//============================================================================================ // ES Sim Region reserves tags 300,000- 399,999 // // *IMPORTANT, PLEASE READ* // Do not define SimTag id zero. Darkstar relies on the fact // that SimTag id zero is never defined. // // The SimTags are grouped into 3 sections: REGION, RESOURCE, and DATA. // A REGION holds one more more RESOURCE and DATA sections. // Tags in a DATA group will be translated during a foriegn language conversion. // Tags in the RESOURCE group will NOT. // //============================================================================================ // NOTE TO TRANSLATORS: You do not need to translate the comments in these files. // Comments are preceeded by 2 slash characters // You also do not need to translate the "Descriptions (blah blah) DATA group resevers tags (Number-Number) lines" //IDRGN_BEG_SIM /////////////////////////////////////////////////////////////////////////////// // Vehicle DESCRIPTION TAGS ( IDVEH ) // /////////////////////////////////////////////////////////////////////////////// //IDDAT_BEG_VEHICLE_DESCRIP = 00300001, "-- Vehicle Descriptions DATA group reserves tags 300,001 - 300,999 -"; // Terran vehicles IDVEH_TR_APOC = 00300100, "Apocalypse"; IDVEH_TR_MINO = 00300101, "Minotaur"; IDVEH_TR_GORG = 00300102, "Gorgon"; IDVEH_TR_TALO = 00300103, "Talon"; IDVEH_TR_BASL = 00300104, "Basilisk"; IDVEH_TR_BANS = 00300105, "Banshee"; IDVEH_KN_APOC = 00300110, "Knight's Apocalypse"; IDVEH_KN_MINO = 00300111, "Knight's Minotaur"; IDVEH_KN_GORG = 00300112, "Knight's Gorgon"; IDVEH_KN_TALO = 00300113, "Knight's Talon"; IDVEH_KN_BASL = 00300114, "Knight's Basilisk"; IDVEH_KN_MYRM = 00300115, "Knight's Myrmidon"; IDVEH_KN_PALA = 00300116, "Knight's Paladin"; IDVEH_KN_DISR = 00300117, "Knight's Disruptor"; IDVEH_KN_BANS = 00300118, "Knight's Banshee"; IDVEH_KN_DROP = 00300119, "Knight's Drop Ship"; IDVEH_TR_PALA = 00300120, "Paladin"; IDVEH_TR_MYRM = 00300121, "Myrmidon"; IDVEH_TR_DISR = 00300122, "Disrupter"; IDVEH_TR_CARG = 00300123, "Cargo Ship"; IDVEH_TR_ESCAPE = 00300124, "Escape Ship"; IDVEH_TR_CONV = 00300125, "Conveyor"; IDVEH_TR_DROP = 00300126, "Dropship"; IDVEH_TR_DRAC = 00300127, "Draco Bomber"; IDVEH_TR_NIKE = 00300129, "Nike"; IDVEH_TR_SUPR = 00300130, "Suppressor"; IDVEH_TR_SOVE = 00300131, "Sovereign"; IDVEH_TR_SURV = 00300132, "Surveyor"; IDVEH_TR_STAR = 00300133, "Starfield"; // Cybrid Vehicles IDVEH_CY_SEEK = 00300200, "Seeker"; IDVEH_CY_GOAD = 00300201, "Goad"; IDVEH_CY_SHEP = 00300202, "Shepherd"; IDVEH_CY_ADJU = 00300203, "Adjudicator"; IDVEH_CY_EXEC = 00300204, "Executioner"; IDVEH_PL_ADJU = 00300205, "Platinum Guard Adjudicator"; IDVEH_PL_EXEC = 00300206, "Platinum Guard Executioner"; IDVEH_CY_BOLO = 00300210, "Bolo"; IDVEH_CY_RECL = 00300211, "Recluse"; IDVEH_CY_PROM = 00300212, "Prometheus"; IDVEH_CY_ARTL = 00300213, "Artillery"; IDVEH_CY_ADVO = 00300214, "Advocate"; IDVEH_CY_CONS = 00300215, "Consul Bomber"; IDVEH_CY_DROP = 00300216, "Cybrid Dropship"; IDVEH_CY_PROT = 00300217, "Cybrid Protector"; IDVEH_CY_JAMM = 00300218, "Cybrid Jammer"; //Cybrd Metagen Vehicles IDVEH_MG_SEEK = 00300220, "Metagen Seeker"; IDVEH_MG_GOAD = 00300221, "Metagen Goad"; IDVEH_MG_SHEP = 00300222, "Metagen Shepherd"; IDVEH_MG_ADJU = 00300223, "Metagen Adjudicator"; IDVEH_MG_EXEC = 00300224, "Metagen Executioner"; // Rebel Vehicles IDVEH_RB_EMAN = 00300300, "Emancipator"; IDVEH_RB_AVEN = 00300310, "Avenger"; IDVEH_RB_DREA = 00300311, "Dreadlock"; IDVEH_RB_OLY = 00300312, "Olympian"; IDVEH_RB_ARTL = 00300313, "Artillery"; IDVEH_RB_THUM = 00300314, "Thumper"; IDVEH_RB_PNCR = 00300315, "Pouncer Assault Bike"; // Pirate Vehicles IDVEH_PI_APOC = 00300320, "Outrider Apocalypse"; IDVEH_PI_EMAN = 00300321, "Outrider Emancipator"; IDVEH_PI_DREA = 00300322, "Outrider Dreadlock"; // Misc Vehicles IDVEH_HA_APOC = 00300400, "Harabec's Apocalypse"; IDVEH_HA_PRED = 00300401, "Harabec's Predator"; IDVEH_HA_SUPER_PRED = 00300402, "Bek Storm's Predator"; IDVEH_SS_BUS = 00300409, "Starsiege Magic Bus"; IDVEH_CA_MINO = 00300410, "Caanon's Basilisk"; //Gerald's "Special" Cinematic Vehicles IDVEH_CIN_APOC = 00300411, "Cinematic Apocalypse"; IDVEH_CIN_MINO = 00300412, "Cinematic Basilisk"; // Drone Vehicles IDVEH_CY_OMNI = 00300420, "Mobile Nexus"; IDVEH_TR_FLTB = 00300421, "Terran Empty Cargo"; IDVEH_TR_FLTB_AMMO = 00300422, "Terran Ammo Cargo"; IDVEH_TR_FLTB_BIG_AMMO = 00300423, "Terran Big Ammo Cargo"; IDVEH_TR_FLTB_BIG_PERSONNEL = 00300424, "Terran Personnel Cargo"; IDVEH_TR_FLTB_FUEL = 00300425, "Terran Fuel Cargo"; IDVEH_TR_FLTB_MINO = 00300426, "Terran Minotaur Cargo"; IDVEH_TR_UTIL_TRUCK = 00300427, "Terran Utility Truck"; IDVEH_RB_FLTB = 00300435, "Rebel Empty Cargo"; IDVEH_RB_FLTB_AMMO = 00300428, "Rebel Ammo Cargo"; IDVEH_RB_FLTB_BIG = 00300429, "Rebel Big Cargo"; IDVEH_RB_FLTB_BIG_BOX = 00300430, "Rebel Big Box Cargo"; IDVEH_RB_FLTB_BOX = 00300431, "Rebel Box Cargo"; // Turrets IDTRT_C_LAS = 00300450, "Laser Turret"; IDTRT_C_MSSL = 00300451, "Missile Turret"; IDTRT_X_LAS = 00300452, "Laser Turret"; IDTRT_D_EARTH_LAS_SHORT = 00300453, "Turret"; IDTRT_D_EARTH_LAS_TALL = 00300454, "Turret"; IDTRT_H_EARTH_LAS_SHORT = 00300455, "Turret"; IDTRT_H_EARTH_LAS_TALL = 00300456, "Turret"; IDTRT_H_MARS_LAS_SHORT = 00300457, "Turret"; IDTRT_H_MARS_LAS_TALL = 00300458, "Turret"; IDTRT_H_MOON_LAS_SHORT = 00300459, "Turret"; IDTRT_H_MOON_LAS_TALL = 00300460, "Turret"; IDTRT_H_VENUS_LAS_SHORT = 00300461, "Turret"; IDTRT_H_VENUS_LAS_TALL = 00300462, "Turret"; IDTRT_D_EARTH_MSSL_SHORT = 00300463, "Missile Turret"; IDTRT_D_EARTH_MSSL_TALL = 00300464, "Missile Turret"; IDTRT_H_EARTH_MSSL_SHORT = 00300465, "Missile Turret"; IDTRT_H_EARTH_MSSL_TALL = 00300466, "Missile Turret"; IDTRT_H_MARS_MSSL_SHORT = 00300467, "Missile Turret"; IDTRT_H_MARS_MSSL_TALL = 00300468, "Missile Turret"; IDTRT_H_MOON_MSSL_SHORT = 00300469, "Missile Turret"; IDTRT_H_MOON_MSSL_TALL = 00300470, "Missile Turret"; IDTRT_H_VENUS_MSSL_SHORT = 00300471, "Missile Turret"; IDTRT_H_VENUS_MSSL_TALL = 00300472, "Missile Turret"; IDTRT_H_TITAN_LAS_SHORT = 00300473, "Turret"; IDTRT_H_TITAN_LAS_TALL = 00300474, "Turret"; IDTRT_H_TITAN_MSSL_SHORT = 00300475, "Missile Turret"; IDTRT_H_TITAN_MSSL_TALL = 00300476, "Missile Turret"; IDTRT_R_GUN = 00300477, "Rebel Gun"; IDTRT_H_CANNON = 00300478, "Cannon"; IDTRT_M_CANNON = 00300479, "Cannon"; IDTRT_T_CANNON = 00300480, "Cannon"; IDTRT_D_CANNON = 00300481, "Cannon"; /////////////////////////////////////////////////////////////////////////////// // MARS SHAPES /////////////////////////////////////////////////////////////////////////////// IDACS_APARTMENT = 00300501, "Apartment"; IDACS_HATMOS = 00300502, "Atmospheric Controller"; IDACS_BARRACKS = 00300503, "Barracks"; IDACS_COMMTOWER = 00300504, "Communications Tower"; IDACS_HCRANE = 00300505, "Crane"; IDACS_CIVGARAGE = 00300506, "Civilian Garage"; IDACS_FARMHOUSE = 00300507, "Farm House"; IDACS_HFERTILLIZER = 00300508, "Fertilizer"; IDACS_FUSIONREACTOR = 00300509, "Fusion Reactor"; IDACS_HGARAGE = 00300510, "Garage"; IDACS_HANGER = 00300511, "Hangar"; IDACS_LANDMINE = 00300512, "Land Mine"; IDACS_MASSDRIVER = 00300513, "Mass Driver"; IDACS_HMEETHALL = 00300514, "Meeting Hall"; IDACS_MINETRAIN = 00300515, "Mine Train"; IDACS_MINETRAINCARGO = 00300516, "Mine Train Cargo"; IDACS_PILEDRIVER = 00300517, "Piledriver"; IDACS_HPOLICEFLAG = 00300518, "Police Flag"; IDACS_HPERIMETER = 00300519, "Perimeter Post"; IDACS_HPOLICEFIN = 00300520, "Police Power Fin"; IDACS_HPOLICEHQ = 00300521, "Police HQ"; IDACS_HPOWERFIN = 00300522, "Power Fin"; IDACS_REBELFLAG = 00300523, "Rebel Flag"; IDACS_HREFINERY = 00300524, "Refinery"; IDACS_RESIDENTIALBIG = 00300525, "Residence"; IDACS_RESIDENTIALSMALL = 00300526, "Residence"; IDACS_XMARSROCK1 = 00300527, "Rock"; IDACS_XMARSROCK2 = 00300528, "Rock"; IDACS_XMARSROCK3 = 00300529, "Rock"; IDACS_STREETLIGHT = 00300530, "Street Light"; IDACS_SUPPLYDUMP = 00300531, "Supply Depot"; IDACS_HTRACKING = 00300532, "Tracking Station"; IDACS_HUPLINK = 00300533, "Uplink Center"; IDACS_HWALLCORN = 00300534, "Wall"; IDACS_HWALLDOOR = 00300535, "Wall"; IDACS_HWALL = 00300536, "Wall"; IDACS_WATERTOWER = 00300537, "Water Tower"; IDACS_WATERCONVERTOR = 00300538, "Water Converter"; IDACS_ABANDONED = 00300539, "Abandoned Building"; ///////////////////////////////////////////////////////////////////////////////// // MERCURY SHAPES ///////////////////////////////////////////////////////////////////////////////// IDACS_XMERCURYROCK1 = 00300550, "Rock"; IDACS_XMERCURYROCK2 = 00300551, "Rock"; IDACS_XMERCURYROCK3 = 00300552, "Rock"; //////////////////////////////////////////////////////////////////////////////// // MOON SHAPES //////////////////////////////////////////////////////////////////////////////// IDACS_MOONBARRACK = 00300570, "Barrack"; IDACS_MOONBIGDISH = 00300571, "Big Dish"; IDACS_MOONGATHER = 00300572, "Gathering Hall"; IDACS_MOONLISTEN = 00300573, "Listening Station"; IDACS_MOONPLANETDEF = 00300574, "Anti-Orbital Gun"; IDACS_MOONPOWER = 00300575, "Power Generator"; IDACS_MOONREFINERY = 00300576, "Refinery"; IDACS_MOONRESIDENCE = 00300577, "Residence"; IDACS_MOONSILOS = 00300578, "Silo"; IDACS_MOONUPLINK = 00300579, "Uplink Station"; IDACS_MOONWALL = 00300580, "Wall"; IDACS_MOONWALLCAP = 00300581, "Wall"; IDACS_MOONWALLDOOR = 00300582, "Wall"; IDACS_MOONTROOPERCOM = 00300583, "Imperial Comm Tower"; IDACS_MOONGUNBUNKER = 00300584, "Gun Bunker"; IDACS_MOONTROOPERHQ = 00300585, "Imperial HQ"; IDACS_MOONTROOPERSILOS = 00300586, "Imperial Silo"; IDACS_MOONTROOPERSTORAGE = 00300587, "Imperial Supply Depot"; IDACS_MOONTROOPERTRACKING = 00300588, "Imperial Tracking Station"; IDACS_XMOONROCK1 = 00300589, "Rock"; IDACS_XMOONROCK2 = 00300590, "Rock"; IDACS_XMOONROCK3 = 00300591, "Rock"; IDACS_XAPOLLO = 00300592, "Apollo"; IDACS_XMOONFLAG = 00300593, "Flag"; ///////////////////////////////////////////////////////////////////////////////// // PLUTO SHAPES ///////////////////////////////////////////////////////////////////////////////// IDACS_XPLUTOROCK1 = 00300600, "Rock"; IDACS_XPLUTOROCK2 = 00300601, "Rock"; IDACS_XPLUTOROCK3 = 00300602, "Rock"; //////////////////////////////////////////////////////////////////////////////// // TEMPERATE SHAPES //////////////////////////////////////////////////////////////////////////////// IDACS_KONGCIVIL = 00300610, "Civil Center"; IDACS_KONGGATHERING = 00300611, "Gathering Building"; IDACS_KONGHOUSE = 00300612, "House"; IDACS_KONGOFFICE = 00300613, "Office Building"; IDACS_KONGPAGODA = 00300614, "Pagoda"; IDACS_KONGSLUDGE = 00300615, "Sewage Treatment"; IDACS_KONGTEMPLE = 00300616, "Temple"; IDACS_KONGLGTEMPLE = 00300617, "High Temple"; IDACS_KONGDECKHOUSE = 00300618, "Deck House"; IDACS_KONGGATE = 00300619, "Gate"; //////////////////////////////////////////////////////////////////////////////// // TITAN SHAPES// //////////////////////////////////////////////////////////////////////////////// IDACS_TITANBIGDISH = 00300634, "Radar Dish"; IDACS_TITANDIESIRAE = 00300635, "Launch Facility"; IDACS_TITANGATHER = 00300636, "Gathering Hall"; IDACS_TITANLISTEN = 00300637, "Listening Station"; IDACS_TITANMICROWAVE = 00300638, "Microwave Dish"; IDACS_TITANPOWER = 00300639, "Power Generator"; IDACS_XTITANROCK1 = 00300640, "Rock"; IDACS_XTITANROCK2 = 00300641, "Rock"; IDACS_XTITANROCK3 = 00300642, "Rock"; IDACS_TITANREFINERY = 00300644, "Refinery"; IDACS_TITANRESIDENCE = 00300645, "Residence"; IDACS_TITANSILOS = 00300646, "Silo"; IDACS_TITANUPLINK = 00300647, "Uplink"; IDACS_TITANWALL = 00300648, "Wall"; IDACS_TITANWALLCAP = 00300649, "Wall"; IDACS_TITANWALLDOOR = 00300650, "Wall"; IDACS_TITANTROOPERCOM = 00300651, "Imperial Communications"; IDACS_TITANTROOPERHQ = 00300652, "Imperial HQ"; IDACS_TITANTROOPERRES = 00300653, "Imperial Residence"; IDACS_TITANTROOPERSILOS = 00300654, "Imperial Silo"; //////////////////////////////////////////////////////////////////////////////// // VENUS SHAPES //////////////////////////////////////////////////////////////////////////////// IDACS_VENUSARRAY = 00300660, "Array"; IDACS_VENUSARBOR = 00300661, "Arbor"; IDACS_VENUSBIGDISH = 00300662, "Radar"; IDACS_VENUSCOM = 00300663, "Communications Tower"; IDACS_VENUSCONVERTOR1 = 00300664, "Convertor"; IDACS_VENUSCONVERTOR2 = 00300665, "Convertor"; IDACS_VENUSCONVERTOR3 = 00300666, "Convertor"; IDACS_VENUSDISPERTION = 00300667, "Dispertion Tower"; IDACS_VENUSDRILL = 00300668, "Drill"; IDACS_VENUSFLAME = 00300669, "Eternal Flame"; IDACS_VENUSGARAGE = 00300670, "Garage"; IDACS_VENUSGATHERING = 00300671, "Gathering Hall"; IDACS_VENUSGEOTHERM = 00300672, "Geothermal Station"; IDACS_VENUSGUNMOUNT = 00300673, "Gun Mount"; IDACS_VENUSLIGHTROD = 00300674, "Lightning Rod"; IDACS_VENUSLISTENING = 00300675, "Listening Station"; IDACS_VENUSMICROWAVE = 00300676, "Microwave"; IDACS_VENUSPERIMWALL = 00300677, "Wall"; IDACS_VENUSREFINERY = 00300678, "Refinery"; IDACS_VENUSSMGARAGE = 00300679, "Garage"; IDACS_VENUSSMWALL = 00300680, "Wall"; IDACS_VENUSSTORAGE = 00300681, "Storage"; IDACS_VENUSTRHQ = 00300682, "Imperial HQ"; IDACS_VENUSTRLINK = 00300683, "Imperial Link"; IDACS_XVENUSROCK1 = 00300684, "Rock"; IDACS_XVENUSROCK2 = 00300685, "Rock"; IDACS_XVENUSROCK3 = 00300686, "Rock"; ///////////////////////////////////////////////////////////////////////////////// // GENERIC SHAPES ///////////////////////////////////////////////////////////////////////////////// IDACS_XBOXES = 00300690, "Boxes"; IDACS_CONTAINER = 00300691, "Container"; IDACS_XTROOPERCONTAINER = 00300692, "Trooper Cargo Container"; IDACS_MONUMENT = 00300693, "Monument"; IDACS_FUELTANK = 00300694, "Fuel Tank"; IDACS_HUMANDROPPOD = 00300695, "Human Drop Pod"; IDACS_OBSTACLE = 00300696, "Obstacle"; IDACS_YELLOWFLAG = 00300697, "YELLOW Flag"; IDACS_BLUEFLAG = 00300698, "BLUE Flag"; IDACS_REDFLAG = 00300699, "RED Flag"; IDACS_PURPLEFLAG = 00300700, "PURPLE Flag"; IDACS_HEAL = 00300701, "Repair Pad Generator"; IDACS_AMMO = 00300702, "Reload Pad Generator"; ///////////////////////////////////////////////////////////////////////////////// // EUROPA SHAPES ///////////////////////////////////////////////////////////////////////////////// IDACS_XEUROPAROCK1 = 00300710, "Rock"; IDACS_XEUROPAROCK2 = 00300711, "Rock"; IDACS_XEUROPAROCK3 = 00300712, "Rock"; ///////////////////////////////////////////////////////////////////////////////// // ICE SHAPES ///////////////////////////////////////////////////////////////////////////////// IDACS_HOFFICE = 00300720, "Office"; IDACS_HSNOWCHURCH = 00300721, "Church"; IDACS_HSNOWCOM = 00300722, "Communications Station"; IDACS_HSNOWLLAND = 00300723, "Power Relay Station"; IDACS_HSNOWRESIDENCE = 00300724, "Residence"; IDACS_HSNOWSTORAGE = 00300725, "Storehouse"; IDACS_HSNOWUPLINK = 00300726, "Uplink Station"; IDACS_HSOLARSTATION = 00300727, "Solar Station"; IDACS_XSNOWMAN = 00300728, "Frosty T"; IDACS_HGATHERING = 00300729, "Gathering Hall"; IDACS_XSNOWROCK1 = 00300730, "Rock"; IDACS_XSNOWROCK2 = 00300731, "Rock"; IDACS_XSNOWROCK3 = 00300732, "Rock"; IDACS_XTREE = 00300733, "Tree"; ///////////////////////////////////////////////////////////////////////////////// // GENERIC EARTH SHAPES ///////////////////////////////////////////////////////////////////////////////// IDACS_TROOPERBARRACKS = 00300750, "Trooper Barracks"; IDACS_TROOPERBIGDISH = 00300751, "Trooper Big Dish"; IDACS_TROOPERCOMM = 00300752, "Trooper Communications"; IDACS_TROOPERGARAGE = 00300753, "Trooper Garage"; IDACS_TROOPERGUNTOWER = 00300754, "Trooper Gun Tower"; IDACS_TROOPERHALL = 00300755, "Trooper Gathering Hall"; IDACS_TROOPERHQ = 00300756, "Trooper HQ"; IDACS_TROOPERLISTEN = 00300757, "Trooper Listening Tower"; IDACS_TROOPERPOWER = 00300758, "Trooper Power Generator"; IDACS_TROOPERSUPPLY = 00300759, "Trooper Supply"; IDACS_TROOPERTRACKDISH = 00300760, "Trooper Tracking Dish"; IDACS_TROOPERTRACKBASE = 00300761, "Trooper Tracking Base"; IDACS_TROOPERUPLINK = 00300762, "Trooper Uplink"; IDACS_TROOPERPLANTDEF = 00300763, "Trooper Planetary Defense"; IDACS_TROOPERPOWERPRO = 00300764, "Trooper Energy-Projection Unit"; /////////////////////////////////////////////////////////////////////////////// // Desert Shapes // /////////////////////////////////////////////////////////////////////////////// IDACS_DBIGDISH = 00300781, "Big Dish"; IDACS_DCHURCH = 00300782, "Church"; IDACS_DDEFENSE = 00300783, "Planetary Defense"; IDACS_DDWELLING = 00300784, "Dwelling"; IDACS_DGARAGE = 00300785, "Garage"; IDACS_DGATHERING = 00300786, "Gathering"; IDACS_DPOWER = 00300787, "Power Generator"; IDACS_DSILO = 00300788, "Silo"; IDACS_DSLUDGE = 00300789, "Sludge Processor"; IDACS_DUPLINK = 00300790, "Uplink"; IDACS_DVAPOR = 00300791, "Vapor Collector"; IDACS_DWATERTOWER = 00300792, "Water Tower"; IDACS_DBARRACKS = 00300793, "Barracks"; IDACS_DCOMM = 00300794, "Communications"; IDACS_DTROOPGARAGE = 00300795, "Troop Garage"; IDACS_DTROOPHALL = 00300796, "Troop Hall"; IDACS_DTROOPHQ = 00300797, "Troop HQ"; /////////////////////////////////////////////////////////////////////////////// // Cybrid Shapes ` // /////////////////////////////////////////////////////////////////////////////// IDACS_CBOMBERBAY = 00300810, "Cybrid Bomberbay"; IDACS_CCOMM = 00300811, "Cybrid Communications"; IDACS_CDROPPOD = 00300812, "Cybrid Drop Pod"; IDACS_CENTRANCE = 00300813, "Cybrid Entrance"; IDACS_CGENERATOR = 00300814, "Cybrid Generator"; IDACS_CMOTION = 00300815, "Cybrid Motion Detector"; IDACS_CNEXUS = 00300816, "Cybrid Nexus"; IDACS_CPOST = 00300817, "Cybrid Perimeter Post"; IDACS_CPOWER = 00300818, "Cybrid Power Generator"; IDACS_CRELAY = 00300819, "Cybrid Relay Station"; IDACS_CSEARCH = 00300820, "Cybrid Search Array"; IDACS_CSTORAGE = 00300821, "Cybrid Storage"; IDACS_CTRACKING = 00300822, "Cybrid Tracking Station"; IDACS_CUPLINK = 00300823, "Cybrid Uplink"; IDACS_CWALL = 00300824, "Cybrid Wall"; IDACS_CTEMPLEWALL = 00300825, "Cybrid Temple Wall"; ///////////////////////////////////////////////////////////////////////////////// // Mission Specific Structure Names ///////////////////////////////////////////////////////////////////////////////// IDACS_COMMAND = 00300838, "Sa Thauri Command"; IDACS_XXBARRACKS = 00300839, "Barracks"; IDACS_IMPTURRET = 00300840, "Imperial Defense Turret"; IDACS_POWERGENERATOR = 00300841, "Power Generator"; IDACS_TURRET1 = 00300842, "Northern Turret"; IDACS_TURRET2 = 00300843, "Eastern Turret"; IDACS_TURRET3 = 00300844, "Southern Turret"; IDACS_TURRET4 = 00300845, "Western Turret"; IDACL_RESIDENTIALSMALL1 = 00300846, "Civilian Small Residential"; IDACL_NAVARESHOUSE = 00300847, "Navarre's Headquarters"; IDACL_HMEETHALL1 = 00300848, "Maruschak Lodge"; IDACL_HPOLICEHQ1 = 00300849, "Secondary Police Headquarters"; IDACL_HGARAGE1 = 00300850, "Imperial Liquor supply"; IDACL_HGARAGE2 = 00300851, "Munitions dump"; IDACL_HREFINERY1 = 00300852, "Weapons refinery"; IDACL_CAANONDROPPOD = 00300853, "Icehawk's Drop Pod"; IDACL_IMPERIALCACHE = 00300854, "Imperial Weapons Cache"; IDACL_HEADQUARTERS = 00300855, "Headquarters"; IDACS_AMMOBOX = 00300856, "Ammunition container"; IDACL_WEAPONBOX = 00300857, "Weapon container"; IDACS_HIGHTEMPLE = 00300858, "worship\\\\temple-construct"; IDACS_IDOL = 00300859, "Primary Creed\\\\Idol"; IDDAT_END_ACTOR_DESCRIP = 00300999, "-- Actor Descriptions DATA group reserves tags 300,001 - 300,999 -"; IDDAT_BEG_C_ACTOR_DESCRIP = 00304500, "-- Actor Descriptions DATA group reserves tags 303,501 - 303,999 -"; /////////////////////////////////////////////////////////////////////////////// // CYBRIDIZED MARS SHAPES /////////////////////////////////////////////////////////////////////////////// IDACS_C_APARTMENT = 00304501, "Hub\\\\Nest"; IDACS_C_HATMOS = 00304502, "Gas-Conversion\\\\Construct"; IDACS_C_BARRACKS = 00304503, "Combatant Hub\\\\Macro-Nest"; IDACS_C_COMMTOWER = 00304504, "Communication\\\\Facility"; IDACS_C_HCRANE = 00304505, "Crane\\\\Construct"; IDACS_C_CIVGARAGE = 00304506, "Noncombatant Vehicle Bay"; IDACS_C_FARMHOUSE = 00304507, "Rural Macro-Nest"; IDACS_C_HFERTILLIZER = 00304508, "Tiller\\\\Construct"; IDACS_C_FUSIONREACTOR = 00304509, "Fusion\\\\Construct"; IDACS_C_HGARAGE = 00304510, "Vehicle Bay"; IDACS_C_HANGER = 00304511, "Vessel Bay"; IDACS_C_LANDMINE = 00304512, "Dissimulated Explosive"; IDACS_C_MASSDRIVER = 00304513, "Supply-Projectile\\\\Construct"; IDACS_C_HMEETHALL = 00304514, "Convergence\\\\Facility"; IDACS_C_MINETRAIN = 00304515, "Linked Chassis"; IDACS_C_MINETRAINCARGO = 00304516, "Linked Chassis Content"; IDACS_C_PILEDRIVER = 00304517, "Piledriver\\\\Construct"; IDACS_C_HPOLICEFLAG = 00304518, "Authority-Totem\\\\Construct"; IDACS_C_HPERIMETER = 00304519, "Boundary Signifier"; IDACS_C_HPOLICEFIN = 00304520, "Secondary Command\\\\Facility"; IDACS_C_HPOLICEHQ = 00304521, "Secondary Command\\\\Facility"; IDACS_C_HPOWERFIN = 00304522, "Power\\\\Construct"; IDACS_C_REBELFLAG = 00304523, "Authority-Totem\\\\Construct"; IDACS_C_HREFINERY = 00304524, "Conversion\\\\Construct"; IDACS_C_RESIDENTIALBIG = 00304525, "Hub\\\\Macro-Nest"; IDACS_C_RESIDENTIALSMALL = 00304526, "Hub\\\\Nest"; IDACS_C_XMARSROCK1 = 00304527, "Rock"; IDACS_C_XMARSROCK2 = 00304528, "Rock"; IDACS_C_XMARSROCK3 = 00304529, "Rock"; IDACS_C_STREETLIGHT = 00304530, "Illumination"; IDACS_C_SUPPLYDUMP = 00304531, "Supply\\\\Construct"; IDACS_C_HTRACKING = 00304532, "Surveillance\\\\Facility"; IDACS_C_HUPLINK = 00304533, "Uplink\\\\Facility"; IDACS_C_HWALLCORN = 00304534, "Impediment"; IDACS_C_HWALLDOOR = 00304535, "Impediment"; IDACS_C_HWALL = 00304536, "Impediment"; IDACS_C_WATERTOWER = 00304537, "H2O\\\\Construct"; IDACS_C_WATERCONVERTOR = 00304538, "H2O-Converter\\\\Construct"; IDACS_C_ABANDONED = 00304539, "Null-Occupancy"; ///////////////////////////////////////////////////////////////////////////////// // CYBRIDIZED MERCURY SHAPES ///////////////////////////////////////////////////////////////////////////////// IDACS_C_XMERCURYROCK1 = 00304550, "Rock"; IDACS_C_XMERCURYROCK2 = 00304551, "Rock"; IDACS_C_XMERCURYROCK3 = 00304552, "Rock"; //////////////////////////////////////////////////////////////////////////////// // CYBRIDIZED MOON SHAPES //////////////////////////////////////////////////////////////////////////////// IDACS_C_MOONBARRACK = 00304570, "Combatant Hub\\\\Macro-Nest"; IDACS_C_MOONBIGDISH = 00304571, "Uplink\\\\Construct"; IDACS_C_MOONGATHER = 00304572, "Gathering"; IDACS_C_MOONLISTEN = 00304573, "Surveillance\\\\Facility"; IDACS_C_MOONPLANETDEF = 00304574, "Anti-Orbital Gun"; IDACS_C_MOONPOWER = 00304575, "Generator\\\\Construct"; IDACS_C_MOONREFINERY = 00304576, "Refinery\\\\Construct"; IDACS_C_MOONRESIDENCE = 00304577, "Hub\\\\Macro-Nest"; IDACS_C_MOONSILOS = 00304578, "Storage\\\\Construct"; IDACS_C_MOONUPLINK = 00304579, "Uplink\\\\Construct"; IDACS_C_MOONWALL = 00304580, "Impediment"; IDACS_C_MOONWALLCAP = 00304581, "Impediment"; IDACS_C_MOONWALLDOOR = 00304582, "Impediment"; IDACS_C_MOONTROOPERCOM = 00304583, "Communication\\\\Facility"; IDACS_C_MOONGUNBUNKER = 00304584, "Defense\\\\Construct"; IDACS_C_MOONTROOPERHQ = 00304585, "Command\\\\Facility"; IDACS_C_MOONTROOPERSILOS = 00304586, "Storage\\\\Construct"; IDACS_C_MOONTROOPERSTORAGE = 00304587, "Supply\\\\Construct"; IDACS_C_MOONTROOPERTRACKING = 00304588, "Surveillance\\\\Facility"; IDACS_C_XMOONROCK1 = 00304589, "Rock"; IDACS_C_XMOONROCK2 = 00304590, "Rock"; IDACS_C_XMOONROCK3 = 00304591, "Rock"; IDACS_C_XAPOLLO = 00304592, "Artifact\\\\Refuse"; IDACS_C_XMOONFLAG = 00304593, "Authority-Totem\\\\Construct"; ///////////////////////////////////////////////////////////////////////////////// // CYBRIDIZED PLUTO SHAPES ///////////////////////////////////////////////////////////////////////////////// IDACS_C_XPLUTOROCK1 = 00304600, "Rock"; IDACS_C_XPLUTOROCK2 = 00304601, "Rock"; IDACS_C_XPLUTOROCK3 = 00304602, "Rock"; //////////////////////////////////////////////////////////////////////////////// // CYBRIDIZED TEMPERATE SHAPES //////////////////////////////////////////////////////////////////////////////// IDACS_C_KONGCIVIL = 00304610, "Convergence\\\\Facility"; IDACS_C_KONGGATHERING = 00304611, "Convergence\\\\Facility"; IDACS_C_KONGHOUSE = 00304612, "Hub\\\\Nest"; IDACS_C_KONGOFFICE = 00304613, "Hub\\\\Macro-Nest"; IDACS_C_KONGPAGODA = 00304614, "Hub\\\\Nest"; IDACS_C_KONGSLUDGE = 00304615, "Refuse\\\\Facility"; IDACS_C_KONGTEMPLE = 00304616, "Creed\\\\Construct"; IDACS_C_KONGLGTEMPLE = 00304617, "Creed-Authority\\\\Construct"; IDACS_C_KONGDECKHOUSE = 00304618, "Hub\\\\Nest"; IDACS_C_KONGGATE = 00304619, "Threshold\\\\Totem"; //////////////////////////////////////////////////////////////////////////////// // CYBRIDIZED TITAN SHAPES //////////////////////////////////////////////////////////////////////////////// IDACS_C_TITANBIGDISH = 00304634, "Scanning\\\\Construct"; IDACS_C_TITANDIESIRAE = 00304635, "Dies Irae\\\\Facility"; IDACS_C_TITANGATHER = 00304636, "Convergence\\\\Facility"; IDACS_C_TITANLISTEN = 00304637, "Surveillance\\\\Facility"; IDACS_C_TITANMICROWAVE = 00304638, "Scanning\\\\Construct"; IDACS_C_TITANPOWER = 00304639, "Generator\\\\Construct"; IDACS_C_XTITANROCK1 = 00304640, "Rock"; IDACS_C_XTITANROCK2 = 00304641, "Rock"; IDACS_C_XTITANROCK3 = 00304642, "Rock"; IDACS_C_TITANREFINERY = 00304644, "Refinery\\\\Construct"; IDACS_C_TITANRESIDENCE = 00304645, "Hub\\\\Macro-Nest"; IDACS_C_TITANSILOS = 00304646, "Storage\\\\Construct"; IDACS_C_TITANUPLINK = 00304647, "Uplink\\\\Construct"; IDACS_C_TITANWALL = 00304648, "Impediment"; IDACS_C_TITANWALLCAP = 00304649, "Impediment"; IDACS_C_TITANWALLDOOR = 00304650, "Impediment"; IDACS_C_TITANTROOPERCOM = 00304651, "Communication\\\\Facility"; IDACS_C_TITANTROOPERHQ = 00304652, "Command\\\\Facility"; IDACS_C_TITANTROOPERRES = 00304653, "Hub\\\\Macro-Nest"; IDACS_C_TITANTROOPERSILOS = 00304654, "Storage\\\\Construct"; //////////////////////////////////////////////////////////////////////////////// // CYBRIDIZED VENUS SHAPES //////////////////////////////////////////////////////////////////////////////// IDACS_C_VENUSARRAY = 00304660, "Array\\\\Construct"; IDACS_C_VENUSARBOR = 00304661, "Arbor\\\\Construct"; IDACS_C_VENUSBIGDISH = 00304662, "Scanning\\\\Construct"; IDACS_C_VENUSCOM = 00304663, "Communication\\\\Facility"; IDACS_C_VENUSCONVERTOR1 = 00304664, "Gas-Conversion\\\\Construct"; IDACS_C_VENUSCONVERTOR2 = 00304665, "Gas-Conversion\\\\Construct"; IDACS_C_VENUSCONVERTOR3 = 00304666, "Gas-Conversion\\\\Construct"; IDACS_C_VENUSDISPERTION = 00304667, "Expulsion\\\\Construct"; IDACS_C_VENUSDRILL = 00304668, "Drill\\\\Construct"; IDACS_C_VENUSFLAME = 00304669, "Creed\\\\Totem"; IDACS_C_VENUSGARAGE = 00304670, "Garage"; IDACS_C_VENUSGATHERING = 00304671, "Convergence\\\\Facility"; IDACS_C_VENUSGEOTHERM = 00304672, "Geothermal\\\\Facility"; IDACS_C_VENUSGUNMOUNT = 00304673, "Defense-Mount\\\\Construct"; IDACS_C_VENUSLIGHTROD = 00304674, "Conductor\\\\Construct"; IDACS_C_VENUSLISTENING = 00304675, "Surveillance\\\\Facility"; IDACS_C_VENUSMICROWAVE = 00304676, "Scanning\\\\Construct"; IDACS_C_VENUSPERIMWALL = 00304677, "Impediment"; IDACS_C_VENUSREFINERY = 00304678, "Refinery\\\\Construct"; IDACS_C_VENUSSMGARAGE = 00304679, "Bay\\\\Construct"; IDACS_C_VENUSSMWALL = 00304680, "Impediment"; IDACS_C_VENUSSTORAGE = 00304681, "Storage\\\\Construct"; IDACS_C_VENUSTRHQ = 00304682, "Command\\\\Facility"; IDACS_C_VENUSTRLINK = 00304683, "Link\\\\Construct"; IDACS_C_XVENUSROCK1 = 00304684, "Rock"; IDACS_C_XVENUSROCK2 = 00304685, "Rock"; IDACS_C_XVENUSROCK3 = 00304686, "Rock"; ///////////////////////////////////////////////////////////////////////////////// // CYBRIDIZED GENERIC SHAPES ///////////////////////////////////////////////////////////////////////////////// IDACS_C_XBOXES = 00304690, "Micro-Container"; IDACS_C_CONTAINER = 00304691, "Macro-Container"; IDACS_C_XTROOPERCONTAINER = 00304692, "Cargo\\\\Construct"; IDACS_C_MONUMENT = 00304693, "Creed\\\\Totem"; IDACS_C_FUELTANK = 00304694, "Fuel\\\\Construct"; IDACS_C_HUMANDROPPOD = 00304695, "Animal Drop Pod"; IDACS_C_OBSTACLE = 00304696, "Impediment"; IDACS_C_YELLOWFLAG = 00304697, "YELLOW-Totem\\\\Construct"; IDACS_C_BLUEFLAG = 00304698, "BLUE-Totem\\\\Construct"; IDACS_C_REDFLAG = 00304699, "RED-Totem\\\\Construct"; IDACS_C_PURPLEFLAG = 00304700, "PURPLE-Totem\\\\Construct"; IDACS_C_HEAL = 00304701, "Repair\\\\Construct"; IDACS_C_AMMO = 00304702, "Reload\\\\Construct"; ///////////////////////////////////////////////////////////////////////////////// // CYBRIDIZED EUROPA SHAPES ///////////////////////////////////////////////////////////////////////////////// IDACS_C_XEUROPAROCK1 = 00304710, "Rock"; IDACS_C_XEUROPAROCK2 = 00304711, "Rock"; IDACS_C_XEUROPAROCK3 = 00304712, "Rock"; ///////////////////////////////////////////////////////////////////////////////// // CYBRIDIZED ICE SHAPES ///////////////////////////////////////////////////////////////////////////////// IDACS_C_HOFFICE = 00304720, "Hub\\\\Macro-Nest"; IDACS_C_HSNOWCHURCH = 00304721, "Creed\\\\Facility"; IDACS_C_HSNOWCOM = 00304722, "Communication\\\\Facility"; IDACS_C_HSNOWLLAND = 00304723, "Docking\\\\Construct"; IDACS_C_HSNOWRESIDENCE = 00304724, "Hub\\\\Nest"; IDACS_C_HSNOWSTORAGE = 00304725, "Storage\\\\Construct"; IDACS_C_HSNOWUPLINK = 00304726, "Uplink\\\\Facility"; IDACS_C_HSOLARSTATION = 00304727, "Solar\\\\Facility"; IDACS_C_XSNOWMAN = 00304728, "Creed-Totem\\\\Construct"; IDACS_C_HGATHERING = 00304729, "Convergence\\\\Facility"; IDACS_C_XSNOWROCK1 = 00304730, "Rock"; IDACS_C_XSNOWROCK2 = 00304731, "Rock"; IDACS_C_XSNOWROCK3 = 00304732, "Rock"; IDACS_C_XTREE = 00304733, "Flora"; ///////////////////////////////////////////////////////////////////////////////// // CYBRIDIZED GENERIC EARTH SHAPES ///////////////////////////////////////////////////////////////////////////////// IDACS_C_TROOPERBARRACKS = 00304750, "Hub\\\\Macro-Nest"; IDACS_C_TROOPERBIGDISH = 00304751, "Uplink\\\\Construct"; IDACS_C_TROOPERCOMM = 00304752, "Communication\\\\Facility"; IDACS_C_TROOPERGARAGE = 00304753, "Bay\\\\Construct"; IDACS_C_TROOPERGUNTOWER = 00304754, "Defense\\\\Construct"; IDACS_C_TROOPERHALL = 00304755, "Convergence\\\\Facility"; IDACS_C_TROOPERHQ = 00304756, "Command\\\\Facility"; IDACS_C_TROOPERLISTEN = 00304757, "Surveillance\\\\Facility"; IDACS_C_TROOPERPOWER = 00304758, "Generator\\\\Construct"; IDACS_C_TROOPERSUPPLY = 00304759, "Storage\\\\Construct"; IDACS_C_TROOPERTRACKDISH = 00304760, "Scanning\\\\Construct"; IDACS_C_TROOPERTRACKBASE = 00304761, "Surveillance\\\\Facility"; IDACS_C_TROOPERUPLINK = 00304762, "Uplink\\\\Construct"; IDACS_C_TROOPERPLANTDEF = 00304763, "Planetary-Defense\\\\Construct"; IDACS_C_TROOPERPOWERPRO = 00304764, "Energy-Projection\\\\Construct"; /////////////////////////////////////////////////////////////////////////////// // CYBRIDIZED Desert Shapes // /////////////////////////////////////////////////////////////////////////////// IDACS_C_DBIGDISH = 00304781, "Uplink\\\\Construct"; IDACS_C_DCHURCH = 00304782, "Creed\\\\Facility"; IDACS_C_DDEFENSE = 00304783, "Planetary-Defense\\\\Construct"; IDACS_C_DDWELLING = 00304784, "Hub\\\\Nest"; IDACS_C_DGARAGE = 00304785, "Bay\\\\Construct"; IDACS_C_DGATHERING = 00304786, "Convergence\\\\Facility"; IDACS_C_DPOWER = 00304787, "Generator\\\\Construct"; IDACS_C_DSILO = 00304788, "Storage\\\\Construct"; IDACS_C_DSLUDGE = 00304789, "Refuse\\\\Construct"; IDACS_C_DUPLINK = 00304790, "Uplink\\\\Construct"; IDACS_C_DVAPOR = 00304791, "H2O-Converter\\\\Construct"; IDACS_C_DWATERTOWER = 00304792, "H2O\\\\Construct"; IDACS_C_DBARRACKS = 00304793, "Combatant Hub\\\\Macro-Nest"; IDACS_C_DCOMM = 00304794, "Communication\\\\Facility"; IDACS_C_DTROOPGARAGE = 00304795, "Bay\\\\Construct"; IDACS_C_DTROOPHALL = 00304796, "Hub\\\\Macro-Nest"; IDACS_C_DTROOPHQ = 00304797, "Command\\\\Facility"; /////////////////////////////////////////////////////////////////////////////// // CYBRIDIZED Cybrid Shapes ` // /////////////////////////////////////////////////////////////////////////////// IDACS_C_CBOMBERBAY = 00304810, "NEXT Bomber\\\\Bay"; IDACS_C_CCOMM = 00304811, "NEXT Communications\\\\Construct"; IDACS_C_CDROPPOD = 00304812, "NEXT Drop Pod"; IDACS_C_CENTRANCE = 00304813, "NEXT Entrance\\\\Construct"; IDACS_C_CGENERATOR = 00304814, "NEXT Generator\\\\Construct"; IDACS_C_CMOTION = 00304815, "NEXT Motion Detector\\\\Construct"; IDACS_C_CNEXUS = 00304816, "NEXT Mobile Nexus"; IDACS_C_CPOST = 00304817, "NEXT Boundary-Totem"; IDACS_C_CPOWER = 00304818, "NEXT Generator\\\\Construct"; IDACS_C_CRELAY = 00304819, "NEXT Relay\\\\Construct"; IDACS_C_CSEARCH = 00304820, "NEXT Array\\\\Construct"; IDACS_C_CSTORAGE = 00304821, "NEXT Storage\\\\Construct"; IDACS_C_CTRACKING = 00304822, "NEXT Surveillance\\\\Construct"; IDACS_C_CUPLINK = 00304823, "NEXT Uplink\\\\Construct"; IDACS_C_CWALL = 00304824, "NEXT Impediment"; IDACS_C_CTEMPLEWALL = 00304825, "NEXT Creed\\\\Impediment"; ///////////////////////////////////////////////////////////////////////////////// // CYBRIDIZED Mission Specific Structure Names ///////////////////////////////////////////////////////////////////////////////// IDACS_C_COMMAND = 00304838, "Command\\\\Facility"; IDACS_C_XXBARRACKS = 00304839, "Combatant Hub\\\\Macro-Nest"; IDACS_C_IMPTURRET = 00304840, "Turret\\\\Construct"; IDACS_C_POWERGENERATOR = 00304841, "Generator\\\\Construct"; IDACS_C_TURRET1 = 00304842, "Turret\\\\Construct"; IDACS_C_TURRET2 = 00304843, "Turret\\\\Construct"; IDACS_C_TURRET3 = 00304844, "Turret\\\\Construct"; IDACS_C_TURRET4 = 00304845, "Turret\\\\Construct"; IDACL_C_RESIDENTIALSMALL1 = 00304846, "Noncombatant Hub\\\\Nest"; IDACL_C_NAVARESHOUSE = 00304847, "Navare Command\\\\Facility"; IDACL_C_HMEETHALL1 = 00304848, "Marushak Hub\\\\Macro-Nest"; IDACL_C_HPOLICEHQ1 = 00304849, "Secondary Command\\\\Facility"; IDACL_C_HGARAGE1 = 00304850, "Intoxicant\\\\Depository"; IDACL_C_HGARAGE2 = 00304851, "Refuse\\\\Depository"; IDACL_C_HREFINERY1 = 00304852, "Munitions-Refinery\\\\Facility"; IDACL_C_CAANONDROPPOD = 00304853, "Icehawk\\\\Predator Drop Pod"; IDACL_C_IMPERIALCACHE = 00304854, "Munitions\\\\Depository"; IDACL_C_HEADQUARTERS = 00304855, "Command\\\\Facility"; IDACS_C_AMMOBOX = 00304856, "Ammunition\\\\Construct"; IDACL_C_WEAPONBOX = 00304857, "Weapon\\\\Construct"; IDACS_C_NOPOWERTURRET = 00304858, "Turret\\\\Offline"; IDACS_C_TURRETCONTROL = 00304959, "Turret-Control\\\\Construct"; IDDAT_END_C_ACTOR_DESCRIP = 00304999, "-- Actor Descriptions DATA group reserves tags 304,501 - 304,999 -"; /////////////////////////////////////////////////////////////////////////////// // COMPONENT DESCRIPTION TAGS ( IDCOM ) // /////////////////////////////////////////////////////////////////////////////// IDDAT_BEG_COMPONENT = 00301000, "-- Vehicle Component Descriptions DATA group reserves tags 301,000 - 301,099 --"; IDCOM_PILOT = 00301001, "Pilot"; IDCOM_ENGINE = 00301002, "Engine"; IDCOM_POWERPLANT = 00301003, "Power Plant"; IDCOM_SHIELDGEN = 00301004, "Shield Generator"; IDCOM_TRANSMISSION = 00301005, "Transmission"; IDCOM_SENSORS = 00301006, "Sensors"; IDCOM_COMPUTER = 00301007, "Computer"; IDCOM_CHASSIS = 00301008, "Chassis"; IDCOM_SKIRT = 00301009, "Skirt"; IDCOM_ARMOR = 00301010, "Armor"; IDCOM_LEFT_LEG_SERVOS = 00301011, "Left Leg Servos"; IDCOM_RIGHT_LEG_SERVOS = 00301012, "Right Leg Servos"; IDCOM_LEFT_TREAD_SERVOS = 00301013, "Left Tread Servos"; IDCOM_RIGHT_TREAD_SERVOS = 00301014, "Right Tread Servos"; IDCOM_LEFT_WING_SERVOS = 00301015, "Left Wing Servos"; IDCOM_RIGHT_WING_SERVOS = 00301016, "Right Wing Servos"; IDCOM_CLOAK = 00301017, "Cloak Mechanism"; IDCOM_HEAD = 00301021, "Head"; IDCOM_PELVIS = 00301022, "Pelvis"; IDCOM_LEFT_POD = 00301023, "Left_Pod1"; IDCOM_RIGHT_POD = 00301024, "Right_Pod1"; IDCOM_LEFT_THIGH = 00301025, "Left_Thigh"; IDCOM_RIGHT_THIGH = 00301026, "Right_Thig"; IDCOM_LEFT_LEG = 00301027, "Left_Leg"; IDCOM_RIGHT_LEG = 00301028, "Right_Leg"; IDCOM_LEFT_CALF = 00301029, "Left_Calf"; IDCOM_RIGHT_CALF = 00301030, "Right_Calf"; IDCOM_LEFT_FOOT = 00301031, "Left_Foot"; IDCOM_RIGHT_FOOT = 00301032, "Right_Foot"; IDCOM_BODY = 00301040, "Body"; IDCOM_LEFT_TREAD = 00301041, "Left_Tread"; IDCOM_RIGHT_TREAD = 00301042, "Right_Tread"; IDCOM_REAR_TREAD = 00301043, "Rear_Tread"; IDCOM_BUMPER = 00301044, "Bumper"; IDCOM_LEFT_WING = 00301045, "Left_Wing"; IDCOM_RIGHT_WING = 00301046, "Right_Wing"; IDCOM_LEFT_ENGINE = 00301047, "Left_Engine"; IDCOM_RIGHT_ENGINE = 00301048, "Right_Engine"; IDCOM_TAIL = 00301049, "Tail"; IDCOM_CARGOA = 00301050, "Cargo_A"; IDCOM_CARGOB = 00301051, "Cargo_B"; IDDAT_END_COMPONENT = 00301099, "-- Vehicle Component Descriptions DATA group reserves tags 301,000 - 301,099 --"; /////////////////////////////////////////////////////////////////////////////// // WEAPON DESCRIPTION TAGS ( IDWEA ) /////////////////////////////////////////////////////////////////////////////// IDDAT_BEG_WEAPON = 00301200, "-- Weapon Descriptions DATA group reserves tags 301,200 - 301,699 --"; // energy weapons first IDWEA_LAS = 00301201, "LAS"; IDWDESC_LAS = 00301202, "Laser"; IDWEA_HLAS = 00301203, "HLAS"; IDWDESC_HLAS = 00301204, "Heavy Laser"; IDWEA_CLAS = 00301205, "CLAS"; IDWDESC_CLAS = 00301206, "Compression Laser"; IDWEA_TLAS = 00301207, "TLAS"; IDWDESC_TLAS = 00301208, "Twin Laser"; IDWEA_EMP = 00301209, "EMP"; IDWDESC_EMP = 00301210, "Electro-Magnetic Pulse Cannon"; IDWEA_ELF = 00301211, "ELF"; IDWDESC_ELF = 00301212, "Electron Flux Whip"; IDWEA_BLAS = 00301213, "BLAS"; IDWDESC_BLAS = 00301214, "Blaster"; IDWEA_HBLA = 00301215, "HBLA"; IDWDESC_HBLA = 00301216, "Heavy Blaster"; IDWEA_PBW = 00301217, "PBW"; IDWDESC_PBW = 00301218, "Particle Beam Weapon"; // quantum weapons IDWEA_PLAS = 00301240, "PLAS"; IDWDESC_PLAS = 00301241, "Plasma"; IDWEA_BLNK = 00301242, "BLNK"; IDWDESC_BLNK = 00301243, "Blink Gun"; IDWEA_QGUN = 00301244, "QGUN"; IDWDESC_QGUN = 00301245, "Quantum Gun"; IDWEA_MFAC = 00301246, "MFAC"; IDWDESC_MFAC = 00301247, "Magneto-Fusion Assault Cannon"; IDWEA_NANO = 00301248, "NANO"; IDWDESC_NANO = 00301249, "Nano-Infuser"; IDWEA_NCAN = 00301250, "NCAN"; IDWDESC_NCAN = 00301251, "Nanite Cannon"; IDWEA_SGUN = 00301252, "SGUN"; IDWDESC_SGUN = 00301253, "Smart Gun"; // ballistic weapons IDWEA_ATC = 00301280, "ATC"; IDWDESC_ATC = 00301281, "Autocannon"; IDWEA_HATC = 00301282, "HATC"; IDWDESC_HATC = 00301283, "Heavy Autocannon"; IDWEA_EMC = 00301284, "EMC"; IDWDESC_EMC = 00301285, "Electro-Mag Autocannon"; IDWEA_BC = 00301286, "BC"; IDWDESC_BC = 00301287, "Blast Cannon"; IDWEA_HBC = 00301288, "HBC"; IDWDESC_HBC = 00301289, "Heavy Blast Cannon"; IDWEA_RAIL = 00301290, "RAIL"; IDWDESC_RAIL = 00301291, "Railgun"; // bombs IDWEA_LGB = 00301320, "LGB"; IDWDESC_LGB = 00301321, "Laser-guided Bomb"; IDWEA_HAD = 00301322, "HAD"; IDWDESC_HAD = 00301323, "Hades"; // missles IDWEA_VIP8 = 00301360, "VIP8"; IDWDESC_VIP8 = 00301361, "Pit Viper Missile 8-Pack"; IDWEA_VIP12 = 00301362, "VIP12"; IDWDESC_VIP12 = 00301363, "Pit Viper Missile 12-Pack"; IDWEA_SPR6 = 00301364, "SPR6"; IDWDESC_SPR6 = 00301365, "Sparrow Missile 6-Pack"; IDWEA_SPR10 = 00301366, "SPR10"; IDWDESC_SPR10 = 00301367, "Sparrow Missile 10-Pack"; IDWEA_SWRM = 00301368, "SWRM"; IDWDESC_SWRM = 00301369, "SWARM Missile 6-Pack"; IDWEA_MIN = 00301370, "MIN"; IDWDESC_MIN = 00301371, "Minion Missile 10-Pack"; IDWEA_SHRK = 00301372, "SHRK"; IDWDESC_SHRK = 00301373, "Shrike Missile 8-Pack"; IDWEA_APHID = 00301374, "APHID"; IDWDESC_APHID = 00301375, "APHID Anti-Aircraft 10-Pack"; IDWEA_FLARE = 00301376, "FLARE"; IDWDESC_FLARE = 00301377, "Flare Tracers 30-Pack"; // mines IDWEA_ARA4 = 00301400, "ARA6"; IDWDESC_ARA4 = 00301401, "Arachnitron 6-Pack Mine"; IDWEA_ARA8 = 00301402, "ARA10"; IDWDESC_ARA8 = 00301403, "Arachnitron 10-Pack Mine"; IDWEA_ARA12 = 00301404, "ARA14"; IDWDESC_ARA12 = 00301405, "Arachnitron 14-Pack Mine"; IDWEA_PRX6 = 00301406, "PRX6"; IDWDESC_PRX6 = 00301407, "HHG Proximity Charge 6"; IDWEA_PRX10 = 00301408, "PRX8"; IDWDESC_PRX10 = 00301409, "HHG Proximity Charge 8"; IDWEA_PRX15 = 00301410, "PRX10"; IDWDESC_PRX15 = 00301411, "HHG Proximity Charge 10"; IDWEA_CMD10 = 00301412, "CMD10"; IDWDESC_CMD10 = 00301413, "Command Detonated 10-Pack"; IDWEA_CMD15 = 00301414, "CMD15"; IDWDESC_CMD15 = 00301415, "Command Detonated 15-Pack"; IDWEA_CMD20 = 00301416, "CMD20"; IDWDESC_CMD20 = 00301417, "Command Detonated 20-Pack"; // artillery weapons IDWEA_NIKE = 00301440, "NIKE"; IDWDESC_NIKE = 00301441, "Nike Siege Gun"; IDWEA_AML = 00301442, "AML"; IDWDESC_AML = 00301443, "Artillery Missile Launcher"; IDWEA_CYART = 00301444, "CYARTL"; IDWDESC_CYART = 00301445, "Cybrid Artillery Gun"; IDWEA_RBART = 00301446, "RBARTL"; IDWDESC_RBART = 00301447, "Rebel Artillery Gun"; // special effect weapons IDWEA_RAD = 00301480, "RAD"; IDWDESC_RAD = 00301481, "Radiation Gun"; IDWEA_DIS = 00301482, "DIS"; IDWDESC_DIS = 00301483, "Disrupter"; IDWEA_EHUL = 00301484, "EHUL"; IDWDESC_EHUL = 00301485, "Electrohull"; IDWEA_PROB = 00301486, "PROB"; IDWDESC_PROB = 00301487, "Seismic Probe"; IDWEA_FOG = 00301488, "FOG"; IDWDESC_FOG = 00301489, "Finger of God"; // turret-only (oversize) weapons IDWEA_TUR_HLAS = 00301700, "TUR HLAS"; IDWDESC_TUR_HLAS = 00301701, "Turret Heavy Laser"; IDWEA_TUR_IVIP1 = 00301702, "TUR IVIP1"; IDWDESC_TUR_IVIP1 = 00301703, "Turret Internal Pit Viper Single-Shot"; IDWEA_TUR_IHLAS = 00301704, "TUR IHLAS"; IDWDESC_TUR_IHLAS = 00301705, "Turret Internal Heavy Laser"; IDWEA_TUR_CAN = 00301706, "TUR CAN"; IDWDESC_TUR_CAN = 00301707, "Turret Cannon"; IDWEA_TUR_ARTL = 00301708, "TUR ARTL"; IDWDESC_TUR_ARTL = 00301709, "Turret Artillery"; IDWEA_TUR_ISENT = 00301710, "TUR ISENT"; IDWDESC_TUR_ISENT = 00301711, "Turret Internal Sentry"; IDWEA_TUR_HATC = 00301712, "TUR HATC"; IDWDESC_TUR_HATC = 00301713, "Turret Heavy Autocannon"; IDWEA_TUR_MFAC = 00301714, "TUR MFAC"; IDWDESC_TUR_MFAC = 00301715, "Turret MFAC Retrofit"; IDDAT_END_WEAPON = 00301999, "-- Weapon Descriptions DATA group reserves tags 301,200 - 301,999 --"; //reactors //NOTE TO TRANSLATORS The first entry for each item (the one with out the _L) can only //be about 6-8 characters in length maximum or it won't fit in the required space IDDAT_BEG_REACTOR = 00302000, "-- Reactor Descriptions DATA group reserves tags 302,000 - 302,099 --"; IDREA_HUM = 00302001, "Placeholder"; IDREA_HUM_L = 00302002, "Placeholder Reactor"; IDREA_HUM1 = 00302003, "Micro"; IDREA_HUM1_L = 00302004, "Micro Reactor"; IDREA_HUM2 = 00302005, "Small"; IDREA_HUM2_L = 00302006, "Small Reactor"; IDREA_HUM3 = 00302007, "Standard"; IDREA_HUM3_L = 00302008, "Standard Reactor"; IDREA_HUM4 = 00302009, "Medium"; IDREA_HUM4_L = 00302010, "Medium Reactor"; IDREA_HUM5 = 00302011, "Large"; IDREA_HUM5_L = 00302012, "Large Reactor"; IDREA_HUM6 = 00302013, "Maxim"; IDREA_HUM6_L = 00302014, "Maxim Reactor"; IDREA_HUM7 = 00302015, "Extra1 h"; IDREA_HUM7_L = 00302016, "Extra1 Human Reactor"; IDREA_HUM8 = 00302017, "Extra2 h"; IDREA_HUM8_L = 00302018, "Extra2 Human Reactor"; IDREA_HUM9 = 00302019, "Extra3 h"; IDREA_HUM9_L = 00302020, "Extra3 Human Reactor"; IDREA_HUM10 = 00302021, "Extra4 h"; IDREA_HUM10_L = 00302022, "Extra4 Human Reactor"; IDREA_HUM11 = 00302023, "Extra5 h"; IDREA_HUM11_L = 00302024, "Extra5 Human Reactor"; IDREA_HUM12 = 00302025, "Extra6 h"; IDREA_HUM12_L = 00302026, "Extra6 Human Reactor"; IDREA_HUM13 = 00302027, "Extra7 h"; IDREA_HUM13_L = 00302028, "Extra7 Human Reactor"; IDREA_HUM14 = 00302029, "Extra8 h"; IDREA_HUM14_L = 00302030, "Extra8 Human Reactor"; IDREA_HUM15 = 00302031, "Extra9 h"; IDREA_HUM15_L = 00302032, "Extra9 Human Reactor"; IDREA_HUM16 = 00302033, "Extra10 h"; IDREA_HUM16_L = 00302034, "Extra10 Human Reactor"; IDREA_HUM17 = 00302035, "Extra11 h"; IDREA_HUM17_L = 00302036, "Extra11 Human Reactor"; IDREA_HUM18 = 00302037, "Extra12 h"; IDREA_HUM18_L = 00302038, "Extra12 Human Reactor"; IDREA_HUM19 = 00302039, "Extra13 h"; IDREA_HUM19_L = 00302040, "Extra13 Human Reactor"; IDREA_HUM24 = 00302049, "Gimp"; IDREA_HUM24_L = 00302050, "iCutChOO Reactor"; //Cybrid Reactors IDREA_CYB1 = 00302051, "Alpha"; IDREA_CYB1_L = 00302052, "Alpha Reactor"; IDREA_CYB2 = 00302053, "Beta"; IDREA_CYB2_L = 00302054, "Beta Reactor"; IDREA_CYB3 = 00302055, "Gamma"; IDREA_CYB3_L = 00302056, "Gamma Reactor"; IDREA_CYB4 = 00302057, "Delta"; IDREA_CYB4_L = 00302058, "Delta Reactor"; IDREA_CYB5 = 00302059, "Epsilon"; IDREA_CYB5_L = 00302060, "Epsilon Reactor"; IDREA_CYB6 = 00302061, "Zeta"; IDREA_CYB6_L = 00302062, "Zeta Reactor"; IDDAT_END_REACTOR = 00302099, "-- Reactor Descriptions DATA group reserves tags 302,000 - 302,099 --"; //Sensors //NOTE TO TRANSLATORS The first entry for each item (the one with out the _L) can only //be about 6-8 characters in length maximum or it won't fit in the required space IDDAT_BEG_SENSOR = 00302100, "-- Sensor Descriptions DATA group reserves tags 302,100 - 302,199 --"; IDSEN_HUM1 = 00302101, "Basic"; IDSEN_HUM1_L = 00302102, "Basic Sensor"; IDSEN_HUM2 = 00302103, "Watch"; IDSEN_HUM2_L = 00302104, "Watchdog Sensor"; IDSEN_HUM3 = 00302105, "Sentinel"; IDSEN_HUM3_L = 00302106, "Sentinel Sensor"; IDSEN_HUM4 = 00302107, "Scout"; IDSEN_HUM4_L = 00302108, "Scout Sensor"; IDSEN_HUM5 = 00302109, "Tracker"; IDSEN_HUM5_L = 00302110, "Tracker Sensor"; IDSEN_HUM6 = 00302111, "Path"; IDSEN_HUM6_L = 00302112, "Pathfinder Sensor"; IDSEN_HUM7 = 00302113, "Ranger"; IDSEN_HUM7_L = 00302114, "Ranger Sensor"; IDSEN_HUM8 = 00302115, "Emiss"; IDSEN_HUM8_L = 00302116, "Emission Scanning Sensor"; IDSEN_HUM9 = 00302117, "Standard"; IDSEN_HUM9_L = 00302118, "Standard Sensor"; IDSEN_HUM10 = 00302119, "Longbow"; IDSEN_HUM10_L = 00302120, "Longbow Sensor"; IDSEN_HUM11 = 00302121, "Inflt"; IDSEN_HUM11_L = 00302122, "Infiltrator Sensor"; IDSEN_HUM12 = 00302123, "Cross"; IDSEN_HUM12_L = 00302124, "Crossbow Sensor"; IDSEN_HUM13 = 00302125, "Utlight"; IDSEN_HUM13_L = 00302126, "Ultralight Sensor"; IDSEN_HUM14 = 00302127, "Hound"; IDSEN_HUM14_L = 00302128, "Bloodhound Sensor"; IDSEN_HUMXX = 00302147, "Bogus"; IDSEN_HUMXX_L = 00302148, "Placeholder Sensor"; IDSEN_HUM25 = 00302149, "ICU"; IDSEN_HUM25_L = 00302150, "U can run but U can't hide"; //Cybrid Sensors IDSEN_CYB1 = 00302151, "Alpha"; IDSEN_CYB1_L = 00302152, "Cybrid Basic Sensor"; IDSEN_CYB2 = 00302153, "Beta"; IDSEN_CYB2_L = 00302154, "Cybrid Enhanced Range Sensor"; IDSEN_CYB3 = 00302155, "Gamma"; IDSEN_CYB3_L = 00302156, "Cybrid Intermediate Sensor"; IDSEN_CYB4 = 00302157, "Delta"; IDSEN_CYB4_L = 00302158, "Cybrid Long-Range Sensor"; IDSEN_CYB5 = 00302159, "Epsilon"; IDSEN_CYB5_L = 00302160, "Cybrid Enhanced Passive Sensor"; IDSEN_CYB6 = 00302161, "Zeta"; IDSEN_CYB6_L = 00302162, "Cybrid Extended Range Sensor"; IDSEN_CYB7 = 00302163, "Eta"; IDSEN_CYB7_L = 00302164, "Cybrid Compact Sensor"; IDSEN_CYB8 = 00302165, "Theta"; IDSEN_CYB8_L = 00302166, "Cybrid Enhanced Tracker Sensor"; IDSEN_CYB9 = 00302167, "Iota"; IDSEN_CYB9_L = 00302168, "Cybrid Motion Sensor"; IDSEN_CYB10 = 00302169, "AA"; IDSEN_CYB10_L = 00302170, "Anti-air Sensor"; IDSEN_CYB11 = 00302171, "Advanced"; IDSEN_CYB11_L = 00302172, "Advanced Sensor"; IDSEN_CYB12 = 00302173, "Compact"; IDSEN_CYB12_L = 00302174, "Compact Sensor"; IDSEN_CYB13 = 00302175, "Emiss"; IDSEN_CYB13_L = 00302176, "Emission Scanner"; IDDAT_END_SENSOR = 00302199, "-- Sensor Descriptions DATA group reserves tags 302,100 - 302,199 --"; //NOTE TO TRANSLATORS The first entry for each item (the one with out the _L) can only //be about 6-8 characters in length maximum or it won't fit in the required space IDDAT_BEG_SHIELD = 00302200, "-- SHIELD Descriptions DATA group reserves tags 302,200 - 302,299 --"; IDSHL_HUM1 = 00302201, "Standard"; IDSHL_HUM1_L = 00302202, "Standard Shield Generator"; IDSHL_HUM2 = 00302203, "Protector"; IDSHL_HUM2_L = 00302204, "Protector Shield Generator"; IDSHL_HUM3 = 00302205, "Guardian"; IDSHL_HUM3_L = 00302206, "Guardian Shield Generator"; IDSHL_HUM4 = 00302207, "Fast"; IDSHL_HUM4_L = 00302208, "FastCharge Shield Generator"; IDSHL_HUM5 = 00302209, "Centurion"; IDSHL_HUM5_L = 00302210, "Centurion Shield Generator"; IDSHL_HUM6 = 00302211, "Repulsor"; IDSHL_HUM6_L = 00302212, "Repulsor Shield Generator"; IDSHL_HUM7 = 00302213, "Titan"; IDSHL_HUM7_L = 00302214, "Titan Shield Generator"; IDSHL_HUM8 = 00302215, "Medusa"; IDSHL_HUM8_L = 00302216, "Medusa Shield Generator"; IDSHL_HUM9 = 00302217, "H Extra1"; IDSHL_HUM9_L = 00302218, "Human Extra1 Shield Generator"; IDSHL_HUM10 = 00302219, "H Extra2"; IDSHL_HUM10_L = 00302220, "Human Extra2 Shield Generator"; IDSHL_HUMXX = 00302247, "Bogus"; IDSHL_HUMXX_L = 00302248, "Placeholder Shield Generator"; IDSHL_HUM25 = 00302249, "Impervion"; IDSHL_HUM25_L = 00302250, "Impervion Shield Generator"; //Cybrid Shield Generator IDSHL_CYB1 = 00302251, "Alpha"; IDSHL_CYB1_L = 00302252, "Alpha Shield Generator"; IDSHL_CYB2 = 00302253, "Beta"; IDSHL_CYB2_L = 00302254, "Beta Shield Generator"; IDSHL_CYB3 = 00302255, "Gamma"; IDSHL_CYB3_L = 00302256, "Gamma Shield Generator"; IDSHL_CYB4 = 00302257, "Delta"; IDSHL_CYB4_L = 00302258, "Delta Shield Generator"; IDSHL_CYB5 = 00302259, "Epsilon"; IDSHL_CYB5_L = 00302260, "Epsilon Shield Generator"; IDSHL_CYB6 = 00302261, "Zeta"; IDSHL_CYB6_L = 00302262, "Zeta Shield Generator"; IDSHL_CYB7 = 00302263, "Eta"; IDSHL_CYB7_L = 00302264, "Eta Shield Generator"; IDSHL_CYB8 = 00302265, "Theta"; IDSHL_CYB8_L = 00302266, "Theta Shield Generator"; IDDAT_END_SHIELD = 00302299, "-- SHIELD Descriptions DATA group reserves tags 302,200 - 302,299 --"; //NOTE TO TRANSLATORS The first entry for each item (the one with out the _L) can only //be about 6-8 characters in length maximum or it won't fit in the required space IDDAT_BEG_ENGINE = 00302300, "-- ENGINE Descriptions DATA group reserves tags 302,300 - 302,399 --"; IDENG_HUM1 = 00302301, "Light"; IDENG_HUM1_L = 00302302, "Light Engine"; IDENG_HUM2 = 00302303, "Med HO"; IDENG_HUM2_L = 00302304, "Medium High Output Engine"; IDENG_HUM3 = 00302305, "H CRU"; IDENG_HUM3_L = 00302306, "Heavy Cruise Engine"; IDENG_HUM4 = 00302307, "Lite HO"; IDENG_HUM4_L = 00302308, "Light High Output Engine"; IDENG_HUM5 = 00302309, "M AGL"; IDENG_HUM5_L = 00302310, "Medium Agility Engine"; IDENG_HUM6 = 00302311, "Hvy HO"; IDENG_HUM6_L = 00302312, "Heavy High Output Engine"; IDENG_HUM7 = 00302313, "L AGL"; IDENG_HUM7_L = 00302314, "Light Agility Engine"; IDENG_HUM8 = 00302315, "Heavy"; IDENG_HUM8_L = 00302316, "Standard Heavy Engine"; IDENG_HUM9 = 00302317, "H AGL"; IDENG_HUM9_L = 00302318, "Heavy Agility Engine"; IDENG_HUM10 = 00302319, "Medium"; IDENG_HUM10_L = 00302320, "Standard Medium Engine"; IDENG_HUM11 = 00302321, "I Hvy"; IDENG_HUM11_L = 00302322, "Improved Heavy Engine"; IDENG_HUM12 = 00302323, "AST"; IDENG_HUM12_L = 00302324, "Standard Assault Engine"; IDENG_HUM13 = 00302325, "I AST"; IDENG_HUM13_L = 00302326, "Improved Assault Engine"; IDENG_HUM14 = 00302327, "S/H"; IDENG_HUM14_L = 00302328, "Super Heavy Engine"; IDENG_HUM15 = 00302329, "HT"; IDENG_HUM15_L = 00302330, "Heavy Turbine Engine"; IDENG_HUM16 = 00302331, "HOT"; IDENG_HUM16_L = 00302332, "High Output Turbine Engine"; IDENG_HUM25 = 00302349, "Rocket"; IDENG_HUM25_L = 00302350, "Rocket Man Engine"; //Cybrid Engines IDENG_CYB1 = 00302351, "Alpha"; IDENG_CYB1_L = 00302352, "Alpha Light Vehicle Engine"; IDENG_CYB2 = 00302353, "Beta"; IDENG_CYB2_L = 00302354, "Beta Light Agility Engine"; IDENG_CYB3 = 00302355, "Gamma"; IDENG_CYB3_L = 00302356, "Gamma Standard Medium Engine"; IDENG_CYB4 = 00302357, "Delta"; IDENG_CYB4_L = 00302358, "Delta Medium Cruise Engine"; IDENG_CYB5 = 00302359, "Epsilon"; IDENG_CYB5_L = 00302360, "Epsilon Improved Medium Engine"; IDENG_CYB6 = 00302361, "Zeta"; IDENG_CYB6_L = 00302362, "Zeta Medium High Output Engine"; IDENG_CYB7 = 00302363, "Eta"; IDENG_CYB7_L = 00302364, "Eta Medium Agility Engine"; IDENG_CYB8 = 00302365, "Theta"; IDENG_CYB8_L = 00302366, "Theta Standard Heavy Engine"; IDENG_CYB9 = 00302367, "Iota"; IDENG_CYB9_L = 00302368, "Iota Heavy High Output Engine"; IDENG_CYB10 = 00302369, "Kappa"; IDENG_CYB10_L = 00302370, "Kappa Heavy Agility Engine"; IDENG_CYB11 = 00302371, "Lamda"; IDENG_CYB11_L = 00302372, "Lamda Standard Assault Engine"; IDENG_CYB12 = 00302373, "Mu"; IDENG_CYB12_L = 00302374, "Mu Improved Assault Engine"; IDENG_CYB13 = 00302375, "Nu"; IDENG_CYB13_L = 00302376, "Nu High Output Assault Engine"; IDENG_CYB14 = 00302377, "Xi"; IDENG_CYB14_L = 00302378, "Xi Heavy Assault Engine"; IDENG_CYB15 = 00302379, "Omicron"; IDENG_CYB15_L = 00302380, "Omicron Heavy Assault Turbine"; IDENG_CYB16 = 00302381, "Pi"; IDENG_CYB16_L = 00302382, "Pi Super Heavy Turbine"; IDDAT_END_ENGINE = 00302399, "-- ENGINE Descriptions DATA group reserves tags 302,300 - 302,399 --"; //NOTE TO TRANSLATORS The first entry for each item (the one without the _L) can only //be about 6-8 characters in length maximum or it won't fit in the required space IDDAT_BEG_INTERNALMOUNTS = 00302400, "-- INTERNALMOUNTS Descriptions DATA group reserves tags 302,400 - 302,499 --"; IDMNT_PIL = 00302401, "Pilot"; IDMNT_PIL_L = 00302402, "Pilot"; IDMNT_CMP_HUM1 = 00302403, "166"; IDMNT_CMP_HUM1_L = 00302404, "Basic Computer Suite"; IDMNT_CMP_HUM2 = 00302405, "300"; IDMNT_CMP_HUM2_L = 00302406, "Improved Computer Suite"; IDMNT_CMP_HUM3 = 00302407, "450"; IDMNT_CMP_HUM3_L = 00302408, "Advanced Computer Suite"; IDMNT_CMP_CYB1 = 00302409, "Alpha"; IDMNT_CMP_CYB1_L = 00302410, "Cybrid Basic Systems Control"; IDMNT_CMP_CYB2 = 00302411, "Beta"; IDMNT_CMP_CYB2_L = 00302412, "Cybrid Enhanced System Control"; IDMNT_CMP_CYB3 = 00302413, "Gamma"; IDMNT_CMP_CYB3_L = 00302414, "Cybrid Adv. System Control"; IDMNT_ECM1 = 00302415, "ECM-G"; IDMNT_ECM1_L = 00302416, "Guardian ECM Jammer"; IDMNT_ECM2 = 00302417, "ECM-D"; IDMNT_ECM2_L = 00302418, "Doppleganger ECM Jammer"; IDMNT_ECM3 = 00302419, "Alpha CM"; IDMNT_ECM3_L = 00302420, "Cybrid Alpha ECM Jammer"; IDMNT_ECM4 = 00302421, "Beta CM"; IDMNT_ECM4_L = 00302422, "Cybrid Beta ECM Jammer"; IDMNT_DIF1 = 00302423, "Therm"; IDMNT_DIF1_L = 00302424, "Thermal Diffusion Jammer"; IDMNT_FLR = 00302429, "Flares"; IDMNT_FLR_L = 00302430, "IR Flares"; IDMNT_CLK1 = 00302431, "Cham"; IDMNT_CLK1_L = 00302432, "Chameleon Cloak"; IDMNT_CLK2 = 00302433, "Cut"; IDMNT_CLK2_L = 00302434, "Cuttlefish Cloak"; IDMNT_SMOD = 00302441, "SMOD"; IDMNT_SMOD_L = 00302442, "Shield Modulator"; IDMNT_SCAP = 00302443, "SCAP"; IDMNT_SCAP_L = 00302444, "Shield Capacitor"; IDMNT_SAMP = 00302445, "SAMP"; IDMNT_SAMP_L = 00302446, "Shield Amplifier"; IDMNT_LTAD = 00302451, "LTADS"; IDMNT_LTAD_L = 00302452, "Laser Target Designator"; IDMNT_BAT = 00302453, "Battery"; IDMNT_BAT_L = 00302454, "Auxiliary Power Storage"; IDMNT_CAP = 00302455, "CAP"; IDMNT_CAP_L = 00302456, "Energy Capacitor"; IDMNT_FSTB = 00302457, "Field"; IDMNT_FSTB_L = 00302458, "Field Stabilizer"; IDMNT_RBST = 00302459, "Rocket"; IDMNT_RBST_L = 00302460, "Rocket Booster"; IDMNT_TBST = 00302461, "Turbo"; IDMNT_TBST_L = 00302462, "Turbine Booster"; IDMNT_NANO = 00302463, "Repair"; IDMNT_NANO_L = 00302464, "Nano-repair Module"; IDMNT_LIFE = 00302465, "Life"; IDMNT_LIFE_L = 00302466, "Angel Life Support System"; IDMNT_AGRV = 00302467, "AGRAV"; IDMNT_AGRV_L = 00302468, "Alien Anti-Gravity Module"; IDMNT_ARM1 = 00302471, "CARLAM"; IDMNT_ARM1_L = 00302472, "Carbon Fiber Laminate Armor"; IDMNT_ARM2 = 00302473, "QBM"; IDMNT_ARM2_L = 00302474, "Quad-Bonded Metaplas Armor"; IDMNT_ARM3 = 00302475, "DURAC"; IDMNT_ARM3_L = 00302476, "Depleted Uranium Carapace"; IDMNT_ARM4 = 00302477, "Cerc"; IDMNT_ARM4_L = 00302478, "Ceramic Armor"; IDMNT_ARM5 = 00302479, "Cryst/AL"; IDMNT_ARM5_L = 00302480, "Crystaluminum Armor"; IDMNT_ARM6 = 00302481, "Quick"; IDMNT_ARM6_L = 00302482, "Quicksilver Nano-Armor"; IDMNT_AMMOPACK = 00302490, "UAP"; IDMNT_AMMOPACK_L = 00302491, "Universal Ammo Pack"; IDDAT_END_INTERNALMOUNTS = 00302599, "-- INTERNALMOUNTS Descriptions DATA group reserves tags 302,400 - 302,499 --"; /////////////////////////////////////////////////////////////////////////////// // Internal Component Specification group reserves tags 303,000 - 303,500 -- /////////////////////////////////////////////////////////////////////////////// // //PROGRAMMERS: PLEASE DON'T CHANGE THESE TAGS WITHOUT TALKING TO DAVE SELLE!! // //Note to translators: These are the formatting commands and are CASE SENSITIVE //Formatting commands must be encased in <> (left and right angled brackets). // == Specify font where # == a 1 digit parameter. Legal values are 0,1 // == Right Justify Text // == Left Justify Text // == Center Text // == Line Spacing where # == a 1 digit parameter which is double the desired spacing //e.g., is single spaced, is 1.5 Spacing, is double spaced text, etc. //== Left margin where ## == a 1 or 2 digit parameter indicating the number of SPACES to indent //== Right margin where ## == a 1 or 2 digit parameter indicating the number of SPACES to indent // Inserts a bitmap. The string which follows MUST end in .bmp // \n == Inserts a line break (does not use brackets) // \t == Inserts a tab (does not use brackets) // Note: if you want to reset the margins for a new line you must do it before the \n // /n == Correct way /n == Wrong way // //IMPORTANT NOTE TO TRANSLATORS //Only Translate the WORDS BETWEEN THE QUOTES. The notations after the # sign are just //notes to me so that I can tell which component is which, you don't need to translate them. IDDAT_BEGIN_COMSPECS = 00303000,"Internal Component Specification group reserves tags 303,000 - 303,500 --"; //HUMAN first, then CYBRID (Translators ignore these) //Engines IDCSPEC_ENG_HUM1 = 00303001, "Velocity Rating 100 \nAcceleration Rating 300 \nMax Recommended Tonnage 30 " ; // # Human Light Vehicle Engine IDCSPEC_ENG_HUM2 = 00303002, "Velocity Rating 200 \nAcceleration Rating 250 \nMax Recommended Tonnage 25 " ; // # Human High Output Light Engine IDCSPEC_ENG_HUM3 = 00303003, "Velocity Rating 300 \nAcceleration Rating 300 \nMax Recommended Tonnage 30 " ; // # Human Agile Light Engine IDCSPEC_ENG_HUM4 = 00303004, "Velocity Rating 200 \nAcceleration Rating 400 \nMax Recommended Tonnage 40 " ; // # Human Standard Medium Engine IDCSPEC_ENG_HUM5 = 00303005, "Velocity Rating 350 \nAcceleration Rating 350 \nMax Recommended Tonnage 35 " ; // # Human High Output Medium Engine IDCSPEC_ENG_HUM6 = 00303006, "Velocity Rating 400 \nAcceleration Rating 400 \nMax Recommended Tonnage 40 " ; // # Human Medium Agility Engine IDCSPEC_ENG_HUM7 = 00303007, "Velocity Rating 400 \nAcceleration Rating 500 \nMax Recommended Tonnage 50 " ; // # Human Standard Heavy Engine IDCSPEC_ENG_HUM8 = 00303008, "Velocity Rating 500 \nAcceleration Rating 450 \nMax Recommended Tonnage 50 " ; // # Human Improved Heavy Engine IDCSPEC_ENG_HUM9 = 00303009, "Velocity Rating 500 \nAcceleration Rating 500 \nMax Recommended Tonnage 50 " ; // # Human Heavy Cruise Engine IDCSPEC_ENG_HUM10 = 00303010, "Velocity Rating 500 \nAcceleration Rating 600 \nMax Recommended Tonnage 60 " ; // # Human High Output Heavy Engine IDCSPEC_ENG_HUM11 = 00303011, "Velocity Rating 600 \nAcceleration Rating 600 \nMax Recommended Tonnage 60 " ; // # Human Agile Heavy Engine IDCSPEC_ENG_HUM12 = 00303012, "Velocity Rating 600 \nAcceleration Rating 750 \nMax Recommended Tonnage 75 " ; // # Human Standard Assault Engine IDCSPEC_ENG_HUM13 = 00303013, "Velocity Rating 700 \nAcceleration Rating 800 \nMax Recommended Tonnage 80 " ; // # Human Improved Assault Engine IDCSPEC_ENG_HUM14 = 00303014, "Velocity Rating 800 \nAcceleration Rating 800 \nMax Recommended Tonnage 80 " ; // # Human heavy turbine engine IDCSPEC_ENG_HUM15 = 00303015, "Velocity Rating 850 \nAcceleration Rating 900 \nMax Recommended Tonnage 90 " ; // # High Output Turbine (HOT) IDCSPEC_ENG_HUM16 = 00303016, "Velocity Rating 900 \nAcceleration Rating 900 \nMax Recommended Tonnage 90 " ; // # Human super heavy engine IDCSPEC_ENG_HUM25 = 00303025, "Velocity Rating 1000 \nAcceleration Rating 1000 \nMax Recommended Tonnage 100 " ; // # Human RocketMan Engine IDCSPEC_ENG_CYB1 = 00303031, "Velocity Rating 150 \nAcceleration Rating 250 \nMax Recommended Tonnage 25 " ; // # Cybrid Alpha Light Vehicle Engine IDCSPEC_ENG_CYB2 = 00303032, "Velocity Rating 250 \nAcceleration Rating 250 \nMax Recommended Tonnage 25 " ; // # Cybrid Beta Light Agility Engine IDCSPEC_ENG_CYB3 = 00303033, "Velocity Rating 200 \nAcceleration Rating 350 \nMax Recommended Tonnage 35 " ; // # Cybrid Gamma Standard Medium Engine IDCSPEC_ENG_CYB4 = 00303034, "Velocity Rating 300 \nAcceleration Rating 300 \nMax Recommended Tonnage 30 " ; // # Cybrid Delta Medium Cruise Engine IDCSPEC_ENG_CYB5 = 00303035, "Velocity Rating 300 \nAcceleration Rating 350 \nMax Recommended Tonnage 35 " ; // # Cybrid Epsilon Improved Medium Engine IDCSPEC_ENG_CYB6 = 00303036, "Velocity Rating 400 \nAcceleration Rating 350 \nMax Recommended Tonnage 40 " ; // # Cybrid Zeta Medium High Output Engine IDCSPEC_ENG_CYB7 = 00303037, "Velocity Rating 400 \nAcceleration Rating 400 \nMax Recommended Tonnage 40 " ; // # Cybrid Eta Medium Agility Engine IDCSPEC_ENG_CYB8 = 00303038, "Velocity Rating 400 \nAcceleration Rating 480 \nMax Recommended Tonnage 48 " ; // # Cybrid Theta Standard Heavy Engine IDCSPEC_ENG_CYB9 = 00303039, "Velocity Rating 480 \nAcceleration Rating 430 \nMax Recommended Tonnage 48 " ; // # Cybrid Iota Heavy High Output Engine IDCSPEC_ENG_CYB10 = 00303040, "Velocity Rating 480 \nAcceleration Rating 500 \nMax Recommended Tonnage 50 " ; // # Cybrid Kappa Heavy Agility Engine IDCSPEC_ENG_CYB11 = 00303041, "Velocity Rating 500 \nAcceleration Rating 600 \nMax Recommended Tonnage 60 " ; // # Cybrid Lamda Standard Assault Engine IDCSPEC_ENG_CYB12 = 00303042, "Velocity Rating 600 \nAcceleration Rating 700 \nMax Recommended Tonnage 70 " ; // # Cybrid Mu Improved Assault Engine IDCSPEC_ENG_CYB13 = 00303043, "Velocity Rating 600 \nAcceleration Rating 800 \nMax Recommended Tonnage 80 " ; // # Cybrid Nu High Output Assault Engine IDCSPEC_ENG_CYB14 = 00303044, "Velocity Rating 700 \nAcceleration Rating 900 \nMax Recommended Tonnage 90 " ; // # Cybrid Xi Heavy Assault Engine IDCSPEC_ENG_CYB15 = 00303045, "Velocity Rating 800 \nAcceleration Rating 900 \nMax Recommended Tonnage 90 " ; // # Cybrid Omicron Heavy Assault Turbine IDCSPEC_ENG_CYB16 = 00303046, "Velocity Rating 900 \nAcceleration Rating 900 \nMax Recommended Tonnage 90 " ; // # Cybrid Pi Super Heavy Turbine //Reactors IDCSPEC_REA_HUM1 = 00303051, "Energy Reserve 400 \nOutput per second 60 \nDetonation Damage 345 " ; // # Human Micro Reactor IDCSPEC_REA_HUM2 = 00303052, "Energy Reserve 450 \nOutput per second 65 \nDetonation Damage 386 " ; // # Small Human Reactor 2 -- small IDCSPEC_REA_HUM3 = 00303053, "Energy Reserve 600 \nOutput per second 65 \nDetonation Damage 499 " ; // # Medium Human Reactor 1 Standard IDCSPEC_REA_HUM4 = 00303054, "Energy Reserve 750 \nOutput per second 70 \nDetonation Damage 615 " ; // # Medium Human Reactor 2 medium IDCSPEC_REA_HUM5 = 00303055, "Energy Reserve 650 \nOutput per second 80 \nDetonation Damage 548 " ; // # Large Human Reactor 1 -- large IDCSPEC_REA_HUM6 = 00303056, "Energy Reserve 1000 \nOutput per second 110 \nDetonation Damage 833 " ; // # Large Human Reactor 2-- Maxim IDCSPEC_REA_HUM24 = 00303074, "Energy Reserve 2000 \nOutput per second 1000 \nDetonation Damage 2250 " ; // # iCutChOO Reactor IDCSPEC_REA_CYB1 = 00303081, "Energy Reserve 300 \nOutput per second 65 \nDetonation Damage 274 " ; // # Small Cybrid Reactor 1 -- Alpha IDCSPEC_REA_CYB2 = 00303082, "Energy Reserve 350 \nOutput per second 70 \nDetonation Damage 315 " ; // # Small Cybrid Reactor 2-- Beta IDCSPEC_REA_CYB3 = 00303083, "Energy Reserve 500 \nOutput per second 75 \nDetonation Damage 431 " ; // # Medium Cybrid Reactor 1 -- Gamma IDCSPEC_REA_CYB4 = 00303084, "Energy Reserve 650 \nOutput per second 80 \nDetonation Damage 548 " ; // # Medium Cybrid Reactor 2--delta IDCSPEC_REA_CYB5 = 00303085, "Energy Reserve 550 \nOutput per second 85 \nDetonation Damage 476 " ; // # Large Cybrid Reactor 1--epsilon IDCSPEC_REA_CYB6 = 00303086, "Energy Reserve 800 \nOutput per second 100 \nDetonation Damage 675 " ; // # Large Cybrid Reactor 2--theta //Shield Generators IDCSPEC_SHL_HUM1 = 00303101, "Protection Factor 1500 \nCharge rate 25 \nEfficiency 1.60 " ; // # Human Standard Shield IDCSPEC_SHL_HUM2 = 00303102, "Protection Factor 1800 \nCharge rate 25 \nEfficiency 1.80 " ; // # Human Protector Shield IDCSPEC_SHL_HUM3 = 00303103, "Protection Factor 2000 \nCharge rate 30 \nEfficiency 1.67 " ; // # Human Guardian Shield IDCSPEC_SHL_HUM4 = 00303104, "Protection Factor 2125 \nCharge rate 50 \nEfficiency 2.50 " ; // # Human FastCharge Shield IDCSPEC_SHL_HUM5 = 00303105, "Protection Factor 2300 \nCharge rate 30 \nEfficiency 1.92 " ; // # Human Centurian Shield IDCSPEC_SHL_HUM6 = 00303106, "Protection Factor 2880 \nCharge rate 35 \nEfficiency 1.80 " ; // # Human Repulsor Shield IDCSPEC_SHL_HUM7 = 00303107, "Protection Factor 2400 \nCharge rate 35 \nEfficiency 2.00 " ; // # Human Titan Shield IDCSPEC_SHL_HUM8 = 00303108, "Protection Factor 3600 \nCharge rate 40 \nEfficiency 1.80 " ; // # Human Medusa Shield IDCSPEC_SHL_HUM25 = 00303125, "Protection Factor 8000 \nCharge rate 50 \nEfficiency 2.00 " ; // # Impervion Shield IDCSPEC_SHL_CYB1 = 00303131, "Protection Factor 1500 \nCharge rate 25 \nEfficiency 1.50 " ; // # Cybrid Alpha Shield IDCSPEC_SHL_CYB2 = 00303132, "Protection Factor 1620 \nCharge rate 25 \nEfficiency 1.80 " ; // # Cybrid Beta Shield IDCSPEC_SHL_CYB3 = 00303133, "Protection Factor 1800 \nCharge rate 30 \nEfficiency 1.64 " ; // # Cybrid Gamma Shield IDCSPEC_SHL_CYB4 = 00303134, "Protection Factor 2160 \nCharge rate 30 \nEfficiency 1.80 " ; // # Cybrid Delta Shield IDCSPEC_SHL_CYB5 = 00303135, "Protection Factor 2470 \nCharge rate 35 \nEfficiency 1.90 " ; // # Cybrid Epsilon Shield IDCSPEC_SHL_CYB6 = 00303136, "Protection Factor 3120 \nCharge rate 40 \nEfficiency 1.95 " ; // # Cybrid Zeta Shield IDCSPEC_SHL_CYB7 = 00303137, "Protection Factor 2730 \nCharge rate 35 \nEfficiency 1.95 " ; // # Cybrid Eta Shield IDCSPEC_SHL_CYB8 = 00303138, "Protection Factor 3900 \nCharge rate 35 \nEfficiency 2.60 " ; // # Cybrid Theta Shield //Sensors //NOTE TO TRANSLATORS: You are going to have to readjust the number of TABS [\t] in //this section after you translate it so that it will look nice in the shell //Sensors IDCSPEC_SEN_HUM1 = 00303151, "MODE\t\t\tRANGE\t\tRESOLUTION \nActive \t\t900 \t\t0.50 \nPassive \t\t500 \t\t0.30 \nSweep Time (sec) \t2.00 " ; // # Basic Human Sensor IDCSPEC_SEN_HUM2 = 00303152, "MODE\t\t\tRANGE\t\tRESOLUTION \nActive \t\t1200 \t\t0.65 \nPassive \t\t500 \t\t0.30 \nSweep Time (sec) \t3.00 " ; // # Long Range Sensor -- Ranger IDCSPEC_SEN_HUM3 = 00303153, "MODE\t\t\tRANGE\t\tRESOLUTION \nActive \t\t1000 \t\t0.60 \nPassive \t\t700 \t\t0.35 \nSweep Time (sec) \t2.00 " ; // #Standard Human Sensor IDCSPEC_SEN_HUM4 = 00303154, "MODE\t\t\tRANGE\t\tRESOLUTION \nActive \t\t1350 \t\t0.70 \nPassive \t\t600 \t\t0.30 \nSweep Time (sec) \t2.00 " ; // #Human Longbow Sensor IDCSPEC_SEN_HUM5 = 00303155, "MODE\t\t\tRANGE\t\tRESOLUTION \nActive \t\t1200 \t\t0.70 \nPassive \t\t850 \t\t0.50 \nSweep Time (sec) \t1.50 " ; // #Human Infiltrator Sensor IDCSPEC_SEN_HUM6 = 00303156, "MODE\t\t\tRANGE\t\tRESOLUTION \nActive \t\t1500 \t\t0.75 \nPassive \t\t700 \t\t0.35 \nSweep Time (sec) \t2.50 " ; // #Human Crossbow Sensor IDCSPEC_SEN_HUM7 = 00303157, "MODE\t\t\tRANGE\t\tRESOLUTION \nActive \t\t800 \t\t0.60 \nPassive \t\t500 \t\t0.30 \nSweep Time (sec) \t2.00 " ; // #Human Ultralight Sensor IDCSPEC_SEN_HUM8 = 00303158, "MODE\t\t\tRANGE\t\tRESOLUTION \nActive \t\t900 \t\t0.55 \nPassive \t\t650 \t\t0.45 \nSweep Time (sec) \t1.50 " ; // #Human Hound Dog Sensor IDCSPEC_SEN_HUM9 = 00303159, "MODE\t\t\tRANGE\t\tRESOLUTION \nActive \t\t1000 \t\t0.35 \nPassive \t\t750 \t\t0.60 \nSweep Time (sec) \t1.50 " ; // #Thermal Sensor IDCSPEC_SEN_HUM25 = 00303175, "MODE\t\t\tRANGE\t\tRESOLUTION \nActive \t\t2000 \t\t1.00 \nPassive \t\t1500 \t\t1.00 \nSweep Time (sec) \t1.50 " ; // # U can Run But U can't Hide Sensor IDCSPEC_SEN_CYB1 = 00303181, "MODE\t\t\tRANGE\t\tRESOLUTION \nActive \t\t900 \t\t0.55 \nPassive \t\t500 \t\t0.35 \nSweep Time (sec) \t2.50 " ; // # Basic Cybrid Sensor (Alpha) IDCSPEC_SEN_CYB2 = 00303182, "MODE\t\t\tRANGE\t\tRESOLUTION \nActive \t\t1200 \t\t0.70 \nPassive \t\t500 \t\t0.35 \nSweep Time (sec) \t3.50 " ; // # Long Range Cybrid Sensor (Beta) IDCSPEC_SEN_CYB3 = 00303183, "MODE\t\t\tRANGE\t\tRESOLUTION \nActive \t\t1000 \t\t0.65 \nPassive \t\t700 \t\t0.40 \nSweep Time (sec) \t2.50 " ; // #Standard Cybrid Sensor (Gamma) IDCSPEC_SEN_CYB4 = 00303184, "MODE\t\t\tRANGE\t\tRESOLUTION \nActive \t\t1350 \t\t0.75 \nPassive \t\t600 \t\t0.35 \nSweep Time (sec) \t2.50 " ; // #Cybrid Longbow Sensor (Delta) IDCSPEC_SEN_CYB5 = 00303185, "MODE\t\t\tRANGE\t\tRESOLUTION \nActive \t\t1100 \t\t0.70 \nPassive \t\t850 \t\t0.55 \nSweep Time (sec) \t2.00 " ; // #Cybrid Infiltrator Sensor (Epsilon) IDCSPEC_SEN_CYB6 = 00303186, "MODE\t\t\tRANGE\t\tRESOLUTION \nActive \t\t1500 \t\t0.75 \nPassive \t\t700 \t\t0.40 \nSweep Time (sec) \t3.00 " ; // #Cybrid Crossbow Sensor (Zeta) IDCSPEC_SEN_CYB7 = 00303187, "MODE\t\t\tRANGE\t\tRESOLUTION \nActive \t\t800 \t\t0.60 \nPassive \t\t500 \t\t0.35 \nSweep Time (sec) \t2.50 " ; // #Cybrid Ultralight Sensor (Eta) IDCSPEC_SEN_CYB8 = 00303188, "MODE\t\t\tRANGE\t\tRESOLUTION \nActive \t\t900 \t\t0.55 \nPassive \t\t650 \t\t0.45 \nSweep Time (sec) \t1.50 " ; // #Cybrid Hound Dog Sensor (Theta) IDCSPEC_SEN_CYB9 = 00303189, "MODE\t\t\tRANGE\t\tRESOLUTION \nActive \t\t1000 \t\t0.40 \nPassive \t\t750 \t\t0.60 \nSweep Time (sec) \t1.00 " ; // #Motion Detector (Iota) //Note to translators. Watch string length. If too long it won't fit. //Formatting is also a real pain. //Computers IDCSPEC_CMP_HUM1 = 00303200, "Basic Weapons and Targeting System ";// #Human Basic Computer IDCSPEC_CMP_HUM2 = 00303201, "Improved computer with Enhanced zoom, Lead indicator, and targeting. ";// # Human Improved Computer IDCSPEC_CMP_HUM3 = 00303202, "Advanced computer with Automatic Target Selection & Improved ID range ";// # Human Advanced Computer IDCSPEC_CMP_CYB1 = 00303205, "Basic Weapons and Targeting System ";// # Cybrid Basic Systems Control IDCSPEC_CMP_CYB2 = 00303206, "Improved computer with Enhanced zoom, Lead indicator, and targeting. ";// # Cybrid Improved Systems Control IDCSPEC_CMP_CYB3 = 00303207, "Advanced computer with Automatic Target Selection & Improved ID range ";// # Cybrid Advanced Systems Control //ECM: Electronic Countermeasures (Jammers) IDCSPEC_ECM_HUM1 = 00303210, "ECM Rating 75 \nJam Range (meters) 1000 \nIntensity 0.30 ";// # Guardian ECM IDCSPEC_ECM_HUM2 = 00303211, "ECM Rating 120 \nJam Range (meters) 1200 \nIntensity 0.50 ";// # Doppleganger ECM IDCSPEC_ECM_CYB1 = 00303212, "ECM Rating 90 \nJam Range (meters) 1050 \nIntensity 0.35 ";// # Cybrid Alpha ECM IDCSPEC_ECM_CYB2 = 00303213, "ECM Rating 130 \nJam Range (meters) 1250 \nIntensity 0.55 ";// #Cybrid Beta ECM IDCSPEC_THERM = 00303214, "Thermal Rating 100 \nJam Range (meters) 1000 \nIntensity 0.55 ";// #Thermal Jammer IDSPEC_CLK1 = 00303221, "Makes vehicle very hard to detect visually or with sensors \nMask Rating: 1200 ";// #Chameleon Cloak IDSPEC_CLK2 = 00303222, "Makes vehicle very hard to detect visually or with sensors. \nMask Rating: 1600 ";// #Cuttlefish Cloak IDSPEC_SMOD = 00303225, "Allows Shield Rotation and Focusing ";// #Shield Modulator IDSPEC_SCAP = 00303226, "Instantly recharges shields. Increasing risk of damage with each use. ";// #Shield Capacitor IDSPEC_SAMP = 00303227, "Improves shield protection factor by 25 percent. ";// #Shield Amplifier IDSPEC_LTAD = 00303228, "Range 1500 \nEnables vehicle to spot for artillery. ";// #Laser Target Designation Module IDSPEC_BAT = 00303229, "Increases energy storage capacity ";// #Battery IDSPEC_CAP = 00303230, "Instantly recharges reactor. Increasing risk of damage with each use. ";// #Capacitor IDSPEC_FSTB = 00303231, "Enhances Flexor Field Stability. Protects against Disrupter weapon. ";// #Field Stabilizer IDSPEC_RBST = 00303232, "Provides a burst of speed for extended duration. ";// #Rocket Booster IDSPEC_TBST = 00303233, "Provides a short high speed burst ";// #Turbine Booster IDSPEC_NANO = 00303234, "Repairs Damage on the battlefield. Unit takes damage with use. ";// #Nano Repair Module IDSPEC_LIFE = 00303235, "Enhanced life support increases pilot stability. Protects against radiation. ";// #Angel Life Support IDSPEC_AGRV = 00303236, "Alien Tech Component increases vehicle capacity. Reduces falling damage. ";// #Agrav Generator IDSPEC_ARM1 = 00303241, "Light scout armor.\nMinimal Protection.\nReduces Radar Signature. ";// #Carbon Fiber (CARLAM) IDSPEC_ARM2 = 00303242, "Standard Armor with good all-around protection against most weapon types. ";// #Quad Bonded Metaplas (QBM) IDSPEC_ARM3 = 00303243, "Heavy armor with excellent ballistic protection.\nEnhanced radiation protection. ";// #DURAC (Depleted Uranium) IDSPEC_ARM4 = 00303244, "Somewhat weak against ballistic attacks, but excellent vs. all other weapon types. ";// #Ceramic IDSPEC_ARM5 = 00303245, "Enhanced protection from ballistic and Electroplasmic attacks. Weaker vs. beam weapons. ";// #Crystaluminum IDSPEC_ARM6 = 00303246, "Advanced armor which reallocates itself as damage is taken.\nProtects against nano weapons. ";// #Quicksilver IDSPEC_EHUL = 00303247, "Inflicts heavy ramming damage. ";// #Electrohull IDSPEC_AMMOPACK = 00303248, "Doubles storage capacity of ammo weapons. ";// #Universal Ammo Pack //weapons IDSPEC_WEA_LAS = 00303300 , "Range \t750 \t\tEnergy 15 \nShield \t175 \t\tArmor 114 \nReload/Lock Time 1.3 ";// Laser IDSPEC_WEA_HLAS = 00303301 , "Range \t900 \t\tEnergy 25 \nShield \t300 \t\tArmor 195 \nReload/Lock Time 1.6 ";// Heavy Laser IDSPEC_WEA_CLAS = 00303302 , "Range \t950 \t\tEnergy 27 \nShield \t125 x3 \tArmor 94 x3 \nReload/Lock Time 1.9 \nFires a triple burst ";// Comp Laser IDSPEC_WEA_TLAS = 00303303 , "Range \t900 \t\tEnergy 20 \nShield \t150 x2 \tArmor 98 x2 \nReload/Lock Time 1.8 \nFires 2 beams ";// Twin Laser IDSPEC_WEA_EMP = 00303304 , "Range \t1000 \t\tEnergy 20 \nShield \t625 \t\tArmor 63 \nReload/Lock Time 1.4 ";// Emp IDSPEC_WEA_ELF = 00303305 , "Range \t150 \t\tEnergy 50 \nShield \t700 \t\tArmor 700 \nReload/Lock Time 1.7 ";// ELF IDSPEC_WEA_BLAS = 00303306 , "Range \t1200 \t\tEnergy 35 \nShield \t400 \t\tArmor 360 \nReload/Lock Time 1.2 ";// Blaster IDSPEC_WEA_HBLA = 00303307 , "Range \t1000 \t\tEnergy 45 \nShield \t535 \t\tArmor 482 \nReload/Lock Time 1.6 ";// Heavy Blaster IDSPEC_WEA_PBW = 00303308 , "Range \t1000 \t\tEnergy 50 \nShield \t600 \t\tArmor 540 \nReload/Lock Time 2.0 ";// PBW IDSPEC_WEA_PLAS = 00303309 , "Range \t500 \t\tEnergy 50 \nShield \t400 \t\tArmor 400 \nReload/Lock Time 2.2 \nPlasma Beams Seek Target ";// Plasma IDSPEC_WEA_BLNK = 00303310 , "Range \t1000 \t\tEnergy 45 \nShield \tN/A \t\tArmor 180 \nReload/Lock Time 1.0 \nSkips Shields, Hits Internals ";// Blink Gun IDSPEC_WEA_QGUN = 00303311 , "Range \t850 \t\tEnergy 60 \nShield \t800 \t\tArmor 800 \nReload/Lock Time 2.3 ";// Qgun IDSPEC_WEA_MFAC = 00303312 , "Range \t1000 \t\tEnergy 50 \nShield \t1000 \t\tArmor 1000 \nReload/Lock Time 3.1 ";// MFAC IDSPEC_WEA_NANO = 00303313 , "Range \t400 \t\tAmmo 30 \nShield \t35 \t\t\tArmor 350 \nReload/Lock Time 1.7 \nDamages Internals. ";// Nano Infuser IDSPEC_WEA_NCAN = 00303314 , "Range \t350 \t\tAmmo 25 \nShield \t40 \t\tArmor 500 \nReload/Lock Time 1.7 \nDamages Internals. ";// Nanite Cannon IDSPEC_WEA_ATC = 00303315 , "Range \t650 \t\tAmmo 9000 \nShield \t75 \t\t\tArmor 150 \nReload/Lock Time 0.5 ";// Autocannon IDSPEC_WEA_HATC = 00303316 , "Range \t500 \t\tAmmo 4000 \nShield \t113 \t\t\tArmor 225 \nReload/Lock Time 0.7 ";// Hvy Autocannon IDSPEC_WEA_EMC = 00303317 , "Range \t600 \t\tAmmo 5000 \nShield \t131 \t\t\tArmor 175 \nReload/Lock Time 0.6 ";// EMC Autocannon IDSPEC_WEA_BC = 00303318 , "Range \t1050 \t\tAmmo 25 \nShield \t90 \t\t\tArmor 300 \nReload/Lock Time 1.7 \n10m Blast radius ";// Blast Cannon IDSPEC_WEA_HBC = 00303319 , "Range \t900 \t\tAmmo 15 \nShield \t120 \t\tArmor 400 \nReload/Lock Time 2.0 \n10m Blast radius ";// Hvy Blast Can IDSPEC_WEA_RAIL = 00303320 , "Range \t1000 \t\tAmmo 40 \nShield \t300 \t\tArmor 375 \nReload/Lock Time 1.2 ";// Rail Gun IDSPEC_WEA_LGB = 00303321 , "Range \tN/A \t\tAmmo 5 \nShield \t300 \t\tArmor 600 \nReload/Lock Time 1.0 ";// Laser G. Bomb IDSPEC_WEA_HAD = 00303322 , "Range \tN/A \t\tAmmo 5 \nShield \t250 \t\tArmor 500 \nReload/Lock Time 1.0 ";// Hades Bomb IDSPEC_WEA_VIP8 = 00303323 , "Range \t800 \t\tMin 50 \nShield \t160 \t\tArmor 400 \nReload/Lock Time 3.0 \nMissile tracking type: Thermal ";// Pit Viper 8 IDSPEC_WEA_VIP12 = 00303324 , "Range \t800 \t\tMin 50 \nShield \t160 \t\tArmor 400 \nReload/Lock Time 3.0 \nMissile tracking type: Thermal ";// Pit Viper 12 IDSPEC_WEA_SPR6 = 00303325 , "Range \t1000 \t\tMin 20 \nShield \t135 \t\tArmor 450 \nReload/Lock Time 2.0 \nMissile tracking type: Radar ";// Sparrow 6 IDSPEC_WEA_SPR10 = 00303326 , "Range \t1000 \t\tMin 20 \nShield \t135 \t\tArmor 450 \nReload/Lock Time 2.0 \nMissile tracking type: Radar ";// Sparrow 10 IDSPEC_WEA_SWRM = 00303327 , "Range \t800 \t\tMin 35 \nShield \t220 \t\tArmor 550 \nReload/Lock Time 2.5 \nMissile tracking type: Radar ";// SWARM 6 IDSPEC_WEA_MIN = 00303328 , "Range \t1200 \t\tMin 25 \nShield \t225 \t\tArmor 450 \nReload/Lock Time 4.0 \nMissile tracking type: Radar ";// Minion IDSPEC_WEA_SHRK = 00303329 , "Range \t750 \t\tMin 40 \nShield \t165 \t\tArmor 550 \nReload/Lock Time 2.0 \nMissile tracking type: Thermal ";// Shrike 8 IDSPEC_WEA_APHID = 00303330 , "Range \t3000 \t\tMin 25 \nShield \t45 \t\tArmor 450 \nReload/Lock Time 3.0 \nMissile tracking type: Radar ";// Aphid IDSPEC_WEA_ARA4 = 00303331 , "Range \tN/A \t\tAmmo 6 \nShield \t250 \t\tArmor 250 \nReload/Lock Time 2.0 \nMines Seek Target ";// Arachnitron 4 IDSPEC_WEA_ARA8 = 00303332 , "Range \tN/A \t\tAmmo 10 \nShield \t250 \t\tArmor 250 \nReload/Lock Time 2.0 \nMines Seek Target ";// Arachnitron 8 IDSPEC_WEA_ARA12 = 00303333 , "Range \tN/A \t\tAmmo 14 \nShield \t250 \t\tArmor 250 \nReload/Lock Time 2.0 \nMines Seek Target ";// Arachnitron 12 IDSPEC_WEA_PRX6 = 00303334 , "Range \tN/A \t\tAmmo 6 \nShield \t350 \t\tArmor 350 \nReload/Lock Time 1.5 ";// Proximity 6 IDSPEC_WEA_PRX10 = 00303335 , "Range \tN/A \t\tAmmo 8 \nShield \t350 \t\tArmor 350 \nReload/Lock Time 1.5 ";// Proximity 10 IDSPEC_WEA_PRX15 = 00303336 , "Range \tN/A \t\tAmmo 10 \nShield \t350 \t\tArmor 350 \nReload/Lock Time 1.5 ";// Proximity 15 IDSPEC_WEA_CMD10 = 00303337 , "Range \tN/A \t\tAmmo 0 \nShield \tN/A \t\tArmor N/A \nReload/Lock Time 0.0 ";// Command Det 10 IDSPEC_WEA_CMD15 = 00303338 , "Range \tN/A \t\tAmmo 0 \nShield \tN/A \t\tArmor N/A \nReload/Lock Time 0.0 ";// Command Det 15 IDSPEC_WEA_CMD20 = 00303339 , "Range \tN/A \t\tAmmo 0 \nShield \tN/A \t\tArmor N/A \nReload/Lock Time 0.0 ";// Command Det 20 IDSPEC_WEA_NIKE = 00303340 , "Range \t5000 \t\tAmmo 30 \nShield \t638 \t\tArmor 750 \nReload/Lock Time 3.5 ";// Nike IDSPEC_WEA_AML = 00303341 , "Range \t5000 \t\tAmmo 10 \nShield \t638 \t\tArmor 750 \nReload/Lock Time 5.0 ";// AML IDSPEC_WEA_RAD = 00303342 , "Range \t250 \t\tEnergy 75 \nShield \t200 \t\tArmor 200 \nReload/Lock Time 1.5 \nCockpit hits damge pilot ";// Radiation Gun IDSPEC_WEA_DIS = 00303343 , "Range \t750 \t\tEnergy 70 \nShield \t500 \t\tArmor 250 \nReload/Lock Time 1.5 \nSlows enemy ";// Disrupter IDSPEC_WEA_EHUL = 00303344 , "Range \tN/A \t\tEnergy 20 \nShield \t250 \t\tArmor 250 \nReload/Lock Time 10.0 \nExtra Collision Damage ";// Electrohull IDSPEC_WEA_PROB = 00303345 , "Range \t250 \t\tEnergy 20 \nShield \t500 \t\tArmor 500 \nReload/Lock Time 25.0 ";// Seismic Prob IDSPEC_WEA_FOG = 00303346 , "Range \t1000 \t\tAmmo 1 \nShield \t750 \t\tArmor 750 \nReload/Lock Time 1.0 ";// FOG IDSPEC_WEA_CYART = 00303347 , "Range \t5000 \t\tAmmo 30 \nShield \t750 \t\tArmor 750 \nReload/Lock Time 4.0 ";// Cyb Artillery IDSPEC_WEA_SGUN = 00303348 , "Range \t500 \t\tEnergy 25 \nShield \t200 \t\tArmor 200 \nReload/Lock Time 0.8 \nFires seeking projectiles ";// Smart Gun IDSPEC_WEA_FLARE = 00303349 , "Range \t750 \t\tMin 25 \nShield \t0 \t\tArmor 0 \nReload/Lock Time 4.0 \nMissile tracking type: Radar "; IDDAT_END_COMSPECS = 00303500,""; /////////////////////////////////////////////////////////////////////////////// // Player manager messages /////////////////////////////////////////////////////////////////////////////// IDSTR_PM_BEG = 00340300, ""; IDSTR_PM_JOINED = 00340301, "%s joined the game."; IDSTR_PM_LEFT = 00340302, "%s left the game."; IDSTR_PM_END_WARN = 00340303, "%d seconds to mission end."; IDSTR_PM_END = 00340399, ""; /////////////////////////////////////////////////////////////////////////////// // STRUCTURES DTS SHAPE FILENAMES ( IDDTS ) // /////////////////////////////////////////////////////////////////////////////// //NOTE TO TRANSLATORS: DON'T TRANSLATE ANYTHING AFTER THIS POINT IDRES_BEG_DTS_FILENAMES = 00351000, "-- Structures DTS Shape Filenames RESOURCE group reserves tags 351,000 - 351,999 --"; IDDTS_DEBRIS_MAN = 00351200, "debris_man.dts"; IDDTS_DEBRIS_SML1 = 00351210, "debris_sml_1.dts"; IDDTS_DEBRIS_SML2 = 00351211, "debris_sml_2.dts"; IDDTS_DEBRIS_SML3 = 00351212, "debris_sml_3.dts"; IDDTS_DEBRIS_MED1 = 00351220, "debris_med_1.dts"; IDDTS_DEBRIS_MED2 = 00351221, "debris_med_2.dts"; IDDTS_DEBRIS_MED3 = 00351222, "debris_med_3.dts"; IDDTS_DEBRIS_MED4 = 00351223, "debris_med_4.dts"; IDDTS_DEBRIS_LRG1 = 00351230, "debris_lrg_1.dts"; IDDTS_DEBRIS_LRG2 = 00351231, "debris_lrg_2.dts"; IDDTS_DEBRIS_LRG3 = 00351232, "debris_lrg_3.dts"; IDDTS_DEBRIS_LRG4 = 00351233, "debris_lrg_4.dts"; IDDTS_DEBRIS_XL1 = 00351240, "debris_xlrg_1.dts"; IDDTS_DEBRIS_XL2 = 00351241, "debris_xlrg_2.dts"; IDDTS_DEBRIS_XL3 = 00351242, "debris_xlrg_3.dts"; IDDTS_DEBRIS_PAN1 = 00351250, "debris_pan_1.dts"; IDDTS_DEBRIS_PAN2 = 00351251, "debris_pan_2.dts"; IDDTS_DEBRIS_PAN3 = 00351252, "debris_pan_3.dts"; // normal explosions IDDTS_EXP_S = 00351260, "fx_exp_sm.dts"; IDDTS_EXP_M = 00351261, "fx_exp_md.dts"; IDDTS_EXP_L = 00351262, "fx_exp_lg.dts"; IDDTS_EXP_S_T = 00351270, "fx_exp_smT.dts"; IDDTS_EXP_M_T = 00351271, "fx_exp_mdT.dts"; IDDTS_EXP_L_T = 00351272, "fx_exp_lgT.dts"; // fire IDDTS_FLAME_S = 00351280, "fx_flame_sm.dts"; IDDTS_FLAME_M = 00351281, "fx_flame_md.dts"; IDDTS_FLAME_L = 00351282, "fx_flame_lg.dts"; IDDTS_FLAME_SMOKEONLY = 00351283, ""; IDDTS_FLAME_FIREONLY = 00351284, ""; IDDTS_FLAME_S_T = 00351290, "fx_flame_smT.dts"; IDDTS_FLAME_M_T = 00351291, "fx_flame_mdT.dts"; IDDTS_FLAME_L_T = 00351292, "fx_flame_lgT.dts"; IDDTS_FLAME_ELECTRIC = 00351293, "fx_elec.dts"; IDDTS_FLAME_ELECTRIC_T = 00351294, "fx_elec_T.dts"; // smoke IDDTS_SMOKE_S = 00351300, "fx_smoke_sm.dts"; IDDTS_SMOKE_M = 00351301, "fx_smoke_md.dts"; IDDTS_SMOKE_L = 00351302, "fx_smoke_lg.dts"; IDDTS_SMOKE_TR = 00351303, "fx_smoke_tr.dts"; IDDTS_SMOKE_S_T = 00351310, "fx_smoke_smT.dts"; IDDTS_SMOKE_M_T = 00351311, "fx_smoke_mdT.dts"; IDDTS_SMOKE_L_T = 00351312, "fx_smoke_lgT.dts"; IDDTS_SMOKE_TR_T = 00351313, "fx_smoke_trT.dts"; // fireballs IDDTS_FBALL_S = 00351320, "fx_fball_sm.dts"; IDDTS_FBALL_M = 00351321, "fx_fball_md.dts"; IDDTS_FBALL_S_T = 00351330, "fx_fball_smT.dts"; IDDTS_FBALL_M_T = 00351331, "fx_fball_mdT.dts"; // shockrings IDDTS_SHOCK_S = 00351340, "fx_shock_sm.dts"; IDDTS_SHOCK_M = 00351341, "fx_shock_md.dts"; IDDTS_SHOCK_L = 00351342, "fx_shock_lg.dts"; IDDTS_SHOCK_S_T = 00351350, "fx_shock_smT.dts"; IDDTS_SHOCK_M_T = 00351351, "fx_shock_mdT.dts"; IDDTS_SHOCK_L_T = 00351352, "fx_shock_lgT.dts"; IDDTS_DROP_POD_EXPLOSION = 00351353, "fx_exp_pod.dts"; IDDTS_DROP_POD_EXPLOSION_T = 00351354, "fx_exp_podT.dts"; // impacts (armor) IDDTS_IMP_TN = 00351360, "fx_imp_tn.dts"; IDDTS_IMP_S = 00351361, "fx_imp_sm.dts"; IDDTS_IMP_M = 00351362, "fx_imp_md.dts"; IDDTS_IMP_L = 00351363, "fx_imp_lg.dts"; IDDTS_IMP_FB = 00351364, "fx_imp_fb.dts"; IDDTS_IMP_SP = 00351365, "fx_imp_sp.dts"; IDDTS_IMP_BULLET = 00351366, ""; IDDTS_IMP_TN_T = 00351370, "fx_imp_tnT.dts"; IDDTS_IMP_S_T = 00351371, "fx_imp_smT.dts"; IDDTS_IMP_M_T = 00351372, "fx_imp_mdT.dts"; IDDTS_IMP_L_T = 00351373, "fx_imp_lgT.dts"; IDDTS_IMP_FB_T = 00351374, "fx_imp_fbT.dts"; IDDTS_IMP_SP_T = 00351375, "fx_imp_spT.dts"; // impacts (shield) IDDTS_SHIELD_ENG = 00351380, "fx_shield_eng.dts"; IDDTS_SHIELD_ELC = 00351381, "fx_shield_elc.dts"; IDDTS_SHIELD_EXP = 00351382, "fx_shield_exp.dts"; IDDTS_SHIELD_SSR = 00351383, "fx_shield_ssr.dts"; IDDTS_SHIELD_LSR = 00351384, "fx_shield_lsr.dts"; IDDTS_SHIELD_ENG_T = 00351390, "fx_shield_engT.dts"; IDDTS_SHIELD_ELC_T = 00351391, "fx_shield_elcT.dts"; IDDTS_SHIELD_EXP_T = 00351392, "fx_shield_expT.dts"; IDDTS_SHIELD_SSR_T = 00351393, "fx_shield_ssrT.dts"; IDDTS_SHIELD_LSR_T = 00351394, "fx_shield_lsrT.dts"; // hulks IDDTS_HULK_10X10 = 00351500, "hulk_10X10.dts"; IDDTS_HULK_10X20 = 00351501, "hulk_10X20.dts"; IDDTS_HULK_20X30 = 00351502, "hulk_20X30.dts"; IDDTS_HULK_20X40 = 00351503, "hulk_20X40.dts"; IDDTS_HULK_40X40 = 00351504, "hulk_40X40.dts"; IDDTS_HULK_45X30 = 00351505, "hulk_45X30.dts"; IDDTS_HULK_4X5 = 00351506, "hulk_4X5.dts"; // nav point IDDTS_NAVMARKER = 00351510, "xNavPoint.dts"; // drop pod IDDTS_CY_DROP_POD_NEAR = 00351511, "fx_cyPod.dts"; IDDTS_CY_DROP_POD_NEAR_T = 00351512, "fx_cyPodT.dts"; IDDTS_CY_DROP_POD_FAR = 00351513, "fx_cyPod_far.dts"; IDDTS_CY_DROP_POD_FAR_T = 00351514, "fx_cyPod_farT.dts"; // footprint bitmaps -- ok, so not dts's, but this is most logical place IDBMP_TR_FOOTPRINT = 00351520, "tr_footprint.bmp"; IDBMP_TR_FOOTPRINT_3 = 00351521, "tr_footprint3.bmp"; IDBMP_CY_FOOTPRINT = 00351522, "cy_footprint.bmp"; IDBMP_CY_FOOTPRINT_3 = 00351523, "cy_footprint3.bmp"; IDRES_END_DTS_FILENAMES = 00351999, "-- Structures DTS Shape Filenames RESOURCE group reserves tags 351,000 - 351,999 --"; /////////////////////////////////////////////////////////////////////////////// // SMACKER VIDEO FILENAMES (IDSMK) /////////////////////////////////////////////////////////////////////////////// IDSMK_TEST = 00372000, "test.smk"; IDSMK_STORY = 00372001, "story.smk"; IDSMK_DYNAMIX = 00372002, "dynamix.smk"; IDSMK_INTRO = 00372003, "intro.smk"; IDSMK_SCANX_CYBRID = 00372004, "scannex_cybrid.smk"; IDSMK_SCANX_REBEL = 00372005, "scannex_rebel.smk"; IDSMK_SCANX_TERRAN = 00372006, "scannex_terran.smk"; IDSMK_SCANX_ALLI = 00372007, "scannex_alliance.smk"; IDSMK_SCANX_INQU = 00372008, "scannex_inquisitor.smk"; IDSMK_SCANX_MACH = 00372009, "scannex_machinator.smk"; IDSMK_SCANX_MELAN = 00372010, "scannex_melanie.smk"; IDSMK_SCANX_NAVY = 00372011, "scannex_navy.smk"; IDSMK_SCANX_ORBIT = 00372012, "scannex_orbit.smk"; IDSMK_SCANX_VENUS = 00372013, "scannex_venus.smk"; IDSMK_SCANX_POLICE = 00372014, "scannex_police.smk"; IDSMK_SCANX_PROV = 00372015, "scannex_pvorctr.smk"; IDSMK_SCANX_DYSTOPIAN = 00372016, "scannex_dys_sno.smk"; IDSMK_SCANX_CARDINAL = 00372017, "scannex_spear.smk"; IDSMK_SCANX_CAANON = 00372018, "scannex_caanon.smk"; IDSMK_SCANX_HARABEC = 00372019, "scannex_harabec.smk"; IDSMK_CREDITS = 00372020, "credits.smk"; IDSMK_TUTORIAL0 = 00372030, "tutorial1.smk"; IDSMK_TUTORIAL1 = 00372031, "tutorial2.smk"; IDSMK_TUTORIAL2 = 00372032, "tutorial3.smk"; IDSMK_TUTORIAL3 = 00372033, "tutorial4.smk"; IDSMK_TUTORIAL4 = 00372034, "tutorial5.smk"; IDSMK_TUTORIAL5 = 00372035, "tutorial6.smk"; /////////////////////////////////////////////////////////////////////////////// // SQUADMATE ORDERS /////////////////////////////////////////////////////////////////////////////// IDSTR_SQORDER_1 = 00372100, "Attack My Target"; IDSTR_SQORDER_2 = 00372101, "Join On Me"; IDSTR_SQORDER_3 = 00372102, "Defend My Target"; IDSTR_SQORDER_4 = 00372103, "Go To Nav Point"; IDSTR_SQORDER_5 = 00372104, "Hold Fire"; IDSTR_SQORDER_6 = 00372105, "Fire At Will"; IDSTR_SQORDER_7 = 00372106, "Halt!"; /////////////////////////////////////////////////////////////////////////////// // VARIOUS NON-STRING DEFINITIONS (stuff where we don't care what th string is) /////////////////////////////////////////////////////////////////////////////// IDDEF_WEAPON_DEBRIS = 00385000, "matches creation of weapon debris into debris table"; IDDEF_HERC_S_DEBRIS = 00385001, ""; IDDEF_HERC_M_DEBRIS = 00385002, ""; IDDEF_HERC_L_DEBRIS = 00385003, ""; IDDEF_HERC_S_NOEXP_DEBRIS = 00385004, ""; IDDEF_BUILDING_S_DEBRIS = 00385005, ""; IDDEF_BUILDING_M_DEBRIS = 00385006, ""; IDDEF_BUILDING_L_DEBRIS = 00385007, ""; IDDEF_BUILDING_XL_DEBRIS = 00385008, ""; IDDEF_HERC_S_QUICK_DEBRIS = 00385009, ""; IDDEF_HERC_M_QUICK_DEBRIS = 00385010, ""; IDDEF_HERC_L_QUICK_DEBRIS = 00385011, ""; IDDEF_HERC_S_NOEXP_QUICK_DEBRIS = 00385012, ""; //IDRGN_END_SIM TT