The Gaki's personal nightmares, so horrible they avoid
sleep at an costs, remain a part of them even in their waking hours. These
nightmares are no mere constructs of their own brittle psyche; they manifest
as actual dimensional rifts, personalized for the individual Gaki. Since
making contact with the West, some Gaki have compared their own situations
with that of the Christian damned, caught up in an individual hell.
Each rift differs substantially from any other. Based on the Gaki's own traumas, fears, shames and guilt, the rift epitomizes all the tragedy of his/her existence. When they sleep, their mind fills with images from this realm -- demons, fears, shames; all the travesties they have perpetrated return to them a hundredfold. However, the Gaki manifest at least some control of their rifts. Young Gaki learn to extend their rift out to touch other people. As they grow older, they learn to draw others in. Using the realm of one's own nightmares can be terrifying experience. Use of any of the powers listed below, successful or not, requires a Courage roll against a difficult of the power's level; failure costs the Gaki a minimum of one Willpower point, and botches can send the Gaki writhing in disgust at her own sins. Rift is a Discipline that is partly a Flaw. It requires a great deal of consideration during the character creation process. A Gaki cannot simply select the Mortal of his/her choice and sire this person. The potential Gaki must have "sins of Unrestrained Desire" to be suitable candidate. These "unrestrained desires" should reflect somewhat in the concept of his/her Rift. After all, Buddha is punishing the Gaki for these sins, and the worst part of a Gaki's existence is their lack of sleep. BASIC
I consider this too be way too easy, and I play it "within eyesight only." I rarely roll for localized telepathy with a non-Gaki, but when it comes to combat situations, I insist it be done. Generally, Nobunaga does not answer telepathic speech, mostly because he hates it, considers it very rude. LEVEL 2 Glimpse
of the Pain
You should already have written down what the victim will see when he/she enters your Rift, and a really clear description. It's a very small look... a good idea is to create a text file with the new AOL 3.0 text editing system. You can spruce it up, make it look more dramatic... even create a GIF for it! "Glimpse..." is like an illusion; or rather, the victim only enters the Rift in a partial sense, so damage is only based on perception. (A vampire caught in a Rift of Hellfire will not burn up.) The Clear Sighted Merit will affect the use of this power; see below. The target, if a Vampire or Gaki, must make a Courage roll with a difficulty of his own Humanity + 2 not to fall into a Courage frenzy. For others, the Gaki must make a Perception + Intimidation roll with a difficulty of 6, resisted by the target's Willpower roll against the same difficulty. Each additional success the Gaki achieves means the target is incapacitated for an additional turn, frozen with horror at the monstrosity just seen. This means: Courage vs. difficulty of the victim's Humanity +2 not to revert to the Beast. (I.E. unable to use Disciplines and wild, feral for the rest of the evening.) In the past, I generally allowed the victim to use the system for "others". No more. As I stated earlier, I do allow the extra roll of Clear Sighted, but in vampires, I ask the other player to subtract their Empathy rating from their Perception + Alertness dice pool. This cannot be used in Celerity. This is a power that directly effects a victim's perception, and as such it must be "presented" in normal time. If the victim is in Celerity, and fire is an element in the Rift, all actions must be started with the Courage roll. INTERMEDIATE
I despise the ease with which people become aware of the limitations of a power by seeing it performed only once. I generally suggest that all Gaki who do this simply say "you see me disappear." This is by no means a pleasant experience, and the character must make a Self-Control roll with a difficulty of her own Conscience for every turn they remain here. Some Gaki use this power for protection, some use it to deal with their own guilt, and some are rumored to have entered into their rift never to return again. This roll should be done offline. it's five dice tops, for heaven's sake... Don't make everyone too aware of how Rift works OOC, because it will become common knowledge IC. LEVEL 4 Journeying
the Iron Bridge
The Gaki could, say, grab something and run with it into his Rift. It isn't much of a change from the previous level... ADVANCED
Rift has been used incorrectly before as a means of Shadow Step, which it isn't. The Gaki with "Passing..." can do much with it. I prefer to think of the Rift as a personal Umbral layer the Gaki takes with him. This movement takes as long as crossing the distance physically would, but the Gaki can avoid barriers, reappear behind foes, avoid attacks, etc. To use this power before an attack can hit requires a Wits + Dodge roll against the opponent's Dexterity + 1. As you can see, this can be used as a dodge, and was written that way. I grant those with the power to see into Umbral layers while in the Tellurian (some Garou and Mages) the ability to see into the Rift. I treat this kind of voluntary glance into the Rift as a "Glimpse...". (I also admit the player who can enter Umbral layers the ability to enter. See Level 8 for details.) Because those with the ability to look into Umbral layers have the ability to shut out the dead Umbra and things that they don't want to see, the Mage/Garou should be able to block out "Glimpse..." permanently. This is a hairy business, but I have already encountered this and the other player and I developed what we thought was a fair system. The Garou agreed to use the "Clear Sighted" system if I ever attempted to attack him with "Glimpse...". Another agreeable system is a permanent block on the ability to use "Glimpse against the Mage/Garou, and in return, all Intimidation rolls against the creature have their difficulties lowered by two dots. LEVEL 6 Collection
Transport
I have never played this with a botch. Since this is generally used as on an ally, I would give the target a "Glimpse..." instead of the prize he/she was about to receive. LEVEL 7 Eyes of
a Thief
No, sorry, this can't be resisted by Clear Sighted. As well, you can't point to a person's head and put it into your Rift, minus the body... But, yeah, this can be used to steal Soul Swords and the like. Doorway to Hell
Nobunaga has a maximum Willpower of 9 over this. LEVEL 8 Touch of
Sin
Gateway
LEVEL 9 Imprison
LEVEL 10 Manifest the HorrorNow the Gaki can not only pull others into his rift, but can open his rift on to the outside world. The actual effects of this power vary based on the individual Gaki, but he can loose any sort of torments found in his rift. This can include oni (demons), Hima, giant multi-headed, lightning-breathing lobster eagles, whirling tornadoes of fire and light or anything else the Storyteller's fiendish imagination can come up with. However, everything that enters the world from the Gaki's rift costs the Gaki a Willpower point, and may even be hostile to him (it is from his own version of hell, after all). However, the Gaki can usually control the manifestations with a Charisma + Empathy roll with a difficulty of 7. |