----------------------------------------------------------------- Edo's Buzz/Guillotine, v1.0 by Edo (hrzic@hawaii.edu) ----------------------------------------------------------------- Well, a specific card has been eyeing me for the past few months, but I could never think of a way to use it correctly. Yes, friends, that overlooked card "Electrode", and it's Energy-giving Pokemon Power, "Buzzap". Somehow, I wanted to TRY to abuse this potential energy, even though it put your opponent one step ahead toward victory. I think I saw two to three other decks in the archives that use this, but they seemed to concentrate more Buzzing, then using that Energy for a discard attack. *I* consider this deck unique, but others may not. I need help to refine it. My thoughts on weaknesses are below. ----------| Pokemon (23 total): 04 Voltorb 04 Electrode (Basic) 04 Pinsir 04 Nidoran (M) 03 Nidorino 04 Scyther ----------| Trainers (15 total): 04 Bill 02 Professor Oak 02 Pokemon Trader 01 Computer Search 04 Energy Removal 02 Super Energy Removal ----------| Energy (22 total): 16 Grass Energy 04 Double Colorless ==========| Usage: Well, the whole goal is fast damage. In the perfect setting, you drop a Pinsir as your Active, and at least a Voltorb. Drop a Grass Energy on the Pinsir. Then, on the second turn, drop another Grass Energy on Pinsir, evolve Voltorb to Electrode, then Buzzap, dropping the Electrode on Pinsir. Boom. Second-turn 50 damage. The first two of the Nidoran (Male) family are in here, and a first-turn Nidoran (M) would work in the Pinsir spot. Or, with Scyther, your odds of doing the second-turn 60 is increased dramatically, since you have BOTH Double-Colorless Energy and possible Buzzing. ==========| Weaknesses: Where the heck do you want me to begin? - Clearly, the Pokemon in this deck need to survive because you'll be Buzzaping. So, I need either protection and/or healing to keep the other Pokemon alive so your opponent doesn't win. - Scyther decks could rip through both the Nidorino and Pinsir on the second turn, so I'll need some protection. - Wiggly could just stand there and pound, while this deck languishes. So, I thought about using one or two Hitmonchans (which wouldn't even be able to attack unless you Buzzed). - I could go on with Switch, Gust, etc., but you get the drift. This deck MIGHT work, but I think it is more of a novel idea, rather than a working deck even with appropriate changes. What do y'all think?