Basic Sniper Training
Vol. 1.2
7-10-99
Text version No pictures
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Motivational Information
MY RIFLE
This is my rifle. There are many like it, but this one is mine.
My rifle is my best friend. It is my life. I must master it as I must
master my life. My rifle without me is useless. Without my rifle, I am
useless. I must fire my rifle true. I must shoot straighter than my
enemy who is trying to kill me. I must shoot him before he shoots me. I
will... My rifle and myself know that what counts in war is not the
rounds we fire, the noise of our bursts, nor the smoke we make.
We know it is the hits that count. We will hit... My rifle is human,
even as I, because it is my life. Thus, I will learn it as a brother. I
will learn its weaknesses, its strengths, its parts, its accessories,
its sights, and its barrel. I will ever guard it against
the ravages of weather and damage. I will keep my rifle clean and
ready, even as I am clean and ready. We will become part of each other.
We will... Before God I swear this creed. My rifle and myself are
the defenders of my country. We are the masters of our enemy. We are th
e saviors of my life. So be it, until there is no enemy, but PEACE.
"I was that which others did not want to be. I went where others feared
to go, and did what others failed to do. I asked nothing from those who
gave nothing and reluctantly accepted the thought of eternal loneliness
should I fail. I have seen the face of terror, felt the stinging cold
of fear, and enjoyed the sweet taste of a moment's love. But most of
all I have lived times others would say were best forgotten. At least
some day I will be able to say, I was proud of what I was and always
will be............... A United States Marine Scout/Sniper"
"....consider that Marine Scout/Snipers are required to do the same
thing at almost twice the distance (hitting a target at over a quarter
mile away), with only one shot and no chance to make adjustments. All
this on a mission that may last for days, in any weather, against an
enemy trying to kill you like a pesky varmint. It is a bizarre way to
make a living, and the men who do it are strange birds. But to an
enemy, the M40A1 in the hands of a skilled Marine Scout/Sniper is a
hellish weapon, more feared than even a bomber loaded with napalm! It
is scary to know that you might be hunted by another man; and this
makes it tough to do your job. The overwhelming psychological impact of
the sniper helps to explain why the Corps invests so much in
maintaining this capability." Tom Clancy Author"
"Sniping is a mysterious art most people ignore because, as Jack
Nicholson said in the movie, "they can't handle the truth." But the
truth lies in the crosshairs. Snipers are a breed apart. They possess a
primordial stalking and killing instinct, one couched in a true loner's
disposition. They are the solitary killers of Man's oldest and most
intense obsession -- war. It is the sniper team that strikes out
alone, depending only on itself, employing its imagination and
hard-earned skills to the ominous task of taking out key individual
targets in a sea of enemy troops. Snipers observe war from afar through
their binos, studying it on their maps, sneaking around it on the
fringes, penetrating it silently along a straight razor; only when
ready, do they selectively participate, striking without warning,
dumping their unaware prey in the dirt with pinpoint precision,
disappearing without a trace. They are as close as good guys can
get to being half-human, half-animal. For all these reasons and more, I
am one. H
appy shooting".
"Major M. 6/23/98"
General Information
THE IMPORTANCE OF THE SNIPER cannot be measured simply by the number of
casualties he inflicts upon the enemy. Realization of the sniper's
presence instills fear in enemy troops elements and influences their
decisions and actions.
In sniper team operations involving prolonged independent
employment, the sniper must be self-reliant, display good judgment
and common sense. This requires two other important qualifications:
emotional balance and field craft.
(1) Emotional balance. The sniper must be able to
calmly and
deliberately kill targets that may not pose an immediate threat to him.
It is much easier to kill in self-defense or in the defense of others
than
it is to kill without apparent provocation. The sniper must not be
susceptible to emotions such as anxiety or remorse. Candidates
whose motivation toward sniper training rests mainly in the desire for
prestige may not be capable of the cold rationality that the sniper's
job
requires.
(2) Mental condition. When commanders screen sniper candidates,
they should look for traits that indicate the candidate has the right
qualities to be a sniper. The commander must determine if the
candidate will pull the trigger at the right time and place. Some traits
to look for are reliability, initiative, loyalty, discipline and
emotional
stability.
a. SOUND. Sound may be made by movement, equipment
rattling or talking. The enemy may dismiss small noises as natural but
when someone speaks he will know that someone is near. Gear should be
silenced using tape before a mission so that it makes no noise while
running or walking. Moving quietly is done by using slow, deliberate,
smooth movement.
b. MOVEMENT. Movement itself is a target indicator. The human eye is
attracted to movement. A stationary target may be impossible to detect,
and a slowly moving one might be left unnoticed, but quick jerky
movement will most certainly be seen. Again, slow deliberate movement
is necessary to remain undetected.
c. IMPROPER CAMOUFLAGE. The largest number of targets
will be detected due to improper camouflage. There are three types of
improper camouflage:
1) Shine comes from reflective objects exposed and not toned down, such
a belt buckles, watches, or glasses. The lenses of optical gear will
also reflect light. Shine can be eliminated by placing a paper shade
over the end of the optics and by staying in shadows. Any object that
reflects light should be camouflaged.
2) Outline. The outline of objects such as the body,
head and shoulders, weapons, and web gear are very recognizable even
from a distance. Often times the human eye will pick up a recognizable
shape and concentrate on it even if the object can not be identified
right away. Therefore, outlines must be broken up into unrecognizable
patterns.
3) Contrast With the Background. Contrast means to
stand out against a background, such as a man in a dark green uniform
standing against a cinder block wall. When using a position for
concealment, a background must be chosen that will absorb the
appearance of the sniper and his gear. A difference in color or shape
from the background will usually be noticed. A sniper must therefore
camouflage himself and his gear in accordance with the coloring of his
background and stay in the shadows as much as possible.
PERSONAL CAMOUFLAGE
a. Types of Personal Camouflage. There are several
types of camouflage commercially available in a variety of colors.
These include stick camouflage, commonly known as a came stick, grease
paint, and camo compac.
b. Advantages/Disadvantages. Choosing a form of
camouflage will depend on the terrain as well as the weather
conditions. Some forms of personal camouflage are more durable than
others.
1) The came stick is the most difficult to apple but
lasts the longest.
2) Cam compac is easier to apply but does not last as
long.
c. Uses for Personal Camouflage.
1) When using a came stick or grease paint, all
exposed shin should be covered. This includes the hands, back of the
neck, ears, and face.
2) The parts of the face that naturally form shadows
should be lightened.
3) The predominant features of the face that shine,
such as the forehead, cheeks, nose, and chin, should be darkened.
4) The patterns and colors that are used should blend
in with the natural vegetation and shadows.
5) For jungles and woodland, light green and loam
colors should be used.
6) For desert, light brown and sand colors should be
used.
7) For snow, white and gray colors should be used.
8) Facial patterns can vary from irregular stripes
across the face to bold splotching. The best pattern may be a
combination of the two to ensure a blending with the background terrain.
CAMOUFLAGE DURING MOVEMENT
a. Hiding. Hiding is completely concealing the body
from observation by laying in very thick vegetation, under leaves,
etc., to keep from being seen. The technique of hiding may be used if
the sniper stumbles upon an enemy patrol and immediate concealment is
needed, or if the sniper wishes to "lay low" during daylight hours to
await darkness.
b. Blending. Often, it is not practical or possible
for a sniper to completely hide himself. The sniper must then
camouflage himself in such a way as to blend into his surroundings. He
must ensure he cannot be detected even under close scrutiny through
optical gear. Accurate blending with the environment takes much
practice and
experience on the part of the sniper.
c. Deceiving. In deceiving, the enemy is tricked into
false conclusions regarding the sniper s location, intentions, or
movement. Examples might be the use of a boot with the sole ripped out
to conceal a hide loophole. Mannequin heads were used quite often to
lure enemy snipers into shooting during WWI. A sniper ambush may be set
by planting items such as an ammunition can, food cartons, or something
to intrigue in a spot that can be observed. When a souvenir seeking
enemy comes along, he can be actively engaged
a. Definition of a Hide. A hide is a scout sniper's
position which he has constructed in a specific location suitable for
sniper operations. The hide must provide maximum fields of observation
and fire, camouflage and concealment, and protection from hostile fire
and Weather.
b. Location of Hides. After deciding upon an area of
operation, the sniper must choose a specific spot from which to
operate. A position or hide that looks obvious and ideal for the sniper
will appear as such to the enemy. The sniper should avoid obvious hides
and stay away from prominent, readily identifiable objects. The general
location of a hide is determined by the ground to be covered. Detailed
location requires careful reconnaissance. Likely positions may be found
in such places as hedgerows, ruined buildings, rubbish heaps,
treelines, etc. The sniper should make the best use of available
terrain and natural camouflage to reduce the construction effort of his
hide.
1) Isolated and conspicuous cover should be avoided
because the enemy will key in on these areas.
2) Tree top positions should never be used because
they are unsteady and hard to occupy and vacate without being seen.
3) In built-up areas, buildings, sewer gratings, and
vehicles can make good hides.
a) A study of large scale street maps, low level
aerial photos, sewer plans, and street photos taken by foot patrols are
helpful for planning a general hide location.
b) Once these have been examined a further ground
reconnaissance is needed to determine the approach route and exit.
c) Arcs of observation must also be carefully
considered because they can be severely limited in such an area.
4) When possible, some sort of obstacle should be
placed between the sniper and his target area. This will help to slow
down the enemy if he attempts to rush the hide in the event the
sniper's position gets compromised.
ELEMENTS OF HIDES
a. Loopholes. A loophole is an aperture made in the
hide for observation and firing under concealment. Loopholes should be
constructed so they afford an adequate view of the required field of
fire. They should not be positioned aiming directly into the sun at the
times in the day when the majority of shooting is planned. They should
be constructed so that they are wide at the back and narrow in the
front, but not so narrow that observation is restricted. Loopholes may
be made of any materials that are natural to the surrounding or that
can be properly and cleverly concealed.
b. Elbow Rest. Some form of rest for the sniper and
observer should be constructed. This type of rest can be constructed
with sandbags to the rear of the firing and observation loopholes.
c. Cover. Covering the sniper hide gives the sniper
team cover, concealment, protection, and some comfort. To get this
protection and comfort, the sniper team should construct the cover of
the hide with at least 2 feet of soil and, if time permits, logs, soil,
rocks, and sod, in that order. If waterproofing is desired, ponchos,
paper, canvas, or empty sandbags may be placed between the log and soil
layers to prevent water from seeping through.
d. Front and Rear Appearance. The natural appearance
of the ground in front and rear of the hide must remain unaltered to
avoid detection. If the hide is properly constructed and concealed, the
enemy should be able to pass right over the top of it without
suspecting the presence of snipers.
e. Entrance. The sniper team must have a way in and
out of the hide. This hole should be big enough for the snipers to
enter and leave. Once inside the hide, they must cover this hole to
prevent light from casting through the loopholes. This entrance should
be well camouflaged.
Movement in and out of the hide should be kept to a minimum. The sniper
should work under the assumption that his position is always under
enemy observation.
TYPES OF HIDES
There are three basic types of hides. The actual size and shape of the
hide will vary according to the situation. The hide should be modified
to meet the demands of the situation.
a. Belly Hide. This type of hide is best used in
mobile situations or when the sniper does not plan to be in position
for an extended period of time.
1) Advantages.
a) It is simple and can be built quickly.
b) Many can be made if the sniper team is expected to
be mobile.
2) Disadvantages.
a) It is uncomfortable and cannot be occupied for
long periods of time.
b) The sniper's head and shoulders are exposed to
enemy fire.
c) There is no protection from weather or enemy fire.
d) The sniper has to enter the position from the
front.
3) Construction.
a) Construction of a belly hide consists of scraping
out enough turf to allow the body from the back on down to be below the
surface. Because the head and shoulders are exposed when in this firing
position, the sniper must have an adequate ghillie suit and veil to
provide concealment.
b) The hide must be dug so that the observer can fit
into the same hole in a position enabling him to communicate easily
with the shooter.
c) A camouflage net laid out over both of the team
members' heads and shoulders will allow them to operate and communicate
under concealment.
b. Improved Fire Trench Hide. This hide is no more
than an improved fighting hole.
1) Advantages.
a) Enables the team to maintain a low silhouette in
their firing position.
b) Easily constructed by modifying an existing
fighting hole.
c) It can be occupied for long periods of time with
some degree of comfort.
d) Provides a small degree of protection from
indirect fire.
2) Disadvantages.
a) It is not easily entered or exited.
b) There is no overhead cover when in this firing
position.
3) Construction.
a) A camouflage cover made of either logs or a
net-type arrangement is placed over the rear portion of the hole
leaving enough room for the sniper and observer to operate.
b) Once again, a camouflage net over both the team
members will allow the team to communicate and operate under cover.
c) Semi-Permanent Hide. This hide resembles a
fortified bunker and should always be used if time and situation
permit. Most hides built in built-up areas will be of this type.
1) Advantages.
a) It can be occupied for long periods of time with some comfort.
b) Gives protection from fire and shrapnel.
c) Enables freedom of movement inside the hide.
2) Disadvantages.
a) Takes time to construct.
b) Equipment such as picks, shovels, axes, etc. are
needed for construction.
3) Construction. There are a few different types of
semi-permanent hides.
a) Berm Hide. This hide is made by digging from the
reverse side or top of a berm and burrowing out a hide from the inside.
b) Room Hide. This is an urban hide utilizing a room
in a building and firing from either the window or a loophole that may
be built through the wall.
c) Crawl Space Hide. This is an urban hide built into
the space between floors in multi-story buildings. The loophole is
difficult to build. Teams can be emplaced by a patrol and an entry hole
covered up with carpet or furniture and then recovered later.
d) Roof Hide.
1 This is an urban hide built in the roof of a frame type building.
When the roof has no structure protruding to provide protection, the
position must be prepared from underneath the roof. A few small pieces
of roofing material should be removed to allow the sniper to engage
targets in his sector. The position should be supported and reinforced
with sandbags. The sniper may fire from a loophole constructed under a
roof tile that has been removed or displaced. There should be no
visible sign of the hide or the sniper.
2 In cases where there is protection on the roof itself, the sniper
fires from the reverse side of the roof around a chimney or over
rooftop structures. The peak of a roof provides a vantage point for
snipers to increase their field of vision and the range at which they
can engage targets.
d. The Use of Buildings as Hides. Buildings offer
good opportunities as field firing positions (FFP) and observation
posts (OP) under static conditions. It should be remembered, however,
that isolated buildings and prominent structures such as city halls,
churches, and schools are likely to be the subject of enemy operations
and heavy weapons. Buildings should be prepared much in the same way as
other hides.
1) Similar precautions towards concealment must be
taken.
2) Special care should be taken not to alter the
outward appearance of the building by opening windows or doors that
were found closed. Curtains should not be removed. Windows can provide
excellent firing positions. They can be reinforced with sandbags or
other available materials. However, the sniper must avoid barricading
only the window from which he is firing, and he must be sure to create
irregular shaped loopholes that are not easily identified by the enemy.
3) Actual firing positions should be well back into
the natural shadows of the room. A drape screen should be used if
possible.
e. Improvised Hides. Some hides may be quickly
improvised using available terrain and vegetation.
1) Shell Holes. Shell holes save a lot of digging but
they need plenty of wood and rope to secure the sides. Draining is the
main disadvantage for occupying a shell hole.
2) Tree or Stump Hides. Trees should be used that
have a good deep root such as oak, chestnut, or hickory. During heavy
winds, these trees tend to remain steadier than pines which have a
surface root system. A large tree should be used that is in back of the
tree line. This may limit the field of view, but it will afford better
cover from enemy observation.
HIDE CONSTRUCTION TECHNIQUES
a. Hide Construction Considerations. There are
several things the sniper team must consider before constructing a hide:
1) Concealed Approach. It is essential that the
natural appearance of the ground remain unaltered, and that any
camouflage done reflects the natural terrain and environment. All work
done on the hide is wasted if the snipers are observed entering the
hide.
a) Hides should have concealed approaches whenever
possible.
b) Enter the hide under the cover of darkness.
c) Movement around the hide should be held to a
minimum and trail discipline adhered to.
d) In built-up areas, a secure and quiet approach is
needed. A possible ploy might be to use a house search with the sniper
gear hidden among the rest of the patrol's gear. Sewers may be used for
movement.
2) Start With Pit. Construction of the hide should
begin with the pit. This gives the sniper team something to fight from
if they are compromised.
All uncovered dirt or spoils should be carried off in a sandbag,
poncho, etc., and hidden. This dirt may be placed in plowed fields,
under a log, spread around the base of bushes, or just carried a
distance away from the hide site and camouflaged.
3) Loopholes. The construction of loopholes requires
care and practice. They must afford adequate cover of the field of
fire. The field of view must be checked throughout the construction of
the hide to ensure it affords the sniper team adequate coverage of the
enemy.
a) Loopholes should be constructed so that they are
as narrow as possible in the front and then widen out inside the hide.
This presents a small hole from in front of the hide but allows the
sniper team to observe and shoot by simply moving their position inside
of the hide.
b) The hide should have two loopholes.. One for the
observer and one for the sniper. If the loophole is made large enough
for both team members to see, they may give their position away to the
trained eye of the enemy sniper.
c) Loopholes must be camouflaged using foliage or
other material which blends with or is natural to the surroundings.
Logically, anything not in keeping with the surroundings will attract
the enemy's attention.
4) Overhead Cover.
a) In a semi-permanent hide, large logs can form the
base of the roof.
b) A dust cover made from a poncho, layers of empty
sandbags, or canvas off the back of an unguarded truck is then placed
over the logs. This serves to weatherproof the hide.
c) After the dust cover has been placed, dirt is
placed over it for protection. Then if available, a layer of gravel.
d) After the gravel, lay a final layer of dirt and
then camouflage.
e) Remember, with all of this material the sniper
team must countersink the roof or they will end up with a large mound
that will be difficult to conceal.
5) Bulletproof. Every effort should be taken to
construct the front of the hide so that it is bulletproof. The
following techniques can be used:
a) Kevlar flak jackets can be stuffed around the
loophole areas.
b) An angled armor plate with loophole cut into it
can be emplaced behind the actual hide loophole.
6) Screens. Any light shining through the loophole
from the rear will appear as a headlight in the ground, giving the
position away. It is necessary then to have a cover or screen over the
entrance and also one on the inside of the loopholes.
a) When a man is going through the entrance the
loopholes must be covered, and when the loopholes are in use the
entrance must be covered.
b) It is advisable to have a door on the entrance
sturdy enough to hold a man if someone steps on it. This prevents
unwanted guests.
7) Comfort. It is important that the sniper team not
be cramped and uncomfortable in the hide. Effectiveness will drop if
the team is unable to relax and perform their mission without undue
stress.
a) Adequate headroom is essential for firing and
observing.
b) A seat or bench arrangement is essential so that
the team has a place to relax.
c) In a snow hide, available materials may be placed
on the floor of the hide to provide warmth.
b. Materials. Hides may be made of stone, brick,
wood, vegetation, or turf. Materials used should reflect the natural
environment and terrain. Hides will more often than not be built in
close proximity to the enemy so construction of an elaborate nature
will be rare.
1) Vegetation used to conceal hides must be changed
periodically to prevent wilting or an unnatural appearance.
2) Snow hides must be constructed the same way. They
must be built using the surrounding materials and they must appear as
natural as possible so that they remain undetected by the enemy.
c. Tools. The sniper may use a number of tools to
construct his hide. He will use whatever tools he has available to him
such as a bayonet, knife, entrenching tool, shovel, axe, pick, saw, and
sandbags. Most of these tools are too bulky to be carried by the
sniper. If a backup patrol is to be used to assist in carrying any
tools, prior coordination should be made. If a backup patrol is to help
construct a hide, they should be briefed prior to departure on what
will be expected of them.
Remedial Information:
Firing from hides
* Fire discipline Fire from a hide must be discreet and only undertaken
at specific targets. Haphazard harassing fire will quickly lead
to the enemy locating the hide and directing fire to it.
* Muzzle Flash at dusk and dawn, the flash from a shot can
usually be clearly seen and care must be taken not to disclose the
position of the hide when firing under such circumstances.
* Rifle smoke on frosty mornings and damp days, there is a great danger
of smoke from the rifle giving the position away. On such
occasions, the sniper must keep as far back in the hide as possible.
* Dust when the surroundings are dry and dusty, the sniper must be
careful not to cause too much dust to rise. It may be necessary
to dampen the surroundings of the loophole and the hide when there is a
danger of rising dust.
TRANSITION: No matter how bright the night may appear to be, it will
never allow the human eye to function with daylight precision. For
maximum effectiveness, the
Sniper must apply the following principles of night vision.
1. Darkness Adaptation: It takes the human eye about
thirty minutes to adjust itself to a marked lowering of illumination
During that time the pupils are expanding and the eyes are not
reliable. In cases where the sniper team is to depart on a mission
during darkness, it is recommended that they wear sunglasses or
red-lens goggles in lighted areas prior to their departure.
2. Off Center Vision: Off center vision is the best
method of observing at night. It is the technique of focusing attention
on an object without looking directly at it. An object under direct
gaze in dim light will blur and appear to change, sometimes fading out
completely. If the eyes are focused at different points around the
object, about five to ten degrees away from it, your peripheral vision
will provide a true picture of it. The reason for this is the portion
of the eye that functions in reduced light is located around the
outside edge of the retina.
3. Factors Effecting Night Vision: Of the factors
effecting night vision the sniper has control over the following:
a. Lack of vitamin A impairs night vision. However,
an overdose of will not increase your night vision capability.
b. Colds, fatigue, narcotics, headaches, smoking and
alcohol will reduce night vision.
c. Exposure to bright light impairs night vision and
necessitates a re adaptation to darkness.
d. Darkness blots out detail and color so a sniper
must compensate by learning to recognize objects by and bodies by
outline alone.
During the twilight hours the constantly changing natural light levels
cause rapid shadow movement that the sniper must be aware of. This
constant change in the light level also causes an equally constant
process of eye adjustment.
4. Twilight: Twilight induces a false sense of
security, and the sniper must be extremely cautious. For the same
reason the enemy is prone to carelessness and will be more likely to
expose himself
This is the time when most LPs and OP's will be moving about This is a
good time to note their locations for future reference.
The cross hairs on the Unertl scope are visible and accurate from about
one half hour before sunrise and one half hour after sunset. Begin
morning nautical twilight (BMNT) and end evening nautical twilight
(EENT) will vary from season to season.
5. Illumination Aids: On occasion, the sniper may have the assistance
of artificial illumination for observation and shooting. Examples are:
a. Campfires, streetlights and buildings often
provide enough light to see and reduce a target.
Up to this point we have talked about night vision with the unaided
eye. Let's look at the binos as observation aids.
6. Binoculars: Of observation aids, the binoculars are the easiest to
use. They are easily manipulated and the field of view is limited only
by the snipers scanning ability. Each sniper team will be equipped with
binos to aid in searching for and selecting targets.
The binocular, 7x50, has seven power magnification and a 50mm objective
lens. Focusing adjustments are on the eyepieces with separate
adjustments for each eye. One monocle has a horizontal and vertical
scale, graduated in mils, that is visible when the binos are in use.
7. Method of Holding Binoculars:
a. Binos are held lightly, monocles resting and
supported by the heels of the hands.
b. The thumbs are used to block out light that would
enter between the eyes and the eyepiece.
c. The eyepieces are held lightly to the eyes to
avoid transmission of body movement.
d. Whenever possible a stationary rest should be used
to support the elbows and/or the binos.
Having the best pair of binos on the world will do you no good if they
are not adjusted correctly. There are two adjustments needed, the
interpupillary and the focal.
8. Interpupillary Adjustment: The interpupillary distance (distance
between the eyes) varies with individuals. The two monocles that make
up a pair of field glasses are
hinged together so that the receptive lenses can be centered over the
pupils of the eyes. Most binos have a scale on the hinge, allowing the
sniper to preset the glasses for interpupillary distance. This will
reduce unnecessary eyestrain. To determine this setting, the monocles
are adjusted until the field of vision ceases to be two overlapping
circles and appear as a single sharply defined one.
9. Focal Adjustment: Each individual eye of that individual requires
different focus settings. To adjust your binos follow these steps:
a. With both eyes open look at a distant object.
b. Close the objective lens dust cover on the right
monocle and turn the focus ring on the left eyepiece until the object
is sharply defined.
c. Repeat the procedure for the right monocle.
d. Read the diopter scale on each focusing ring and
record for future reference.
e. Binos should always be focused prior to putting
them up to your eyes to reduce unnecessary eyestrain.
10. Reticle: The reticle pattern found in one of the monocles of the
binoculars is a mil scale. It is used in adjusting artillery and
estimating range. in older military binos, the reticle was etched onto
the objective lens. On the newer ones the reticle is laminated onto the
inside of the objective lens, so care must be taken not to leave these
binos unattended while exposed to direct sunlight. The reason for this
is that the sun could melt the reticle off.
Palm sized binos as made by such companies as Tasco, Nikon etc.. could
be carried by the sniper to assist him in his observations. They are
smaller than the 7x50's and are very easy to carry. The only limiting
factor is the smaller objective lens. The smaller are usually 8x30
which is a slight handicap at night but will not effect you during
daylight.
11. M49 Spotting Scope: The M49 scope is a prismatic optical instrument
with
20 power magnification. It is carried by the sniper team whenever
justified by the mission. The lens of the scope is coated with a hard
film of magnesium fluoride for maximum light transmission. This coating
along high magnification makes observation and positive identification
on camouflaged targets at longer distances or in shadows possible.
The process of observation is planned and systematic. Your first
consideration is towards any immediate danger towards yourself, so you
begin with a hasty search of the entire area. This is followed by a
systematic and deliberate observation called a detailed
search As long as you and your partner remain in position, you and your
partner maintain a constant surveillance by repeating hasty and detail
searches.
12. Hasty Search: A hasty search is a very rapid check for enemy
activity conducted by both the sniper and the observer. The observer
makes the search with the 7x50 binos, making quick glances at specific
points throughout the area, not by viewing the terrain in one
continuous panoramic sweep. The binos are used in this type of search
because they afford the observer with a wide field of view necessary to
cover a large area in a short period of time.
The hasty search is effective because the eyes are sensitive to any
slight movements occurring within the arc of the object they are
focused on. The sniper, when conducting his hasty search, uses what is
called side vision or peripheral vision. But in order for this side
vision to work, the eyes must be focused on a specific point on order
to have ibis sensitivity.
13. Detailed Search: If the sniper team fails to locate the enemy
during the hasty search, they must then begin a systematic and
deliberate examination known as a detailed search. Again, the observer
uses the 7x50 binos, affording him the widest view available. The
search should begin with the terrain nearest your position, because it
normally offers the greatest danger.
Your detailed search should start at a point fifty meters to either
flank. You then scan in a 180 degree arc, searching everything in
exacting detail. When you reach the opposite flank, scan back across
your front, ensuring that you slightly overlap your last scan. Continue
making overlapping strips until you reach your far limits. This method
of observation is known as the fifty meter overlapping strip method.
Only when the sniper team spots a target or a suspicious object will
they switch to the M49 scope to make a positive identification or
detailed description of the object. To use the M49 scope any more than
this, you run the risk of extreme eye fatigue.
While conducting these searches the team must make mental notes of
prominent terrain features and areas that may offer the enemy cover and
concealment. These areas should also be noted an the sketch.
14. Maintaining Observation: Once again, the best instrument for making
both hasty and detailed searches are the binos. After completing the
detailed search the sniper team will maintain a constant observation of
the area. This is done by making quick glances at various points
throughout the entire area, focusing the eyes on specific points.
Since it is possible that a hasty search may fail to locate any enemy
activity, the team must periodically make detailed searches, especially
if the team must alternate duties as observer/sniper so as to reduce
fatigue.
------------------------- Extra Informationn added at last min. Not in
any order -------
Sniper Formulas
Both MOA and mils are used to measure angles. There are 360 degrees in
a complete circle. There are 60 minutes in a degree. A radian is
defined as the plane
angle with its vertex at the center of a circle that is subtended by an
arc (not a line) equal in length to the radius. There are 2 times Pi
(6.283...) radians in a complete
circle. A milliradian is simply one one-thousandth of a radian. We take
the mil to mean a distance equal to one one-thousandth of the distance
to the target. (The
Army further confuses things by defining a milliradian as 1/6,400th of
a circle. Don't worry about that unless you get assigned to an
artillery unit.)
As shooters we tend to think of one MOA as equaling one inch at 100
yards. Our scopes are usually calibrated to give us one quarter (or one
eighth, or one half, or
one, unless it's metric then you get about one third) inch adjustment
per click at one hundred yards. The scope manufacturers don't say
"quarter minute clicks" but
that's how we interpret it. A true MOA is equal to 1.047 (rounded off)
inches at 100 yards. The difference is minor. Even at 1,000 yards it's
slightly less than a half
an inch, but it is there. Where we get into trouble is when we start
running numbers up on the calculator. One true milliradian equals 3.438
(rounded off) true MOA.
This means one true milliradian equals a very tiny bit less than 3.6
inches at one hundred yards. 3.6 inches at one hundred yards or 36
inches at 1,000 yards is
exactly how we want to use the mil. If you think your calculator is
telling you that a mil equals 3.438 inches at 100 yards you are
mistaken. Fortunately, the
differences are too minor to make a difference.
Just remember that for shooting purposes, virtually all scopes,
reticles, and shooter's formulae are calibrated so that one MOA equals
one inch at 100 yards and one
mil equals one yard at 1,000 yards.
1 actual MOA = 1.047 inches at 100 yards
1 actual milliradian = 3.438 actual MOA
1 actual milliradian = 3.600 inches at 100 yards
1 actual MOA = .291 actual milliradians
1 shooter's MOA = 1 inch per 100 yards of range
1 shooter's MOA = .278 mils
1 mil = 3.6 shooter's MOA
MOA adjustment times the range in hundreds of yards (600 yards = 6)
equals change of impact in inches.
MOA X R = Inches
Inches adjustment divided by the range in hundreds of yards equals MOA.
Inches
--- = MOA
R
Desired MOA adjustment divided by the resolution of one click equals
total adjustment in clicks.
5 MOA
------------- = 20 clicks
1/4 (.25) minute clicks
I prefer to memorize my come-ups in clicks rather than MOA.
Total drop in clicks from a 100 yard zero minus the total clicks of all
come-ups to the new zero range equals your comeup to that range. Start
at 200 yards and
work out.
Clicks at 500 yards minus come-ups to 200, 300, and 400 yards totaled
equals come-up from 400 to 500 yards in clicks.
The height of an object in yards times 1,000 divided by the apparent
height of the object in mils equals the range in yards. Height in
meters yields range in meters.
Height X 1000
------ = Range
mils
The apparent angle from vertical of mirage divided by 8 equals the
windspeed in miles per hour. Mirage angle must be read with the wind
blowing directly from the
right or left. Turn your spotting scope if you have to.
Angle
--- = MPH
8
The apparent angle from vertical of smoke, flags, or the arm pointing
at lightly balled piece of paper dropped from the shoulder divided by 4
equals the windspeed in
miles per hour.
Angle
--- = MPH
4
The Marine Corps Windage formula:
Range in 100s of yards (600 yards = 6) times the wind in miles per hour
divided by the constant C equals MOA change.
Range X MPH
------ = MOA
C
For the M118 round at sea level
C = 15 for 100 to 500 yards
C = 14 for 600 yards
C = 13 for 700 to 800 yards
C = 12 for 900 yards
C = 11 for 1000 yards
For the M852 round at sea level
C = 13 for 100 to 200 yards
C = 12 for 300 to 400 yards
C = 11 for 500 to 600 yards
C = 10 for 700 to 900 yards
C = 9 for 1000 yards
To adjust wind speed for differences in wind direction from ninety
degrees from sightline multiply total wind speed by the constant C.
MPH X C = adjusted MPH
If wind direction is 90 degrees from sightline C = 1.0
If wind direction is 65 degrees from sightline C = .9
If wind direction is 45 degrees from sightline C = .75
If wind direction is 30 degrees from sightline C = .5
If wind direction is 15 degrees from sightline C = .25
If wind direction is 0 degrees from sightline C = 0
To adjust range for an up or down angle shot multiply the actual range
by the Constant C.
Range X C = adjusted range
For an up or down slope of 5 degrees from horizontal C = .99
For an up or down slope of 10 degrees from horizontal C = .98
For an up or down slope of 15 degrees from horizontal C = .96
For an up or down slope of 20 degrees from horizontal C = .94
For an up or down slope of 25 degrees from horizontal C = .91
For an up or down slope of 30 degrees from horizontal C = .87
For an up or down slope of 35 degrees from horizontal C = .82
For an up or down slope of 40 degrees from horizontal C = .77
For an up or down slope of 45 degrees from horizontal C = .70
For an up or down slope of 50 degrees from horizontal C = .64
For an up or down slope of 55 degrees from horizontal C = .57
For an up or down slope of 60 degrees from horizontal C = .50
For an up or down slope of 65 degrees from horizontal C = .42
For an up or down slope of 70 degrees from horizontal C = .34
For an up or down slope of 75 degrees from horizontal C = .26
For an up or down slope of 80 degrees from horizontal C = .17
For an up or down slope of 85 degrees from horizontal C = .09
For an up or down slope of 90 degrees from horizontal C = 0
To adjust elevation for an up or down angle shot multiply your total
drop from the horizontal boreline by the constant C and hold low by
that amount from your
estimated zero.
Drop X C = hold UNDER
For an up or down slope of 5 degrees from horizontal C = .004
For an up or down slope of 10 degrees from horizontal C = .015
For an up or down slope of 15 degrees from horizontal C = .034
For an up or down slope of 20 degrees from horizontal C = .060
For an up or down slope of 25 degrees from horizontal C = .094
For an up or down slope of 30 degrees from horizontal C = .134
For an up or down slope of 35 degrees from horizontal C = .181
For an up or down slope of 40 degrees from horizontal C = .235
For an up or down slope of 45 degrees from horizontal C = .293
For an up or down slope of 50 degrees from horizontal C = .357
For an up or down slope of 55 degrees from horizontal C = .426
For an up or down slope of 60 degrees from horizontal C = .500
Bullet time of flight times the speed of the target lateral to the
sightline equals total lead. Speed in feet per second yields lead in
feet.
Time X Speed = Lead
Whenever I change ammunition, rifle, or altitude I work up a complete
set of tables. A chronograph and a good ballistics program make this a
whole lot easier. I
record all my values in inches, MOA, and mils. For moving target leads
I will also figure leads. I run all my charts from 100 to 1,000 yards
in 100 yard increments.
For no-reflex hits I also run a set of charts from 25 to 200 yards in
25 yard increments. I record the total drop from the muzzle at each
range. I also record the bullet
time of flight. I figure my come-ups, and back calculate from the
windage tables to get my constants for the Marine windage formula. With
those two progressions
memorized I can handle most of my shooting chores without my tables, if
needs be.
For my elevation tables I record the drop in inches, MOA, and mils at
each range for a zero at each range. That's one hundred sets of numbers
for the long range
charts. I only calculate my short range tables for a 100 yard zero.
That's 8 sets of numbers. For my short range elevation charts I don't
bother converting to mils. I
also record my actual sight settings for each zero range.
My windage tables yield inches, MOA, and mils for each range and run
from 5 to 30 miles per hour in 5 MPH increments.
My moving target chart is calculated for a walk (3 MPH), a trot (6
MPH), and a dash (10 MPH). I figure each range and speed (30 sets of
numbers) in inches,
MOA, mils and "leads." A lead is equal to the approximate width of a
human body in profile- 12 inches. Leads are very easy to visualize. All
moving target leads are
figured from the center of the target.
I run my up/down slope adjustment charts from 5 degrees from horizontal
to 60 degrees in 5 degree increments and list inches, MOA, and mils.
Since this chart will
not be used for quick targets-of-opportunity I calculate the hold under
to be adjusted for, after the initial elevation adjustments have been
made. Short range slope
adjustment charts are critical for no-reflex shooting.
I also have charts listing the mil height and range for men 6 feet, 5
feet 9 inches, and 5 feet 6 inches tall as 6 feet is unusually tall for
most parts of the world. That's
another reason I use yards instead of meters. A six foot (2 yards) man
appears 2 mils tall at 1000 yards. The mil-dot formula is easy to
calculate for two yards. A
man would have to be 6 feet 6 inches tall to measure two meters.
They're even rarer than six footers. To plug an average man into the
mil-dot formula you'd have to
use 1.77 meters. A little less handy than 2 yards.
6 feet = 2 yards
5 feet 9 inches = 1.9 yards
5 feet 6 inches = 1.8 yards
The SEALs found the following changes in elevation applied to their
M852 rounds with changes in temperature. The higher the temperature,
the higher the bullet
impact.
At 300 yards there is 1 MOA change in elevation per 20 degree change in
temperature.
At 600 yards there is 1 MOA change in elevation per 15 degree change in
temperature.
At 1000 yards there is 1 MOA change in elevation per 10 degree change
in temperature.
Only by firing your rifle under field conditions can you determine how
much effect temperature will have on your ammunition. If your computer
generated charts don't
match your field data you must go with the field data. Sometimes a
change in ballistic coefficient will bring the computer in line with
the real world.
The more of this information you memorize the better off you will be.
Carlos Hathcock required all of his sniper students to carry a card
with them at all times. On the card is this list of marksmanship
essentials. These apply with each and every shot.
Hathcock's : Marksmanship essentials
Body Alignment - Natural Point of Aim
Firm Handshake Grip
Firm in Shoulder
Eye Relief - Spot Weld - No Shadow
Stare at Crosshairs - Target is a Blur
Slow Steady Pressure on Trigger to the Rear
Natural Respiratory Pause
Follow Through
Tactical Loadouts
This is a series of sample first aid kits and tactical loadouts for
snipers and special operators. Sources include U.S. Army FM 23-10,
Soldier of Fortune Magazine,
John Plaster's The Ultimate Sniper, and a couple of biographical
novels. Some of these lists are a bit dated.
U.S. Army FM 23-10 sniper loadout
Section II
MISSION PACKING LISTS
The sniper team requires arms and ammunition as determined by METT-T
Some of the equipment mentioned in the example lists may not be
available. A sniper
team carries only mission-essential equipment normally not associated
with a standard infantryman.
5-15. ARMS AND AMMUNITION
As a minimum, the sniper team requires arms and ammunition that should
include the following:
a. Sniper:
•M24 sniper weapon system with M3A scope.
•M9 bayonet.
•100 rounds M118 special ball.
•M9 pistol.
•45 rounds 9-mm ball ammunition.
•4 M67 fragmentation grenades; 2 CS grenades; 2 concussion grenades
(MOUT).
•M18A1 mine, complete.
b. Observer:
•M16A1/A2/M203 with quadrant sight and AN/PVS-4 mounted.
•M9 9-mm pistol.
•M9 bayonet.
•210 (plus) rounds 5.56-mm ball ammunition.
•45 rounds 9-mm ball ammunition.
•6 rounds 40-mm high-explosive ammunition.
•3 rounds 40-mm antipersonnel ammunition.
•4 M67 fragmentation grenade, 2 CS grenades; 2 concussion grenades
(MOUT).
5-16. SPECIAL EQUIPMENT
The sniper team requires special equipment that may include, but not be
limited to the following:
a. Sniper:
•M24 sniper weapon system deployment kit (tools and replacement parts).
•M9 pistol cleaning kit.
•Extra handset for radio.
•Extra batteries for radio (BA 4386 or lithium, dependent on mission
length).
•SOI.
•M15 tripod.
•M49 observation telescope.
•AN/PVS-5/7 series, night vision goggles.
•Extra BA-1567/U or AA batteries for night vision goggles.
•Pace cord.
•E-tool with carrier.
•50-foot 550 cord.
•1 green and 1 red star cluster.
•2 HC smoke grenades.
•Measuring tape (25-foot carpenter-type).
•3 each 9-mm magazines.
b. Observer:
•M16A1/A2 cleaning kit.
•M203 cleaning kit.
•AN/PRC-77/AN-PRC-119/AN/PRC-104A radios.
•Radio accessory bag, complete with long whip and base, tape antenna
and base, handset, and battery (BA-4386 or lithium).
•300-feet WD-1 field wire (for field-expedient antenna fabrication).
•Olive-drab duct tape ("100-mph" tape).
•Extra batteries for radio (if needed).
•Extra batteries (BA-1567/U) for AN/PVS-4.
•M19/M22 binoculars.
•Sniper's data book, mission logbook, range cards, wind tables, and
"slope dope."
•7 each 30-round capacity (5.56-mm) magazines.
•3 each 9-mm magazines.
•Calculator with extra battery.
•Butt pack.
•10 each sandwich-size waterproof bags.
•2 HC smoke grenades.
•Lineman's tool.
•Range estimation (sniper data book).
5-17. UNIFORMS AND EQUIPMENT
A recommended listing of common uniforms and equipment follows;
however, weather and terrain will dictate the uniform. As a minimum,
the sniper team should
have the following:
•Footgear (jungle/desert/cold weather/combat boots).
•2 sets BDUs (desert/woodland/camouflage).
•Black leather gloves.
•2 brown T-shirts.
•2 brown underwear (optional).
•8 pair olive-drab wool socks.
•Black belt.
•Headgear (BDU/jungle/desert/cold weather).
•ID tags and ID card.
•Wristwatch (sweep second hand with luminous dial/waterproof).
•Pocket survival knife.
•Extra large ALICE pack, complete with frame and shoulder straps.
•2 waterproof bags (for ALICE pack).
•2 two-quart canteens with covers.
•1 bottle water purification tablets.
•LBE complete.
•Red-lensed flashlight (angle-head type with extra batteries).
•MREs (number dependent on mission length).
•9-mm pistol holster and magazine pouch (attached to LBE).
•2 camouflage sticks (METT-T dependent).
•2 black ink pens.
•2 mechanical pencils with lead.
•2 black grease pencils.
•Lensatic compass.
•Map(s) of operational area and protractor.
•Poncho.
•Poncho liner.
•1 each ghillie suit complete.
•1 each protective mask/MOPP suit.
•Foot powder.
•Toiletries.
•FM 23-10.
5-18. OPTIONAL EQUIPMENT
Certain situations may require equipment for specialized tasks and is
METT-T dependent. The following equipment may prove useful in different
climates/operational
areas:
•M203 vest.
•Desert camouflage netting.
•Natural-colored burlap.
•Glitter tape.
•VS-17 panel.
•Strobe light with filters.
•Special patrol insertion/extraction system harness.
•12-foot sling rope.
•2 each snap links.
•120-foot nylon rope.
•Lip/sun screen.
•Signal mirror.
•Pen gun with flares.
•Chemical lights (to include infrared).
•Body armor/flak jacket.
•Sniper veil.
•Sewing kit.
•Insect repellant.
•Sleeping bag.
•Knee and elbow pads.
•Survival kit.
•Rifle drag bag.
•Pistol silencer/suppressor.
•2.5-pounds C4 with caps, cord, fuze, and igniter.
•Rifle bipod/tripod.
•Empty sandbags.
•Hearing protection (ear muffs).
•Thermometer.
•Laser range finder.
•Thermal imager.
•Pocket binoculars.
•35-mm automatic loading camera with appropriate lenses and film.
•1/2-inch camcorder with accessories.
•Satellite communications equipment.
•Short-range radio with earphone and whisper microphone.
•Field-expedient antennas.
•Information reporting formats.
•Encryption device for radio.
5-19. SPECIAL TOOLS AND EQUIPMENT (MOUT)
For operations in urban areas, the following tools and equipment are
most useful; however, they are subject to availability:
•Pry bar.
•Pliers.
•Screwdriver.
•Rubber-headed hammer.
•Glass cutter.
•Masonry drill and bits.
•Metal shears.
•Chisel.
•Auger.
•Lock pick, skeleton keys, cobra pick.
•Bolt cutters.
•Hacksaw or handsaw.
•Sledgehammer.
•Axe.
•Ram.
•Power saw.
•Cutting torch.
•Shotgun.
•Spray paint.
•Stethoscope.
•Maps/street plans.
•Photographs, aerial and panoramic.
•Whistle.
•Luminous tape.
•Flex cuffs.
•Padlocks.
•Intrusion detection system (booby traps).
•Portable spotlights.
•Money.
•Civilian attire.
5-20. ADDITIONAL EQUIPMENT TRANSPORT
The planned use of air and vehicle drops and caching techniques
eliminates the need for the sniper team to carry extra equipment.
Another method is to use the
stay-behind technique when operating with a security patrol. (See
Chapter 7.) Through coordination with the security patrol leader, the
team's equipment may be
distributed among the patrol members. On arrival at the ORP, the
security patrol may leave behind all mission-essential equipment. After
completing the mission, the
team may cache the equipment for later pickup, or it may be returned
the same way it was brought in.
Soldier of Fortune May 1992 MACV-SOG recon teams loadout
Individual equipment:
sterile fatigues
boonie hat with portion of flourescent panel sewn inside top
jungle boots
pistol belt
harness
first aid packet
pill kit (antibiotics, pain killers, etc.)
knife (heavy and sharp)
4 canteens with purification tablets attached
flourescent orange panel
4-6 ammo pouches
rations
maps
can opener (or pocket knife with can opener)
insect repellant
radio
6 foot length nylon cord
2 snap links
2 plastic bags at least 1 foot square each
2 OD cravat bandages
SOI and KAC (signal operating instructions and field codes)
gloves
claymore
smoke
compass
small survival kit
individual weapon
signal mirror
strobe light
pen flare gun with 4-6 flares
rucksack with reinforced straps
weapon cleaning equipment
pancho
waterproof matches
jungle sweater
penlight
Swiss seat
notebook and pencil
grenades
extra socks
serum albumin kit
Team equipment:
camera and film
radio
mines and booby traps
binoculars
M79
antiintrusion devices
Optional:
wiretap
demolition
night vision
prisoner snatch
etc.
Soldier of Fortune first aid kit
needle nose tweezers
25 band aids
Cutter snake bite kit
oral thermometer
1 tube betadine ointment
Tylenol
2 ampules ammonia inhalant
small scissors
forceps or hemostat
benzedrex inhaler
chapstick
8 sterile packaged alcohol swabs
4 antiseptic wet cleansing towel packs
50 mg demerol (1 container)
50 mg lomotil (1 container)
25 mg bonine (1 container)
1 roll 1" adhesive tape
eye wash
1 packet sterile suturing needles and sutures
4 2"X2" 8 ply sterile gauze sponges
4 3"X9" nitrofurazone sterile gauze pads
4 4"X4" sterile cover sponges
book matches
1 pack sterile surgical blades
4-6 safety pins
1 roll gauze bandage
Camping January 1975 first aid kit
sterile 4X4s
roller gauze
larger pressure dressings
ace bandages (at least two sizes)
bandaids (assorted shapes and sizes)
wide adhesive tape
moleskin
forceps or tweezers
scissors
safety pins
q tips
aspirin
prescription anesthetics
penicillin tablets
tetracycline (for penicillin sensitives)
general eye drops
local anaesthetic eye drops
seconal, 100mg. short acting (sleep)
sunscreen
zinc oxide
lomotil, 2.5 mg (bowels)
paregoric (bowels)
cepacol anaesthetic throat lozenges
The Five Fingers Gayle Rivers tactical loadout
machete
6" dagger
pancho
morphine
elastic bandages
wadding for plugging wounds
dowling for splints
benzedrine
quinine
vitamins
3 three day K ration packs
barley
sugar cubes
salt tablets
penicillin tablets
dried figs and apricots
2 corks to burn and rub into wounds to prevent infection
soap
toothbrush
toothpaste
chewing gum
mess kit
2 canteens
watch
swabs
anitnausea pills
sewing kit- thread, needles, plastic scissors
gun cleaning kit
sharpening flint
underwear
socks
Dear Mom; a Sniper's Diary Joseph T. Ward tactical loadout
pancho and liner
pack
cookies, hard candy, kool aid, dried soups
3 boxes C rations
4+ canteens
2 cans foot powder
BFI powder blood coagulant
2 rolls black tape
toilet paper
cooking cup
grease paint- black, brown, dark green, light green
web belt
tool kit for scope
3 K rations
zinc oxide
first aid kit
halazone tablets
ammo pouch- 80 rounds match .308
vitamins
extra batteries for nite site, flashlight, strobe light
insect repellent
Swiss army knife
shaving gear, soap, toothbrush, toothpaste
4 battle dressings
tactical maps
writing gear
3 T-shirts
2 washcloths
2 towels
rifle cleaning rod
gun oil
linseed oil
kill sheets
bush hat
2 pairs boot laces
6 pairs cotton socks
fatigues
transister radio
camera and film
flashlight
C4 plastique
compass
turkish battle axe
zippo lighter
field glasses
wire cutters
strobe light
The Ultimate Sniper John Plaster tactical loadout
Large rucksack:
body armor
ground pad
rappelling gear
large tripod
entrenching tool
overwhites
wool sweater
jungle hat
duct tape
bungee cords
mini cassette
pen flares
extra chemlights
luminous tape
piddle packs
bandages
antiseptic ointment
insect headnet
extra ammunition
poncho/ground cloth
large knife
full size binoculars
gore tex pants
polypro underwear
thinsulate liner
dry socks
camoflage tape
tree steps
strobe light
large smoke grenade
reflective tacks
rations/MRE
chemical handwarmers
toothbrush and paste
iodine tablets
medical pills
Additional gear:
kevlar helmet
ghillie suit
telephoto lenses
sleeping bag
camouflage netting
gas mask
still camera
video camera
night vision
LBE:
ammo
hand held radio
small knife
mini binoculars
compass
canteen
whistle
insect repellant
mini thermometer
beef jerkey
alcohol wipes
spare pistol mags
ear protection
penlight with filter
chemical mace
camouflage paste
strobe light
bandage
plastic restraint
chewing gum
pencil and notebook
Small rucksack:
spotting scope
empty cloth bag
knee and elbow pads
folding saw
18" X 18" canvas
lubricant
cleaning patches
treesteps
spandoflage veil
watch cap
gloves
spare batteries
signal mirror
small smokes
chemical handwarmer
cigarettes
plastic restraints
duct tape
piddle pack
rations/MRE
lightweight tripod
beanbag
wind guage
snips
cleaning rod
copper solvent
lens paper
goretex jacket
mesh cammo suit
scarf
large flashlight
chemlights
signal panel
map with alcohol markers
parachute cord or boot laces
silicone cement
facial tissue
canned juice
sunflower seeds
---------------------------------------------------------
3 elements of a good shooting position
BONE SUPPORT: The body's skeletal structure provides a stable
foundation to support the rifle's weight. A weak shooting position will
not withstand the repeated recoil of a rifle when firing at a sustained
rate or buffeting from wind. To attain a correct shooting position, the
bones of the body must support as much of the rifle's weight as
possible.
MUSCULAR RELAXATION: Muscular relaxation helps to hold steady and
increase the accuracy of aiming. Muscular relaxation also allows the
maxmum use of bone support to create a minmum arc of movement and
consistency in resistance to recoil.
NATURAL POINT OF AIM: Natural point of aim is the point at which
the rifle sights settle when bone support and muscular relaxation are
achieved.
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Check back ever other week or once a month for updated version or for
more Info.
If it is raining and you can not go shoot and your stuck at home
practice inside WITH OUT AMMO AND SAVE MONEY!
Snap in. (practice getting into and staying in different positions for
1 - 2 min dry firing your weapon untill you can drop in to position and
not have to adujst hardly at all.)