![]() | Clown Back Clowns have abilities that do a variety of effects, such as distracting the enemy and raising faith. They're actually a lot like jugglers in Final Fantasy Tactics: Advance, but I made this job before FFTA came out. So there! |
Skill Clown Around Automatic Abilities None Levels Needed Mime lv. 1 (yes, all you need is to have the mime) Stats HP: Average MP: Average Physical Attack: Relatively high Magic Attack: Average Move: 4 Jump: 4 Weapon(s): Harp, Cloth, Dagger | Clown's Abilities
Joke: Cause confuse status Happy: Raise faith Balloon Animal: Create a monster to temporarily fight for you Pie in the Face: Deals a little damage, along with causing blind and confuse Jack-in-the-Box: Target is startled. Its defensive skills lower and it won't do anything on its next turn. Step on Foot: Target's jump becomes 0 and move is lowered by one Any ideas for more Clown abilities? Email me your suggestions! |