1) Replaces Q3 Doom player sounds with original Doom player sounds.
2) Replaces Q3 shotgun sound with Doom SSG sound.
3) Replaces Q3 rocket launcher sounds (fire/explode) with thosefrom
Doom.
4) Replaces Q3 gauntlet-hit sound with the Doom punching sound.
5) Replaces Q3 item respawn sound with Doom item respawn sound.
6) Replaces Q3 gib sound with the Doom gib sound.
7) Replaces Q3 plasmagun sound with Doom plasmagun sound.
8) Replaces Q3 teleporter sound with Doom teleporter sound.
9) Replaces Q3 door-opening sound with the Doom version.
10) Replaces the Q3:A-CTF flag taken/returned/capped sounds with variousones
from Doom and Wolf3D *new in v.4.1*
11) Adds a new, more gothic, font for the status part of the HUD. **REMOVED
IN v.3.1**
12) Replaces Q3 railgun sound with the railgun sound from Quake2.
13) Adds a more "Quake2 like" rail effect. **REMOVED IN v.5.2
14) Replaces the grenade firing sound with the one from Q1.
15) Replaces the Q3 machinegun firing sound with Q1 SuperNailGun firingsound
.
16) Replaces the Q3 "beeping" sound of player chat with the Q1 version.
17) Replaces the Q3 50 (yellow) armor pickup sound with Q2 light-armor
sound.
18) Replaces the Q3 100 (red) armor sound.
19) Replaces the Q3 health pickup sounds with the ones from Doom andQ1.
20) Replaces the Q3 weapon-pickup sound with the one from Doom.
21) Replaces the player sounds of Sarge model with Doom player sounds*New
in v.3.0, added for Q3Fortress*
22) Replaces the Q3 plasmagun model/skin with an all new one that clonesthe
original one from Doom.
23) Replaces the Q3 sound for picking up holdable items (medkit, p.teleporter,etc)
with Doom power-up sound.
25) Replaces many of the new Q3Fortress v.1-f/g BETA player & weapon
sounds with those from Doom. *New in v.5.0*
26) Replaces many of the new Q3:A (ver.1.27g/h) CTF sounds so as to keep
the CTF sounds simple, like in previous versions
(No voice/announcer in CTF).*new in v.5.0*