![]() | Sorcerer Back Sorcerers cast spells upon weapons to make them attack with elemental attributes or to cause status effects with attacks. Hopefully, you'll remember them from Final Fantasy V. If not, go play it and then you'll remember them ^_~ |
Skill Sorcery Automatic Abilities None Levels Needed Geomancer lv. 2, Summoner lv. 2 Stats HP: Relatively high MP: High Physical Attack: Relatively high Magic Attack: Relatively high Move: 3 Jump: 3 Weapon(s): Sword, Hammer, Staff, Rod Any ideas for more Sorcerer abilities? Email me your suggestions! | Sorcerer's Abilities
Fire Sword: Weapon is fire elemental Ice Sword: Weapon is ice elemental Water Sword: Weapon is water elemental Holy Sword: Weapon is holy elemental Dark Sword: Weapon is dark elemental Wind Sword: Weapon is wind elemental Earth Sword: Weapon is earth elemental Poison Sword: Weapon causes poison Silence Sword: Weapon causes silence Stop Sword: Weapon causes stop Slow Sword: Weapon causes slow Frog Sword: Weapon causes frog Death Sword: Weapon causes death Death Sentence Sword: Weapon causes death sentence Paralysis Sword: Weapon causes don't act Motionless Sword: Weapon causes don't move Sleep Sword: Weapon causes sleep Berserk Sword: Weapon causes berserk Drain Sword: Weapon drains HP Chicken Sword: Weapon lowers brave Innocent Sword: Weapon causes innocent Petrify Sword: Weapon causes petrify Undead Sword: Weapon causes undead Vampire Sword: Weapon causes blood suck Cure Sword: Weapon heals instead of dealing damage Equip Sword: Support ability. You can equip a sword regardless of job |