House Rules and Character Generation for Brave New World

Last Update: April 25, 2004


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House Rules


Character Generation


Attribute Generation

Standard Point Buy: All Attributes start at 8. FIRST racial adjustments are factored in, and THEN . The player has 25 additional points to spread across the six abilities using the following schedule.
Ability Score | Point Cost
9 1
10 2
11 3
12 4
13 5
14 6
15 8
16 10
17 13
18 16

Note the cost to raise any score below 8, 1 factor is 1.


Allowable Races: (Initial Players)

Players start out as crew survivors of a shipwreck, as part of an Illithid Spelljamming vessel that crashes on the world of Tellus. They were either sailors or guards- higher status slaves.


Racial Characteristics:

Banandyrth (Toril Human): Bonus skill ranks: Swim +2, Use Rope, +2, Profession Sailor +5

Uruk Hai: movement 30', darkvision up to 60', racial hp adjustment of +1 /hd, +4 natural ac, bonus skill ranks: Survival +2, Intimidate +4, bonus feat: Alertness, Power Attack, Bull Rush

Uruk Khesh: movement 30', darkvision up to 60'bonus skill ranks: Survival +1, Intimidate +2, Bonus Feat-Alertness

Haz: movement 30', darkvision up to 90'. Racial hp adjustment of +1 /hd+5 natural ac, 2 claw attacks 1d4+1 ea, bonus skill ranks: Balance +4, Jump +7, Survival +9, Hide +5, Move Silently +3 bonus feats: Run, Power Attack, Multiattack

Akati: movement 30', darkvision up to 90'. Racial hp adjustment of +1, +5 natural ac, 2 claw attacks 1d4+1 ea, bonus skill ranks: Balance +4, Jump +7, Swim +9, Hide +5, Move Silently +3 bonus feats: Power Attack, Bull Rush, Multiattack


Starting Languages:

  • Humans: Thorass (Faerun trade language),Cormish (Dalelands) Pelai Prisoner Sign Language
  • Uruk Hai: Uruk Khoj (Orcish), Gondwanapal (Kireshku), Pelai Prisoner Sign Language
  • Uruk-Khesh: Uruk Khoj (Orcish), Gondwanapal (Kireshku), Pelai Prisoner Sign Language
  • Haz: Hazkhat, Gondwanapal (Zharzhani), Pelai Prisoner Sign Language
  • Akati: Akataitaiske, Gondwanapal (Muerrin), Pelai Prisoner Sign Language

    Allowable Classes:


    Character Starting Levels


    Character Equipment:

    As characters enter the game as shipwrecked, the equipment they will have will be piecemeal materials collected from the detritus washed ashore. 1