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15mm Miniature Wargames Figures Sci-fi |
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This site is dedicated to Sci-fi ground combat game systems that I play or have played. These games are largely done in a skirmish setting with the platoon being the largest unit fielded on the table (normally). I started out years ago with 25mm miniatures but have recently converted to 15mm figures as these (to my eyes anyway) make the weapons and movement ranges look more accurate. It is my hope to come up with a system where I can do up to company sized battles without too much paperwork involved in running a game.More on this later. |
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The F.A.D, Yahoo Group | |||||||||||||||||||||||||||||||||||||||||
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By far my favorite Sci-fi miniatures game is Stargrunt II by Ground Zero Games. A very fast and elegant system that is adaptable to a wide variety of scenarios and genres. This game represents units at the squad level. Although there are a few of us that push this envelop a bit...) For more on SGII check out : Stargunt Ca |
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Alien Squad Leader by Alex Self. From Back Cover: Squad-Level wargames rules with the emphasis on the abilities of ordinary troops. Simple game mechanics that are easy to pick up with clear victory conditions, but which reward careful play. Rules for inferior infantry, regular infantry, power armor, heavy weapons squads, robotic infantry, heavy droids, battle mechs, fighters, shooters, riders, beasts, crewed weapons, floaters, defence turrets, close flyers, distant flyers, light vehicles, light transports, armored vehicles, armored transports, main battle tanks, refugees, police units & psionics. Six army lists provided: Human Imperial, Human Colonial, Alien Imperial, Alien Enslaver, Mechanoid, & Hive Mind, each with their own special rules and with unique unit types. |
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Next of my favorite Sci-fi miniatures game is Combat Warrior by Force XXI Miniatures. These rules are set in the near future approximately 50 years from now. With rules for Infantry, Vehicles, NBC, Engineers and tons of high tech weaponry. These rules are also geared to provide up to a company sized vary fast paced combined arms battle. The Vehicle design rules are elegant yet simple and logical. I do highly recommend this rule set for anyone that wishes to run battles a few steps up (or more) from skirmish. |
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Here is where you can get the rules and soon it's own line of miniatures! | |||||||||||||||||||||||||||||||||||||||||
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This is a stand alone set for use in the Laserburn universe. Battle rules for Laserburn. Includes full rules for larger battles in Laserburn universe. This rulebook deals with battles of around 50 miniatures per side. |
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F.A.D. Fast And Dirty rules for Fast and Dirty Combat Another great "FREE" system is F.A.D. this is a skirmish rule set for science fiction ans 20th century wargaming, The aim to provide a fun, fast and most importantly, realistic game. |
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Here is where you can get the rules and miniatures! |
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