Rune Mage

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Rune Mages are mages who cast spells dealing with magic. If you play the card game Magic, it's like the blue spells. (You'll see when you read its abilities.)

Skill
Rune Magic

Automatic Abilities
None

Levels Needed
Time Mage lv. 3, Oracle lv. 3

Stats
HP
: Average
MP: High
Physical Attack: Relatively Low
Magic Attack: High
Move: 3
Jump: 3
Weapon(s): Staff, Rod, Dictionary





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Rune Mage's Abilities

Reflect
: Reflects magic used on you unto the enemy
Runic: While casting Runic, spells fizzle out on you and you recover the MP it took to use it
Power Sink: Spells on target fizzle out, and the enemy uses double MP.
Shell: Defends against magic attacks
Shell 2: Defends against magic attacks

Auto-Reflect: Support ability. "Reflect" is always cast upon you.
Deflection: Support ability. Reflects spells for all party members. Doesn't work all the time
Half of MP: Support ability. Spells use half their MP

Counter Magic: Reaction ability. Counter with the same spell cast on you
Fizzle: Reaction ability. Spells cast on you fizzle and do nothing
Fizzle 2: Reaction ability. All spells cast on any party member fizzle out. Doesn't work all the time.
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