BASIC
LEVEL 1 The Eyes of the Serpent The legendary hypnotic gaze of the serpent is yours. When you meet the gaze of a victim (who need only be able to see your eyes), your eyes become gold with large black irises, capturing the attention of your subject. As long as you hold the gaze of the target, he/she remains completely immobilized. Of course, if the target is attacked or injured, the hypnotic spell breaks. LEVEL 2 The
Tongue of the Asp
INTERMEDIATE
Bitumenous Flesh
This change takes one turn to complete. LEVEL 4 The Form
of the Cobra
ADVANCED
LEVEL 6 Breath
of the Basilisk
The vampire spends one blood point to exhale a fine mist. In melee, the vampire can roll Dexterity + Brawl (difficulty 6) to catch an opponent up to six feet away. The target may attempt to dodge the cloud (the only hope for most). Each success inflicts one Health Level of ggravated damage, soakable only by Fortitude. The targets are likely poisoned as well, and mortal victims may well die within hours. This power can also be used to corrode inanimate objects; generally speaking, one breath pits and weakens an inch's depth fo stone, corrodes metal blades into uselessness (if not destroying them), or thoroughly rots wood as thick as an inch. LEVEL 7 No Powers of this level currently known or have been discovered. LEVEL 8 No Powers of this level currently known or have been discovered. LEVEL 9 No Powers of this level currently known or have been discovered. LEVEL 10 No Powers of this level currently known or have been discovered. The Snake Inside BASIC
The victim under the influence of this power must invoke heavily upon willpower to resist the urge to do the triggered behavior upon seeing a chance to indulge in it. LEVEL 2 Cross
Addiction
While the Setite is in the victim's company, the player rolls Manipulation + Seduction (difficulty equals the target's Willpower). If successful, the target switches fixations for a number of scenes equal to the Setite's successes. by spending a blood point, the vampire can extend the period of time for the same number of scenes. INTERMEDIATE
A blood point must be expended for this power to function, and must be in the subject's presence. The victim has no defense, not even willpower against this power. LEVEL 4 Fatal Compulsion
This power requires three blood points and being in the victim's presence. The power's influence ends when the compulsion is satisfied. For every three nights the subject does not indulge in the compulsion, the victim suffers one level of damage. ADVANCED
LEVEL 6 No Powers of this level currently known or have been discovered. LEVEL 7 No Powers of this level currently known or have been discovered. LEVEL 8 No Powers of this level currently known or have been discovered. LEVEL 9 No Powers of this level currently known or have been discovered. LEVEL 10 No Powers of this level currently known or have been discovered. The Path of the Dry Nile BASIC
The caster must be in the presence of the work of art to cast. If multiple copies of the artwork exist, the only one(s) affected are the one(s) in the caster's presence at the time of casting the power. LEVEL 2 Trust
Withers
The expenditure of a blood point is required for this power. This power may take anywhere from one to nine weeks for the full effect of the power to manifest, depending on the willpower of the victim. INTERMEDIATE
The caster must be in the presence of the subject to cast this power. It costs two blood points to use, after which the target's emotional attachment -- which must have been love in origin --withers over the course of the next few nights. This power does not affect blood bonds. Love Dies ends after a number of months equal to the caster's willpower at the time it was used. LEVEL 4 Hope
Dissolves
Casting requires the invoker to be in the presence of the victim at the time it is cast. It costs the caster three blood points to use this power. The victim sinks into a deep depression over the course of one day or night, and becomes distinctly morose. The depression affects dramatically their ability to perform even the simplest tasks. Although unlikely to drive someone to suicidal depression, a person predisposed towards that end may find the urge more compelling. ADVANCED
The vampire must have the victim in sight to cast this power. The cost for Thrones Crumble is three blood points. If the victim cannot shake off the effect due to willpower, he acquires anactive antipathy for some leadership figure who affects his life -- a manager, a vicat, a king, a president, his father -- and reacts in order with his nature agaist that figure. This will not always result in physical conflict; a Conformist may well "play along" grudingly with the authority figure, but he might seek the company of others who opposethe elader, whereas a Rogue may make a grand show of rebellion against the leader. LEVEL 6 No Powers of this level currently known or have been discovered. LEVEL 7 No Powers of this level currently known or have been discovered. LEVEL 8 No Powers of this level currently known or have been discovered. LEVEL 9 No Powers of this level currently known or have been discovered. LEVEL 10 No Powers of this level currently known or have been discovered. |