HOW TO PLAY

A few basic die rolls will be used to figure out the outcome of the battles - many being of the 50/50 chance kind. Others a bit more technical once other factors are figured in (like character traits, stats, synch ratios, etc.). All of this factoring and figuring will be kept a secret though, due to people being allowed to create their own characters. I want to see a wide variety of characters, not a group of the super talented.

I will also be playing a character as well in this game. Do understand that no extra precautions need to be taken while interacting with him. Also understand, I will show no favoritism toward him. Of course, he's my character, and I'd like to see him do well, but being a GM is hard work, and my job is even less fun when cheating is involved.

Also, remember that some characters DO die. It's a fact of life, and a fact of this rpg (though sometimes not a fact of some anime). It's not a likely thing, but an explanation from me will be given as to how this occured in battle if it happens. Note, you can go out with style and grace, or go out like a pansy and whine about how your character was killed. There will be an obituaries page for those who die (though don't let this get you too concerned just yet).

More on how to play

 

 

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