Terror's Martyr's Comments

Giant Oyster by Shyguy
F (3/4)
(2/2)
(1/2) (To be honest? Not really.)
A (3/4)
(1/1)
(1/1)
(0/1)
(1/1)
N (1/2)
(0/1)
(1/1)
B +0
T 7/10

Rogue by Wild Karrde Smuggler
F (2/4)
(1/2) (Why does the rogue hold the attacking knife by his fingertips...?)
(1/2)
A (1/4)
(1/1)
(0/1)
(0/1)
(0/1) (It looks like crap on all of them.)
N (0/2)
(0/1)
(0/1)
B -1 (This graphic looks like total ass.)
T 2/10

Swordsman by Wild Karrde Smuggler
F (2.5/4)
(.5/2) (The attacking graphic's arm seems to grow twice the normal size, and the shading of the sword is bizarre)
(2/2)
A (3/4)
(1/1)
(.5/1) (It's a bit too mono-color in certain parts)
(.5/1) (See above)
(1/1)
N (0/2)
(0/1)
(0/1)
B +0
T 5.5/10

Alien by Milu
F (2/4)
(1/2) (Not really- it's an alien. PS- what is that red spark?)
(1/2)
A (3/4)
(1/1)
(1/1)
(1/1)
(0/1) (Cave grey...?)
N (1/2)
(0/1)
(1/1)
B +0
T 6/10

Plant by Milu
F (3/4)
(1/2) (What are those green things coming out of it when it attacks?)
(2/2)
A (3.8/4)
(1/1)
(1/1)
(.8/1)
(1/1)
N (1.5/2)
(.5/1)
(1/1)
B +.1 (o/` Little shop, little shop of horrors... o/`)
T 8.4/10

Townswoman by Milu
F (3/4)
(1/2) (The feet are missing. I know that they're THERE, but I had too look way too hard to find them.)
(2/2)
A (3.6/4)
(1/1)
(.8/1) (See above)
(.8/1) (See above)
(1/1)
N (1/2)
(.5/1)
(.5/1)
B +0
T 7.6/10

Dragon Shrub by Luz
F (2.5/4)
(.5/2) (Left me wondering what it was, looks really weird)
(2/2)
A (3.3/4)
(1/1)
(1/1)
(.3/1) (What the heck is going on in the center of the plant? Needs more/less definition to work)
(1/1)
N (0/2)
(0/1)
(0/1) (Luz can only blame herself for exhausting the "attacking plants" graphics. Plus, Milu's is better.)
B +0
T 5.8/10

Townsman by Luz
F (4/4)
(2/2)
(2/2)
A (4/4)
(1/1)
(1/1)
(1/1)
(1/1)
N (1/2)
(0/1)
(1/1)
B +1 (Finally, a USE for the "black-guy-in-buret dialogue! I thought this one was edited at first glance, but then I realized that it was just a really good graphic- a rare sight, considering its competition.)
T 10/10

Slith Child by Luz
F (4/4)
(2/2)
(2/2)
A (3.4/4)
(1/1)
(.7/1)
(.7/1)
(1/1)
N (.7/2)
(.5/1)
(.2/1) (I prefered Luz's other one, believe it or not)
B +0
T 8.1/10

Drakefyre's Comments

Anti-Illithid Golem by Terror's Martyr - 7.5 - Looks good enough, but the feet are pretty weird.
Ezekiel by Terror's Martyr - 7 - I like it, but I can't really think of that many situations to use him.
Mercenary by Terror's Martyr - 5.5 - Looks amateurish and cartoony.
Ultimate Weapon by Terror's Martyr - 3 - Ugh.
Ultimate Weapon [Phase 2] by Terror's Martyr - 3.5 - Less ugh.
Vic Sniper by Terror's Martyr - 4.5 - Pretty weird, and a little cartoony.
Wasazore/Terror's Martyr by Terror's Martyr - 5 - Sorry TM, it's your dress.
Sword Deaconite by Terror's Martyr - 5.5 - Not bad, and it can be used outside of Echoes.
Flesh by Terror's Martyr - 5.5 - decent and new. Needs shoulders and neck.
Armored Flesh by Terror's Martyr - 5.5 - Nothing special, really.
Flesh Warrior by Terror's Martyr - 5.6 - Again, just a little color change.
Armored Flesh Warrior by Terror's Martyr - 5.6 - I just like those red arms.
Flesh Shaman by Terror's Martyr - 5.4 - Rainbows thumbs down.
Armored Flesh Shaman by Terror's Martyr - 5.4 - No rainbows please.
Robed Flesh Shaman by Terror's Martyr - 5.7 - The robes look nice, especially in the attacking poses.
Giant Oyster by Jeff "Shyguy" Wiesler - 6.5 - Pretty good, but unconventional.
Rogue by Wild Karrde Smuggler - 3 - The less said about this guy the better.
Swordsman by Wild Karrde Smuggler - 6.5 - He seems to have really, really long arms.
Alien by Milu - 6 - I think it would be better without the space helmet.
Plant by Milu - 7.3 - I happen to really like this.
Townswoman by Milu - 7.5 - She's good, but the hands and feet could use some work.
Dragon Shrub by Luz Piazuelo - 6.5 - Sharp-looking, but it doesn't do anything for me.
Townsman by Luz Piazuelo - 7 - I don't think you can call this an original graphic, but still, the pimp looks good.
Slith Child by Luz Piazuelo - 4.8 - Subpar and disappointing.

Alcritas' Comments

Anti-Ith Golem
F - 2/4
A - 2/4
N - 1/2
B - 0 = 5

Ezekiel
F - 1/4
A - 0.5/4
N - 0/2
B - 0 = 1.5

Mercenary
F - 2/4
A - 1/4
N - 1/2
B - 0= 4

Utlimate Weapon
F - 0/4
A - 0/4
N - 0/2
B -1 = -1 This is easily the worst graphic I've ever seen in a good scenario

Ulitmate Weapon 2
F - 1/4
A - 1/4
N - 0/2
B - 0 = 2 At least this one has some contrast

Vic Sniper
F - 1/4
A - 1/4
N - 0/2
B - 0 = 2

Wasazore
F - 2/4
A - 1/4
N - 0/2
B -1 = 2

Sword Deaconite
F - 1/4
A - 1/4
N - 0/2
B - 0 = 2

Flesh
F - 2/4
A - 2/4
N - 1/2
B - 0 = 5

Armored Flesh
F - 2/4
A - 3/4
N - 1/2
B - 0 = 6

Flesh Warrior
F - 2/4
A - 3/4
N - 1/2
B - 0 =6

Armored Flesh Warrior
F - 2/4
A - 1/4
N - 1/2
B - 0 = 4

Flesh Shaman
F - 1/4
A - 1/4
N - 0/2
B - 0 = 2

Armored Flesh Shaman
F - 1/4
A- 1/4
N - 0/2
B -1 = 1

Robed Flesh Shaman
F - 2/4
A - 2/4
N - 0/2
B - 0 =4

Oyster
F - 1/4
A - 3/4
N - 0/2
B - 0 =4

Rogue
F - 1/4
A - 0/4
N - 0/2
B - 0 =1

Swordsman
F - 2/4
A - 1/4
N - 0/2
B - 0= 3

Alien
F - 1/4
A - 3/4
N - 0/2
B +0.5 = 4.5

Plant
F - 1/4
A - 2/4
N - 1/2
B +1 Feed Me! = 5

Townswoman
F - 2/4
A - 1/4
N - 1/2
B- 0 = 4

Dragpon Shrub
F - 1/4
A - 4/4
N - 1/2
B-0 = 6

Townsman
F -2/4
A - 2/4
N - 1/2
B-0 = 5

Slith Child
F - 3/4
A - 1/4
N - 2/2
B-0 = 6

Wild Karrde Smuggler's Comments Anti-Ithillid Golem
functionality-2.5 Strange.
aestheticism-2 interesting green glow, but too dark for my taste.
necessity-1 Don't we have enough golems by now?
bonus-0
5.5

  Ezekiel
functionality-3.5 Doesn't make much sense in it's use as Ezekiel, but fine as an angel.
aestheticism-2.0 Too Cartoony. Poor Shading.
necessity-0.5 I've seen better.
bonus-0
6.0

  Mercenary
functionality-2.0 doesn't make a hell of a lot of sense.
aestheticism-2.0 decent, but cartoony
necessity-0 un-necessary
bonus-0
4.0

  Ultimate Weapon
functionality-0 Bleh
aestheticism-1.0 It does fit.
necessity-0
bonus- -1 I hate it.
0.0

  Ultimate Weapon (Reloaded)
functionality-1.0 heh?
aestheticism-2.0 better than the first, but...
necessity-0 Why, TM, WHY?
bonus- -1 As if one wasn't bad enough.
2.0

  Vic Sniper
functionality-2.0 attack and regular pose are messed up.
aestheticism-3.0 It would be better if the bottom half wasn't so bland.
necessity-1.0 Another Doom Child clone, except Doom Child was better.
bonus-0
6.0

  Terror's Martyr
functionality-3.5 I never imagined a Nova Scotian cabbage farmer dressing in heavy   armor, but...
aestheticism-3.0 Parts have no shading
necessity-1.0 Un-necessary, but interesting
bonus- 0
7.5

  Sword Deaconite
functionality-2.0 What is it?
aestheticism- 3.0Why is it so bright?
necessity-2.0 It's pretty original and all that crap.
bonus-0
7.0

  Flesh (and variations)
functionality-2.0 It doesn't look like flesh. I though it was an Ent.
aestheticism-2.0 Shading is marginal.
necessity-2.0 A whole new race! Wow!
bonus- +1 Because there are so many.
7.0

  Giant Oyster
functionality-1.0 Why?!?
aestheticism-4.0
necessity-1.0
bonus- +1 despite being illogical it is good
7.0

  Alien
functionality-3.5 What's that red dot over it's head?
aestheticism-3.5 Alien's should be green damnit!
necessity-1.0
bonus- +1 "That's one small step for a mage, one giant leap for the magi."
-Exile in Space
9.0

  Plant
functionality- 3.0 It's a plant. Plants don't talk.
aestheticism-3.0 Shading is marginal what are those blue dots in attack mode?
necessity-1.0 Next to Luz's dragon shrub. Ths is crap, otherwise, it's not bad.
bonus-0
7.0

  Townswoman
functionality-4.0
aestheticism-2.0 I can't see it's hands or feet. They are too light.
necessity-1.0 I've seen better townspeople
bonus-0
7.0

  Dragon Shrub
functionality-3.5 I'm still not sold on the idead of mobile plants.
aestheticism-4.0 WOW!
necessity-2.0 I like it!
bonus- +.5
10

  Townsman
functionality-4.0
aestheticism-4.0
necessity-1.0 Nice but I've seen better
bonus- 0
9.0

  Slith Child
functionality-4.0
aestheticism-4.0
necessity-2.0
bonus- -1 It's good, but not as good as the rubric makes it out to be.
9.0

Stareye's Comments

Anti-Illithid Golem - 6.5 (nice attack, a little too dark)
Ezekiel - 5.0 (shading is not right and where would I use it?)
Mercenary - 5.0 (knife is too big, inadequate shading, and cartoony overall)
Ultimate Weapon - 1.0 (a big magenta blob, hardly derserving of a title)
Ultimate Weapon 2 - 2.0 (well, there is some detail...)
Vic Sniper - 6.0 (better shading, lacks overall detail)
Wasazore - 4.0 (better shading, lacking in detail, bottom half is painful to look at)s
Sword Deaconite - 5.0 (seems pretty average, sword lacks detail amd swing is very awkward)
Flesh - 3.0 (ick, no detail whatsoever)
Armored Flesh - 3.5 (an extra 0.5 for the effort of armor)
Flesh Warrior - 3.0 (still ick)
Armored Flesh Warrior - 3.5 (see Armored flesh)
Flesh Shaman - 3.0 (ick, no detail, very cartoony)
Armored Flesh Shaman - 3.5
Robed Flesh Shaman - 3.5
Giant Oyster - 8.5 (nice shading and detail)
Rogue - 3.0 (lack of detail and I am hardly scared of this midget, seems like something you would see on an early NES game)
Swordsman - 5.5 (fine, but looks a lot like one of Luz's graphics modified. The sword in the attacking pose is too thick and not 'active' enough)
Alien - 9.5 (extremely good)
Plant - 9.0 (very nice)
Townswoman - 8.0 (very good, a little too lavender for me)
Dragon Shrub - 7.5 (a little too bright and awkward poses)
Townsman - 9.5 (I really like it, goes with the BoE dialog pic)
Slith Child - 9.0 (very good)
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