokemon attacks and does damage to this Pokemon, this Power does 20 damage to that Pokemon. CCC: Faint: 20 Effect: After doing damage, this Pokemon is Asleep. -CCCC Retreat F Weakness P Resistance (Damage -30) No. 143 (Rare) Team Rocket's Zapdos Type: Basic Lightning Pokemon LV.34 HP 70 L: Plasma: 20 Effect: Choose 1 L Energy card in your discard pile and attach it to this Pokemon. LLLC: Electroburn: 70 Effect: This attack does 10 more damage and does 10 damage to this Pokemon for each L Energy card attached to this Pokemon. -CC Retreat Weakness F Resistance (Damage -30) No. 145 (Rare Hologram) Blaine's Moltres Type: Basic Fire Pokemon LV.44 HP 90 RRRRR: Firebird: 90 Effect: Flip a coin. If tails, after damage is done, shuffle this Pokemon and all cards attached to it into your deck. -CCC Retreat Weakness F Resistance (Damage -30) No. 146 (Rare Hologram) Team Rocket's Mewtwo Type: Basic Psychic Pokemon LV.35 HP 70 P: Change Damage Effect: Flip a coin. If heads, exchange all damage counters on this Pokemon and the Defending Pokemon. PP: Hypnotic Wave: 20 Effect: Flip a coin. If heads, the Defending Pokemon is now Asleep. PPPC: Psyburn: 60 -CC Retreat P Weakness No. 150 (Rare Hologram) TRAINERS Giovanni Type: Trainer Effect: Choose 1 of your Giovanni Pokemon. If that Pokemon was played this turn, you may evolve it. Or, if that Pokemon was Evolved this turn, you may Evolve it again. (If you choose to Evolve the Pokemon, put the Evolution card from your hand on top of that Pokemon.) Picture: Giovanni No card number (Rare Hologram) Blaine Type: Trainer Effect: For this turn only, you may play 1 additional R Energy card on 1 of your Blaine Pokemon. Picture: Blaine No number (Rare) Sabrina Type: Trainer Effect: Choose 1 of your Sabrina Pokemon. Move all Energy cards attached to that Pokemon to another of your Sabrina Pokemon. Picture: Sabrina No card number (Rare) Koga Type: Trainer Effect: During this turn, if one of your Koga Pokemon attacks and does damage to the Defending Pokemon, that Pokemon is now Poisoned. Picture: Koga No number (Rare) Giovanni's Last Resort Type: Trainer Effect: Choose 1 of your own Giovanni Pokemon and remove all damage counters from it, then discard your hand. Picture: Giovanni, sitting, with a Nidoqueen in the silhouette. No number (Rare) Tokiwa City Gym Type: Trainer (Stadium Card) Effect: Whenever a player evolves 1 of his or her Giovanni Pokemon, he or she may remove 2 damage counters from that Pokemon. Picture: A colloseum-like arena, with the words "Tokiwa City" in the background. No number (Rare) Blaine's Last Resort Type: Trainer Effect: You can only play this card if it is the only card in your hand. Draw 5 cards. Picture: Blaine, almost in a Karate position with fire in the background. No number (Uncommon) Blaine's Quiz #3 Type: Trainer Effect: Choose a Basic Pokemon card in your hand, and put it face-down in front of you. Tell your opponent the name of one of the attacks on that Pokemon. Your opponent must guess the name of that Pokemon, then reveal the card. If your opponent is correct, your opponent draws 3 cards. If incorrect, you draw 3 cards. (Return the face-down card to your hand.) Picture: Blaine, with Brock in the foreground with question marks above his head. No number (Uncommon) Guren Town Gym Type: Trainer (Stadium Card) Effect: Each player's Blaine Pokemon ignores their own W Weakness. (This card stays in play for the entire game. When another Stadium card is played, this card is discarded.) Picture: A gym, floating over lava. No number (Uncommon) Koga's Abnormal Body Skill Type: Trainer Effect: This card remains attached to your Active Koga Pokemon as long as it remains your Active Pokemon. If it is no longer your Active Pokemon, this card is discarded. If you wish, when your opponent uses an attack, you may switch this Pokemon with 1 of your Benched Pokemon. (If that attack does damage, switch the Pokemon after damage is done.) Picture: A Golbat flying away from a Ditto. No card number (Uncommon) Sabrina's ESP Type: Trainer Effect: Attach this card to 1 of your Sabrina Pokemon. Discard this card at the end of your turn. When the attached Sabrina Pokemon attacks, you may flip the coins again, and apply the result again. Picture: Sabrina, with several Pokemon swirling around her. No number (Uncommon) Sabrina's Psychic Control Type: Trainer Effect: Flip a coin. If heads, choose 1 Trainer card in your opponent's discard pile and play it as though it was in your hand. If the card attaches to a Pokemon (such as "PlusPower") or is put into play (such as "Clefairy Doll") you can't use it. Also, if the card requires you to do something in order to use it (such as "Discard 1 card from your hand") and you aren't able to, you can't use it. Picture: Misty and her Psyduck, spinning around in a psychic vortex, with Sabrina in the background. No card number (Uncommon) Sekichiku City Gym Type: Trainer (Stadium Card) Effect: Each player may flip a coin once during his or her turn (before his or her attack). If heads, he or she chooses 1 of his or her Koga Pokemon, and shuffles that card and all cards attached to it into his or her deck. (This Stadium card stays in play for the entire game. If another Stadium card is played, discard this card. Picture: A gym, with many walls of light. No number (Uncommon) Team Rocket Member Type: Trainer Effect: Flip 2 coins. If both are heads, choose 1 of your opponent's Benched Pokemon, and that Pokemon and all cards attached to it are shuffled back into its owner's deck. If either is tails, your turn is over. Picture: A black-clothed man. No number (Uncommon) Team Rocket's Experiment Type: Trainer Effect: Flip a coin. If heads, search your deck for a card, a put it into your hand. Shuffle your deck afterward. If tails, you cannot play any Trainer cards until the end of your next turn. Picture: A hand holding a test tube, with a woman in the background. No number (Uncommon) Tickle Machine Type: Trainer (Team Rocket's Secret Machine) Effect: Flip a coin. If heads, until the end of your opponent's next turn, he or she puts his hand face-down. Your opponent cannot play any cards during his or her next turn. If tails, your turn is over. Picture: A Mr. Mime, looking at a circular machine with yellow mist spraying from it. No card number (Uncommon) Trash Exchange Type: Trainer Effect: Count the number of cards in your discard pile, then shuffle your discard pile into your deck. Afterward, discard as many cards from the top of your deck as you had in your discard pile previously. Picture: A Zubat dropping a bag in a garbage can. No card number (Uncommon) Team Rocket's Explosive Gym Type: Trainer Effect: Whenever any player plays a Basic Pokemon, that player flips a coin. If tails, this card does 20 damage to that Pokemon. (Don't apply Weakness and Resistance.) Picture: A gym with a sand floor, and mines strewn throughout. No card number (Rare) Warp Point Type: Trainer Effect: Each player chooses 1 of his or her Benched Pokemon and switches it with his or her Active Pokemon. Picture: An Oddish being warped on a large "checkerboard". No card number (Common) Yamabuki City Gym Type: Trainer (Stadium Card) Effect: Each player may, during his or her turn, return 1 Basic Energy card attached to 1 of his or her Sabrina Pokemon to his or her hand. (This Stadium card stays in play for the entire game. If another Stadium card is played, this card is discarded.) Picture: A purple gym, with a yellow floor, with the words "Yamabuki City Gym" in the background. No card number (Common) Sabrina's Eyes Type: Trainer Effect: Each player counts the number of cards in his or her hand, then shuffles his or her hand into his or her deck. Each player draws a number of cards he or she had previously. Picture: Sabrina, holding up a Master Ball. No card number (Common) Invisible Wall Type: Trainer Effect: Until the end of your opponent's next turn, prevent all damage done to your Benched Pokemon by attacks. (Other effects of attacks are received as is.) Picture: A Weezing partially hidden by an invisible wall. No number (Common) Blaine's Gamble Type: Trainer Effect: Discard as many cards from your hand as you like, then flip a coin. If heads, draw twice the number of cards that you discarded. Picture: Blaine, holding dice between his fingers. No number (Common) ----------------------------------------------------------------- Fin.