This game is for 4 players. Each player plays for his own or in partnerships, partners facing each other. A regular 52 card deck is used. The aim is to capture cards from a central pile on the table, by playing a card from hand which matches at least the top of a table card. Picked up cards are placed face up in front of the player to form a pile.
The dealer deals six cards to each player and four cards face up in the centre in a pile. The remainder of the deck is temporarily put aside. After everyone has played their six cards, another hand of six cards is dealt to each player. After these cards have been played and the hand scored, the deal passes to the right for the next round.
Starting with the player to the left of the dealer and continuing counter clockwise, each player in turn must play one card out from hand face up on the table. This card may do the one of the following:
Captured cards are placed in front of the player, with the capturing card on top, whithout the ability for the player to change their sequence.Irrespective of whether a capture was made or not, the turn passes to the next player. When all the cards have been played in the final deal, any cards which are left on the central pile on the table do not count in the game scoring.
Each player counts their score based on the pile of cards they have won.
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- each card, is worth one point; |
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- each jack, is worth three points; |
In this game, whoever first reaches a total of 61 or more points, over however many rounds it takes, wins the game. If two people reach the target on the same round, whoever has the higher score wins. If there is a tie, another round is played.
In the partnership game, partners keep their sum of scores as the team score. The rest of the game are the same, except that the strict strategy of the individual Avissinia is relaxed in the partnership one.