HOW TO PLAY
A few basic die rolls
will be used to figure out the outcome of the battles
- many being of the 50/50 chance kind. Others a bit
more technical once other factors are figured in (like
character traits, stats, synch ratios, etc.). All of
this factoring and figuring will be kept a secret though,
due to people being allowed to create their own characters.
I want to see a wide variety of characters, not a group
of the super talented.
I will also be playing
a character as well in this game. Do understand that
no extra precautions need to be taken while interacting
with him. Also understand, I will show no favoritism
toward him. Of course, he's my character, and I'd like
to see him do well, but being a GM is hard work, and
my job is even less fun when cheating is involved.
Also, remember that some
characters DO die. It's a fact of life, and a fact of
this rpg (though sometimes not a fact of some anime).
It's not a likely thing, but an explanation from me
will be given as to how this occured in battle if it
happens. Note, you can go out with style and grace,
or go out like a pansy and whine about how your character
was killed. There will be an obituaries page for those
who die (though don't let this get you too concerned
just yet).
More
on how to play