It can be uneasy when trying to buy a mixer. The important thing to remember is set yourself a budget and then find the best mixer you can with the functions you are after. There are many manufacturers out there to choose from each with their own range of mixers. The main differences between mixers apart from their size and looks are the number of inputs, switches, and over all sound quality.

A typical rave, club, and battle deejay mixer will have two channels and be 10 inches in width. The inputs on the back of the mixer should include two phono sockets for your turntables to plug into and a CD or AUX socket so that you can add an alternative to the turntable. Outputs featured should include an AMP socket to hook up your amplifier.

With the channel faders, you need to know whether they run smooth or are too stiff; if the sound is a gradual increase as you move the fader or does the volume suddenly jump as you reach the top? This type of sound transition also applies to the crossfader. A great feature on mixers regarding the crossfader is the ability for it to be replaced. On some of the cheaper models after the crossfader has been worn in sound may start to leak from the other channel. As the fader is the most commonly used piece of equipment and takes quite a hammering it is good to know a new one can be bought.

An excellent feature found on mixers such as the Gemini KL10 and the KAM KFX are kill switches and rotary kills. Essentially these allow you to control the bass, mid, and treble individually for each channel. This kind of control is great for mixing up old tracks or dropping in a phat base line at the right moment, definitely a must for all DJ's.

 

Just like the turntable section of BPM the following area is designed so that you can find out what each part of the mixer does simply by clicking on the diagram. The mixer used is the PMX25 from Gemini costing around ?9. This is by no means a recommendation but has simply been used to demonstrate the basic set up of a mixer. Once you have finished reading the description just click on the small mixer to return to the main picture.

Try for yourself below...


THE MICROPHONE SOCKET
Most mixers have the facility to plug in a microphone. The mixer should also have dials so that you can adjust the bass, treble and gain of the mic. If you do not have a mic then don't worry. Just for a laugh you can plug you headphones into the mic socket and talk into them having the same effect (but you do look a bit stupid doing this).

THE OUTPUT DISPLAY
The output meter is a simple light emitting diode (LED) display. It allows you to visually see the output from the left and right channels. An average display will range from -9dB to +3dB. Between -9dB and 0dB the LED colour is green which represents the 'safe' sound region. As the levels rise above 0 the LED's change to red indicating that the sound is reaching its maximum output level. The further it increases into the red the sound becomes more and more distorted reducing the quality of the music (known as clipping). If you want louder music then the solution is to crank up the volume dial on your amplifier or hi-fi which ever you are using.

EXTERNAL LIGHT SOCKET
Found on professional mixers and sometimes on the middle of the range mixers is the ability to plug in an external light. The most common light used is the flexible style allowing you to manipulate the stand. Although it is not really essential the light can be quite handy. In theory, as long as you get to know your mixer well you will not need this function.

THE POWER SWITCH
I think we'll give this one a miss as it's pretty self-explanatory. If you don't know what a power switch is yet, then you really shouldn't be DJ'ing. :-)

THE BALANCE DIAL
The balance dial is a feature that enables you to pan between the left and right speakers, similar to what you might find on your hi-fi system.

THE MASTER DIAL
The master dial situated normally on the right of a mixer gives you total control of the volume of music that is being sent from your mixer to your amplifier or hi-fi. This becomes essential when you have your system all wired up and you are not within arms reach of the volume dial on your amp.

THE CUE LEVEL DIAL
The cue level dial is used to control the volume of music being played through your headphones. This is just a personal preference thing, I know people who have it full blast busting their eardrums. It also depends on how loud the music is playing through your speakers. I have been to places where the music has been playing so loud that it was not possible to hear the music through my headphones at full volume.

THE CUE MIX DIAL
The cue mix dial, normally situated with the cue level dial allows you to pan between input channel 1 and 2 (similar to the crossfader but this time through your headphones). The point here being that you can hear both tunes at once through your headphones to allow you to see if the beats are synchronised and that the two tunes actually sound good when played together ready to play through the main speakers.

THE HEADPHONE SOCKET
The headphones are plugged in here using the large adapter. It is advisable to use headphones of reasonable quality for clarity of sound and also to allow you to hear the music over what is playing in the background.

THE BEAT OFFSET INDICATOR
The beat offset indicator is a handy little gadget that enables you to see if the beats are matched up. In principle the lights will peak or flash when there is a main beat in the music. Obviously, if the lights are flashing at the same time then you know that the beats are matched up. Beware though, if you rely on this to mix or any other kind of beat counters you will be at a disadvantage in the long run. Learning to beatmatch without these is essential. Use it only as a guide.

THE BPM COUNTER
Extremely simple idea, the beat counter is a display showing you the speed in bpm (beats per minute) that the record is playing in a particular channel. The idea is to match the bpm count on both displays so you know they are at the same speed. You can then mix the two records together. Again though beware, if you rely on this to mix or any other kind of beat counters you will be at a disadvantage in the long run. Learning to beatmatch without these is essential. Use it only as a guide.

THE CHANNEL FADERS
The Channel faders are normally situated in the centre of the mixer and allow you to control the volume of each channel. Each slider normally ranges from 0-10 but it is best to keep the level just below it's maximum, this way you still have a little reserve just in case one of your records is a bit quieter than the rest, this way you can give it a boost.

THE TALKOVER BUTTON
When this button is pressed the music through the speakers is reduced to a minimal level so that the DJ can talk over it using the microphone. (Used for announcements and that kind of thing)

THE CHANNEL SELECTORS
The Channel Selector allows you to choose between different input sources that you have plugged into the back of the mixer, for example you may have a turntable on channel 1 and plugged into channel 2 a CD player as well as a turntable. The channel selector will allow you to switch between the CD player and the turntable on channel 2. The amount of things you can have plugged in to your mixer at one time obviously depends on the capabilities (i.e the number of input sockets).

THE KILL BUTTONS
The kill buttons allow you to cut out a frequency range from the mixer. This could be the bass, mid or treble. Excellent for when chopping up tracks and getting creative. Certain mixers are better than others when doing this and will have greater control over the frequency they cut out.
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THE ROTARY KILLS
Either next to the channel slider or above it will be 3 dials allowing you to control the level of bass, mid range and treble individually. There should be one for each channel so that you can adjust the levels to match each other creating that perfect mix. Similar to the kill buttons in function but with one difference. The rotary kills allow you to adjust the levels in slight increments. You can also use them to create great sweeping effects by turning from min to max and then back again.

THE GAIN CONTROLS
How much an electronic circuit amplifies a signal is called its "gain". So what we're talking about here is a dial on your mixer that enables to crank up the volume on a specific channel slightly without having to change the master volume of your mixer.

THE CROSSFADER
The crossfader is the main component of the mixer. It allows you to control what channel you hear through the speakers. You can pan from input 1 to input 2 with ease enabling everybody to hear the two tracks you are mixing. If you were to move the cross fader to either extent you would play just channel 1 or channel 2. If you move it to the middle then you would be playing a mixture of both channels at the same time, simple!

 

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