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§ Walkthrough Chapter Three §

† *Sakhmet City* †
«NPC's»
Advisor Weehteb
Princess Vyssa
Guard Yabara
Guard Yorat
Guard Seryn
Phebiya

† *Blue Tent* †
«NPC's»
Zesenip
Ndomi
Jadon

† *Bottom Green Tent* †
«NPC's»
Sabaliz (Weapon, Armour Trader)

† *Red Tent* †
«NPC's»
Selasa

† *Bottom Yellow Tent* †
«NPC's»
Rathuah (Potion Trader)

† *Top Green Tent* †
«NPC's»
Chimukh
Krali

† *Top Yellow Tent* †
«NPC's»
Khib (Inn Keeper, 350)

Talk around for some infomation. When you leave the castle, there are some other encampments containing other NeoPets. But all you really need to do is buy weapons and armour. Then start off on your next adventure.

† *Lost Desert* † ~ South
«Monsters»
Desert Nomad - HP: 155
Sand Walker - HP: 160
Rattlecobrall - HP: 155

If you follow the river north, and go into the ruined temple, you won't get far because you need an artifact. So from Sakhmey City, head east, north east east to find;

† *Temple of the Sky* † ~ First Floor
«Monsters»
Decaying Mummy - HP: 165
Sand Walker - HP: 160

Decaying Mummy casts Intrigue - Effect: Mesmerizes a character.

Recommended level = 33

Go north until you get to a cross lake, then through the narrow passage on the left until you can go left no more. There will be a room going upwards with a one square door way, and some stairs in the top left corner.

† *Temple of the Sky* † ~ Second Floor
«Monsters»
Decaying Mummy - HP: 165
Mutant Sand Grundo - HP: 165
Sand Walker - HP: 160
Siliclast - HP: 500 (Boss)

Siliclast casts Infestation - Effect: 44 group Damage.
Siliclast casts Rampet Acceleration - Effect: 38% Haste

Recommended level = 35

This will be annoying. Go down through the passage until you hit the wall of a room with lots of chairs. Go east, ignoring the entrances to other rooms and hit another wall. Go south and take the east exit. Get to about the middle of the middle and head north through the pillars, through the two square door and hit the wall there.
Keep going east here, and you'll find another large passge with a two square door and pillars. Head down the middle and take the bottom right exit. Go south for a couple of squares and then west and you'll find three entrances to the same room, all next to each other.
Head directly through the centre and you'll come across Siliclast. When you've beaten him, go north and head through the Orb. You'll be warped back to Sakhmet City.

After talking with Advisor Weehteb you find that you have to go to a temple in the north to find a Medallion. The Medallion of Wind. Nothing else to know so leave and head north. You can now enter the Ruined Temple with the artifact in your hand.

† *Ruined Temple* † ~ First Floor
«Monsters»
Rock Golem - HP: 165
Decaying Mummy - HP: 165

Head north until the second left exit comes into view, go through it and go north again, with a bit of east to find the stairs in a small room.

† *Ruined Temple* † ~ Second Floor
«Monsters»
Decaying Mummy - HP: 165
Rock Golem - HP: 165
Mutant Sand Grundo - HP: 165

Head through the south exit, until you hit a wall. Then east, south, west, south, west, south, east to the middle of the room with chairs, north through the centre of the chairs, until you go into another room with pillars either side. The stairs are in the north east corner.

† *Ruined Temple* † ~ Third Floor
«Monsters»
Rock Golem - HP: 165
Zombie Techo - HP: 170

South, ignoring the exit to the west to a room, and go through the second large corridor. The follow: west, north, east, south through the door, west, north, west, north, east, north, east, north to the doorway on your left. Stairs are in the corner.

† *Ruined Temple* † ~ Fourth Floor
«Monsters»
Rock Golem - HP: 165
Zombie Techo - HP: 170
Gebarn II - HP: 350 (Boss)

Gebarn casts Restore - Effect: Heal 100HP
Gebarn casts Destroy - Effect: Single Damage
Gebarn casts Contagion - Effect: Group Damage
Gebarn casts Hibernation - Effect: 53% slow

Recommended level = 36

Go right from the stairs and head down when you see the gap. Go left, down, right and then down to the bottom until you see Gebarn. He's tough, with his magic and all. After the battle, you'll recieve the upper part of the Medallion (See here). The Orb takes you back to Sahket City. Leave, head back North to the Ruined Temple and head around it to;

† *Waset Village* † ~ Yellow Tent
«NPC's»
Nufam (Inn Keeper, 450)
Velm

Velm is your fourth party member. Don't miss him!!

† *Waset Village* † ~ Red Tent
«NPC's»
Hizaga
Zasise
Amoti

† *Waset Village* † ~ Blue Tent
«NPC's»
Erweb (Potion Trader)
Pankal (Weapon, Armour Trader)

† *Waset Village* † ~ Green Tent
«NPC's»
Tebalo
Paide

A young Neopet called Lifira was stolen from her home by the undead and taken west. If you go find her, the Traders will sell you their stock for much cheaper prices. If you have enough money though, buy new weapons and armour now. After you've finished business, head back out to the desert.

† *Lost Desert* † ~ North
«Monsters»
Zombie Techo - HP: 170
Desert Khonsu - HP: 170
Ghastly Templar - HP: 175
Mutated Wadjet-Grundo - HP: 175
Desert Guardian - HP: 180
Possessed Skeleton - HP: 185
Rampaging Grundonoil - HP: 190
Desert Watcher - HP: 185
Decrepit Mummy - HP: 195

«NPC's»
Bukaru
Bledynn

Desert Khonsu casts Cleanse - Effect: Heals 80
Ghastly Templar casts Puree - Effect: 63 damage

You'll find different monsters in different parts of the desert. As the desert doesn't have seperate areas I had to list them all.
Go north west, following the mountains until you find a gap. Go though it, heading south west until you find;

† *Palace of Ancient Kings* † ~ First Floor
«Monsters»
Ghastly Templar - HP: 175
Desert Guardian - HP: 180
Dynastic Cleric - HP: 185
Dynastic Priest - HP: 185

Ghastly Templar casts Puree - Effect: 63 damage

Recommended level = 37

Hunt around fighting Dynastic Priest's until you find a journal page which says

The journal page is old and faded, but you can still read it. It says,

"...the passage was completed some time ago, but they have just now gotten around to putting in torches. I have been against this idea since the beginning, but I am only a junior cleric, so they do not listen to me. I talked to Hazim about it, and he told me not to worry, that everything would turn out for the best. They still will not tell me what they are doing in there, or admit me access to the tunnel, but I have figured it out anyway. There is a bed in the sleeping chambers that conceals a staircase down to the tunnel. I do not know what lies beneath it, however, but I have seen them carrying many barrels and boxes through the halls. These barrels and boxes, I have not seen again in the regular storage rooms. I suspect that they are storing them down there... but for what purpose, I do not know. Tomorrow I think I will..."

The page ends there.

Finding the journal page is not necessary to proceed, so you can just head straight to the bed. Go north from the entrance, until you hit the river, left to the end of the river, up into a room and find the bottom left corner of it, where the bed is. Go onto the bed you'll find yourself in;

† *Palace of Ancient Kings* † ~ Second Floor
«Monsters»
Dynastic Priest - HP: 185
Dersert Watcher - HP: 185
Possessed Skeleton - HP: 185
Revenant of the Dunes - HP: 600 (Boss)

«NPC's»
Lifra

Recommended level = 38

Dynastic Priest casts Vaporize - Effect: 70 Damage
The Revenant casts Mitigation - Effect: Group heal 60
Revenant casts Spellbind - Effect: Mesmerizes a character
Revenant casts Ranpet Acceleration - Effect: 38% haste
Revenant uses Shockwave - Effect: Group stun

Go north east through the barrels and boxes and go straight north through the dirt path. When you get to a grey area, and get so far in, you'll encounter the Revenant of the Dunes and two of his lackies, Possessed Skeleton's. When he's beaten, there's two different ways to go. Start by going east and talking to Lifra, then west to the Orb and go back to Waset.

Find Lifria in the red tent and eventully after alot of talking she'll tell you the secret code (alpha-three-seven-tango-echo-nine) to tell the Hermit (Bukaru). He lies to far to the north-west, standing next to an oasis surrounded by tree's. A bit tricky to find him.

When you find and tell him the code, follow his intructions, EXACTLY.

"Travel due north from where I now stand, o mighty adventurers, until you come up against the northern mountains. Then you shall turn east, and proceed until your path is again blocked. There, at the foot of the cliffs, you shall find the buried treasure for which you seek!"

From the square he stands on, not you. Like he says, when you find the second piece (See here), you have to go southeast, to the city of Akhten-Ka.

On the way there, you'll encounter Bledynn. He tells you of a spooky looking Lupe in the city.

† *Akhten-Ka* †
«Monsters»
Decrepit Mummy - HP: 195
Undead Citizen - HP: 190
Desert Protector - HP: 195
Desert Patrolman - HP: 200
Undead Shopkeeper - HP: 200
Coltzan's Ghost - HP: 750

«NPC's»
Spirit of King Coltzan

Desert Protector casts Wall of Blades - Effect: Damage Shield (16 in damage)
Undead Citizen casts Sorcerous Ward - Effect: Group Shielding (Magic resistance 17, melee defense 17)
Undead Dhopkeeper casts Enchanted Palisade - Effect: Group Shielding (Magic resistance 19, Melee defense 19)
Coltzan casts Rampant Acceleration - Effect: Haste 38%

Recommended level = 40

Just head straight for the top left hand room. Inside is King Coltzan. Well, his spirit. He was poisened into death and then his spirit was trapped there to guard the final piece of the medallion. When you've beaten him and retrived the third piece, look at the complete medallion in your inventory and find the gem that is marked with a X on the map. (See Here)

When you've retrived the gem, you have the Medallion Of The Wind. The Gem marks the place where Zakharukh's Pyramid is. Its about time we made our way there. Happy tracking!

† *Zakharukh's Pyramid* † ~ First Floor
«Monsters»
Enormous Grundocerous - HP: 200
Undead Warrior - HP: 200
Undead Paladin - HP: 205

Undead Paladin casts Mitigation - Effect: Group heal 60

Recommended level = 41

The entrance has been unblocked now, as you may have guessed. You start in the top right, more or less. You need to get to the bottom left, sort of. Its a nasty maze. I recommend you use this map. http://www.digifort.com/idnq/img/nq2/map-pyramid-1.jpg Thanks to IDNQ.

† *Zakharukh's Pyramid* † ~ Second Floor
«Monsters»
Undead Paladin - HP: 205

Undead Paladin casts Mitigation - Effect: Group heal 60

This floor is alot easier. Its a big spiral type thing. so go to the south entrance first, then head north east to the eastern extrance, then south east for the southern entrance, in the middle are the stairs.

† *Zakharukh's Pyramid* † ~ Third Floor
«Monsters»
Anubits - HP: 1000 (Boss)

Anubits casts Protection of Infinity - Effect: Damage Shield (magic resistance 30, melee defense 30)
Anubits casts Rampant Acceleration - Effect: Haste 38%
Anubits casts Renew - Effect: Heals 150

Recommended level = 42

Go straight up and you'll see Anubits. After defeating him, watch the next cutscene and proceed to;

§ Walkthrough Chapter Four §

Back to § Walkthrough Chapter One §
Back to § Walkthrough Chapter Two §

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