The Nightmare Begins....



SHADOW MAN



The Good Guys


Mike LeRoi-The Shadow Man. A failure in life. Mike turned to the world of voodoo after his family were all killed in a brutal gangland attack. He's the baddest dead man that walked!


Jaunty-Deadside Serpent. Because Mama Nettie cannot venture into Deadside, Jaunty acts as her eyes and ears in the land of the dead.


Mama Nettie-Voodoo Priestess. After seeing visions of the end of the world, Mama Nettie sends the ShadowMan out to stop Legion. She'll provide you with advice when you need it.



The Five


Dr Victor Karl Batrachian-The Lizard King. The docor with a dark past, Batrachian has taken the moniker of "The Lizard King" as well as being the leader of he Five. Adangerous man indeed.


Marco Roberto Cruz-The Repo Man. After kidnapping and killing ten innocent people. Cruz became a perfect candidate for membership of The Five. Watch out for his deadly aim.

The Home Improvement Killer. Possibly the most psychpathic of the group, the Home Improvement Killer is so called because of his tendancy to decorate his home with the remains of his victims.


John G Pierce-ack The Ripper. The history of Jack The Ripper is steeped in rumour and hearsay. Who was he? How did he get away with it? Believe me, you're gonna get the answer when you meet him!

Milton T Pike-The Video Nasty Killer. A Vietnam veteran and Green Beret who joined a left-wing militia group,he used to send videos of his killings to the police. He's a big man so don't underestimate him.


Legion


Not much is known about Legion although many believe he is the devil incarnate. Dont underestimate his power or your journey will be over very quickley.



Items


Shadowgun. Your basic weapon of the shadows, this gun fires out wraiths that envelop the target. As you grow more powerful so does your gun - put it to good use.


Asson. The sacred rattle of the Mambo does more than just make a noise. Use it to throw out mini-fireballs towards your enemy and burn them to a crisp.


Baton. Point the Baton at anything that moves to throw out a flaming burst of fire that burns anything that it touches. It also has another purpose...


Engineer's Key. Found within the walls of the assylum itself, this device allows you to open up many of the locked door inside this hellish place.


Flambeau. Need a light? Try the Flambeau for an illuminating experience. It even lets you burn down certain blockages if you need to get through...


Calabash. Much like a modern-day hand grenade only with slightly more 'bang'. Throw it down and then immediately run like mad to avoid the blast!


Marteau. Use this magical weapon to create vicious shockwaves that harm anything in range. Also handy for a little ritual drum playing.


Violator. You might be able to guess why it has such an unpleasant name - needless to say it's not nice to be on the end of an attack from it!




Level 1-Bayou Paradise, Louisiana



From your starting point in the shallow waters of the bayou, turn right and grab the Cadeaux that's hiding in the little crevice before running forwards past the little birds and entering the tunnel ahead when you reach dry land.

Follow this passage through the canyon, jumping over the small gaps as you go, until you reach another stretch of water. Take a right and wade through the pool, entering the cavern beyond and collecting the two cadeaux - carry on through the passage and under the bridge to find one more. Head back to the pool and climb the ramp, jumping at the top to cross to the ledge on the other side. Cross the bridge just ahead but jump as you hit the middle of it otherwise you'll fall as it collapses beneath you.

Carry on down the path between the two ridges until you get to a boat sitting in a shallow pool. Ignore the dog and climb up onto the wooden walkway, then run along it and go round the hut at the end. There are some Cadeaux inside but you can't reach them yet. So just keep heading along the narrow path. The gate blocking the doorway of the next house is locked - don't try to open it. Jump up at the rope tied to the wall instead and climb along to the ledge beyond.

Grab the Cadeaux as you drop down and enter the cavern in front of you. Climb the steep stone step into the mine, collect another Cadeaux and then run down the passage and up the ramp on the right. Turn left and leap over to the Cadeaux on the wall - as you grab it, you'll also catch hold of a narrow ledgae that you move along. Clamber to the left and when you are level with the wider opening, pull yourself up and run through the short tunnel to enter the church grounds.

Explore the grounds to find a crypt with a huge padlock on the door and another Cadeaux at the rear of the church. Don't worry about the dogs as they won't hurt you so just run back to the edge of the grounds and enter the church through the large double doors. IInside you'll find Nettie, who will give you back your items - a pistol and you're brother's teddy bear, which you can use to travel between Liveside and Deadside. Once you know what to do next, collect the two Cadeaux lying around and then head through the door opposite Nettie's room. Push the large crate out of the way and grab four more Cadeaux, then head back outside to the grounds.

Go over to the crypt and blow the padlock off with your pistol (make sure you've armed it in the inventory screen) then go inside to find an abandoned mine. Drop into the hole and surface quickly when you land in the water - sadly breathing underwater isn't one of your strong points! Swim down the trench to make it back onto dry land, but don't get too excited as you need to drop into the next pool that you find. Follow the next watery trench along, diving down briefly to grab another Cadeaux, then make a series of quick dives to swim through the underwater passages connecting each chamber.

At the end is a large lake - swim ahead and towards the submerged building on the right. Grab the Cadeaux under the water behind it, then swim inside it and climb onto the ledge to get a shotgun. Go back outside and head for the other building that conatains a ramp onto dryland, but watch out for the two alligators as you surface. Follow the dry gully along and pass through the next cavern (which conatains Nettie's guard dogs and another Cadeaux) then drop into a rocky canyon. Head down here, climbing the stone steps as you go and grabbing another Cadeaux and you'll eventually find yourself in the passage underneath the broken bridge - carry on through and make your way back through the level.

When you get back to the boat, go round the back of it and blow off all the planks to open a hole in the side - go in and drop through the gap to enter a chamber with three Cadeaux inside as well as a whole stack of barrels. Follow the tunnel at the rear of the chamber to find a Govi, even though you can't open them yet. Drop down to the floor below then follow the path to emerge back near the broken bridge again!

Make your way back past the boat and along the wooden walkway, blowing the barrels away that block the entrance to the first hut in order to collect two more Cadeaux. You still can't open the gate around the corner though, so now is the time to whip out your teddy bear and travel to the Marrow Gates in Deadside.



The Nightmare Continues....




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